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Maplestory "High Five" Private Showcase - Printable Version

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Maplestory "High Five" Private Showcase - Ivangold - 2016-06-27

Does anyone got a video of shadower 5 job skill?:f6:


Maplestory "High Five" Private Showcase - maplefreak26 - 2016-06-27

No level 200 set yet.
(this is KMS 1.2.257 -> KMST 1.2.035)
* does not include changes. only additions.
 Character



Maplestory "High Five" Private Showcase - McAwesomesauce - 2016-06-27

So no 5th job medal or mount then, either? Oh well


Maplestory "High Five" Private Showcase - Grey - 2016-06-27

maplefreak26 Wrote:[Image: N1VvpCJ.png]
01672076 블랙 하트
Data: blockGoldHammer = 1, cash = 0, fixedGrade = 3, fixedPotential = 1, grade = 5, incDEX = 10, incINT = 10, incLUK = 10, incMHP = 100, incSTR = 10, islot = Tm, notExtend = 1, price = 1, reqDEX = 0, reqINT = 0, reqJob = 0, reqLevel = 120, reqLUK = 0, reqSTR = 0, specialGrade = 1, timeLimited = 1, tradeBlock = 1, tuc = 11, vSlot = Tm
option: [0; level = 1, option = 60011], [1: level = 1, option = 60010]

Option 60011, level 1, is 30% Boss Damage, Option 60010, level 1, is 30% Ignore DEF


Maplestory "High Five" Private Showcase - Alloy - 2016-06-27

I actually love the idea of having a system like this. An expanding skill system with customization and uniqueness per character. And that throws the "one level = predestined SP" out of the window completely. Your growth depends on chance and self-challenges. I remember some time ago suggesting something similar, but with simple stats and achievements. Now THIS is a way better way of adding it. Let's see what the skill requirements are, and let's hope they are balanced enough.

McAwesomesauce Wrote:So no 5th job medal or mount then, either? Oh well

There's already level 200 mounts and medals. Just pretend they thought ahead.


Maplestory "High Five" Private Showcase - byakugan - 2016-06-27

SaptaZapta Wrote:Personally, I'm glad I get to stay a Hero. Best class name ever.

Whats better than hero? SUPER HERO!

jk. They could always rename the 4th job and then name 5th job Hero.


Maplestory "High Five" Private Showcase - Spadow - 2016-06-27

[Image: MegaSmasher.gif]

Xenon's "Mega Smasher" is a pretty smashing skill.


Maplestory "High Five" Private Showcase - HighOnMushrooms - 2016-06-27

SwordStaker Wrote:On the UI is there anything that says the EXP you gained is? Like "You have recieved (xxx) experience" because I don't see it 0_0

It shows up in the 'Battle' tab of the chat window now, as well as mesos gained and items looted.


Maplestory "High Five" Private Showcase - Ironical - 2016-06-27

Meanwhile in kmst...
 Spoiler



Maplestory "High Five" Private Showcase - fodjgngf - 2016-06-27

Since they're changing crit damage, does it just take your maximum and completely ignore minimum or what happens? Does your minimum get added to max?


Maplestory "High Five" Private Showcase - GodHaseo - 2016-06-27

Am I the only one that feels like this is just another add on to hyperskills and not an actual 5th Job =\


Maplestory "High Five" Private Showcase - SaptaZapta - 2016-06-27

fodjgngf Wrote:Since they're changing crit damage, does it just take your maximum and completely ignore minimum or what happens? Does your minimum get added to max?

From what I understand, there's no maximum or minimum. All crits for all characters and classes do the same damage (relative to non-crits).


Maplestory "High Five" Private Showcase - Justin - 2016-06-27

GodHaseo Wrote:Am I the only one that feels like this is just another add on to hyperskills and not an actual 5th Job =\

It is rather lacking, yes. Hopefully it's expanded on thoroughly...


Maplestory "High Five" Private Showcase - fodjgngf - 2016-06-27

SaptaZapta Wrote:From what I understand, there's no maximum or minimum. All crits for all characters and classes do the same damage (relative to non-crits).

I know they were changing it to a uniformed critical damage, I just wonder whats happening with any minimum critical bonuses classes have, are they just changed into critical damage?


Maplestory "High Five" Private Showcase - Lazershock - 2016-06-27

Honestly (assuming it gets expanded on and we end up with around 6 or 7 more skills) it would basically be a job advance, just without a name change.

As long as it gets expanded on, I think its fine (and I REALLY enjoy the fact that you can upgrade older skills; which reminds me, what does upgrading Beholder do, anyone know? Does it upgrade EVERY single ability he has?)


Edit: On the subject of dark knight, it seems Dark Spear will continue to damage a target, if they remain in contact with the spear; Saw a video of C-Von Bon taking around 16 lines of damage because he stayed in contact with the spear as it was forming.


Maplestory "High Five" Private Showcase - fodjgngf - 2016-06-27

Lazershock Wrote:Honestly (assuming it gets expanded on and we end up with around 6 or 7 more skills) it would basically be a job advance, just without a name change.

As long as it gets expanded on, I think its fine (and I REALLY enjoy the fact that you can upgrade older skills; which reminds me, what does upgrading Beholder do, anyone know? Does it upgrade EVERY single ability he has?)

Probably just increases the final damage on beholders attacks..


Maplestory "High Five" Private Showcase - Shads - 2016-06-27

Grey Wrote:Option 60011, level 1, is 30% Boss Damage, Option 60010, level 1, is 30% Ignore DEF

How many slots does it have? Also is it time limited?


Maplestory "High Five" Private Showcase - Spadow - 2016-06-27

Shads Wrote:How many slots does it have? Also is it time limited?

11 slots. Time-limited and extension is not possible.

I'm writing a short guide about the V Matrix. Stay tuned.


Maplestory "High Five" Private Showcase - Bribery - 2016-06-27

The initial update is rather lacklustre for how long we've been waiting for 5th job. However, I like the direction they're going with this. If they introduce enough cores, we might get some degree of customization in skill builds rather than having everyone with the same cookie-cutter build.


Maplestory "High Five" Private Showcase - Spadow - 2016-06-27

This is how the V Matrix currently works in the test server:

 Explanation on the V Matrix

Hopefully this has cleared up some doubts and questions.