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KMS 1.2.191 - Unnamed Balancing I - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: KMS 1.2.191 - Unnamed Balancing I (/showthread.php?tid=63321) |
KMS 1.2.191 - Unnamed Balancing I - Grey - 2013-03-20 I haven't done any major testing, but so far, stolen Combo Attack lasted 300 seconds (I don't have any buff duration effects), the entire normal duration, and I seem to have done about 90% of a stolen attack's damage (after factoring in Monster DEF). Someone else should test more thoroughly, though. KMS 1.2.191 - Unnamed Balancing I - Dudewitbow - 2013-03-20 Locked Wrote:[MENTION=3186]HighOnMushrooms[/MENTION]; god the ocotpus' face seeing slayer cook takoyaki harhar. KMS 1.2.191 - Unnamed Balancing I - Chilly - 2013-03-20 Locked Wrote:[MENTION=3186]HighOnMushrooms[/MENTION]; Girl on Tatamo's beard, what do? Obligatory, stocking. KMS 1.2.191 - Unnamed Balancing I - 66alex66 - 2013-03-20 iAmFear Wrote:I haven't done any major testing, but so far, stolen Combo Attack lasted 300 seconds (I don't have any buff duration effects), the entire normal duration, and I seem to have done about 90% of a stolen attack's damage (after factoring in Monster DEF). Someone else should test more thoroughly, though. But the cooldown is still there? KMS 1.2.191 - Unnamed Balancing I - danielcatu - 2013-03-20 [video=youtube;AE7nudEupcU]http://www.youtube.com/watch?v=AE7nudEupcU[/video] I want more cross-over content even if I never played dungeon fighter or other games... maybe some pop tag clothes or puzzle zoo zoo pets KMS 1.2.191 - Unnamed Balancing I - Grey - 2013-03-20 66alex66 Wrote:But the cooldown is still there? I assumed it would be, so I didn't check, and I skimmed the readout for Loadout and it said something about 30 seconds, so I'm sure it is. KMS 1.2.191 - Unnamed Balancing I - 66alex66 - 2013-03-20 iAmFear Wrote:I assumed it would be, so I didn't check, and I skimmed the readout for Loadout and it said something about 30 seconds, so I'm sure it is. Darn, thanks for checking KMS 1.2.191 - Unnamed Balancing I - Nion - 2013-03-20 Crossover content would be awesome! However, if it was gMS, NavyField 2 with the other games... I wonder how that would work. KMS 1.2.191 - Unnamed Balancing I - FangelXIII - 2013-03-21 ![]() 로나모자 Cap - All Cash item Oh hey, it's Lorna and Pan. [video=youtube;cbeY8yVRW0g]http://www.youtube.com/watch?v=cbeY8yVRW0g[/video] Didn't expect that. Shame it doesn't seem like they have any sort of effect like Nao does. KMS 1.2.191 - Unnamed Balancing I - Declaimed - 2013-03-21 Arrg Wrote:New resolution for those who haven't seen it yet. This is probably my favorite of the known upcoming updates, and definitely moreso than any new jobs or job overhauls (Kinda feeling a "new job/revamp burnout" by this point). The new resolution makes everything 100% better, yet at the same time.... it really feels like its going to take some adjusting to. KMS 1.2.191 - Unnamed Balancing I - JoeTang - 2013-03-21 Declaimed Wrote:This is probably my favorite of the known upcoming updates, and definitely moreso than any new jobs or job overhauls (Kinda feeling a "new job/revamp burnout" by this point). The new resolution makes everything 100% better, yet at the same time.... it really feels like its going to take some adjusting to. I too am excited to be able to see my laz0rz as they reach past the original screen width. KMS 1.2.191 - Unnamed Balancing I - Declaimed - 2013-03-21 JoeTang Wrote:I too am excited to be able to see my laz0rz as they reach past the original screen width. Perhaps we'll see some laz0r buffs in the upcoming job revamps that make them even longer. KMS 1.2.191 - Unnamed Balancing I - RedRaven16 - 2013-03-21 Declaimed Wrote:Perhaps we'll see some laz0r buffs in the upcoming job revamps that make them even longer. Just what maple needs m0ar laz0rz. KMS 1.2.191 - Unnamed Balancing I - JoeTang - 2013-03-21 Declaimed Wrote:Perhaps we'll see some laz0r buffs in the upcoming job revamps that make them even longer.http://www.southperry.net/maplerange.php?ltx=-695<y=-80&rbx=0&rby=0&size=1366 The original laser still doesn't fit if you're centered. KMS 1.2.191 - Unnamed Balancing I - Arrg - 2013-03-21 Declaimed Wrote:This is probably my favorite of the known upcoming updates, and definitely moreso than any new jobs or job overhauls (Kinda feeling a "new job/revamp burnout" by this point). The new resolution makes everything 100% better, yet at the same time.... it really feels like its going to take some adjusting to. It's simultaneously awesome and really really weird. KMS 1.2.191 - Unnamed Balancing I - Curtiss - 2013-03-21 You know, I keep going in and out of this thread, changing my lines of thought and forgetting just what did I want to add to this thread that I didn't already say in the KMST thread. Then I saw the thread at Basilmarket about the new login screen showing Phantom using HS and I came back here at 5 am just to say CURSE YOU NEXON I WAS DONE WITH THAT DAMNED SKILL. That is what I wanted to say. /ambles out KMS 1.2.191 - Unnamed Balancing I - CrazyForDex - 2013-03-21 Curtiss Wrote:You know, I keep going in and out of this thread, changing my lines of thought and forgetting just what did I want to add to this thread that I didn't already say in the KMST thread. Isn't the cap in EMS 250? KMS 1.2.191 - Unnamed Balancing I - LegendGospel - 2013-03-21 How do Phantoms stand in terms of power now? KMS 1.2.191 - Unnamed Balancing I - Takebacker - 2013-03-21 Declaimed Wrote:This is probably my favorite of the known upcoming updates, and definitely moreso than any new jobs or job overhauls (Kinda feeling a "new job/revamp burnout" by this point). The new resolution makes everything 100% better, yet at the same time.... it really feels like its going to take some adjusting to. It also makes a certain impossible boss, as well as many other fights, slightly easier. The long hotkey bar is certainly the best part though. KMS 1.2.191 - Unnamed Balancing I - Arrol - 2013-03-21 CrazyForDex Wrote:Isn't the cap in EMS 250? It's 220. LegendGospel Wrote:How do Phantoms stand in terms of power now? I don't think they made a much significant nudge on the list. |