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Nexon proved something with the visitor patch. - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15) +--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31) +--- Thread: Nexon proved something with the visitor patch. (/showthread.php?tid=29608) |
Nexon proved something with the visitor patch. - -Ghost- - 2010-08-29 The video isn't edited, that's how the background change happened, there was no server check that implemented the changes, the screens went black for a second or two and then that was the start of Stage 2. Even if you weren't in maps that have backgrounds the screen would go black during that transition, at least mine did anyway even though I was inside the OSSS Base. I was there waiting for midnight for Stage 2 to start, then bam, screen went black and I thought the servers crashed or something, then everything came back up and sure enough the Time Machine was there. :f6: Nexon proved something with the visitor patch. - CrazyNomad - 2010-08-30 -Ghost- Wrote:The video isn't edited, that's how the background change happened, there was no server check that implemented the changes, the screens went black for a second or two and then that was the start of Stage 2. Even if you weren't in maps that have backgrounds the screen would go black during that transition, at least mine did anyway even though I was inside the OSSS Base.yeah it happened to me too, i was in leafre, then my screen went black, i thought to myself: oh well another win7 d/c -closes maple on task manager, then suddendly it got back, but darker lol Nexon proved something with the visitor patch. - Kaynu - 2010-08-30 cash shop weather effects. Nexon proved something with the visitor patch. - thinbear - 2010-08-30 they don't even need to touch the original background image. they can add a semi-transparency layer (png image) above the background layer,something like top layer ---------- <- cs weather effect layer 005 --------- <- char layer 004 --------- <- platforms layer 003 --------- <- ufo layer 002 -------- <- mount/building/background-near layer 001 -------- <- sky |