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KMST 1.2.501 - Cygnus Update - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: KMST 1.2.501 - Cygnus Update (/showthread.php?tid=70671) |
KMST 1.2.501 - Cygnus Update - Mazz - 2014-04-11 Video of a Night Walker at Mu Lung Dojo. Hits/second is crazy :f6: and that ultimate at the end... KMST 1.2.501 - Cygnus Update - PoetryIsFail - 2014-04-11 Hanabira.Kage Wrote: edit: I stand corrected. KMST 1.2.501 - Cygnus Update - Indeed - 2014-04-11 Mazz Wrote:Video of a Night Walker at Mu Lung Dojo. Hits/second is crazy :f6: and that ultimate at the end... And they said NW sucked at 1v1. heh PoetryIsFail Wrote:Doesn't phantom's revive also proc at a %rate? nah it's a 100% rate KMST 1.2.501 - Cygnus Update - tecul1 - 2014-04-11 Indeed Wrote:And they said NW sucked at 1v1. heh No one ever said that .-. KMST 1.2.501 - Cygnus Update - Kirov - 2014-04-11 Like I said in the other thread I do wish NW's were more differentiated from NLs but man that hyper skill is so awesome.
KMST 1.2.501 - Cygnus Update - Tigeon - 2014-04-11 Kirov Wrote:Like I said in the other thread I do wish NW's were more differentiated from NL’s but man that hyper skill is so awesome. Seriously, it even changes the BGM into something epic when used. I want to get one to 170 just to use this thing... KMST 1.2.501 - Cygnus Update - Mazz - 2014-04-11 I love how the shadow summons all walk separately xD
KMST 1.2.501 - Cygnus Update - WizOaks - 2014-04-11 Kirov Wrote:Like I said in the other thread I do wish NW's were more differentiated from NL’s but man that hyper skill is so awesome. I'm loving how the BGM Changes as well when using the Hyper, just makes it all the more epic :o KMST 1.2.501 - Cygnus Update - Dudewitbow - 2014-04-11 Indeed Wrote:And they said NW sucked at 1v1. heh who said claw based classes sucked at 1v1. if anything, its the exact opposite historically. they were crap at mobs KMST 1.2.501 - Cygnus Update - fodjgngf - 2014-04-11 Dudewitbow Wrote:who said claw based classes sucked at 1v1. if anything, its the exact opposite historically. they were crap at mobs Careful you might entice some Avenger lovers. The fact that Night Walkers have no multi damage mob abilities until maybe 3rd job is really going to make them train so much slower compared to Blaze Wizard. They're really aimed toward 1v1 currently and I really don't see how they could be at all competitive in training %/hr. They may have created the slowest training job yet if they don't change the mobbing at all. KMST 1.2.501 - Cygnus Update - Tay - 2014-04-11 I liked the idea of what Night Walker does, but then I saw the videos and I really don't enjoy the animations. I think the throwing animations and what not to could be redone a bit better. Back step skill is hella awesome though, I wish Shadowers had something like that, it's opening up the possibility for better smother chains imo. Also, Flame Wizard seems a tad OP. So much fucking range. KMST 1.2.501 - Cygnus Update - Jamesie - 2014-04-11 PeePeeAyeDeeKay Wrote:Variety please...You'd need like a Big Bang 4.0 to restructure the entire mechanics of the game for that to happen. [MENTION=4341]CarrionCrow[/MENTION]; Maple has never had that train of thought. It has always been physical melee dps, physical ranged dps, magical dps, and "support." KMST 1.2.501 - Cygnus Update - Arrol - 2014-04-11 Jamesie Wrote:You'd need like a Big Bang 4.0 to restructure the entire mechanics of the game for that to happen. And hope you don't piss off a lot of players to quit. KMST 1.2.501 - Cygnus Update - Gymleaders - 2014-04-11 Arrol Wrote:And hope you don't piss off a lot of players to quit. I think it'd probably make people more interested in the game rather than disinterested. KMST 1.2.501 - Cygnus Update - Arrol - 2014-04-11 Gymleaders Wrote:I think it'd probably make people more interested in the game rather than disinterested. I'd bet a lot of people will be pissed that their classe's precious DPS would be nerfed. KMST 1.2.501 - Cygnus Update - Gymleaders - 2014-04-11 Arrol Wrote:I'd bet a lot of people will be pissed that their classe's precious DPS would be nerfed. No one said anything about anyone losing DPS. It was just a purely hypothetical idea, no one knows how they'd go about doing it if it was to happen. KMST 1.2.501 - Cygnus Update - iVege - 2014-04-11 PoetryIsFail Wrote: You were probably thinking of EunWol's link skill. KMST 1.2.501 - Cygnus Update - LiquidSwing - 2014-04-12 fodjgngf Wrote:Careful you might entice some Avenger lovers. did somebody say avenger? KMST 1.2.501 - Cygnus Update - Spadow - 2014-04-12 [video=youtube;g-G6aZOJr5o]https://www.youtube.com/watch?v=g-G6aZOJr5o[/video] FW's two Lv. 170 Hyper Skills: Cataclysm & Dragon Slave. KMST 1.2.501 - Cygnus Update - Jamesie - 2014-04-12 Gymleaders Wrote:No one said anything about anyone losing DPS. It was just a purely hypothetical idea, no one knows how they'd go about doing it if it was to happen.You would have to reduce a lot of classes' dps. |