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KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - Printable Version +- Southperry.net (https://www.southperry.net) +-- Forum: Extraction Stuff (https://www.southperry.net/forumdisplay.php?fid=13) +--- Forum: Extractions (https://www.southperry.net/forumdisplay.php?fid=68) +--- Thread: KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes (/showthread.php?tid=64738) |
KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - Kubi - 2013-06-05 At least Bowmasters are no longer fry cooks? Yay, status resistances. In a way, that was my only complaint because of how low our status resistances were even with ambition/boosts. Seems now they're pretty good on dealing with them now, especially if they keep hero's will. These skills seem to fit in what the classes are designed to do more or less, so I'm liking most of these changes so far except for a few animation changes. I'll miss the old animations (especially frostprey/articuno), but I'll deal with it. KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - VerrKol - 2013-06-05 These BM changes... I don't know who I am anymore!
KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - Demonic - 2013-06-05 Coveral Wrote:This... is MUCH better. The animation actually makes sense now; 5(?) slashes for 5 hits nstead of 2 slashes for 5 hits. Great!I count 3 hits. And I don't believe it's a completely new animation for Raging Blow, but how it would look after a certain skill. KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - ShinkuDragon - 2013-06-05 KillerZero Wrote:i hope this is the case, please x0x, also congrats that 2hand paladins can have this too with Rosario activating the effects :3comparing it to the previous update where X went from 200 to 50, it seems to be so! VerrKol Wrote:These BM changes... I don't know who I am anymore!join the club Demonic Wrote:I count 3 hits. And I don't believe it's a completely new animation for Raging Blow, but how it would look after a certain skill.from what i get, you still have the normal raging blow animation, and this new animation (and stats) apply when using enrage only KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - KillerZero - 2013-06-05 so, nexon gave marksman a 2nd hero will? Does this skill give passive status? Because sure having double the hero(that 5 min cd) will is nice, but also Not getting the status in the first place is nicer
KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - Rith - 2013-06-05 bishops are have-to-be-made now
KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - KillerZero - 2013-06-05 New - Name (페인 킬러 ![]() New - Description (모험 중에 준비한 약초를 먹어 즉시 상태 이상에서 벗어난다. 추가로 영구히 모든 속성 내성 및 상태 이상 저항이 증가한다.) New - Level readout (MP #mpCon 소비, 상태 이상 해제 및 #time초 간 상태 이상 면역, 재사용 대기시간 #cooltime 초.\n[패시브 효과 : 상태 이상 저항 및 모든 속성 내성 #asrR% 증가]) New - Max level (20) New - Delay (painKiller - 1260 ms) New - Info (type = 35) New - mpCon (50) (30+level) New - cooltime (300) (660-18*level) New - time (1) (1) New - asrR (20) (level) New - terR (20) (level) New - Animation (effect) New - Image (icon) New - Image (iconDisabled) New - Image (iconMouseOver) please tell me that New~Info(type=35) Is passive status resistance :c KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - Onion Knight - 2013-06-05 438% damage buff on our current CL (1638% vs 1200%), significant! Freezing Breath was effectively nerfed (25/120 = can bind about 20% of the time compared to a third of the time before), but probably for the sake of balance. Not seeing any solid attack delay reduction on Thunderstorm, only a mob decrease. Do summon attack delays show up in extractions normally? KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - Takebacker - 2013-06-05 Onion Knight Wrote:Do summon attack delays show up in extractions normally? They do not. KillerZero Wrote:New - Name (페인 킬러 New - asrR (20) (level) That. So 35 base? KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - Aggravate - 2013-06-05 Looks like Bowmans got Phantom's FJ (120 ms), which is ironically faster than Thieves original FJ (240 ms I believe?). L > delay decreased on original FJ for all Thieves. KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - CrazyForDex - 2013-06-05 WOW, hurricane hits an additional target!? THIS IS AN EMERGENCY, WE NEED 50 NEW PAIRS OF PANTS UP HERE STAT! Is that an additional 20% status resistance, I spy? Lf> full english translations KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - KillerZero - 2013-06-05 Takebacker Wrote:They do not. Thank you so much <3, 20% status from this skill, + another 15% status from the other skills, puts us at 35% yes indeed now with the 25% from cyngus knights, ima be rolling with 60% status <3 all my want And yeah for double Hero will!
KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - Chilly - 2013-06-05 KillerZero Wrote:New - asrR (20) (level) No, your answer is there. Onion Knight Wrote:438% damage buff on our current CL (1638% vs 1200%), significant! Freezing Breath was effectively nerfed (25/120 = can bind about 20% of the time compared to a third of the time before), but probably for the sake of balance. They don't, but you can catch a glimpse of it here. Either it is specific to KMST, but criticals across some classes look to do up to ~3X damage? I've looked at the Paladin, I/L and F/P videos for 1.2.479 and that's what it looks like to me, probably a glitch? KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - Demonic - 2013-06-05 Chilly Wrote:Either it is specific to KMST, but criticals across some classes look to do up to ~3X damage? I've looked at the Paladin, I/L and F/P videos for 1.2.479 and that's what it looks like to me, probably a glitch?So it's all a lie to make us think Adventurers were better. WE'VE BEEN LIED TO. KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - KillerZero - 2013-06-05 paladin : i say i like this so far. having 13k range to be hitting 100k+ charges. Me likey [video=youtube;q2UNqMP0hQA]http://www.youtube.com/watch?v=q2UNqMP0hQA[/video] KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - Aggravate - 2013-06-05 CrazyForDex Wrote:WOW, hurricane hits an additional target!? THIS IS AN EMERGENCY, WE NEED 50 NEW PAIRS OF PANTS UP HERE STAT! Is that an additional 20% status resistance, I spy? It seems Arrow Blaster hits up to 4 mobs like Sky Song, but is way more stronger at 336% vs. 250%. KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - KillerZero - 2013-06-05 for the bm users. I think the new 4th job mob move is pretty good. He unfortunately didnt use arrow blaster that much, but it does hit more than 1 target though! [video=youtube;QBm2PGY2OHU]http://www.youtube.com/watch?v=QBm2PGY2OHU[/video] KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - Dark Link - 2013-06-05 Jesus. The speed on the improved Blast is insane. Waiting for updated values. KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - Pink Bean - 2013-06-05 i'm extremely mixed on all this BM changes. i just.. i don't know. i would like the green things to become a red color. phoenix why u on fire why is hurricane 3rd job whyyyyy also why does phoenix not hit twice anymore they removed the hyper skills around it.. i wanted to be more bird-oriented KMST 1.2.479 - Archer Revamp and Warrior/Magician Skill Changes - Takebacker - 2013-06-05 I think once you get past the start up arrow blaster is extremely fast and quite powerful as well. |