Southperry.net
Maplestory "High Five" Private Showcase - Printable Version

+- Southperry.net (https://www.southperry.net)
+-- Forum: Maplestory (https://www.southperry.net/forumdisplay.php?fid=15)
+--- Forum: Maplestory Discussion (https://www.southperry.net/forumdisplay.php?fid=31)
+--- Thread: Maplestory "High Five" Private Showcase (/showthread.php?tid=76319)

Pages: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29


Maplestory "High Five" Private Showcase - Pythagoras - 2016-07-08

A short animation about Arcane River: Road of Vanishing is added in this patch.

[video=youtube;T1oFdJzZF1o]https://www.youtube.com/watch?v=T1oFdJzZF1o[/video]

I can't wait to know the real identity of Kao already.


Maplestory "High Five" Private Showcase - HighOnMushrooms - 2016-07-08

Grey Wrote:Also, there are skills with stats that scale logarithmically with level now, which is new. It's not too special, but it's slightly interesting. I have no idea how one would parse the formula though, is "log20(x)" meant to be log base 20? Most of these are the enhancement cores, no longer do they just give you a crazy amount of final damage for that skill, but they also increase mobs hit, ignore DEF, and boss damage.

At certain levels, the Enhancement Cores now unlock additional bonuses:
Level 20: +1 monster hit
Level 40: +20% defense ignore
Level 50: +20% boss damage

And now it looks like each Enhancement Core affects 3 skills at once, and there are overlaps. So maybe you can get these bonuses multiple times on the same skill.


Maplestory "High Five" Private Showcase - Grey - 2016-07-08

HighOnMushrooms Wrote:At certain levels, the Enhancement Cores now unlock additional bonuses:
Level 20: +1 monster hit
Level 40: +20% defense ignore
Level 50: +20% boss damage

And now it looks like each Enhancement Core affects 3 skills at once, and there are overlaps. So maybe you can get these bonuses multiple times on the same skill.

Okay, that makes sense, because the new formulas on the enhancement skills are targetPlus = log20(x), ignoreMobpdpR = log40(x) * 20, bdR = log50(x) * 20.


Maplestory "High Five" Private Showcase - fodjgngf - 2016-07-08

Jeeez multi target hurricane?


Maplestory "High Five" Private Showcase - Curry - 2016-07-08

Grey Wrote:Okay, that makes sense, because the new formulas on the enhancement skills are targetPlus = log20(x), ignoreMobpdpR = log40(x) * 20, bdR = log50(x) * 20.

Where did you get these formulas╭(°A°`)╮


Maplestory "High Five" Private Showcase - Grey - 2016-07-08

Curry Wrote:Where did you get these formulas╭(°A°`)╮

In the data, of course o.O


Maplestory "High Five" Private Showcase - Cactuar - 2016-07-08

So they basically tripled the damage across the board of the skills. Huh.


Maplestory "High Five" Private Showcase - Arrol - 2016-07-08

http://www.insoya.com/bbs/zboard.php?id=ucc&;amp;page=3&divpage=13&no=63957

A vid of Triple Ishtar in action.


Maplestory "High Five" Private Showcase - Grey - 2016-07-09

Here's a video demonstrating the change to dropped item durations.

[video=youtube;yCqXY8R-nlw]https://www.youtube.com/watch?v=yCqXY8R-nlw[/video]

I went lower, then a few levels in range, and then higher, but I guess technically still in range. I could redo the video on a lower character, I suppose, but I did try White Ratz (93) on a level 75 character and got ~36 seconds before stuff disappeared.


Maplestory "High Five" Private Showcase - PirateIzzy - 2016-07-09

Rip farming without a pet

That new Cannonball, sweet Jesus
[video=youtube;ob9hnAdElvY]https://www.youtube.com/watch?v=ob9hnAdElvY[/video]


Maplestory "High Five" Private Showcase - Curry - 2016-07-09

Grey Wrote:In the data, of course o.O

so do you know the formula of defense╭(°A°`)╮


Maplestory "High Five" Private Showcase - Cactuar - 2016-07-09

PirateIzzy Wrote:Rip farming without a pet

That new Cannonball, sweet Jesus
[video=youtube;ob9hnAdElvY]https://www.youtube.com/watch?v=ob9hnAdElvY[/video]

Oh sweet, they made it work with buckshot! Not that buckshot really matters anymore, but it's still sweet.


Maplestory "High Five" Private Showcase - SaptaZapta - 2016-07-09

PirateIzzy Wrote:Rip farming without a pet

RIP farming, period.

I don't know if you remember that last summer we had a bug where event drops and a few other things would despawn in 30 (or was it 20?) seconds. It made it very very hard to collect boxes and such.
Now imagine the same with with everything.

Furthermore, if your inventory is full and you see something you want to loot, good luck "catching your breath", dropping something, turning off pet loot (so it won't fill the slot you just made with junk) and rushing to where the item is, and picking the right item up manually in a sea of junk, all in 30 seconds or less (depending on when you noticed the item drop... some classes can kill enemies on multiple platforms at once).


Maplestory "High Five" Private Showcase - Curry - 2016-07-09

SaptaZapta Wrote:RIP farming, period.

I don't know if you remember that last summer we had a bug where event drops and a few other things would despawn in 30 (or was it 20?) seconds. It made it very very hard to collect boxes and such.
Now imagine the same with with everything.

Furthermore, if your inventory is full and you see something you want to loot, good luck "catching your breath", dropping something, turning off pet loot (so it won't fill the slot you just made with junk) and rushing to where the item is, and picking the right item up manually in a sea of junk, all in 30 seconds or less (depending on when you noticed the item drop... some classes can kill enemies on multiple platforms at once).

KMS now allows us to drop things without catching our breath,and many items have their max number per slot increased,so our pack will be emptier


Maplestory "High Five" Private Showcase - SaptaZapta - 2016-07-09

Curry Wrote:KMS now allows us to drop things without catching our breath,and many items have their max number per slot increased,so our pack will be emptier

I guess that's good.
Still doesn't solve having to run around looting as soon as you can kill, especially for classes that can kill at a distance or plant a summon to kill a separate platform altogether (such as Bowmaster or Phantom).


Maplestory "High Five" Private Showcase - Grey - 2016-07-09

Curry Wrote:so do you know the formula of defense╭(°A°`)╮

What do you mean? Like how defense is calculated or how damage is mitigated because of defense? Either way the answer is no. There's a difference between those kinds of formulas and formulas that determine how skills grow with level.

Short of something like this happening again:

Fiel Wrote:All of these formulas are taken straight from the executable file. A fully functional, unpacked, and unencrypted exe file was distributed to me legally and free from here.

The only way is to determine them experimentally.


Maplestory "High Five" Private Showcase - HighOnMushrooms - 2016-07-09

Grey Wrote:Using the memory dumping and reading technique described in this post, we get the following:
 New Exp Table
 Exp Table Comparison

65 - 200 EXP (Old)65 - 200 EXP (New)DifferencePercent Difference
21,455,883,38115,766,872,7225,689,010,65926.51%


Total EXP to 250 (Old)Total EXP to 250 (New)DifferencePercent Difference
10,332,131,590,10010,326,442,578,3335,689,011,7670.06%

I'm fairly confident this is the new exp table (I think it wasn't possible in the last patch since they removed the exp TNL tooltip, the table wasn't in memory), but there's definitely a chance this is just random contiguous data that happens to have values that line up with the old exp table, except for some levels under 200.
 Spoiler
Here's what it looks like on a graph (when it goes up to 250, the change isn't even visible lol).


Maplestory "High Five" Private Showcase - McAwesomesauce - 2016-07-09

PirateIzzy Wrote:Rip farming without a pet

That new Cannonball, sweet Jesus
[video=youtube;ob9hnAdElvY]https://www.youtube.com/watch?v=ob9hnAdElvY[/video]

give me one good reason this thing doesn't explode when it's done doing it's thing
hint: you can't


Maplestory "High Five" Private Showcase - Ivangold - 2016-07-09

@HighOnMushrooms only area skills can have these new bonus with the levels of the skill? i imagine if 1x1 skills would actually get +1mob hit Rolleyes
Marksman skill seens to be much better, lv50 it have 16100%damageMadGlitter


Maplestory "High Five" Private Showcase - High - 2016-07-09

[video=youtube;EyBHkU1eLis]https://www.youtube.com/watch?v=EyBHkU1eLis[/video]

DK's new skill is so cool.