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[1.2.320] Massive Buff - Printable Version

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[1.2.320] Massive Buff - Kaasoljoyyx - 2010-06-22

Redemption21 Wrote:- Magic Booster nerfed. Now gives -1 booster every 10 levels for a maximum of -3 booster (used to be -3 at all levels)

how is this a nerf? its kind of early so maybe im not thinking straight but i swear it was -3 booster at level 11 and -1 and -2 before that

This is correct.


[1.2.320] Massive Buff - ZakumSlaYers - 2010-06-22

THIS IS SOOOO COOL! FOR BIG BANG.
IT NOW LOOKS MORE LIKE THE "BIG BANG" EVENT but on a smaller scale of MapleStory!


[1.2.320] Massive Buff - DrRusty - 2010-06-22

Title of the thread should be "Massive buff to everyone but shadowers"

lol. Nexon never made any sense eh?


[1.2.320] Massive Buff - Hanabira.Kage - 2010-06-22

DrRusty Wrote:Title of the thread should be "Massive buff to everyone but shadowers"

lol. Nexon never made any sense eh?

If Assaulter still hits 4 times, then the only skill that was actually nerfed would be Assassinate.

Darn...at least leave Assassinate at its original damage...



[1.2.320] Massive Buff - xVanity - 2010-06-22

Nexon: Screw shadowers


[1.2.320] Massive Buff - DrRusty - 2010-06-22

Hanabira.Kage Wrote:
If Assaulter still hits 4 times, then the only skill that was actually nerfed would be Assassinate.

Darn...at least leave Assassinate at its original damage...

assaulter hits 4 times? Didn't see that.

Assaulter has sucked, and always will suck, for boss fights though.


[1.2.320] Massive Buff - Hanabira.Kage - 2010-06-22

DrRusty Wrote:assaulter hits 4 times? Didn't see that.

Assaulter has sucked, and always will suck, for boss fights though.

Mostly because bosses are usually too fat. The increased range from the Balance Patch should have made it viable for most bosses, though.



[1.2.320] Massive Buff - DrRusty - 2010-06-22

Hanabira.Kage Wrote:
Mostly because bosses are usually too fat. The increased range from the Balance Patch should have made it viable for most bosses, though.

are you talking about the balance patch over a year ago? or did they increase assaulter range again?


[1.2.320] Massive Buff - JoeTang - 2010-06-22

Hanabira.Kage Wrote:
Mostly because bosses are usually too fat. The increased range from the Balance Patch should have made it viable for most bosses, though.

>viable for most bosses
>implying anything lower level than 120 is really a boss


[1.2.320] Massive Buff - ScherzoDeLuce - 2010-06-22

maybe it'll work well on bosses such as scarlion, targa, & twisted masters?


[1.2.320] Massive Buff - HolyStrikerH - 2010-06-22

why LOLSHADOWER, u got it all wrong. in basil it says:

 Spoiler



[1.2.320] Massive Buff - ScherzoDeLuce - 2010-06-22

HolyStrikerH Wrote:why LOLSHADOWER, u got it all wrong. in basil it says:

 Spoiler

im sure that's from KMST 1.2.319. the current version is 1.2.320.


[1.2.320] Massive Buff - empire177 - 2010-06-22

HolyStrikerH Wrote:why LOLSHADOWER, u got it all wrong. in basil it says:

u got it all wrong too.. That's the first patch.. 2nd patch shadower got nerfed badly.


[1.2.320] Massive Buff - Gogreen - 2010-06-22

HolyStrikerH Wrote:why LOLSHADOWER, u got it all wrong. in basil it says:

 Spoiler

They changed all the skill again, what Fiel posted are the new updates (sadly) Though to me it looks like the shadowers are on par with the other adventurers, just assasinate needs more upping in my opinion (no full charge up wait and greater damage as someone else said) And it still looks like there's an open window for tons more to happen, I wouldn't lol just yet.


[1.2.320] Massive Buff - HolyStrikerH - 2010-06-22

Gogreen Wrote:They changed all the skill again, what Fiel posted are the new updates (sadly) Though to me it looks like the shadowers are on par with the other adventurers, just assasinate needs more upping in my opinion (no full charge up wait and greater damage as someone else said) And it still looks like there's an open window for tons more to happen, I wouldn't lol just yet.

seem like kMS is trying to balance by increase&decrease till they "balance" their mind.


[1.2.320] Massive Buff - empire177 - 2010-06-22

I don't think that shadowers are on par with the others... Others seem to be greatly buff whereas shadowers seem to be getting the nerf..


[1.2.320] Massive Buff - MasPan - 2010-06-22

HolyStrikerH Wrote:why LOLSHADOWER, u got it all wrong. in basil it says:

 Spoiler

This is why you don't quote Basilmarket - that's old news, as pointed out several times above my post.


[1.2.320] Massive Buff - vx-2 - 2010-06-22

I dun understand what nexon is thinking, why give BowMaster another similar skill of Dragon Pulse & Mortal Blow is still there ? :f6:


[1.2.320] Massive Buff - Kabanaw - 2010-06-22

...Paralyze getting nerfed from 660% to 460% was kind of important, fiel. :<

But still, with the current damage reduction, even on a mob of 10 I/Ls will only be hitting 1713% with CL. Unless they removed the damage reduction from hit to hit, it's still inferior to Paralyze when mobbing, even when Paralyze only hits 6 mobs it does 2760% damage.

60% more damage single target != 1000% more mobbing.


[1.2.320] Massive Buff - Gogreen - 2010-06-22

empire177 Wrote:I don't think that shadowers are on par with the others... Others seem to be greatly buff whereas shadowers seem to be getting the nerf..

The only two things they nerfed were Assualter and Assasinate, Assualter probaly because the total 1360% damage would be overkill compared to other 3rd jobs, and Assasinate, I have no clue why but hopefully to make way for a future update for the benefiet of shadowers, to me it seems that shadowers seem heavily nerfed compared to other classes because shadowers got no real big buff like EVERYONE ELSE