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Hey, I have a few quick questions. Last night, while doing cwkpq with some friends on my BM, my friend got me a 117att/13acc clean crushed skull. He kindly enough gave it to me, and I decided to 30% it; IT WORKED. (Finally, a 30% worked when it needed to  ).
The crushed skull is currently 3str/122att/13acc 6slots. My question is: Should I hold off on scrolling it, and work on buying an attack shield?
Note: (I'm planning to 60% the rest, so I don't blow it up. I'd rather have a decently scrolled crushed skull for now, rather than nothing. I can always scroll another one once I find more from cwkpq.)
My friend said a 16 att shield is a decent shield to have. (this wk is my 2ndary character; I don't want to spend all my money on him) So how much would a 16 att shield go for (a rough estimate) (or) (in Khaini)?
Edit: SS below ~
Thanks,
~ jwolfrush1/AquaHammer ~
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AquaHammer...? Hey I saw you!
*cough* You're probably looking of a price upwards of 500+ million for a 16 watk shield. As for the exact price range, no idea. Your friend most likely mentioned a 16 watk as it is supposedly the minimum requirement for 1h BWs to match the damage range of a 2h BW (it's close, though not correct). I would highly suggest going lower if 500 mil is out of your range.
Sorry for off-topic, but do you save Aqua Road anymore? What's the situation like down there?
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2009-03-24, 01:53 PM
(This post was last modified: 2009-03-24, 01:56 PM by Stereo.)
You... don't actually need a shield unless you have one of the more godly 2h weapons already.
At 128 atk (3 of 6 60%s if you so chose), it matches about a 118 Morningstar, with clean panlid. To beat the perfect (132/21) Morningstar, you would need that 16 atk shield. As for the higher level weapons, they're pretty uniformly more difficult to scroll (due to rarity and equal cost of white scrolling to all weapons)... but nonetheless.
A perfect Flame (147/21) is only about as good as a 7 atk improvement over that Morningstar, meaning you'd need about a 132 Crushed Skull + 19 Shield to beat every possible 2h weapon.
60%ing the other 6 slots will only cost you about 800k, I see no reason to wait.
And of course that assumes the 13 acc is excessive (which it really would be unless you're dexless and don't have any gear scrolled - when I get my hands on one of those my WK should be in the range of 155-160 base acc). If you can trade up 16 dex for 16 str, it drops the requirements by 3-4 atk.
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Wolfy:
In addition to what the others said, keep in mind that for Paladins the range of Blast and ACB on 1h weapons is SMALLER than on 2h weapons. If you get a godly shield and a godly 1h hammer you have to move closer to the enemies to strike them, than you would with the Morningstar. Heroes don't have to do this because 1h and 2h ranges on Brandish are identical.
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2009-03-24, 02:55 PM
(This post was last modified: 2009-03-24, 03:01 PM by jwolfrush1.)
@ Kajitii:
~ Yes, i do still try to save Aqua Road from time to time. (I saved it last night  ). But yea, its an on-going task :/
@ Stereo:
My base dex is 6, so i have mostly dex equips (1dex/10att blue wgs, 15dex cape, zhelm, 10 dex earrings, 21 dex overall <-- wanna go top/bottom, 13 speed shoes, and my friends 13/118 morningstar.
I don't want a "slow" speed weapon, that's why I'm using this morningstar for now. I'd like to stick with "normal" speed, and I'd imagine my crushed skull will turn out better than my current morningstar.
And, 16 att shield is around 500mil-ish?
How about a 14/15 att shield?
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Wouldn't Huy know more about watk shield prices?
My guess is 400 mil for a 14 watk?
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Quantact Wrote:Wolfy:
In addition to what the others said, keep in mind that for Paladins the range of Blast and ACB on 1h weapons is SMALLER than on 2h weapons. If you get a godly shield and a godly 1h hammer you have to move closer to the enemies to strike them, than you would with the Morningstar. Heroes don't have to do this because 1h and 2h ranges on Brandish are identical.
kmst got some changes that fix this disadvantage. not that we'll see it in gms any time soon, but eventually blast range should be fixed.
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KajitiSouls Wrote:Wouldn't Huy know more about watk shield prices?
My guess is 400 mil for a 14 watk?
I've already asked huy about the 16att shield price. He said around the same price you've stated.
And thanks Kajiti.
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Sorry to jack the thread, but does anyone know how well a decently scrolled crushed skull + att shield compares to 1h sword + att shield? o.o Assume the 1h sword isn't GM scrolled. :/
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Majority cost will always be in the shield unless you're using a <10 atk shield.
Damage-wise it has the obvious speed disadvantage (normal(6) to fast(4) is a huge gap) but the difference in multiplier is negligible.
However, making up a 9% (to fast 5) or 20% (to fast 4) gap is prohibitively expensive, especially with the natural high w.atk. If I switched to a Crushed Skull (and 10 shield) I'd have around 180 total atk, making 9% give a 15 atk advantage for 1h sword, and 20% is obviously 36 atk difference.
So in conclusion, a 109 clean Lunchbox is about as good as a 145 Crushed Skull... or a 116 Sparta is as good as a 131 Crushed skull. With better gear than mine, the gap grows larger.
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Takebacker Wrote:Sorry to jack the thread, but does anyone know how well a decently scrolled crushed skull + att shield compares to 1h sword + att shield? o.o Assume the 1h sword isn't GM scrolled. :/
Not very well. The slash/thrust mod and speed difference widens the gap quite a bit.
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