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Ck-PQ Glitch stage 5 glitch
#1
Stage 5 has :
warrior room
mage room
thief room
pirate room
archer room

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for the warrior room it works good
thief works
pirate works
archer hard but works
mage -: once the mages get the wand there is no way back out, before this was done by teleporting through the wall on the right and then up and so on.

it has been 4 PQ's we have gotten past stage 2 and all 4 the mage room doesnt let us get the wand


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anyone else?
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#2
still cant get in cus of twice a day rule~ Redface
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#3
Had this same issue Al, theres 3 mage mastery maps, one I've got trapt in there is no way to get out of it, need to make a wall smaller so can tele though it <_<
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#4
Mickey Wrote:Had this same issue Al, theres 3 mage mastery maps, one I've got trapt in there is no way to get out of it, need to make a wall smaller so can tele though it <_<

Then how did people reached the GMs boss fight?
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#5
if the wand is tradeable, a temp fix to this is have someone stay at the door and a lower lvl mage get the wand, if they cant make it back, have the one who stayed at the door /trade the one with the wand, you should be able to trade that way if its tradeable.
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#6
It is possible. I've been all the way to the left of the map. Look at the map layout on crimsonwood.webs.com. It's a pretty obvious solution.
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#7
Blake Wrote:It is possible. I've been all the way to the left of the map. Look at the map layout on crimsonwood.webs.com. It's a pretty obvious solution.

theres more than one map layout, theres most likely a randomizing variable when you start the pq that say which layout will be used. From what theyre saying, some of the layouts were not spaced right with the walls, so you can teleport back to the entrance.
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#8
Ah, right. I got the same one twice and see which one you're talking about. I can't tell from the minimap if it is possible to get out of that one or not. Looks like spacing should be fine though. o_O
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#9
How did you get past stage 2? Last night 4-5 tries at stage 2 and all failed.

I think on sleepywood, some mages said they were able to get back perfectly fine while others were not.
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#10
I got through stage two, because we were the first people to do the party quest in Windia(and finish it).
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#11
Sn1perJohnE Wrote:if the wand is tradeable, a temp fix to this is have someone stay at the door and a lower lvl mage get the wand, if they cant make it back, have the one who stayed at the door /trade the one with the wand, you should be able to trade that way if its tradeable.

[Image: magefix.jpg]

If you jump down at the red circle and move to the right a little, you'll fall through the map and end up at the beginning again (at the left).
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#12
Tikey Wrote:[Image: magefix.jpg]

If you jump down at the red circle and move to the right a little, you'll fall through the map and end up at the beginning again (at the left).

cool Big Grin this fixes one, but do any of the others have a problem like this? But this fix might actually work on other maps also, just a trial and error to see i guess :\
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#13
Sn1perJohnE Wrote:cool Big Grin this fixes one, but do any of the others have a problem like this? But this fix might actually work on other maps also, just a trial and error to see i guess :\

There's no problems with the second identical map, but I don't know about the last one.
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#14
Stage 5 Thief room is bugged as well... -.-

Only Flash Jump can make it there, Shadowers can't reach it, it's a maple design FAIL... I hope Nexon will fix the map, but I hardly doubt it...

The NPC talks about "Places where only thieves can go with [SIZE="4"]HASTE[/SIZE]", well I tried EVERYTHING, but it's just NOT possible to get there with HASTE... And no you can't get there with the left platforms because that jump is even LARGER... And yes I also have 123 jump, so it's max... Shadowers just can't make that jump now... -.-

So, Nexon, fix stage 5 thief map...Not every thief has flash jump... really Nexon, you should TEST your frickin game with all classes before you release it...

Fix this for haste... TY:
[Image: maple1387.jpg]
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#15
what about going through the bottom with dark sight?
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#16
Holypie Wrote:what about going through the bottom with dark sight?
No, you have to go UP, I came from the bottom. You just can't make the jump with only haste to get to the upper platforms...

It's just a map design failure... they have to add some platforms so Shadowers and CB's can get to the top where you have to get the claw...

Another screen shows it better I guess, again, you have to go UP there with haste (and you can't):
[Image: maple1393.jpg]
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#17
Hmmm, all these glitches are fail sauce.
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#18
the thief stage is done with FJ, since there is another MUCH longer jump after that one.

so falling through the floor works for the mages?

i ended up taking this with me and smuggling it in for our next PQs, but again cant get pass stage 2

[Image: 6709x1.jpg]
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#19
Devil, ever stop to think that was meant to be like that for the thief stage?
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#20
This thread is made of lulz.

Shippo the Fox Wrote:Devil, ever stop to think that was meant to be like that for the thief stage?

That sucks if they quit the PQ cause of that. o.O
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