The DeanBeat: Why making great games takes time
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Venture Beat Wrote:One of the most awkward introductions I’ve ever had to a game developer was with*Dino Patti, a founder of a game studio called Playdead, back in 2011. He and his cofounders were walking on the red carpet at a big game event, and he was ushered over to me. We had no idea who the*[…]
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