[Complete] Unscheduled Maintenance - January 24, 2017
#1
http://maplestory.nexon.net/news//20449/


Nexon Wrote:

We will be performing an unscheduled maintenance on Tuesday, January 24, 2017 at 2:30 PM PST (5:30 PM EST / 11:30 PM CET / 9:30 AM AEDT). We anticipate the maintenance to last approximately 2 hours, concluding around 4:30 PM PST (7:30 PM EST / 1:30 AM CET / 11:30 AM AEDT).

Please note that the estimated length of time for each maintenance is subject to change without notification.

Thanks for your patience!

Time:

Tuesday, January 24, 2017
PST: 2:30 PM – 4:30 PM

EST: 5:30 PM – 7:30 PM
CET: 11:30 PM – 1:30 AM (Jan. 25)
AEDT: 9:30 AM – 11:30 AM (Jan. 25)


What will be unavailable:
  • All MapleStory game servers.
Changes and Updates:
  • There was an issue where some players were unable to log in to certain characters. The affected players will now be able to log in to these characters.
  • Backend changes will be made to improve server stability.
*



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#2
This couldn't have waited until AFTER the reset? Especially since Nexon thought the UTC servers were a good idea.
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#3
PirateIzzy Wrote:This couldn't have waited until AFTER the reset? Especially since Nexon thought the UTC servers were a good idea.

This. At the very least put a scrolling notice on top of the game's screen. I only found out in time because I saw all the empty spots in FM.

Watch them not fix the lag.
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#4
I wonder if people will get AGAIN the glich in character, i mean i tought they fix it but people getting fix again seens like they are just putting a ban aid in this glich.. worst is more and more people will eventually get to 50 their nodes, imagine at Beyonde uptate, maybe triple or 4x more people will have lv50 nodes.
I didn't see the maintence either, the message on the top would help more too, lost daliyes again Rolleyes.
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#5
Great... my Tuesday hot day box... worked late then rushed home only to find this. There goes my doubled hot day box.

Hadriel
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#6
Well at least I'll be able to do hungry muto without lag once.. lol
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#7
hadriel Wrote:Great... my Tuesday hot day box... worked late then rushed home only to find this. There goes my doubled hot day box.

Hadriel

Doesn't the hot week event run in a different time? Shouldnt your box be there and you'd be able to open it despite the server's time?
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#8
[url][/url]


Nexon Wrote:



[Complete]*The maintenance has been completed as of 4:30 PM PST (7:30 PM EST / 1:30 AM CET / 11:30 AM AEDT). Cash items in your inventory have been extended to cover the amount of time the game was unavailable. Please log out of the Nexon Launcher and then back in before you play the game.

We will be performing an unscheduled maintenance on Tuesday, January 24, 2017 at 2:30 PM PST (5:30 PM EST / 11:30 PM CET / 9:30 AM AEDT). We anticipate the maintenance to last approximately 2 hours, concluding around 4:30 PM PST (7:30 PM EST / 1:30 AM CET / 11:30 AM AEDT).

Please note that the estimated length of time for each maintenance is subject to change without notification.

Thanks for your patience!

Time:

Tuesday, January 24, 2017
PST: 2:30 PM – 4:30 PM

EST: 5:30 PM – 7:30 PM
CET: 11:30 PM – 1:30 AM (Jan. 25)
AEDT: 9:30 AM – 11:30 AM (Jan. 25)


What will be unavailable:
  • All MapleStory game servers.
Changes and Updates:
  • There was an issue where some players were unable to log in to certain characters. The affected players will now be able to log in to these characters.
  • Backend changes will be made to improve server stability.
*



Reply
#9
hadriel Wrote:Great... my Tuesday hot day box... worked late then rushed home only to find this. There goes my doubled hot day box.

Hadriel

Hot days are still in PST, so you're safe.
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#10
Well, too late, had to rush to go to work early in the morning and didn't check posts here until now so... fml then.

Hadriel
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#11
To top it all off, they didn't even fix it right.

What they did was delete all the disassembled node data from the database. But they did not stop the game from saving all future disassembled node data.

On the plus side, this "fix" is better than the last one, of (presumably) increasing the buffer size. At least this one shows they know the problem is the node data. Hopefully, they didn't patch the code just because this was an emergency maintenance (I kind of wonder what whale got stuck, to merit this treatment; last time they made everyone wait until the scheduled maintenance), and they will put in a fix whenever the servers are patched next.
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