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Why is Each Cygnus a Cygnus?
#1
Anyone know why each cygnus is that particular class? Why Assassin instead of bandit? Why Infighter instead of Gunslinger? Does it have anything to do with the story line? :o
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#2
Just the way it was designed.
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#3
Guessing they went with the most popular weapons of each class -
Knuckles, Claws, Swords, Bows, and...no idea why f/p instead of i/l or heal.
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#4
What, you want the theif to be good at meleeing and throwing daggers, and the warrior to hold an axe in one hand and a sword in another?

...okay now I want this too.
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#5
I thought it had something to do with the data or something like that?:f6:

Fighter, Page, Spearman, F/P, I/L, Cleric, Hunter, Xbow, Sin, Dit, Brawler and Slinger.
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#6
Dragon Wrote:I thought it had something to do with the data or something like that?:f6:

Fighter, Page, Spearman, F/P, I/L, Cleric, Hunter, Xbow, Sin, Dit, Brawler and Slinger.
^ That. Ever wonder why all the classes are always listed in that order?
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#7
Dusk Wrote:^ That. Ever wonder why all the classes are always listed in that order?
Because it's the natural order of things and must not be disrupted, or the world itself will turn on its end.

But yeah. They didn't feel like choosing more methodically, so they just took the first branch of each class I guess. And it works - I guess.
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#8
Dusk Wrote:^ That. Ever wonder why all the classes are always listed in that order?

I'd say alphabetical order but F(/P) comes after C(leric) =[
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#9
KaidaTan Wrote:What, you want the theif to be good at meleeing and throwing daggers, and the warrior to hold an axe in one hand and a sword in another?

...okay now I want this too.

Not quite, though i'd love to be able to flash jump with SB or assassinate or something, lol.

NIght Walkers are a mix of F/Ps and NLs, theres absolutely 0 bandit in them -_-
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#10
Kigaz Wrote:I'd say alphabetical order but F(/P) comes after C(leric) =[

Possibly alphabetically in korean. Crossbow is before Hunter, btw.
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#11
Deviant Wrote:Not quite, though i'd love to be able to flash jump with SB or assassinate or something, lol.

NIght Walkers are a mix of F/Ps and NLs, theres absolutely 0 bandit in them -_-

Vampire reminds me of BoT a bit.
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#12
Well here my answer:
One day in the building of Nexon, deep within the build was a room labeled "Code~C23", it was the room which only the most secretive members can work in. This room was the "Hey let's make the game less about money, then it really is", and where people came up with cool items and monster?
Anyways, one staff member was fantasizing about a new class for maplestory, a class the the jobs surrounded around one particular job and was cool. During his drool session he wrote down a name, "Cygnus".
"Oh it could have the crowd favored Heros in it, and bowman, with assassins too... oh but then... The stupid mage class, there's alot of I/L mages and an insane amount of clerics.. maybe we could force them to make fire!" Staff member said to himself.
The staff member wrote it all down and when he finished his whole entire notebook was filled with numbers and skill names.
3 months later Nexon agreed on making the Cygnus and came up with the following:::
Warrior [Fighter], Archer [Bowman], Magican [Fire], Thief [Assassin], and Pirate [Brawler]..... F.B.F.A.B ( For Both Financial And Bagel partys)

Yup and that pretty much aqll of it, hope it clear up some confusion.
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#13
MasPan Wrote:Guessing they went with the most popular weapons of each class -
Knuckles, Claws, Swords, Bows, and...no idea why f/p instead of i/l or heal.

Fire is a popular thing when you look at history. It's one of the four classic elements of ancient times, and it's really easy to conceive wielding fire as a weapon as opposed to lightning or ice (how did that one come about? I have no idea...). Heck there's even a theory about phlogiston being a base for fire.

As for the Cygnus concept origins question, I'd like to ask the guy that made F/P and I/L mages separate. That makes very little sense to me.
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#14
I'm going with data wise too. Though i think the reason they made the mage so powerful was to make F/Ps seem stronger? Lol
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#15
Or we could all just say, hey Leon your right! XD
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#16
No idea, but I stand behind saying that Bandit-style would have been way better to Cygnify. The rest I think are excellent.
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#17
Yeah Bandit>assassins cuz the poison themes seems more mele then its is ranged am I right?
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#18
kingdj333 Wrote:Yeah Bandit>assassins cuz the poison themes seems more mele then its is ranged am I right?

Not really, poisoned throwing stars aren't something that is an uncommon concept.
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#19
Not to mention it was a concept actually used in real life. Come to think of it, what weapon in histroy has not in some manner been tipped by poison. Arrows, throwing weapons of any kind, swords... hell, guns may not be tipped with poison, they have come with their own kind of poison, lead poisoning.

Besides, irl, a dagger is a ton more likely to deliver a killing blow itself, where as throwing stars, were more of a defense, or a warning, and could be tipped with poison to deliver a killing blow. It would also be used as a means to conjure confusion within the enemy. Either way, if you ask me, I'd say it made more sense to make a poison base class use throwing stars.

As for the F/P thing, there is nothing wrong with F/Ps at all, and nothing great about I/L that really make them so much better than F/Ps, so I really don't know where the anti-F/P bs comes from. It's far from a horrible class.
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#20
its should be Lightning&Fire, Water&Heal, Dark&Poison... Nexon wasn't thinking now were they? Tongue
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