Posting Freak
Posts: 11,999
Threads: 634
Joined: 2009-07
The formula is trivial: Stat / Att
Where Stat is your base stat plus whatever +stat you get from gear or skills (but not %stat), and Att is the sum total of Att on your gear and buffs (again, excluding %att buffs or potential).
The problem is counting these things. We briefly had Att in the character stats window, but no longer do, and the split in the stat (base+bonus) is in the "wrong" place as part of the bonus is +stat and part is %stat. We have too many sources for both stat and att: equips, skills, link skills, character cards, inner ability, monster life.
So what I do is compare the effect on my range of drinking a stat potion (any alchemist can craft you a +3 or +6 stat potion) to drinking an attack potion (warrior potion from any potion shop will do).
For example, if a 5 attack potion raises my range 1940 points, while a 3 str potion raises it 336 points, then
1 str = 112 damage
1 attack = 338 damage
so for this character, 1 att = 3.02 str