KMS 1.2.223 - Final Resistance Revamp
#1
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 (PvE) Skill Changes
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#2
 Mob (Changed)
 Mob
 Item
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#3
 NPC
 Character

I use the word 'Final' ironically.
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#4
Dam Battle Mage Passive ... is insane

Total Passive

+60 movement speed + If Yellow Aura is Active + 20 movement speed ( Total 80 movement speed )
+40 Max Movement speed
+20 Jump
+150% Weapon Def
+40% Evasion
+2 Attack Speed + If Yellow Aura is Active + 1 attack speed ( Total + 3 attack Speed )
+1000 Hp every 4 sec + | If Drain Aura is active + 10% of the damage you do is used to heal your HP |
+Recover 3% of Max Hp every Soul
+30% resistance to status and Elemental + If Blue Aura is Active +20% Resist & Elemental ( Total + 50% resist and Elemental )
-25% Dmg Reduction + If Blue Aura is Active - 15% Dmg reduction ( Total - 40% dmg reduction )
+110 Magic Attack
+180% Hp
+30% MP
+50% ignore def ( 30% Passive + 20% Finish Blow )
+30% dmg + If Dark Aura is Active + 20% dmg (Total + 50%) + | Battle Rage ( 40% dmg ) = Total +90% dmg (Single Mob)
+15% Magic Attack
+60% Critical Rate ( 35% Passive +25% Finish Blow ) + | Battle Rage ( 20% Critical Rate ) = Total + 80 % Critical Rate ( Single Mob)
+35% Min Critical + | Battle Rage ( +15 Min Critical ) = Total +50% Min Critical (Single Mob)
+15% Max Critical
+40 INT

Total Active Buff

+100% Stance
+20% ignore def +10% elemental ignore (If DeBuff aura is Active)
+2 Attack Speed
+10% Boss dmg (If Dark Aura is Active )
+Remove Status effect every 5sec (If Blue Aura is Active)
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#5
I keep telling people that the aura passives are stupid OP. Someone actually told me that battle mages lost all their tankiness.
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#6
I wonder if Blue Aura's dispel hyper affects stuff like seduce?
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#7
PARTY HARD
[Image: 1414646196.32121052.effect.gif]
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#8
Meh, losing all that free attack speed and %attack from GLA seems like a tremendous nerf regardless of the current passives.
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#9
L>for 3 tier emblem for resistance / Cygnus and hero class....
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