KMST 1.2.513 - Anticlimactic
#1
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This patch is kind of anticlimactic. A couple of things:

1) No new videos that I could have found.
2) The amount of changes is seemingly minimal.
3) Where did those 569 MB go?
4) A lot of images for skills and mobs might be dead this time around. There's a new bitmap header (1026) that I haven't figured out.

 Character
 NPC
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#2
 Mob (Changed)
 Mob
 Item
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#3
 (PvE) Skill Changes
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#4
We sure that 596mb wasn't just a fluke? Was it the real size?
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#5
Locked Wrote:3) Where did those 569 MB go?
They're playing with you now. They don't want you seeing what's inside yet. xD
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#6
hilced7 Wrote:They're playing with you now. They don't want you seeing what's inside yet. xD

That's always a possibility, but the patch notes are just as anticlimactic.

Could these 569MB be another accidental dump of debug information?
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#7
[Image: 1540482.png]
Bruh...
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#8
SaptaZapta Wrote:That's always a possibility, but the patch notes are just as anticlimactic.

Could these 569MB be another accidental dump of debug information?
Is there any possible way that anything in the client could be unviewable at this time? Maybe hidden in some form or another?

EDIT: Or maybe it could just be overall updates to the client? Didn't they say they were using "new technology" or something?
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#9
SaptaZapta Wrote:That's always a possibility, but the patch notes are just as anticlimactic.

Could these 569MB be another accidental dump of debug information?

I couldn't see anything out of the ordinary. It doesn't seem like there was a .pdb and the .exe doesn't seem like it has debug symbols, it's still at 12 MB.
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#10
I think I found the MB's! Stuff like this was added in this patch... So maybe the new quest system ate it up?


 Spoiler
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#11
looks like some Resistance-related stuff was added?
inb4 Resistance revamp as a filler patch
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#12
I did a bit more digging around.

Found some UI dumps that might be interesting. Who knows.

Warning: A lot of images.

 Misc Images

Sound was already taken care of by Slip.
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#13
1.buff of resistance, mercedes, etc.
2.new story and boss for edelstein

there's also new ui (just same as zero or star planet) and data for orchid and lotus.
i think aria (phantom's lover) was assasinated by lotus before, that story will be updated

and korea's general director said resistance will biffed, so other resistance (battle mage, wild hunter, mechanic will get buff soon. update date of kms server is 9.30
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#14
kimicatdemon Wrote:I think I found the MB's! Stuff like this was added in this patch... So maybe the new quest system ate it up?


 Spoiler
 Spoiler
This patch looks SO BADASS. They actually remembered Hiver exists!

I wish they actually enabled it in-game though...
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#15
They finally removed the accuracy from that first job Angelic Buster buff and changed it to a -1 speed booster. Neat.
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#16
Mazz Wrote:They finally removed the accuracy from that first job Angelic Buster buff and changed it to a -1 speed booster. Neat.

Its nice, on top of that they also changed the other skill which was redundant(level 150 hyper) so finally we can say that AB doesnt have any completely useless skill.
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#17
Is this stuff tying into the "first battle with the Black Mage" stuff? The ships look similar to the images in the other thread. And the quest NPC dialogue looks to tie in with the Maple Alliance.
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#18
Gymleaders Wrote:Is this stuff tying into the "first battle with the Black Mage" stuff? The ships look similar to the images in the other thread. And the quest NPC dialogue looks to tie in with the Maple Alliance.

Yes, it is tied in with that. It looks like it will be a fight against Gelimer instead of the Black Mage himself, but who knows what this plot will reveal...
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#19
[video=youtube;uVaQFN4wh4U]http://www.youtube.com/watch?v=uVaQFN4wh4U[/video]
New Demon Slayer skill delays, looks pretty fast.
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#20
Judging by that Mana Burn change, I think that means that it no longer has a cap. Meaning for all you FPs out there, you'll be seeing more than just 5000 damage on the top of your hits.
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