2014-09-17, 10:12 AM
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Sorry for taking long. I was asleep.
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Sorry for taking long. I was asleep.
(PvE) Skill Changes
I/L Archmage
Frozen Orb
New - attackDelay (210) (210)
New - attackDelay (210) (210)
Blaze Wizard (I)
Firewalk
New Skill
New - Name (Firewalk)
New - Description (Jump into the air and disappear in a burst of flame, appearing some distance ahead. #cPermanently raises your Weapon DEF in proportion to your Magic DEF#.\nReplaces Elemental Shift.)
New - Level readout (MP Cost: #mpCon, Jump in the input direction.\n[Passive Effect: Weapon DEF rises by #mdd2pdd % of Magic DEF])
New - Max level (5)
New - Delay (demonJumpUpward - 450 ms)
New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1, pvp = 0)
New - mpCon (12) (10+roundDown(level/2))
New - x (0) (0)
New - y (1300) (1200+roundDown(level*20))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Firewalk
New Skill
New - Name (Firewalk)
New - Description (Jump into the air and disappear in a burst of flame, appearing some distance ahead. #cPermanently raises your Weapon DEF in proportion to your Magic DEF#.\nReplaces Elemental Shift.)
New - Level readout (MP Cost: #mpCon, Jump in the input direction.\n[Passive Effect: Weapon DEF rises by #mdd2pdd % of Magic DEF])
New - Max level (5)
New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1)
New - mpCon (12) (10+roundDown(level/2))
New - x (700) (600+roundDown(level*20))
New - y (550) (550)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Orbital Flame
New Skill
New - Name (Orbital Flame)
New - Description (Fly forward and project flame onto enemies around you. #cUse the arrow keys to direct.#\nLv. 20 Effect: #cAble to learn Greater Orbital Flame.#)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount)
New - Max level (20)
New - Delay (FWflameOrb - 210 ms)
New - Elemental attribute (Fire)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - mpCon (24) (16+2*roundDown(level/5))
New - range (300) (300)
New - x (1) (1)
New - bulletCount (1) (1)
New - z (1) (1)
New - mobCount (4) (4)
New - damage (200) (150+level+30)
New - attackCount (2) (2)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Flame Bite
New Skill
New - Name (Flame Bite)
New - Description (Send out a jet of flame to burn enemies ahead of you.\nRequired Skill: #cFire Repulsion Lv.1#)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount)
New - Max level (20)
New - Delay (FWflameWind - 780 ms)
New - Pre-requisite (Level 1 Fire Repulsion)
New - Elemental attribute (Fire)
New - Hitbox (435%)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - mpCon (38) (30+2*roundDown(level/5))
New - damage (180) (80+5*level)
New - attackCount (3) (3)
New - mobCount (4) (4)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Flame Elemental
New Skill
New - Name (Flame Elemental)
New - Description (Use #c[Orbital Flame]# to temporarily summon a Flame Elemental which will increase the caster's Magic ATT.\nLv. 10 Effect:#cAble to learn Greater Flame Elemental.#)
New - Level readout (Duration: #time sec, Magic ATT: +#x)
New - Max level (10)
New - Delay (alert2 - 600 ms)
New - Elemental attribute (Fire)
New - Info (type = 33)
New - mpCon (20) (10+level)
New - time (8) (8)
New - x (10) (level)
New - indieMad (10) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.summoned)
Firewalk
New Skill
New - Name (Firewalk)
New - Description (Jump into the air and disappear in a burst of flame, appearing some distance ahead. #cPermanently raises your Weapon DEF in proportion to your Magic DEF#.\nReplaces Elemental Shift.)
New - Level readout (MP Cost: #mpCon, Jump in the input direction.\n[Passive Effect: Weapon DEF rises by #mdd2pdd % of Magic DEF])
New - Max level (5)
New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1)
New - mpCon (12) (10+roundDown(level/2))
New - x (700) (600+roundDown(level*20))
New - y (600) (500+roundDown(level*20))
New - z (1300) (1200+roundDown(level*20))
New - mdd2pdd (15) (10+level)
New - Animation (effect)
New - Animation (effect1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Fire Repulsion
New Skill
New - Name (Fire Repulsion)
New - Description (The flow of flames repulses some of the damage from the caster.)
New - Level readout (#x% of damage taken goes to MP instead of HP.)
New - Max level (5)
New - Info (type = 5)
New - x (85) (25+12*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Orbital Flame
New Skill
New - Name (Orbital Flame)
New - Description (Fly forward and project flame onto enemies around you. #cUse the arrow keys to direct.#\nLv. 20 Effect: #cAble to learn Greater Orbital Flame.#)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount)
New - Max level (20)
New - Delay (FWflameorb - 0 ms)
New - Elemental attribute (Fire)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - damage (200) (150+level+30)
New - attackCount (2) (2)
New - mobCount (4) (4)
New - orbCount (8) (8)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Natural Talent
New Skill
New - Name (Natural Talent)
New - Description (Blessed with talent, your max MP is increased. Amount increased depends on your level.)
New - Level readout (Max MP: +#mmpR%, MP increases by #lv2mmp per level)
New - Max level (5)
New - Info (type = 5)
New - mmpR (20) (15+level)
New - lv2mmp (120) (70+10*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Flame
Removed Skill
New Skill
New - Name (Firewalk)
New - Description (Jump into the air and disappear in a burst of flame, appearing some distance ahead. #cPermanently raises your Weapon DEF in proportion to your Magic DEF#.\nReplaces Elemental Shift.)
New - Level readout (MP Cost: #mpCon, Jump in the input direction.\n[Passive Effect: Weapon DEF rises by #mdd2pdd % of Magic DEF])
New - Max level (5)
New - Delay (demonJumpUpward - 450 ms)
New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1, pvp = 0)
New - mpCon (12) (10+roundDown(level/2))
New - x (0) (0)
New - y (1300) (1200+roundDown(level*20))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Firewalk
New Skill
New - Name (Firewalk)
New - Description (Jump into the air and disappear in a burst of flame, appearing some distance ahead. #cPermanently raises your Weapon DEF in proportion to your Magic DEF#.\nReplaces Elemental Shift.)
New - Level readout (MP Cost: #mpCon, Jump in the input direction.\n[Passive Effect: Weapon DEF rises by #mdd2pdd % of Magic DEF])
New - Max level (5)
New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1)
New - mpCon (12) (10+roundDown(level/2))
New - x (700) (600+roundDown(level*20))
New - y (550) (550)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Orbital Flame
New Skill
New - Name (Orbital Flame)
New - Description (Fly forward and project flame onto enemies around you. #cUse the arrow keys to direct.#\nLv. 20 Effect: #cAble to learn Greater Orbital Flame.#)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount)
New - Max level (20)
New - Delay (FWflameOrb - 210 ms)
New - Elemental attribute (Fire)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - mpCon (24) (16+2*roundDown(level/5))
New - range (300) (300)
New - x (1) (1)
New - bulletCount (1) (1)
New - z (1) (1)
New - mobCount (4) (4)
New - damage (200) (150+level+30)
New - attackCount (2) (2)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Flame Bite
New Skill
New - Name (Flame Bite)
New - Description (Send out a jet of flame to burn enemies ahead of you.\nRequired Skill: #cFire Repulsion Lv.1#)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount)
New - Max level (20)
New - Delay (FWflameWind - 780 ms)
New - Pre-requisite (Level 1 Fire Repulsion)
New - Elemental attribute (Fire)
New - Hitbox (435%)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - mpCon (38) (30+2*roundDown(level/5))
New - damage (180) (80+5*level)
New - attackCount (3) (3)
New - mobCount (4) (4)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Flame Elemental
New Skill
New - Name (Flame Elemental)
New - Description (Use #c[Orbital Flame]# to temporarily summon a Flame Elemental which will increase the caster's Magic ATT.\nLv. 10 Effect:#cAble to learn Greater Flame Elemental.#)
New - Level readout (Duration: #time sec, Magic ATT: +#x)
New - Max level (10)
New - Delay (alert2 - 600 ms)
New - Elemental attribute (Fire)
New - Info (type = 33)
New - mpCon (20) (10+level)
New - time (8) (8)
New - x (10) (level)
New - indieMad (10) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.summoned)
Firewalk
New Skill
New - Name (Firewalk)
New - Description (Jump into the air and disappear in a burst of flame, appearing some distance ahead. #cPermanently raises your Weapon DEF in proportion to your Magic DEF#.\nReplaces Elemental Shift.)
New - Level readout (MP Cost: #mpCon, Jump in the input direction.\n[Passive Effect: Weapon DEF rises by #mdd2pdd % of Magic DEF])
New - Max level (5)
New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1)
New - mpCon (12) (10+roundDown(level/2))
New - x (700) (600+roundDown(level*20))
New - y (600) (500+roundDown(level*20))
New - z (1300) (1200+roundDown(level*20))
New - mdd2pdd (15) (10+level)
New - Animation (effect)
New - Animation (effect1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Fire Repulsion
New Skill
New - Name (Fire Repulsion)
New - Description (The flow of flames repulses some of the damage from the caster.)
New - Level readout (#x% of damage taken goes to MP instead of HP.)
New - Max level (5)
New - Info (type = 5)
New - x (85) (25+12*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Orbital Flame
New Skill
New - Name (Orbital Flame)
New - Description (Fly forward and project flame onto enemies around you. #cUse the arrow keys to direct.#\nLv. 20 Effect: #cAble to learn Greater Orbital Flame.#)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount)
New - Max level (20)
New - Delay (FWflameorb - 0 ms)
New - Elemental attribute (Fire)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - damage (200) (150+level+30)
New - attackCount (2) (2)
New - mobCount (4) (4)
New - orbCount (8) (8)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Natural Talent
New Skill
New - Name (Natural Talent)
New - Description (Blessed with talent, your max MP is increased. Amount increased depends on your level.)
New - Level readout (Max MP: +#mmpR%, MP increases by #lv2mmp per level)
New - Max level (5)
New - Info (type = 5)
New - mmpR (20) (15+level)
New - lv2mmp (120) (70+10*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Flame
Removed Skill
Blaze Wizard (II)
Word of Fire
New Skill
New - Name (Word of Fire)
New - Description (Call on the hidden words of fire to #ctemporarily increase ATT and attack speed#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Magic ATT: +#indieMad, Magic Attack Speed: +#indieBooster level)
New - Max level (10)
New - Delay (alert - 1500 ms)
New - Info (type = 10)
New - indieMad (20) (10+level)
New - indieBooster (-1) (-1)
New - mpCon (13) (10+roundDown(level/3))
New - time (300) (100+20*level)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Controlled Burn
New Skill
New - Name (Controlled Burn)
New - Description (Escape from the heat of battle and transform your internal #cflame to MP#.)
New - Level readout (Recovers #x% of your MP upon casting.\nCooldown: #cooltime sec)
New - Max level (10)
New - Delay (alert2 - 600 ms)
New - Elemental attribute (Fire)
New - Info (type = 10)
New - x (60) (20+level*4)
New - cooltime (120) (120
)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Greater Flame Elemental
New Skill
New - Name (Greater Flame Elemental)
New - Description (Use #c[Orbital Flame]# to temporarily summon a Flame Elemental which will increase the caster's Magic ATT.\nRequired Skill: #cFlame Elemental Lv. 10#. Lv. 10 Effect:#cAble to learn Greater Flame Elemental.#)
New - Level readout (Duration: #time sec, Magic ATT: +#x)
New - Max level (10)
New - Delay (alert2 - 600 ms)
New - Pre-requisite (Level 10 Flame Elemental)
New - Elemental attribute (Fire)
New - Info (type = 33)
New - time (8) (8)
New - x (20) (level+10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.summoned)
Ignition
New Skill
New - Name (Ignition)
New - Description (Empower your flames to cause all skills to #ccreate and spread additional damage over time#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Probability to activate [Ignition] effect: #prop%.\n#cIgnition#: Duration: #dotTime sec, Damage: #dot% per sec, AoE Damage at the end of duration: #damage%)
New - Max level (10)
New - Delay (alert - 1500 ms)
New - Elemental attribute (Fire)
New - Info (type = 10, dot = 1, condition = attack, dotType = invenom)
New - mpCon (13) (10+roundDown(level/3))
New - time (300) (100+20*level)
New - prop (100) (level*8+20)
New - dot (220) (180+4*level)
New - dotInterval (1) (1)
New - dotTime (10) (10)
New - x (5) (5)
New - damage (240) (200+4*level)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
Greater Orbital Flame
New Skill
New - Name (Greater Orbital Flame)
New - Description (#cEnhances damage and allows you to use up to 2 Orbital Flames at once.#\nRequired Skill: #cOrbital Flame Lv. 20#. Lv. 20 Effect: #cAble to learn Grand Orbital Flame.#)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount)
New - Max level (20)
New - Delay (FWflameOrb - 210 ms)
New - Pre-requisite (Level 20 Orbital Flame)
New - Elemental attribute (Fire)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - mpCon (28) (20+2*roundDown(level/5))
New - x (2) (2)
New - mobCount (8) (8)
New - range (300) (300)
New - bulletCount (1) (1)
New - z (2) (2)
New - damage (250) (200+level*2+10)
New - attackCount (2) (2)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Flame Vortex
New Skill
New - Name (Flame Vortex)
New - Description (Burns enemies and pushes them back with swirling flames.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Number of Enemies pushed back: #mobCount.)
New - Max level (20)
New - Delay (FWfireRelease - 810 ms)
New - Elemental attribute (Fire)
New - Hitbox (418%)
New - Info (type = 1, areaAttack = 1)
New - mpCon (22) (12+2*roundDown(level/4))
New - damage (210) (170+2*level)
New - attackCount (2) (2)
New - mobCount (6) (6)
New - x (450) (450)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Flashfire
New Skill
New - Name (Flashfire)
New - Description (Leave a trail of fire from your current location. While the trail remains, you can use #cFlashfire again to teleport back to your original position#.)
New - Level readout (MP Cost: #mpCon, Trail Duration: #time sec, Reuse skill during this time to teleport to your original location.)
New - Max level (5)
New - Delay (FWflareBlink - 420 ms)
New - Hitbox (99999%)
New - Info (type = 42, morph = 1, pvp = 0)
New - mpCon (45) (40+level)
New - time (100) (level*20)
New - Animation (affected)
New - Animation (affected0)
New - Animation (finish)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Spell Control
New Skill
New - Name (Spell Control)
New - Description (Your desire to push your magical skills to the limit gives you greater control over magic itself.\nLv. 10 Effect: #cAble to learn Pure Magic.#)
New - Level readout (Magic ATT: +#x, Magic Mastery: +#mastery )
New - Max level (10)
New - Info (type = 50)
New - mastery (50) (level*5)
New - x (10) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New Skill
New - Name (Word of Fire)
New - Description (Call on the hidden words of fire to #ctemporarily increase ATT and attack speed#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Magic ATT: +#indieMad, Magic Attack Speed: +#indieBooster level)
New - Max level (10)
New - Delay (alert - 1500 ms)
New - Info (type = 10)
New - indieMad (20) (10+level)
New - indieBooster (-1) (-1)
New - mpCon (13) (10+roundDown(level/3))
New - time (300) (100+20*level)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Controlled Burn
New Skill
New - Name (Controlled Burn)
New - Description (Escape from the heat of battle and transform your internal #cflame to MP#.)
New - Level readout (Recovers #x% of your MP upon casting.\nCooldown: #cooltime sec)
New - Max level (10)
New - Delay (alert2 - 600 ms)
New - Elemental attribute (Fire)
New - Info (type = 10)
New - x (60) (20+level*4)
New - cooltime (120) (120
)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Greater Flame Elemental
New Skill
New - Name (Greater Flame Elemental)
New - Description (Use #c[Orbital Flame]# to temporarily summon a Flame Elemental which will increase the caster's Magic ATT.\nRequired Skill: #cFlame Elemental Lv. 10#. Lv. 10 Effect:#cAble to learn Greater Flame Elemental.#)
New - Level readout (Duration: #time sec, Magic ATT: +#x)
New - Max level (10)
New - Delay (alert2 - 600 ms)
New - Pre-requisite (Level 10 Flame Elemental)
New - Elemental attribute (Fire)
New - Info (type = 33)
New - time (8) (8)
New - x (20) (level+10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.summoned)
Ignition
New Skill
New - Name (Ignition)
New - Description (Empower your flames to cause all skills to #ccreate and spread additional damage over time#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Probability to activate [Ignition] effect: #prop%.\n#cIgnition#: Duration: #dotTime sec, Damage: #dot% per sec, AoE Damage at the end of duration: #damage%)
New - Max level (10)
New - Delay (alert - 1500 ms)
New - Elemental attribute (Fire)
New - Info (type = 10, dot = 1, condition = attack, dotType = invenom)
New - mpCon (13) (10+roundDown(level/3))
New - time (300) (100+20*level)
New - prop (100) (level*8+20)
New - dot (220) (180+4*level)
New - dotInterval (1) (1)
New - dotTime (10) (10)
New - x (5) (5)
New - damage (240) (200+4*level)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
Greater Orbital Flame
New Skill
New - Name (Greater Orbital Flame)
New - Description (#cEnhances damage and allows you to use up to 2 Orbital Flames at once.#\nRequired Skill: #cOrbital Flame Lv. 20#. Lv. 20 Effect: #cAble to learn Grand Orbital Flame.#)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount)
New - Max level (20)
New - Delay (FWflameOrb - 210 ms)
New - Pre-requisite (Level 20 Orbital Flame)
New - Elemental attribute (Fire)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - mpCon (28) (20+2*roundDown(level/5))
New - x (2) (2)
New - mobCount (8) (8)
New - range (300) (300)
New - bulletCount (1) (1)
New - z (2) (2)
New - damage (250) (200+level*2+10)
New - attackCount (2) (2)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Flame Vortex
New Skill
New - Name (Flame Vortex)
New - Description (Burns enemies and pushes them back with swirling flames.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Number of Enemies pushed back: #mobCount.)
New - Max level (20)
New - Delay (FWfireRelease - 810 ms)
New - Elemental attribute (Fire)
New - Hitbox (418%)
New - Info (type = 1, areaAttack = 1)
New - mpCon (22) (12+2*roundDown(level/4))
New - damage (210) (170+2*level)
New - attackCount (2) (2)
New - mobCount (6) (6)
New - x (450) (450)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Flashfire
New Skill
New - Name (Flashfire)
New - Description (Leave a trail of fire from your current location. While the trail remains, you can use #cFlashfire again to teleport back to your original position#.)
New - Level readout (MP Cost: #mpCon, Trail Duration: #time sec, Reuse skill during this time to teleport to your original location.)
New - Max level (5)
New - Delay (FWflareBlink - 420 ms)
New - Hitbox (99999%)
New - Info (type = 42, morph = 1, pvp = 0)
New - mpCon (45) (40+level)
New - time (100) (level*20)
New - Animation (affected)
New - Animation (affected0)
New - Animation (finish)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Spell Control
New Skill
New - Name (Spell Control)
New - Description (Your desire to push your magical skills to the limit gives you greater control over magic itself.\nLv. 10 Effect: #cAble to learn Pure Magic.#)
New - Level readout (Magic ATT: +#x, Magic Mastery: +#mastery )
New - Max level (10)
New - Info (type = 50)
New - mastery (50) (level*5)
New - x (10) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Blaze Wizard (III)
Liberated Magic
New Skill
New - Name (Liberated Magic)
New - Description (Liberates the flame-flow from within you, allowing it to grow in power.)
New - Level readout (MP Cost: +#x%, Damage: +#y%)
New - Max level (20)
New - Info (type = 50)
New - x (125) (100+level+5
)
New - y (125) (100+level+5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Phoenix Run
New Skill
New - Name (Phoenix Run)
New - Description (When hit by a fatal attack, saves you by moving backwards and healing a percentage of HP through the blessing of fire.)
New - Max level (15)
New - Hitbox (600%)
New - Info (type = 41, casterMove = 1)
New - mpCon (0) (0)
New - x (500) (500)
New - Animation (affected)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Grand Flame Elemental
New Skill
New - Name (Grand Flame Elemental)
New - Description (Use #c[Orbital Flame]# to temporarily summon a Flame Elemental which will increase the caster's Magic ATT.\nRequired Skill: #cGreater Flame Elemental Lv. 10#. Lv. 10 Effect:#cAble to learn Final Flame Elemental.#)
New - Level readout (Duration: #time sec, Magic ATT: +#x)
New - Max level (10)
New - Pre-requisite (Level 10 Greater Flame Elemental)
New - Elemental attribute (Fire)
New - Info (type = 33)
New - time (8) (8)
New - x (30) (20+level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.summoned)
Cinder Maelstrom
New Skill
New - Name (Cinder Maelstrom )
New - Description (Blows up one enemy by filling them with fire, #drawing in and damaging other nearby enemies#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Blows up one enemy to deal #damage% Damage, Pulls 8 enemies.\nCooldown: #cooltime sec)
New - Max level (20)
New - Delay (FWcolossusBomb - 1260 ms)
New - Hitbox (354%)
New - Info (type = 33, areaAttack = 1, casterMove = 1, magicDamage = 1)
New - mpCon (120) (100+5*roundDown(level/5))
New - damage (300) (200+5*level)
New - mobCount (1) (1)
New - prop (100) (100)
New - cooltime (30) (130-5*level)
New - time (20) (20)
New - x (1) (1)
New - attackCount (1) (1)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
New - Animation (summon.dieEffect)
New - Animation (summon.effect)
New - Animation (summon.effect0)
New - Animation (summon.repeat)
New - Animation (summon.repeat0)
New - Animation (summon.summon)
New - Animation (summon.summon0)
Phoenix Run
New Skill
New - Name (Phoenix Run)
New - Description (When hit by a fatal attack, #csaves you by moving backwards and healing a percentage of HP through the blessing of fire#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Teleports backward at the moment of impact to recover #y% HP, Ignore Damage Duration: #x sec\nCooldown #cooltime sec)
New - Max level (15)
New - Delay (alert3 - 1500 ms)
New - Info (type = 10)
New - mpCon (300) (225+level*5)
New - cooltime (600) (1200-40*level)
New - time (300) (150+roundDown(level*10))
New - x (3) (3)
New - y (20) (level+5)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Brilliant Enlightenment
New Skill
New - Name (Brilliant Enlightenment)
New - Description (Reach enlightenment through command of magic.)
New - Level readout (Permanently increases INT by #intX)
New - Max level (10)
New - Info (type = 50)
New - intX (60) (level*6)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Flame Tempest
New Skill
New - Name (Flame Tempest)
New - Description (Damages and pushes enemies away from both sides of the caster with huge, surging flames.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Number of Enemies pushed away: #mobCount.)
New - Max level (20)
New - Delay (FWblazingStrike - 720 ms)
New - Hitbox (360%)
New - Info (type = 1, areaAttack = 1, pushTarget = 1)
New - mpCon (56) (40+4*roundDown(level/5))
New - damage (405) (245+8*level)
New - attackCount (2) (2)
New - mobCount (8) (8)
New - x (450) (450)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Burning Focus
New Skill
New - Name (Burning Focus)
New - Description (Critically analyzes enemy weaknesses and increases the chance of landing fatal blows.)
New - Level readout (Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%)
New - Max level (10)
New - Info (type = 50)
New - cr (30) (20+level)
New - criticaldamageMin (15) (5+level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Ifrit
Removed - Combat orders
Flame Gear
Removed - Combat orders
Fire Strike
Removed - Combat orders
Grand Orbital Flame
New Skill
New - Name (Grand Orbital Flame)
New - Description (#cEnhances range and damage, and allows you to use up to 3 Orbital Flames at once#. \nRequired Skill: #cGreater Orbital Flame Lv. 20#. Lv. 20 Effect: #cAble to learn Final Orbital Flame.#)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #y%, Number of Attacks: #attackCount)
New - Max level (20)
New - Delay (FWflameOrb - 210 ms)
New - Pre-requisite (Level 20 Greater Orbital Flame)
New - Elemental attribute (Fire)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - mpCon (56) (40+4*roundDown(level/5))
New - x (3) (3)
New - mobCount (8) (8)
New - range (500) (500)
New - bulletCount (1) (1)
New - z (3) (3)
New - y (300) (250+level*2+10)
New - attackCount (3) (3)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Seal
Removed - Combat orders
Meteor Shower
Removed - Combat orders
Element Amplification
Removed - Combat orders
Magic Critical
Removed - Combat orders
New Skill
New - Name (Liberated Magic)
New - Description (Liberates the flame-flow from within you, allowing it to grow in power.)
New - Level readout (MP Cost: +#x%, Damage: +#y%)
New - Max level (20)
New - Info (type = 50)
New - x (125) (100+level+5
)
New - y (125) (100+level+5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Phoenix Run
New Skill
New - Name (Phoenix Run)
New - Description (When hit by a fatal attack, saves you by moving backwards and healing a percentage of HP through the blessing of fire.)
New - Max level (15)
New - Hitbox (600%)
New - Info (type = 41, casterMove = 1)
New - mpCon (0) (0)
New - x (500) (500)
New - Animation (affected)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Grand Flame Elemental
New Skill
New - Name (Grand Flame Elemental)
New - Description (Use #c[Orbital Flame]# to temporarily summon a Flame Elemental which will increase the caster's Magic ATT.\nRequired Skill: #cGreater Flame Elemental Lv. 10#. Lv. 10 Effect:#cAble to learn Final Flame Elemental.#)
New - Level readout (Duration: #time sec, Magic ATT: +#x)
New - Max level (10)
New - Pre-requisite (Level 10 Greater Flame Elemental)
New - Elemental attribute (Fire)
New - Info (type = 33)
New - time (8) (8)
New - x (30) (20+level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.summoned)
Cinder Maelstrom
New Skill
New - Name (Cinder Maelstrom )
New - Description (Blows up one enemy by filling them with fire, #drawing in and damaging other nearby enemies#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Blows up one enemy to deal #damage% Damage, Pulls 8 enemies.\nCooldown: #cooltime sec)
New - Max level (20)
New - Delay (FWcolossusBomb - 1260 ms)
New - Hitbox (354%)
New - Info (type = 33, areaAttack = 1, casterMove = 1, magicDamage = 1)
New - mpCon (120) (100+5*roundDown(level/5))
New - damage (300) (200+5*level)
New - mobCount (1) (1)
New - prop (100) (100)
New - cooltime (30) (130-5*level)
New - time (20) (20)
New - x (1) (1)
New - attackCount (1) (1)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
New - Animation (summon.dieEffect)
New - Animation (summon.effect)
New - Animation (summon.effect0)
New - Animation (summon.repeat)
New - Animation (summon.repeat0)
New - Animation (summon.summon)
New - Animation (summon.summon0)
Phoenix Run
New Skill
New - Name (Phoenix Run)
New - Description (When hit by a fatal attack, #csaves you by moving backwards and healing a percentage of HP through the blessing of fire#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Teleports backward at the moment of impact to recover #y% HP, Ignore Damage Duration: #x sec\nCooldown #cooltime sec)
New - Max level (15)
New - Delay (alert3 - 1500 ms)
New - Info (type = 10)
New - mpCon (300) (225+level*5)
New - cooltime (600) (1200-40*level)
New - time (300) (150+roundDown(level*10))
New - x (3) (3)
New - y (20) (level+5)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Brilliant Enlightenment
New Skill
New - Name (Brilliant Enlightenment)
New - Description (Reach enlightenment through command of magic.)
New - Level readout (Permanently increases INT by #intX)
New - Max level (10)
New - Info (type = 50)
New - intX (60) (level*6)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Flame Tempest
New Skill
New - Name (Flame Tempest)
New - Description (Damages and pushes enemies away from both sides of the caster with huge, surging flames.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Number of Enemies pushed away: #mobCount.)
New - Max level (20)
New - Delay (FWblazingStrike - 720 ms)
New - Hitbox (360%)
New - Info (type = 1, areaAttack = 1, pushTarget = 1)
New - mpCon (56) (40+4*roundDown(level/5))
New - damage (405) (245+8*level)
New - attackCount (2) (2)
New - mobCount (8) (8)
New - x (450) (450)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Burning Focus
New Skill
New - Name (Burning Focus)
New - Description (Critically analyzes enemy weaknesses and increases the chance of landing fatal blows.)
New - Level readout (Critical Rate: +#cr%, Minimum Critical Damage: +#criticaldamageMin%)
New - Max level (10)
New - Info (type = 50)
New - cr (30) (20+level)
New - criticaldamageMin (15) (5+level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Ifrit
Removed - Combat orders
Flame Gear
Removed - Combat orders
Fire Strike
Removed - Combat orders
Grand Orbital Flame
New Skill
New - Name (Grand Orbital Flame)
New - Description (#cEnhances range and damage, and allows you to use up to 3 Orbital Flames at once#. \nRequired Skill: #cGreater Orbital Flame Lv. 20#. Lv. 20 Effect: #cAble to learn Final Orbital Flame.#)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #y%, Number of Attacks: #attackCount)
New - Max level (20)
New - Delay (FWflameOrb - 210 ms)
New - Pre-requisite (Level 20 Greater Orbital Flame)
New - Elemental attribute (Fire)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - mpCon (56) (40+4*roundDown(level/5))
New - x (3) (3)
New - mobCount (8) (8)
New - range (500) (500)
New - bulletCount (1) (1)
New - z (3) (3)
New - y (300) (250+level*2+10)
New - attackCount (3) (3)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Seal
Removed - Combat orders
Meteor Shower
Removed - Combat orders
Element Amplification
Removed - Combat orders
Magic Critical
Removed - Combat orders
Blaze Wizard (IV)
Hyper Accuracy
New Skill
New - Name (Hyper Accuracy)
New - Description (Permanently increases Accuracy.)
New - Level readout (Accuracy +#ar%)
New - Max level (1)
New - Info (type = 50)
New - Required level (158)
New - ar (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Critical
New Skill
New - Name (Hyper Critical)
New - Description (Permanently increases Critical Rate.)
New - Level readout (Critical Rate: +#cr%)
New - Max level (1)
New - Info (type = 50)
New - Required level (198)
New - cr (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Mana
New Skill
New - Name (Hyper Mana)
New - Description (Permanently increases Max MP.)
New - Level readout (Max MP +#mmpR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (186)
New - mmpR (15) (15)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Health
New Skill
New - Name (Hyper Health)
New - Description (Permanently increases Max HP.)
New - Level readout (Max HP: +#mhpR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (192)
New - mhpR (15) (15)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Dexterity
New Skill
New - Name (Hyper Dexterity)
New - Description (Permanently increases DEX.)
New - Level readout (DEX +#dexX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - dexX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Strength
New Skill
New - Name (Hyper Strength)
New - Description (Permanently increases STR.)
New - Level readout (STR +#strX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - strX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Luck
New Skill
New - Name (Hyper Luck)
New - Description (Permanently increases LUK.)
New - Level readout (LUK +#lukX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - lukX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Intelligence
New Skill
New - Name (Hyper Intelligence)
New - Description (Permanently increases INT.)
New - Level readout (INT +#intX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - intX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Fires of Creation
New Skill
New - Name (Fires of Creation)
New - Description (Summons the very essence of fire itself. While summoned, your MP costs increase but #cyour attacks ignore some enemy defenses# and #c[Ignition] reduces their resistances#.\nElemental Resistance reductions will vary among you and your party members#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Additional MP Cost: #v%, [Ignition] reduces Elemental Resistance by #z%, Ignore DEF: +#y%\nCooldown: #cooltime sec)
New - Max level (30)
New - Elemental attribute (Fire)
New - Combat orders (1)
New - Info (type = 33, showFromTheOrigin = 1)
New - time (600) (600)
New - prop (70) (40+level)
New - x (-100) (-(70+level))
New - y (30) (level)
New - mpCon (115) (100+roundDown(level/2))
New - v (120) (120)
New - z (100) (70+level)
New - w (10) (10)
New - q (1) (1)
New - cooltime (5) (5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
Fires of Creation
New Skill
New - Name (Fires of Creation)
New - Description (Summons the very essence of fire itself. While summoned, your MP costs increase but #cyour attacks ignore some enemy defenses# and #c[Ignition] reduces their resistances#.\nElemental Resistance reductions will vary among you and your party members#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Additional MP Cost: #v%, Ignore DEF: +#y%, Elemental Resistance of enemies hit with [Ignition]: -#z%, Party members will get #w% of the effect\nCooldown: #cooltime sec)
New - Max level (30)
New - Elemental attribute (Fire)
New - Combat orders (1)
New - Info (type = 33, showFromTheOrigin = 1)
New - time (600) (600)
New - prop (70) (40+level)
New - x (-100) (-(70+level))
New - y (30) (level)
New - mpCon (115) (100+roundDown(level/2))
New - v (120) (120)
New - z (100) (70+level)
New - w (10) (10)
New - q (1) (1)
New - cooltime (5) (5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
Flame Barrier
New Skill
New - Name (Flame Barrier)
New - Description (Summons a wall of flames to deflect incoming damage.)
New - Level readout (MP Cost: #mpCon, Damage Ignored Duration: #time sec. Explosion Max Enemies Hit: #mobCount, Damage: #damage%\nCooldown: #cooltime sec)
New - Max level (10)
New - Elemental attribute (Fire)
New - Hitbox (148%)
New - Combat orders (1)
New - Info (type = 1, areaAttack = 1)
New - damage (350) (300+5*level)
New - mobCount (8) (8)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Blazing Extinction
New Skill
New - Name (Blazing Extinction)
New - Description (Launches an intense flame sphere that #cburns nearby enemies with seeking chains of fire#.)
New - Level readout (MP Cost: #mpCon, Duration: #v sec, Damage: #z%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
New - Max level (30)
New - Elemental attribute (Fire)
New - Hitbox (600%)
New - Combat orders (1)
New - Info (type = 1, magicDamage = 1)
New - damage (310) (250+2*level)
New - attackCount (3) (3)
New - x (-20) (-20)
New - y (400) (400)
New - time (300) (300)
New - v (120) (120)
New - mobCount (8) (8)
New - Animation (ball.0)
New - Animation (ball.front)
New - Animation (ball.rear)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Final Orbital Flame
New Skill
New - Name (Final Orbital Flame)
New - Description (Enhances damage and allows up to 4 uses of Orbital Flame. Press the arrow keys with the skill key to direct the attack.#\nRequired Skill:#cGrand Orbital Flame Lv. 20#)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #y%, Number of Attacks: #attackCount)
New - Max level (30)
New - Delay (FWflameorb - 0 ms)
New - Elemental attribute (Fire)
New - Combat orders (1)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - damage (330) (300+level)
New - attackCount (3) (3)
New - mobCount (8) (8)
New - orbCount (8) (8)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Ignition - Mass Explosion
New Skill
New - Name (Ignition - Mass Explosion)
New - Description (Increases the explosion damage of Blazing Extinction.)
New - Level readout (Explosion Damage: +#damR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (177)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Ignition - Reinforce
New Skill
New - Name (Ignition - Reinforce)
New - Description (Increases the explosion damage of Ignition. )
New - Level readout (Damage over time: +#dot%)
New - Max level (1)
New - Info (type = 50)
New - Required level (155)
New - dot (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Cataclysm
New Skill
New - Name (Cataclysm)
New - Description (Summons a giant flame and drops it on enemies around you. The flame explodes as it hits the ground and #cburns all nearby enemies#.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount \nCooldown: #cooltime sec)
New - Max level (1)
New - Delay (FWultimateBurnout - 4710 ms)
New - Hitbox (550%)
New - Info (type = 1, areaAttack = 1)
New - Required level (170)
New - mpCon (350) (350)
New - damage (860) (860)
New - attackCount (7) (7)
New - mobCount (15) (15)
New - cooltime (90) (90)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (screen)
Glory of the Guardians
New Skill
New - Name (Glory of the Guardians)
New - Description (A ceremony for Cygnus Knights to prove their devotion to the Empress.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Damage: +#indieDamR%, Max Damage: +#indieMaxDamageOver\nCooldown: #cooltime sec. Applies to any Cygnus class within the party)
New - Max level (1)
New - Hitbox (400%)
New - Info (type = 50)
New - Required level (200)
New - mpCon (100) (100)
New - time (60) (60)
New - cooltime (120) (120)
New - indieDamR (10) (10)
New - indieMaxDamageOver (5000000) (5000000)
New - Animation (affected)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Dragon Blaze
New Skill
New - Name (Dragon Blaze)
New - Description (Unleashes the full potential of your flames, overwhelming a single enemy with fire. Ends with a focused blast as a finishing blow. #cWhen the key is held down, the skill can be maintained for up to 2 seconds#.)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: 1, Max Duration: 2 sec, Damage: #damage%, Number of Attacks: #attackCount. When key is released or time is up, another 10 rounds of attacks with Damage: #z%\nCooldown: #cooltime sec)
New - Max level (1)
New - Delay (FWdragonSlave - 4110 ms)
New - Hitbox (801%)
New - Info (type = 11, areaAttack = 1, magicDamage = 1, rectBasedOnTarget = 1, bodyAttack = 1, movingAttack = 1, invincible = 1)
New - Required level (150)
New - mpCon (300) (300)
New - damage (500) (500)
New - attackCount (6) (6)
New - time (2) (2)
New - subTime (300) (300)
New - cooltime (90) (90)
New - mobCount (1) (1)
New - x (100) (100)
New - z (500) (500)
New - Animation (hit.0)
New - Animation (hit.1)
New - Animation (hit.2)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (keydown.0)
New - Animation (keydown.1)
New - Animation (prepare.0)
New - Animation (prepare.1)
Dragon Blaze
New Skill
New - Name (Dragon Blaze)
New - Description (Unleashes the full potential of your flames, overwhelming a single enemy with fire. Ends with a focused blast as a finishing blow. #cWhen the key is held down, the skill can be maintained for up to 2 seconds#.)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: 1, Max Duration: 2 sec, Damage: #damage%, Number of Attacks: #attackCount. When key is released or time is up, another 10 rounds of attacks with Damage: #z%\nCooldown: #cooltime sec)
New - Max level (1)
New - Delay (FWdragonSlaveLast - 810 ms)
New - Hitbox (801%)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - Required level (150)
New - mpCon (300) (300)
New - damage (500) (500)
New - attackCount (10) (10)
New - mobCount (1) (1)
New - x (100) (100)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Blazing Extinction - Add Attack
New Skill
New - Name (Blazing Extinction - Add Attack)
New - Description (Increases Blazing Extinction's attack count.)
New - Level readout (Number of Attacks: +#attackCount)
New - Max level (1)
New - Info (type = 50)
New - Required level (189)
New - attackCount (1) (1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Blazing Extinction - Reinforce
New Skill
New - Name (Blazing Extinction - Reinforce)
New - Description (Increases damage of Blazing Extinction.)
New - Level readout (Blazing Extinction Damage: +#damR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (149)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Wild Blaze
New Skill
New - Name (Wild Blaze)
New - Description (Summon roaring flames to burn enemies. )
New - Level readout (Ignition DoT: +#y%, All abnormal status and elemental resistance: +#asrR%.)
New - Max level (30)
New - Master Level (30)
New - Combat orders (1)
New - Info (type = 50)
New - y (60) (level*2)
New - asrR (30) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Pure Magic
New Skill
New - Name (Pure Magic)
New - Description (Uncover the very essence of your magic, releasing all its potential at once.\nRequired Skill: #cSpell Control Lv. 10#)
New - Level readout (Magic ATT: +#x, Magic Mastery: +#mastery, Minimum Critical Damage: +#criticaldamageMin%)
New - Max level (10)
New - Master Level (10)
New - Pre-requisite (Level 10 Spell Control)
New - Combat orders (1)
New - Info (type = 50)
New - criticaldamageMin (10) (level)
New - mastery (70) (60+level)
New - x (10) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Defense
New Skill
New - Name (Hyper Defense)
New - Description (Permanently increases Weapon DEF.)
New - Level readout (Weapon DEF +#pddX)
New - Max level (1)
New - Info (type = 50)
New - Required level (165)
New - pddX (500) (500)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Final Orbital Flame
New Skill
New - Name (Final Orbital Flame)
New - Description (#cEnhances damage and allows up to 4 uses of# Orbital Flame. \nRequired Skill: #cOrbital Flame Lv. 20#)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #y%, Number of Attacks: #attackCount)
New - Max level (30)
New - Master Level (30)
New - Delay (FWflameOrb - 210 ms)
New - Pre-requisite (Level 20 Grand Orbital Flame)
New - Elemental attribute (Fire)
New - Combat orders (1)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - mpCon (84) (60+4*roundDown(level/5))
New - x (4) (4)
New - mobCount (8) (8)
New - range (500) (500)
New - bulletCount (1) (1)
New - z (4) (4)
New - y (330) (300+level)
New - attackCount (3) (3)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Final Flame Elemental
New Skill
New - Name (Final Flame Elemental)
New - Description (Use #c[Orbital Flame]# to temporarily summon a Flame Elemental which will increase your Magic ATT.\nRequired Skill: #cGrand Flame Elemental Lv. 10#)
New - Level readout (Duration: #time sec, Magic ATT: +#x)
New - Max level (10)
New - Master Level (10)
New - Delay (alert2 - 600 ms)
New - Pre-requisite (Level 10 Grand Flame Elemental)
New - Elemental attribute (Fire)
New - Combat orders (1)
New - Info (type = 33)
New - time (8) (8)
New - x (40) (30+level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.summoned)
Hyper Fury
New Skill
New - Name (Hyper Fury)
New - Description (Permanently increases Max DF.)
New - Level readout (Max DF +50)
New - Max level (1)
New - Info (type = 50)
New - Required level (180)
New - MDF (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Magic Defense
New Skill
New - Name (Hyper Magic Defense)
New - Description (Permanently increases Magic DEF.)
New - Level readout (Magic DEF +#mddX)
New - Max level (1)
New - Info (type = 50)
New - Required level (174)
New - mddX (500) (500)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Speed
New Skill
New - Name (Hyper Speed)
New - Description (Permanently increases Movement Speed.)
New - Level readout (Movement Speed +#psdSpeed)
New - Max level (1)
New - Info (type = 50)
New - Required level (152)
New - psdSpeed (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Burning Conduit
New Skill
New - Name (Burning Conduit)
New - Description (Creates a pentacle on the ground, #cincreasing the damage and attack speed of everyone standing on it.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Damage: +#indieDamR% and Attack Speed: +#indieBooster when you are on the pentacle\nCooldown: #cooltime sec)
New - Max level (30)
New - Master Level (30)
New - Delay (FWburningRegion - 1080 ms)
New - Hitbox (300%)
New - Combat orders (1)
New - Info (massSpell = 1, type = 36, zoneType = invincible)
New - mpCon (115) (100+roundDown(level/2))
New - time (60) (60)
New - indieDamR (50) (level+20)
New - indieBooster (-1) (-1)
New - cooltime (90) (90)
New - Animation (affected.0)
New - Animation (disappear)
New - Animation (disappear0)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Fires of Creation
New Skill
New - Name (Fires of Creation)
New - Description (Summons the very essence of fire itself. While summoned, your MP costs increase but #cyour attacks ignore some enemy defenses# and #c[Ignition] reduces their resistances#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Additional MP Cost: #v%, Ignore DEF: +#y%. [Ignition] effects: Elemental Resistance: -#z%, Party members will get #w% of the effect\nCooldown: #cooltime sec)
New - Max level (30)
New - Master Level (30)
New - Delay (FWflameSprit - 420 ms)
New - Elemental attribute (Fire)
New - Combat orders (1)
New - Info (type = 33)
New - mpCon (115) (100+roundDown(level/2))
New - time (600) (600)
New - prop (70) (40+level)
New - x (-100) (-(70+level))
New - y (30) (level)
New - v (120) (120)
New - z (100) (70+level)
New - w (10) (10)
New - q (1) (1)
New - cooltime (5) (5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Flame Barrier
New Skill
New - Name (Flame Barrier)
New - Description (Summons a wall of flames to #creduce the damage you take#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Damage Intake: -#x%. Explodes at the end, Max Enemies Hit: #mobCount, Damage: #damage%\nCooldown: #cooltime sec)
New - Max level (10)
New - Master Level (10)
New - Delay (FWsoulProtection - 900 ms)
New - Elemental attribute (Fire)
New - Combat orders (1)
New - Info (type = 50)
New - mpCon (22) (16+6*roundDown(level/7))
New - time (15) (5+level)
New - cooltime (90) (90)
New - x (50) (level*5)
New - y (8) (8)
New - damage (350) (300+5*level)
New - mobCount (8) (8)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (repeat)
Towering Inferno
New Skill
New - Name (Towering Inferno)
New - Description (Concentrates the flow of flame into a single spot, applying the [Ignition] effect to enemies. #Enemies already affected by Ignition will take greater damage#. )
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Bonus Damage on enemies already hit with Ignition: #x%\nCooldown: #cooltime sec)
New - Max level (30)
New - Master Level (30)
New - Delay (FWignition - 1560 ms)
New - Elemental attribute (Fire)
New - Hitbox (386%)
New - Combat orders (1)
New - Info (type = 1, areaAttack = 1)
New - damage (470) (350+4*level)
New - mpCon (115) (100+roundDown(level/2))
New - attackCount (3) (3)
New - mobCount (15) (15)
New - x (90) (level+60)
New - cooltime (60) (60)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
Blazing Extinction
New Skill
New - Name (Blazing Extinction)
New - Description (Launches an intense flame sphere that #cburns nearby enemies with seeking chains of fire#.)
New - Level readout (MP Cost: #mpCon, Duration: #v sec, Damage: #z%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount\nCooldown: #cooltime sec)
New - Max level (30)
New - Master Level (30)
New - Delay (FWflameBall - 1350 ms)
New - Elemental attribute (Fire)
New - Hitbox (300%)
New - Combat orders (1)
New - Info (type = 1, areaAttack = 1, casterMove = 1)
New - mpCon (40) (16+6*roundDown(level/7))
New - time (10000) (10000)
New - x (-90) (-90)
New - y (5) (5)
New - attackCount (3) (3)
New - mobCount (8) (8)
New - z (310) (250+2*level)
New - v (10) (10000/1000)
New - attackDelay (330) (330)
New - cooltime (5) (5)
New - Animation (ball)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Call of Cygnus
New Skill
New - Name (Call of Cygnus)
New - Description (Receive the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members.)
New - Level readout (MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec)
New - Max level (30)
New - Delay (alert3 - 1500 ms)
New - Hitbox (400%)
New - Combat orders (1)
New - Info (type = 10, massSpell = 1, magicSteal = 1)
New - mpCon (70) (10+10*roundDown(level/5))
New - x (15) (roundUp(level/2))
New - time (900) (30*level)
New - Animation (affected)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Blazing Extinction - Spread
New Skill
New - Name (Blazing Extinction - Spread)
New - Description (Increases the number of monsters that Blazing Extinction hits.)
New - Level readout (Monsters Hit: +#targetPlus)
New - Max level (1)
New - Info (type = 50)
New - Required level (168)
New - targetPlus (2) (2)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Ignition - Max Ignition
New Skill
New - Name (Ignition - Max Ignition)
New - Description (Deceases Ignition's DoT interval.)
New - Level readout (Decrease DoT interval by 0.5)
New - Max level (1)
New - Info (type = 50)
New - Required level (195)
New - x (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Jump
New Skill
New - Name (Hyper Jump)
New - Description (Permanently increases Jump.)
New - Level readout (Jump +#psdJump)
New - Max level (1)
New - Info (type = 50)
New - Required level (146)
New - psdJump (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Orbital Flame - Reinforce
New Skill
New - Name (Orbital Flame - Reinforce)
New - Description (Increases Damage of Orbital Flame.)
New - Level readout (Damage: +#damR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (143)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Orbital Flame - Guardbreak
New Skill
New - Name (Orbital Flame - Guardbreak)
New - Description (Grants Orbital Flame the Ignore DEF effect.)
New - Level readout (Ignore DEF: +#ignoreMobpdpR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (162)
New - ignoreMobpdpR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Orbital Flame - Split Attack
New Skill
New - Name (Orbital Flame - Split Attack)
New - Description (Changes Final Orbital Flame's damage to 280% and increases Number of Attacks.)
New - Level readout (Number of Attacks: +#attackCount)
New - Max level (1)
New - Info (type = 50)
New - Required level (183)
New - attackCount (1) (1)
New - x (-50) (-50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New Skill
New - Name (Hyper Accuracy)
New - Description (Permanently increases Accuracy.)
New - Level readout (Accuracy +#ar%)
New - Max level (1)
New - Info (type = 50)
New - Required level (158)
New - ar (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Critical
New Skill
New - Name (Hyper Critical)
New - Description (Permanently increases Critical Rate.)
New - Level readout (Critical Rate: +#cr%)
New - Max level (1)
New - Info (type = 50)
New - Required level (198)
New - cr (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Mana
New Skill
New - Name (Hyper Mana)
New - Description (Permanently increases Max MP.)
New - Level readout (Max MP +#mmpR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (186)
New - mmpR (15) (15)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Health
New Skill
New - Name (Hyper Health)
New - Description (Permanently increases Max HP.)
New - Level readout (Max HP: +#mhpR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (192)
New - mhpR (15) (15)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Dexterity
New Skill
New - Name (Hyper Dexterity)
New - Description (Permanently increases DEX.)
New - Level readout (DEX +#dexX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - dexX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Strength
New Skill
New - Name (Hyper Strength)
New - Description (Permanently increases STR.)
New - Level readout (STR +#strX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - strX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Luck
New Skill
New - Name (Hyper Luck)
New - Description (Permanently increases LUK.)
New - Level readout (LUK +#lukX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - lukX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Intelligence
New Skill
New - Name (Hyper Intelligence)
New - Description (Permanently increases INT.)
New - Level readout (INT +#intX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - intX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Fires of Creation
New Skill
New - Name (Fires of Creation)
New - Description (Summons the very essence of fire itself. While summoned, your MP costs increase but #cyour attacks ignore some enemy defenses# and #c[Ignition] reduces their resistances#.\nElemental Resistance reductions will vary among you and your party members#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Additional MP Cost: #v%, [Ignition] reduces Elemental Resistance by #z%, Ignore DEF: +#y%\nCooldown: #cooltime sec)
New - Max level (30)
New - Elemental attribute (Fire)
New - Combat orders (1)
New - Info (type = 33, showFromTheOrigin = 1)
New - time (600) (600)
New - prop (70) (40+level)
New - x (-100) (-(70+level))
New - y (30) (level)
New - mpCon (115) (100+roundDown(level/2))
New - v (120) (120)
New - z (100) (70+level)
New - w (10) (10)
New - q (1) (1)
New - cooltime (5) (5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
Fires of Creation
New Skill
New - Name (Fires of Creation)
New - Description (Summons the very essence of fire itself. While summoned, your MP costs increase but #cyour attacks ignore some enemy defenses# and #c[Ignition] reduces their resistances#.\nElemental Resistance reductions will vary among you and your party members#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Additional MP Cost: #v%, Ignore DEF: +#y%, Elemental Resistance of enemies hit with [Ignition]: -#z%, Party members will get #w% of the effect\nCooldown: #cooltime sec)
New - Max level (30)
New - Elemental attribute (Fire)
New - Combat orders (1)
New - Info (type = 33, showFromTheOrigin = 1)
New - time (600) (600)
New - prop (70) (40+level)
New - x (-100) (-(70+level))
New - y (30) (level)
New - mpCon (115) (100+roundDown(level/2))
New - v (120) (120)
New - z (100) (70+level)
New - w (10) (10)
New - q (1) (1)
New - cooltime (5) (5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
Flame Barrier
New Skill
New - Name (Flame Barrier)
New - Description (Summons a wall of flames to deflect incoming damage.)
New - Level readout (MP Cost: #mpCon, Damage Ignored Duration: #time sec. Explosion Max Enemies Hit: #mobCount, Damage: #damage%\nCooldown: #cooltime sec)
New - Max level (10)
New - Elemental attribute (Fire)
New - Hitbox (148%)
New - Combat orders (1)
New - Info (type = 1, areaAttack = 1)
New - damage (350) (300+5*level)
New - mobCount (8) (8)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Blazing Extinction
New Skill
New - Name (Blazing Extinction)
New - Description (Launches an intense flame sphere that #cburns nearby enemies with seeking chains of fire#.)
New - Level readout (MP Cost: #mpCon, Duration: #v sec, Damage: #z%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount)
New - Max level (30)
New - Elemental attribute (Fire)
New - Hitbox (600%)
New - Combat orders (1)
New - Info (type = 1, magicDamage = 1)
New - damage (310) (250+2*level)
New - attackCount (3) (3)
New - x (-20) (-20)
New - y (400) (400)
New - time (300) (300)
New - v (120) (120)
New - mobCount (8) (8)
New - Animation (ball.0)
New - Animation (ball.front)
New - Animation (ball.rear)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Final Orbital Flame
New Skill
New - Name (Final Orbital Flame)
New - Description (Enhances damage and allows up to 4 uses of Orbital Flame. Press the arrow keys with the skill key to direct the attack.#\nRequired Skill:#cGrand Orbital Flame Lv. 20#)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #y%, Number of Attacks: #attackCount)
New - Max level (30)
New - Delay (FWflameorb - 0 ms)
New - Elemental attribute (Fire)
New - Combat orders (1)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - damage (330) (300+level)
New - attackCount (3) (3)
New - mobCount (8) (8)
New - orbCount (8) (8)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Ignition - Mass Explosion
New Skill
New - Name (Ignition - Mass Explosion)
New - Description (Increases the explosion damage of Blazing Extinction.)
New - Level readout (Explosion Damage: +#damR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (177)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Ignition - Reinforce
New Skill
New - Name (Ignition - Reinforce)
New - Description (Increases the explosion damage of Ignition. )
New - Level readout (Damage over time: +#dot%)
New - Max level (1)
New - Info (type = 50)
New - Required level (155)
New - dot (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Cataclysm
New Skill
New - Name (Cataclysm)
New - Description (Summons a giant flame and drops it on enemies around you. The flame explodes as it hits the ground and #cburns all nearby enemies#.)
New - Level readout (MP Cost: #mpCon, Damage: #damage%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount \nCooldown: #cooltime sec)
New - Max level (1)
New - Delay (FWultimateBurnout - 4710 ms)
New - Hitbox (550%)
New - Info (type = 1, areaAttack = 1)
New - Required level (170)
New - mpCon (350) (350)
New - damage (860) (860)
New - attackCount (7) (7)
New - mobCount (15) (15)
New - cooltime (90) (90)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (screen)
Glory of the Guardians
New Skill
New - Name (Glory of the Guardians)
New - Description (A ceremony for Cygnus Knights to prove their devotion to the Empress.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Damage: +#indieDamR%, Max Damage: +#indieMaxDamageOver\nCooldown: #cooltime sec. Applies to any Cygnus class within the party)
New - Max level (1)
New - Hitbox (400%)
New - Info (type = 50)
New - Required level (200)
New - mpCon (100) (100)
New - time (60) (60)
New - cooltime (120) (120)
New - indieDamR (10) (10)
New - indieMaxDamageOver (5000000) (5000000)
New - Animation (affected)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Dragon Blaze
New Skill
New - Name (Dragon Blaze)
New - Description (Unleashes the full potential of your flames, overwhelming a single enemy with fire. Ends with a focused blast as a finishing blow. #cWhen the key is held down, the skill can be maintained for up to 2 seconds#.)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: 1, Max Duration: 2 sec, Damage: #damage%, Number of Attacks: #attackCount. When key is released or time is up, another 10 rounds of attacks with Damage: #z%\nCooldown: #cooltime sec)
New - Max level (1)
New - Delay (FWdragonSlave - 4110 ms)
New - Hitbox (801%)
New - Info (type = 11, areaAttack = 1, magicDamage = 1, rectBasedOnTarget = 1, bodyAttack = 1, movingAttack = 1, invincible = 1)
New - Required level (150)
New - mpCon (300) (300)
New - damage (500) (500)
New - attackCount (6) (6)
New - time (2) (2)
New - subTime (300) (300)
New - cooltime (90) (90)
New - mobCount (1) (1)
New - x (100) (100)
New - z (500) (500)
New - Animation (hit.0)
New - Animation (hit.1)
New - Animation (hit.2)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (keydown.0)
New - Animation (keydown.1)
New - Animation (prepare.0)
New - Animation (prepare.1)
Dragon Blaze
New Skill
New - Name (Dragon Blaze)
New - Description (Unleashes the full potential of your flames, overwhelming a single enemy with fire. Ends with a focused blast as a finishing blow. #cWhen the key is held down, the skill can be maintained for up to 2 seconds#.)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: 1, Max Duration: 2 sec, Damage: #damage%, Number of Attacks: #attackCount. When key is released or time is up, another 10 rounds of attacks with Damage: #z%\nCooldown: #cooltime sec)
New - Max level (1)
New - Delay (FWdragonSlaveLast - 810 ms)
New - Hitbox (801%)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - Required level (150)
New - mpCon (300) (300)
New - damage (500) (500)
New - attackCount (10) (10)
New - mobCount (1) (1)
New - x (100) (100)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Blazing Extinction - Add Attack
New Skill
New - Name (Blazing Extinction - Add Attack)
New - Description (Increases Blazing Extinction's attack count.)
New - Level readout (Number of Attacks: +#attackCount)
New - Max level (1)
New - Info (type = 50)
New - Required level (189)
New - attackCount (1) (1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Blazing Extinction - Reinforce
New Skill
New - Name (Blazing Extinction - Reinforce)
New - Description (Increases damage of Blazing Extinction.)
New - Level readout (Blazing Extinction Damage: +#damR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (149)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Wild Blaze
New Skill
New - Name (Wild Blaze)
New - Description (Summon roaring flames to burn enemies. )
New - Level readout (Ignition DoT: +#y%, All abnormal status and elemental resistance: +#asrR%.)
New - Max level (30)
New - Master Level (30)
New - Combat orders (1)
New - Info (type = 50)
New - y (60) (level*2)
New - asrR (30) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Pure Magic
New Skill
New - Name (Pure Magic)
New - Description (Uncover the very essence of your magic, releasing all its potential at once.\nRequired Skill: #cSpell Control Lv. 10#)
New - Level readout (Magic ATT: +#x, Magic Mastery: +#mastery, Minimum Critical Damage: +#criticaldamageMin%)
New - Max level (10)
New - Master Level (10)
New - Pre-requisite (Level 10 Spell Control)
New - Combat orders (1)
New - Info (type = 50)
New - criticaldamageMin (10) (level)
New - mastery (70) (60+level)
New - x (10) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Defense
New Skill
New - Name (Hyper Defense)
New - Description (Permanently increases Weapon DEF.)
New - Level readout (Weapon DEF +#pddX)
New - Max level (1)
New - Info (type = 50)
New - Required level (165)
New - pddX (500) (500)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Final Orbital Flame
New Skill
New - Name (Final Orbital Flame)
New - Description (#cEnhances damage and allows up to 4 uses of# Orbital Flame. \nRequired Skill: #cOrbital Flame Lv. 20#)
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #y%, Number of Attacks: #attackCount)
New - Max level (30)
New - Master Level (30)
New - Delay (FWflameOrb - 210 ms)
New - Pre-requisite (Level 20 Grand Orbital Flame)
New - Elemental attribute (Fire)
New - Combat orders (1)
New - Info (type = 1, magicDamage = 1, areaAttack = 1)
New - mpCon (84) (60+4*roundDown(level/5))
New - x (4) (4)
New - mobCount (8) (8)
New - range (500) (500)
New - bulletCount (1) (1)
New - z (4) (4)
New - y (330) (300+level)
New - attackCount (3) (3)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Final Flame Elemental
New Skill
New - Name (Final Flame Elemental)
New - Description (Use #c[Orbital Flame]# to temporarily summon a Flame Elemental which will increase your Magic ATT.\nRequired Skill: #cGrand Flame Elemental Lv. 10#)
New - Level readout (Duration: #time sec, Magic ATT: +#x)
New - Max level (10)
New - Master Level (10)
New - Delay (alert2 - 600 ms)
New - Pre-requisite (Level 10 Grand Flame Elemental)
New - Elemental attribute (Fire)
New - Combat orders (1)
New - Info (type = 33)
New - time (8) (8)
New - x (40) (30+level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.summoned)
Hyper Fury
New Skill
New - Name (Hyper Fury)
New - Description (Permanently increases Max DF.)
New - Level readout (Max DF +50)
New - Max level (1)
New - Info (type = 50)
New - Required level (180)
New - MDF (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Magic Defense
New Skill
New - Name (Hyper Magic Defense)
New - Description (Permanently increases Magic DEF.)
New - Level readout (Magic DEF +#mddX)
New - Max level (1)
New - Info (type = 50)
New - Required level (174)
New - mddX (500) (500)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Speed
New Skill
New - Name (Hyper Speed)
New - Description (Permanently increases Movement Speed.)
New - Level readout (Movement Speed +#psdSpeed)
New - Max level (1)
New - Info (type = 50)
New - Required level (152)
New - psdSpeed (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Burning Conduit
New Skill
New - Name (Burning Conduit)
New - Description (Creates a pentacle on the ground, #cincreasing the damage and attack speed of everyone standing on it.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Damage: +#indieDamR% and Attack Speed: +#indieBooster when you are on the pentacle\nCooldown: #cooltime sec)
New - Max level (30)
New - Master Level (30)
New - Delay (FWburningRegion - 1080 ms)
New - Hitbox (300%)
New - Combat orders (1)
New - Info (massSpell = 1, type = 36, zoneType = invincible)
New - mpCon (115) (100+roundDown(level/2))
New - time (60) (60)
New - indieDamR (50) (level+20)
New - indieBooster (-1) (-1)
New - cooltime (90) (90)
New - Animation (affected.0)
New - Animation (disappear)
New - Animation (disappear0)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Fires of Creation
New Skill
New - Name (Fires of Creation)
New - Description (Summons the very essence of fire itself. While summoned, your MP costs increase but #cyour attacks ignore some enemy defenses# and #c[Ignition] reduces their resistances#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Additional MP Cost: #v%, Ignore DEF: +#y%. [Ignition] effects: Elemental Resistance: -#z%, Party members will get #w% of the effect\nCooldown: #cooltime sec)
New - Max level (30)
New - Master Level (30)
New - Delay (FWflameSprit - 420 ms)
New - Elemental attribute (Fire)
New - Combat orders (1)
New - Info (type = 33)
New - mpCon (115) (100+roundDown(level/2))
New - time (600) (600)
New - prop (70) (40+level)
New - x (-100) (-(70+level))
New - y (30) (level)
New - v (120) (120)
New - z (100) (70+level)
New - w (10) (10)
New - q (1) (1)
New - cooltime (5) (5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Flame Barrier
New Skill
New - Name (Flame Barrier)
New - Description (Summons a wall of flames to #creduce the damage you take#.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Damage Intake: -#x%. Explodes at the end, Max Enemies Hit: #mobCount, Damage: #damage%\nCooldown: #cooltime sec)
New - Max level (10)
New - Master Level (10)
New - Delay (FWsoulProtection - 900 ms)
New - Elemental attribute (Fire)
New - Combat orders (1)
New - Info (type = 50)
New - mpCon (22) (16+6*roundDown(level/7))
New - time (15) (5+level)
New - cooltime (90) (90)
New - x (50) (level*5)
New - y (8) (8)
New - damage (350) (300+5*level)
New - mobCount (8) (8)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (repeat)
Towering Inferno
New Skill
New - Name (Towering Inferno)
New - Description (Concentrates the flow of flame into a single spot, applying the [Ignition] effect to enemies. #Enemies already affected by Ignition will take greater damage#. )
New - Level readout (MP Cost: #mpCon, Max Enemies Hit: #mobCount, Damage: #damage%, Number of Attacks: #attackCount, Bonus Damage on enemies already hit with Ignition: #x%\nCooldown: #cooltime sec)
New - Max level (30)
New - Master Level (30)
New - Delay (FWignition - 1560 ms)
New - Elemental attribute (Fire)
New - Hitbox (386%)
New - Combat orders (1)
New - Info (type = 1, areaAttack = 1)
New - damage (470) (350+4*level)
New - mpCon (115) (100+roundDown(level/2))
New - attackCount (3) (3)
New - mobCount (15) (15)
New - x (90) (level+60)
New - cooltime (60) (60)
New - Animation (effect)
New - Animation (effect0)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob)
Blazing Extinction
New Skill
New - Name (Blazing Extinction)
New - Description (Launches an intense flame sphere that #cburns nearby enemies with seeking chains of fire#.)
New - Level readout (MP Cost: #mpCon, Duration: #v sec, Damage: #z%, Number of Attacks: #attackCount, Max Enemies Hit: #mobCount\nCooldown: #cooltime sec)
New - Max level (30)
New - Master Level (30)
New - Delay (FWflameBall - 1350 ms)
New - Elemental attribute (Fire)
New - Hitbox (300%)
New - Combat orders (1)
New - Info (type = 1, areaAttack = 1, casterMove = 1)
New - mpCon (40) (16+6*roundDown(level/7))
New - time (10000) (10000)
New - x (-90) (-90)
New - y (5) (5)
New - attackCount (3) (3)
New - mobCount (8) (8)
New - z (310) (250+2*level)
New - v (10) (10000/1000)
New - attackDelay (330) (330)
New - cooltime (5) (5)
New - Animation (ball)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Call of Cygnus
New Skill
New - Name (Call of Cygnus)
New - Description (Receive the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members.)
New - Level readout (MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec)
New - Max level (30)
New - Delay (alert3 - 1500 ms)
New - Hitbox (400%)
New - Combat orders (1)
New - Info (type = 10, massSpell = 1, magicSteal = 1)
New - mpCon (70) (10+10*roundDown(level/5))
New - x (15) (roundUp(level/2))
New - time (900) (30*level)
New - Animation (affected)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Blazing Extinction - Spread
New Skill
New - Name (Blazing Extinction - Spread)
New - Description (Increases the number of monsters that Blazing Extinction hits.)
New - Level readout (Monsters Hit: +#targetPlus)
New - Max level (1)
New - Info (type = 50)
New - Required level (168)
New - targetPlus (2) (2)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Ignition - Max Ignition
New Skill
New - Name (Ignition - Max Ignition)
New - Description (Deceases Ignition's DoT interval.)
New - Level readout (Decrease DoT interval by 0.5)
New - Max level (1)
New - Info (type = 50)
New - Required level (195)
New - x (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Jump
New Skill
New - Name (Hyper Jump)
New - Description (Permanently increases Jump.)
New - Level readout (Jump +#psdJump)
New - Max level (1)
New - Info (type = 50)
New - Required level (146)
New - psdJump (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Orbital Flame - Reinforce
New Skill
New - Name (Orbital Flame - Reinforce)
New - Description (Increases Damage of Orbital Flame.)
New - Level readout (Damage: +#damR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (143)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Orbital Flame - Guardbreak
New Skill
New - Name (Orbital Flame - Guardbreak)
New - Description (Grants Orbital Flame the Ignore DEF effect.)
New - Level readout (Ignore DEF: +#ignoreMobpdpR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (162)
New - ignoreMobpdpR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Orbital Flame - Split Attack
New Skill
New - Name (Orbital Flame - Split Attack)
New - Description (Changes Final Orbital Flame's damage to 280% and increases Number of Attacks.)
New - Level readout (Number of Attacks: +#attackCount)
New - Max level (1)
New - Info (type = 50)
New - Required level (183)
New - attackCount (1) (1)
New - x (-50) (-50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Night Walker (I)
Haste
New Skill
New - Name (Haste)
New - Description (Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.)
New - Level readout (MP #mpCon 소비, #time초간 이동속도 #speed, 점프력 #jump 증가\n[패시브 효과 : 이동 속도 상한 #speedMax, 회피율 #er% 만큼 증가])
New - Max level (10)
New - Delay (alert4 - 900 ms)
New - Hitbox (300%)
New - Info (type = 10, massSpell = 1)
New - mpCon (30) (10+20*roundDown(level/6))
New - time (180) (30+15*level)
New - speed (40) (4*level)
New - jump (20) (2*level)
New - speedMax (20) (2*level)
New - er (15) (5+level)
New - Animation (affected)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Dark Sight
New Skill
New - Name (Dark Sight)
New - Description (Allows you to hide in shadow for a short time. While Dark Sight is activated you cannot attack or be attacked, but you can use the Flash Jump skill. Press the skill key again to deactivate Dark Sight.)
New - Level readout (MP #mpCon 소비, #time초간 그림자에 몸을 숨김. )
New - Max level (5)
New - Delay (darksight - 100 ms)
New - Info (type = 14)
New - mpCon (20) (30-2*level)
New - time (200) (40*level)
New - x (1) (1)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Lucky Seven
New Skill
New - Name (Lucky Seven)
New - Description (대상에게 행운을 담은 2개의 표창을 연속으로 던진다. 스로잉 마스터리에 상관없이 LUK 수치에 따라 공격한다.)
New - Level readout (MP #mpCon 소비, #damage% 데미지로 2번 공격
New - Max level (20)
New - Delay (NWluckySeven - 900 ms)
New - Info (type = 2)
New - mpCon (16) (10+roundDown(level/3))
New - damage (190) (110+4*level)
New - bulletCount (2) (2)
New - range (350) (350)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
엘리멘트 : 다크니스
New Skill
New - Name (엘리멘트 : 다크니스
New - Description (어둠의 엘리멘트를 소환하여 그 힘을 얻는다.)
New - Level readout (MP #mpCon 소비, #time초 동안 표창을 사용하는 스킬을 적에게 적중시키면 #prop% 확률로 최대 #x회까지 중첩되는 어둠의 표식 생성. 표식이 새겨진 적은 5초 동안 중첩당 매 초 #dot%의 데미지와 #y%만큼 방어율 무시
New - Max level (10)
New - Delay (alert3 - 1500 ms)
New - Info (type = 10, minionAttack = normal)
New - time (180) (30+15*level)
New - mpCon (15) (25-level
)
New - prop (20) (20)
New - x (2) (2)
New - dot (80) (50+3*level)
New - dotTime (5) (5)
New - dotInterval (1) (1)
New - y (4) (roundUp(level/3))
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob.0)
New - Animation (mob.1)
New - Animation (mob.2)
New - Animation (mob.3)
New - Animation (mob.4)
New - Animation (repeat)
쉐도우 점프
New Skill
New - Name (쉐도우 점프
New - Description (점프 중 사용하면 진행 방향으로 연속 두 번 점프한다. 점프 키로도 사용할 수 있다.\n#c표창을 사용하는 스킬의 경직 중에도 이동할 수 있다.)
New - Level readout (MP Cost: #mpCon, jumps further)
New - Max level (1)
New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1)
New - mpCon (5) (5)
New - x (650) (650)
New - y (450) (450)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
래피드 이베이전
New Skill
New - Name (래피드 이베이전
New - Description (후방으로 빠르게 이동한다.\n#c공중 및 표창을 사용하는 스킬의 경직 중에도 이동할 수 있다.#)
New - Level readout (MP #mpCon 소비, 후방으로 일정거리 이동 )
New - Max level (1)
New - Delay (NWrapidEvasion - 570 ms)
New - Info (type = 40, casterMove = 1)
New - mpCon (7) (7)
New - time (150) (150)
New - x (40) (40)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Shadow Bat
New Skill
New - Name (Shadow Bat)
New - Description (Summons a Shadow Bat which sometimes attacks with you. The attack rate will double for enemies marked with Darkness. \nRequired Skill: #cDark Elemental Lv. 1 or Higher#)
New - Level readout (표창을 사용하는 스킬을 #z번 적중시킬 때마다 #time초 만큼 유지되는 쉐도우 배트 1마리 소환. 최대 #y마리까지 소환 가능. 표창을 사용하는 스킬로 공격 시 #prop% 확률로 날아가 대상에게 #damage%의 데미지. 추가로 #mobCount명의 적에게 튕겨 같은 데미지를 입힌 후 소멸. 준 데미지의 #x% 만큼 HP 회복, 회복량 캐릭터 최대 HP의 10%로 제한
New - Max level (20)
New - Pre-requisite (Level 1 엘리멘트 : 다크니스
New - Info (type = 50)
New - prop (35) (35)
New - x (5) (roundUp(level/4))
New - time (60) (60)
New - y (2) (2)
New - z (3) (3)
New - damage (200) (100+5*level)
New - mobCount (3) (3)
New - speed (-40) (-40)
New - Animation (hit)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.fly)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
Nimble Body
New Skill
New - Name (Nimble Body)
New - Description (Permanently increases Accuracy and Avoidability.)
New - Level readout (Accuracy: +#accX, Avoidability: +#evaX)
New - Max level (10)
New - Pre-requisite (Level 30 Lucky Seven)
New - Info (type = 50)
New - accX (220) (22*level)
New - evaX (220) (22*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New Skill
New - Name (Haste)
New - Description (Temporarily increases Movement Speed and Jump for all party members. Increases maximum Movement Speed permanently.)
New - Level readout (MP #mpCon 소비, #time초간 이동속도 #speed, 점프력 #jump 증가\n[패시브 효과 : 이동 속도 상한 #speedMax, 회피율 #er% 만큼 증가])
New - Max level (10)
New - Delay (alert4 - 900 ms)
New - Hitbox (300%)
New - Info (type = 10, massSpell = 1)
New - mpCon (30) (10+20*roundDown(level/6))
New - time (180) (30+15*level)
New - speed (40) (4*level)
New - jump (20) (2*level)
New - speedMax (20) (2*level)
New - er (15) (5+level)
New - Animation (affected)
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Dark Sight
New Skill
New - Name (Dark Sight)
New - Description (Allows you to hide in shadow for a short time. While Dark Sight is activated you cannot attack or be attacked, but you can use the Flash Jump skill. Press the skill key again to deactivate Dark Sight.)
New - Level readout (MP #mpCon 소비, #time초간 그림자에 몸을 숨김. )
New - Max level (5)
New - Delay (darksight - 100 ms)
New - Info (type = 14)
New - mpCon (20) (30-2*level)
New - time (200) (40*level)
New - x (1) (1)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Lucky Seven
New Skill
New - Name (Lucky Seven)
New - Description (대상에게 행운을 담은 2개의 표창을 연속으로 던진다. 스로잉 마스터리에 상관없이 LUK 수치에 따라 공격한다.)
New - Level readout (MP #mpCon 소비, #damage% 데미지로 2번 공격

New - Max level (20)
New - Delay (NWluckySeven - 900 ms)
New - Info (type = 2)
New - mpCon (16) (10+roundDown(level/3))
New - damage (190) (110+4*level)
New - bulletCount (2) (2)
New - range (350) (350)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
엘리멘트 : 다크니스
New Skill
New - Name (엘리멘트 : 다크니스

New - Description (어둠의 엘리멘트를 소환하여 그 힘을 얻는다.)
New - Level readout (MP #mpCon 소비, #time초 동안 표창을 사용하는 스킬을 적에게 적중시키면 #prop% 확률로 최대 #x회까지 중첩되는 어둠의 표식 생성. 표식이 새겨진 적은 5초 동안 중첩당 매 초 #dot%의 데미지와 #y%만큼 방어율 무시

New - Max level (10)
New - Delay (alert3 - 1500 ms)
New - Info (type = 10, minionAttack = normal)
New - time (180) (30+15*level)
New - mpCon (15) (25-level
)
New - prop (20) (20)
New - x (2) (2)
New - dot (80) (50+3*level)
New - dotTime (5) (5)
New - dotInterval (1) (1)
New - y (4) (roundUp(level/3))
New - Animation (effect)
New - Animation (effect0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (mob.0)
New - Animation (mob.1)
New - Animation (mob.2)
New - Animation (mob.3)
New - Animation (mob.4)
New - Animation (repeat)
쉐도우 점프
New Skill
New - Name (쉐도우 점프

New - Description (점프 중 사용하면 진행 방향으로 연속 두 번 점프한다. 점프 키로도 사용할 수 있다.\n#c표창을 사용하는 스킬의 경직 중에도 이동할 수 있다.)
New - Level readout (MP Cost: #mpCon, jumps further)
New - Max level (1)
New - Info (type = 40, casterMove = 1, avaliableInJumpingState = 1)
New - mpCon (5) (5)
New - x (650) (650)
New - y (450) (450)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
래피드 이베이전
New Skill
New - Name (래피드 이베이전

New - Description (후방으로 빠르게 이동한다.\n#c공중 및 표창을 사용하는 스킬의 경직 중에도 이동할 수 있다.#)
New - Level readout (MP #mpCon 소비, 후방으로 일정거리 이동 )
New - Max level (1)
New - Delay (NWrapidEvasion - 570 ms)
New - Info (type = 40, casterMove = 1)
New - mpCon (7) (7)
New - time (150) (150)
New - x (40) (40)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Shadow Bat
New Skill
New - Name (Shadow Bat)
New - Description (Summons a Shadow Bat which sometimes attacks with you. The attack rate will double for enemies marked with Darkness. \nRequired Skill: #cDark Elemental Lv. 1 or Higher#)
New - Level readout (표창을 사용하는 스킬을 #z번 적중시킬 때마다 #time초 만큼 유지되는 쉐도우 배트 1마리 소환. 최대 #y마리까지 소환 가능. 표창을 사용하는 스킬로 공격 시 #prop% 확률로 날아가 대상에게 #damage%의 데미지. 추가로 #mobCount명의 적에게 튕겨 같은 데미지를 입힌 후 소멸. 준 데미지의 #x% 만큼 HP 회복, 회복량 캐릭터 최대 HP의 10%로 제한

New - Max level (20)
New - Pre-requisite (Level 1 엘리멘트 : 다크니스

New - Info (type = 50)
New - prop (35) (35)
New - x (5) (roundUp(level/4))
New - time (60) (60)
New - y (2) (2)
New - z (3) (3)
New - damage (200) (100+5*level)
New - mobCount (3) (3)
New - speed (-40) (-40)
New - Animation (hit)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.fly)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
Nimble Body
New Skill
New - Name (Nimble Body)
New - Description (Permanently increases Accuracy and Avoidability.)
New - Level readout (Accuracy: +#accX, Avoidability: +#evaX)
New - Max level (10)
New - Pre-requisite (Level 30 Lucky Seven)
New - Info (type = 50)
New - accX (220) (22*level)
New - evaX (220) (22*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Night Walker (II)
다크니스 어뎁팅
New Skill
New - Name (다크니스 어뎁팅
New - Description (다크니스의 힘을 더욱 받아들여 어둠의 표식을 강화시킨다.\n필요 스킬 : #c엘리멘트 : 다크니스 10레벨 이상#)
New - Level readout (어둠의 표식이 새겨질 확률 #prop%, 최대 중첩 제한 #x, 중첩당 도트 데미지 #dot%, 중첩당 방어율 무시 #y% 증가
New - Max level (10)
New - Pre-requisite (Level 10 엘리멘트 : 다크니스
New - Info (type = 33, minionAttack = normal)
New - prop (5) (roundUp(level/2))
New - x (1) (1)
New - dot (40) (4*level)
New - y (1) (roundUp(level/10))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
스로잉 마스터리
New Skill
New - Name (스로잉 마스터리
New - Description (데미지가 증가하고 아대 계열 무기의 숙련도와 명중치를 향상시키며 소지하고 있는 표창의 최대 충전수를 증가시킨다.)
New - Level readout (데미지 #damR% 증가, 아대 계열 무기의 숙련도 #mastery%, 명중치 #accX 상승, 표창 수 #y 상승
New - Max level (10)
New - Info (type = 50)
New - mastery (50) (10+4*level)
New - accX (120) (12*level)
New - y (200) (20*level)
New - damR (20) (2*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
스로잉 부스터
New Skill
New - Name (스로잉 부스터
New - Description (MP를 소비하여 일정시간 동안 아대의 공격속도를 2단계 상승시킨다.\n필요 스킬 : #c스로잉 마스터리 5레벨 이상#)
New - Level readout (MP Cost: #mpCon, Duration: #time sec)
New - Max level (10)
New - Delay (alert2 - 600 ms)
New - Pre-requisite (Level 5 스로잉 마스터리
New - Info (type = 10)
New - mpCon (21) (31-1*level)
New - time (180) (30+15*level)
New - x (-2) (-2)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Bat Affinity
New Skill
New - Name (Bat Affinity)
New - Description (교감을 통해 쉐도우 배트를 강화시킨다.\n필요 스킬 : #쉐도우 배트 10레벨 이상#)
New - Level readout (쉐도우 배트의 공격확률 #prop%, 최대 소환 제한 #y, 데미지 #damage%, 튕기는 횟수 #mobCount회, HP 회복 #x% 증가
New - Max level (20)
New - Pre-requisite (Level 10 Shadow Bat)
New - Info (type = 50)
New - x (5) (roundUp(level/4))
New - y (1) (roundUp(level/20))
New - damage (120) (40+4*level)
New - mobCount (2) (roundUp(level/10))
New - prop (5) (roundUp(level/4))
New - Animation (hit)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.fly)
New - Animation (summon.summoned)
Critical Throw
New Skill
New - Name (Critical Throw)
New - Description (크리티컬 공격확률과 크리티컬 최소 데미지를 증가시킨다.\n필요 스킬 : #스로잉 마스터리 3레벨 이상#)
New - Level readout (Crit Rate: +#prop%, Minimum Crit Damage: +#criticaldamageMin%)
New - Max level (20)
New - Pre-requisite (Level 3 스로잉 마스터리
New - Info (type = 50)
New - prop (35) (5+3*roundDown(level/2))
New - criticaldamageMin (15) (5+roundUp(level/2))
New - Animation (damage)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Physical Training
New Skill
New - Name (Physical Training)
New - Description (신체 단련을 통해 영구적으로 행운을 향상시킨다.)
New - Level readout (Permanently increases LUK by #lukX)
New - Max level (5)
New - Info (type = 50)
New - lukX (60) (12*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Triple Throw
New Skill
New - Name (Triple Throw)
New - Max level (20)
New - Delay (NWtripleThrow2 - 360 ms)
New - Info (type = 2)
New - damage (350) (250+5*level)
New - range (350) (350)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (ball)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Triple Throw
New Skill
New - Name (Triple Throw)
New - Description (대상에게 3개의 표창을 연속으로 던진다. 마지막 공격은 어둠의 힘을 담아 더 강력한 피해를 입힌다.)
New - Level readout (MP #mpCon 소비, #damage% 데미지로 2번, #x% 데미지로 1번 공격
New - Max level (20)
New - Delay (NWtripleThrow - 480 ms)
New - Info (type = 2)
New - mpCon (25) (15+roundUp(level/2))
New - damage (240) (160+4*level)
New - bulletCount (2) (2)
New - x (350) (250+5*level)
New - range (350) (350)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New Skill
New - Name (다크니스 어뎁팅

New - Description (다크니스의 힘을 더욱 받아들여 어둠의 표식을 강화시킨다.\n필요 스킬 : #c엘리멘트 : 다크니스 10레벨 이상#)
New - Level readout (어둠의 표식이 새겨질 확률 #prop%, 최대 중첩 제한 #x, 중첩당 도트 데미지 #dot%, 중첩당 방어율 무시 #y% 증가

New - Max level (10)
New - Pre-requisite (Level 10 엘리멘트 : 다크니스

New - Info (type = 33, minionAttack = normal)
New - prop (5) (roundUp(level/2))
New - x (1) (1)
New - dot (40) (4*level)
New - y (1) (roundUp(level/10))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
스로잉 마스터리
New Skill
New - Name (스로잉 마스터리

New - Description (데미지가 증가하고 아대 계열 무기의 숙련도와 명중치를 향상시키며 소지하고 있는 표창의 최대 충전수를 증가시킨다.)
New - Level readout (데미지 #damR% 증가, 아대 계열 무기의 숙련도 #mastery%, 명중치 #accX 상승, 표창 수 #y 상승

New - Max level (10)
New - Info (type = 50)
New - mastery (50) (10+4*level)
New - accX (120) (12*level)
New - y (200) (20*level)
New - damR (20) (2*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
스로잉 부스터
New Skill
New - Name (스로잉 부스터

New - Description (MP를 소비하여 일정시간 동안 아대의 공격속도를 2단계 상승시킨다.\n필요 스킬 : #c스로잉 마스터리 5레벨 이상#)
New - Level readout (MP Cost: #mpCon, Duration: #time sec)
New - Max level (10)
New - Delay (alert2 - 600 ms)
New - Pre-requisite (Level 5 스로잉 마스터리

New - Info (type = 10)
New - mpCon (21) (31-1*level)
New - time (180) (30+15*level)
New - x (-2) (-2)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Bat Affinity
New Skill
New - Name (Bat Affinity)
New - Description (교감을 통해 쉐도우 배트를 강화시킨다.\n필요 스킬 : #쉐도우 배트 10레벨 이상#)
New - Level readout (쉐도우 배트의 공격확률 #prop%, 최대 소환 제한 #y, 데미지 #damage%, 튕기는 횟수 #mobCount회, HP 회복 #x% 증가

New - Max level (20)
New - Pre-requisite (Level 10 Shadow Bat)
New - Info (type = 50)
New - x (5) (roundUp(level/4))
New - y (1) (roundUp(level/20))
New - damage (120) (40+4*level)
New - mobCount (2) (roundUp(level/10))
New - prop (5) (roundUp(level/4))
New - Animation (hit)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.fly)
New - Animation (summon.summoned)
Critical Throw
New Skill
New - Name (Critical Throw)
New - Description (크리티컬 공격확률과 크리티컬 최소 데미지를 증가시킨다.\n필요 스킬 : #스로잉 마스터리 3레벨 이상#)
New - Level readout (Crit Rate: +#prop%, Minimum Crit Damage: +#criticaldamageMin%)
New - Max level (20)
New - Pre-requisite (Level 3 스로잉 마스터리

New - Info (type = 50)
New - prop (35) (5+3*roundDown(level/2))
New - criticaldamageMin (15) (5+roundUp(level/2))
New - Animation (damage)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Physical Training
New Skill
New - Name (Physical Training)
New - Description (신체 단련을 통해 영구적으로 행운을 향상시킨다.)
New - Level readout (Permanently increases LUK by #lukX)
New - Max level (5)
New - Info (type = 50)
New - lukX (60) (12*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Triple Throw
New Skill
New - Name (Triple Throw)
New - Max level (20)
New - Delay (NWtripleThrow2 - 360 ms)
New - Info (type = 2)
New - damage (350) (250+5*level)
New - range (350) (350)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (ball)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Triple Throw
New Skill
New - Name (Triple Throw)
New - Description (대상에게 3개의 표창을 연속으로 던진다. 마지막 공격은 어둠의 힘을 담아 더 강력한 피해를 입힌다.)
New - Level readout (MP #mpCon 소비, #damage% 데미지로 2번, #x% 데미지로 1번 공격

New - Max level (20)
New - Delay (NWtripleThrow - 480 ms)
New - Info (type = 2)
New - mpCon (25) (15+roundUp(level/2))
New - damage (240) (160+4*level)
New - bulletCount (2) (2)
New - x (350) (250+5*level)
New - range (350) (350)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Night Walker (III)
쉐도우 서번트
New Skill
New - Name (쉐도우 서번트
New - Description (일정 시간동안 자신의 행동을 시간차로 따라하는 그림자를 소환한다. 따라하는 행동은 표창을 던지는 스킬과 이동스킬로 제한된다. 별도의 체력은 없으며 소환 시간이 지나면 사라진다. 그림자의 공격은 공격 반사 효과에 당하지 않고 어둠의 표식 및 쉐도우 배트가 발동될 수 있다.)
New - Level readout (MP #mpCon 소비, #time초간 공격력 #x%의 그림자 소환
New - Max level (20)
New - Delay (NWshadowServant - 1200 ms)
New - Combat orders (1)
New - Info (type = 33, minionAttack = normal, showFromTheOrigin = 1)
New - mpCon (65) (45+level)
New - x (60) (20+2*level)
New - time (180) (40+7*level)
New - y (300) (300)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
Quad Star
New Skill
New - Name (Quad Star)
New - Description (대상에게 4개의 표창을 연속으로 던진다. 마지막 공격은 어둠의 힘을 담아 더 강력한 피해를 입힌다.)
New - Level readout (MP #mpCon 소비, #damage% 데미지로 3번, #x% 데미지로 1번 공격
New - Max level (20)
New - Delay (NWquadrupleThrow - 450 ms)
New - Info (type = 2)
New - mpCon (41) (21+level)
New - damage (300) (220+4*level)
New - bulletCount (3) (3)
New - x (400) (300+5*level)
New - range (350) (350)
New - ballDelay (60) (60)
New - ballDelay0 (60) (60)
New - ballDelay1 (60) (60)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Quad Star
New Skill
New - Name (Quad Star)
New - Max level (20)
New - Delay (NWquadrupleThrow2 - 360 ms)
New - Info (type = 2)
New - damage (400) (300+5*level)
New - range (350) (350)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (ball)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
스타더스트
New Skill
New - Name (스타더스트
New - Description (어둠의 힘을 담아 적을 관통하는 강력한 표창을 던진다. 표창은 최대 사정거리까지 가거나 공격할 수 있는 적을 모두 공격했다면 폭발하여 범위 데미지를 추가로 준다.)
New - Level readout (MP #mpCon 소비, 최대 #mobCount명의 적을 #damage% 데미지로 공격, 폭발 시 #y명의 적을 #x%로 공격
New - Max level (20)
New - Delay (NWstardust - 930 ms)
New - Hitbox (20%)
New - Info (type = 2)
New - mpCon (35) (25+roundDown(level/2))
New - damage (590) (450+7*level)
New - x (690) (550+7*level)
New - y (6) (6)
New - attackCount (1) (1)
New - mobCount (6) (6)
New - time (700) (700)
New - z (650) (650)
New - attackDelay (150) (150)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (ball)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
스타더스트
New Skill
New - Name (스타더스트
New - Max level (20)
New - Hitbox (100%)
New - Info (type = 1, areaAttack = 1)
New - damage (690) (550+7*level)
New - attackCount (1) (1)
New - mobCount (6) (6)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (hit.0)
New - Animation (hit.1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Alchemic Adrenaline
New Skill
New - Name (Alchemic Adrenaline)
New - Description (Increases the effect of recovery items like potions. Percentage-based recovery items like Elixirs do not count. Also increases Min/Max Critical Damage.)
New - Level readout (Recovery Amount: +#x% Min/Max Critical Damage Amount: +#criticaldamageMin%)
New - Max level (10)
New - Info (type = 50, pvp = 0)
New - x (170) (110+6*level)
New - y (100) (100)
New - criticaldamageMin (10) (level)
New - criticaldamageMax (10) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Enveloping Darkness
New Skill
New - Name (Enveloping Darkness)
New - Description (Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.)
New - Level readout (MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%)
New - Max level (10)
New - Info (type = 10)
New - mhpR (20) (2*level)
New - asrR (30) (3*level)
New - terR (30) (3*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 어뎁팅Ⅱ
New Skill
New - Name (다크니스 어뎁팅Ⅱ
New - Description (다크니스의 힘을 더욱 받아들여 어둠의 표식을 강화시킨다.\n필요 스킬 : #다크니스 어뎁팅 10레벨 이상#)
New - Level readout (어둠의 표식이 새겨질 확률 #prop%, 최대 중첩 제한 #x, 중첩당 도트 데미지 #dot%, 중첩당 방어율 무시 #y% 증가
New - Max level (10)
New - Pre-requisite (Level 10 다크니스 어뎁팅
New - Info (type = 33, minionAttack = normal)
New - prop (5) (roundUp(level/2))
New - x (1) (1)
New - dot (50) (5*level)
New - y (1) (roundUp(level/10))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
배트 커뮤니온Ⅱ
New Skill
New - Name (배트 커뮤니온Ⅱ
New - Description (교감을 통해 쉐도우 배트를 강화시킨다.\n필요 스킬 : #배트 커뮤니온 10레벨 이상#)
New - Level readout (쉐도우 배트의 최대 소환 제한 #y, 데미지 #damage%, 튕기는 횟수 #mobCount회, HP 회복 #x% 증가
New - Max level (20)
New - Pre-requisite (Level 10 Bat Affinity)
New - Info (type = 50)
New - x (2) (roundUp(level/10))
New - y (1) (1)
New - damage (150) (50+5*level)
New - mobCount (1) (1)
New - Animation (hit)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.fly)
New - Animation (summon.summoned)
스피릿 스로잉
New Skill
New - Name (스피릿 스로잉
New - Description (Barrages enemies with multiple stars and then sends you into an infinite star-throwing frenzy for a moment.)
New - Level readout (MP Cost: #mpCon and #bulletConsume throwing stars, Duration: #time sec)
New - Max level (10)
New - Delay (alert2 - 600 ms)
New - Info (type = 10)
New - mpCon (20) (15+roundDown(level/2))
New - bulletConsume (100) (210-11*level)
New - time (180) (80+10*level)
New - x (1) (1)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 어센션
New Skill
New - Name (다크니스 어센션
New - Description (HP가 0 이 되었을 때, 사망하지 않고 일정시간 주위의 어둠을 흡수한 후 부활한다.)
New - Level readout (HP가 0 이 되었을 때, 최대 체력의 #x%를 #subTime초에 걸쳐 서서히 회복. 쉐도우 배트가 소환되어 있다면 모두 소모하여 1마리당 #w% 추가 회복. 회복 중 및 스킬 종료 후 2초 동안 무적.\n#c재사용 대기시간: #cooltime초#)
New - Max level (5)
New - Delay (NWdarknessAscension - 4000 ms)
New - Info (type = 10)
New - cooltime (1800) (3600-360*level)
New - subTime (3) (3)
New - z (550) (550)
New - x (50) (10*level)
New - y (5) (5)
New - w (10) (5+level)
New - Animation (effect_ple.end)
New - Animation (effect_ple.loop)
New - Animation (effect_ple.pre)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New Skill
New - Name (쉐도우 서번트

New - Description (일정 시간동안 자신의 행동을 시간차로 따라하는 그림자를 소환한다. 따라하는 행동은 표창을 던지는 스킬과 이동스킬로 제한된다. 별도의 체력은 없으며 소환 시간이 지나면 사라진다. 그림자의 공격은 공격 반사 효과에 당하지 않고 어둠의 표식 및 쉐도우 배트가 발동될 수 있다.)
New - Level readout (MP #mpCon 소비, #time초간 공격력 #x%의 그림자 소환

New - Max level (20)
New - Delay (NWshadowServant - 1200 ms)
New - Combat orders (1)
New - Info (type = 33, minionAttack = normal, showFromTheOrigin = 1)
New - mpCon (65) (45+level)
New - x (60) (20+2*level)
New - time (180) (40+7*level)
New - y (300) (300)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
Quad Star
New Skill
New - Name (Quad Star)
New - Description (대상에게 4개의 표창을 연속으로 던진다. 마지막 공격은 어둠의 힘을 담아 더 강력한 피해를 입힌다.)
New - Level readout (MP #mpCon 소비, #damage% 데미지로 3번, #x% 데미지로 1번 공격

New - Max level (20)
New - Delay (NWquadrupleThrow - 450 ms)
New - Info (type = 2)
New - mpCon (41) (21+level)
New - damage (300) (220+4*level)
New - bulletCount (3) (3)
New - x (400) (300+5*level)
New - range (350) (350)
New - ballDelay (60) (60)
New - ballDelay0 (60) (60)
New - ballDelay1 (60) (60)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Quad Star
New Skill
New - Name (Quad Star)
New - Max level (20)
New - Delay (NWquadrupleThrow2 - 360 ms)
New - Info (type = 2)
New - damage (400) (300+5*level)
New - range (350) (350)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (ball)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
스타더스트
New Skill
New - Name (스타더스트

New - Description (어둠의 힘을 담아 적을 관통하는 강력한 표창을 던진다. 표창은 최대 사정거리까지 가거나 공격할 수 있는 적을 모두 공격했다면 폭발하여 범위 데미지를 추가로 준다.)
New - Level readout (MP #mpCon 소비, 최대 #mobCount명의 적을 #damage% 데미지로 공격, 폭발 시 #y명의 적을 #x%로 공격

New - Max level (20)
New - Delay (NWstardust - 930 ms)
New - Hitbox (20%)
New - Info (type = 2)
New - mpCon (35) (25+roundDown(level/2))
New - damage (590) (450+7*level)
New - x (690) (550+7*level)
New - y (6) (6)
New - attackCount (1) (1)
New - mobCount (6) (6)
New - time (700) (700)
New - z (650) (650)
New - attackDelay (150) (150)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (ball)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
스타더스트
New Skill
New - Name (스타더스트

New - Max level (20)
New - Hitbox (100%)
New - Info (type = 1, areaAttack = 1)
New - damage (690) (550+7*level)
New - attackCount (1) (1)
New - mobCount (6) (6)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (hit.0)
New - Animation (hit.1)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (special)
Alchemic Adrenaline
New Skill
New - Name (Alchemic Adrenaline)
New - Description (Increases the effect of recovery items like potions. Percentage-based recovery items like Elixirs do not count. Also increases Min/Max Critical Damage.)
New - Level readout (Recovery Amount: +#x% Min/Max Critical Damage Amount: +#criticaldamageMin%)
New - Max level (10)
New - Info (type = 50, pvp = 0)
New - x (170) (110+6*level)
New - y (100) (100)
New - criticaldamageMin (10) (level)
New - criticaldamageMax (10) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Enveloping Darkness
New Skill
New - Name (Enveloping Darkness)
New - Description (Cover yourself with darkness, increasing Max HP, Abnormal Status Resistance, and Elemental Resistance are permanently.)
New - Level readout (MaxHP: +#mhpR%, Abnormal Status Resistance: +#asrR%, Elemental Resistance: +#terR%)
New - Max level (10)
New - Info (type = 10)
New - mhpR (20) (2*level)
New - asrR (30) (3*level)
New - terR (30) (3*level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 어뎁팅Ⅱ
New Skill
New - Name (다크니스 어뎁팅Ⅱ

New - Description (다크니스의 힘을 더욱 받아들여 어둠의 표식을 강화시킨다.\n필요 스킬 : #다크니스 어뎁팅 10레벨 이상#)
New - Level readout (어둠의 표식이 새겨질 확률 #prop%, 최대 중첩 제한 #x, 중첩당 도트 데미지 #dot%, 중첩당 방어율 무시 #y% 증가

New - Max level (10)
New - Pre-requisite (Level 10 다크니스 어뎁팅

New - Info (type = 33, minionAttack = normal)
New - prop (5) (roundUp(level/2))
New - x (1) (1)
New - dot (50) (5*level)
New - y (1) (roundUp(level/10))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
배트 커뮤니온Ⅱ
New Skill
New - Name (배트 커뮤니온Ⅱ

New - Description (교감을 통해 쉐도우 배트를 강화시킨다.\n필요 스킬 : #배트 커뮤니온 10레벨 이상#)
New - Level readout (쉐도우 배트의 최대 소환 제한 #y, 데미지 #damage%, 튕기는 횟수 #mobCount회, HP 회복 #x% 증가

New - Max level (20)
New - Pre-requisite (Level 10 Bat Affinity)
New - Info (type = 50)
New - x (2) (roundUp(level/10))
New - y (1) (1)
New - damage (150) (50+5*level)
New - mobCount (1) (1)
New - Animation (hit)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.fly)
New - Animation (summon.summoned)
스피릿 스로잉
New Skill
New - Name (스피릿 스로잉

New - Description (Barrages enemies with multiple stars and then sends you into an infinite star-throwing frenzy for a moment.)
New - Level readout (MP Cost: #mpCon and #bulletConsume throwing stars, Duration: #time sec)
New - Max level (10)
New - Delay (alert2 - 600 ms)
New - Info (type = 10)
New - mpCon (20) (15+roundDown(level/2))
New - bulletConsume (100) (210-11*level)
New - time (180) (80+10*level)
New - x (1) (1)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 어센션
New Skill
New - Name (다크니스 어센션

New - Description (HP가 0 이 되었을 때, 사망하지 않고 일정시간 주위의 어둠을 흡수한 후 부활한다.)
New - Level readout (HP가 0 이 되었을 때, 최대 체력의 #x%를 #subTime초에 걸쳐 서서히 회복. 쉐도우 배트가 소환되어 있다면 모두 소모하여 1마리당 #w% 추가 회복. 회복 중 및 스킬 종료 후 2초 동안 무적.\n#c재사용 대기시간: #cooltime초#)
New - Max level (5)
New - Delay (NWdarknessAscension - 4000 ms)
New - Info (type = 10)
New - cooltime (1800) (3600-360*level)
New - subTime (3) (3)
New - z (550) (550)
New - x (50) (10*level)
New - y (5) (5)
New - w (10) (5+level)
New - Animation (effect_ple.end)
New - Animation (effect_ple.loop)
New - Animation (effect_ple.pre)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Night Walker (IV)
사이펀 바이탈리티-임뷰 바디
New Skill
New - Name (사이펀 바이탈리티-임뷰 바디
New - Description (사이펀 바이탈리티의 중첩 당 상태이상 내성을 증가시킨다.)
New - Level readout (중첩 당 상태이상 내성 #x% 증가
New - Max level (1)
New - Info (type = 50)
New - Required level (195)
New - x (2) (2)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
사이펀 바이탈리티-아이언 스킨
New Skill
New - Name (사이펀 바이탈리티-아이언 스킨
New - Description (사이펀 바이탈리티의 중첩 당 방어력을 증가시킨다.)
New - Level readout (중첩 당 물리 방어력 #x 증가
New - Max level (1)
New - Info (type = 50)
New - Required level (177)
New - x (100) (100)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
쉐도우 어시밀레이션
New Skill
New - Name (쉐도우 어시밀레이션
New - Description (일정확률로 그림자와 동화하여 적의 공격을 회피하고 피해를 줄인다.)
New - Level readout (#prop% 확률로 추가 회피, 데미지 흡수 #ignoreMobDamR% 증가
New - Max level (30)
New - Master Level (30)
New - Combat orders (1)
New - Info (type = 50)
New - prop (40) (10+level)
New - ignoreMobDamR (15) (roundUp(level/2))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Luck
New Skill
New - Name (Hyper Luck)
New - Description (Permanently increases LUK.)
New - Level readout (LUK +#lukX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - lukX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Intelligence
New Skill
New - Name (Hyper Intelligence)
New - Description (Permanently increases INT.)
New - Level readout (INT +#intX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - intX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Dexterity
New Skill
New - Name (Hyper Dexterity)
New - Description (Permanently increases DEX.)
New - Level readout (DEX +#dexX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - dexX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Strength
New Skill
New - Name (Hyper Strength)
New - Description (Permanently increases STR.)
New - Level readout (STR +#strX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - strX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Mana
New Skill
New - Name (Hyper Mana)
New - Description (Permanently increases Max MP.)
New - Level readout (Max MP +#mmpR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (186)
New - mmpR (15) (15)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Health
New Skill
New - Name (Hyper Health)
New - Description (Permanently increases Max HP.)
New - Level readout (Max HP: +#mhpR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (192)
New - mhpR (15) (15)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Accuracy
New Skill
New - Name (Hyper Accuracy)
New - Description (Permanently increases Accuracy.)
New - Level readout (Accuracy +#ar%)
New - Max level (1)
New - Info (type = 50)
New - Required level (158)
New - ar (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Critical
New Skill
New - Name (Hyper Critical)
New - Description (Permanently increases Critical Rate.)
New - Level readout (Critical Rate: +#cr%)
New - Max level (1)
New - Info (type = 50)
New - Required level (198)
New - cr (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Defense
New Skill
New - Name (Hyper Defense)
New - Description (Permanently increases Weapon DEF.)
New - Level readout (Weapon DEF +#pddX)
New - Max level (1)
New - Info (type = 50)
New - Required level (165)
New - pddX (500) (500)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Fury
New Skill
New - Name (Hyper Fury)
New - Description (Permanently increases Max DF.)
New - Level readout (Max DF +50)
New - Max level (1)
New - Info (type = 50)
New - Required level (180)
New - MDF (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
퀸터플 스로우
New Skill
New - Name (퀸터플 스로우
New - Description (대상에게 5개의 표창을 연속으로 던진다. 마지막 공격은 어둠의 힘을 담아 더 강력한 피해를 입힌다.)
New - Level readout (MP #mpCon 소비, #damage% 데미지로 4번, #x% 데미지로 1번 공격
New - Max level (30)
New - Master Level (30)
New - Delay (NWquintupleThrow - 450 ms)
New - Combat orders (1)
New - Info (type = 2)
New - mpCon (36) (21+roundDown(level/2))
New - damage (360) (300+2*level)
New - bulletCount (4) (4)
New - x (460) (400+2*level)
New - range (350) (350)
New - ballDelay (60) (60)
New - ballDelay0 (60) (60)
New - ballDelay1 (60) (60)
New - ballDelay2 (60) (60)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Call of Cygnus
New Skill
New - Name (Call of Cygnus)
New - Description (Receive the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members.)
New - Level readout (MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec)
New - Max level (30)
New - Delay (alert3 - 1500 ms)
New - Hitbox (400%)
New - Combat orders (1)
New - Info (type = 10, massSpell = 1, magicSteal = 1)
New - mpCon (70) (10+10*roundDown(level/5))
New - x (15) (roundUp(level/2))
New - time (900) (30*level)
New - Animation (affected)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 오멘
New Skill
New - Name (다크니스 오멘
New - Description (어둠의 징조인 쉐도우 배트 무리를 소환하여 일정시간 적을 공격한다. 쉐도우 배트 무리에 공격당한 적들의 수에 비례해 쉐도우 배트가 소환된다. 다크니스 오멘은 공격 반사 효과에 당하지 않으나 크리티컬이 발생하지 않는다.)
New - Level readout (MP #mpCon 소비, #time초 동안 0.3초 마다 최대 #mobCount명의 적을 #damage% 데미지로 공격. 공격에 적중한 적 #x명 마다 쉐도우 배트 1마리 소환.\n#c재사용 대기시간: #cooltime초#)
New - Max level (30)
New - Master Level (30)
New - Delay (NWdarknessOmen - 270 ms)
New - Combat orders (1)
New - Info (type = 33, areaAttack = 1, zoneType = invincible)
New - mpCon (110) (200-level*3)
New - damage (500) (350+5*level)
New - time (3) (3)
New - subTime (270) (270)
New - x (3) (3)
New - mobCount (6) (6)
New - cooltime (20) (20)
New - Animation (effect_ple.end)
New - Animation (effect_ple.loop)
New - Animation (effect_ple.pre)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (prepare)
New - Animation (summon.die)
New - Animation (summon.stand)
New - Animation (summon.summoned)
퀸터플 스로우
New Skill
New - Name (퀸터플 스로우
New - Max level (30)
New - Delay (NWquintupleThrow2 - 360 ms)
New - Combat orders (1)
New - Info (type = 2)
New - damage (460) (400+2*level)
New - range (350) (350)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (ball)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
쉐도우 스티치
New Skill
New - Name (쉐도우 스티치
New - Description (자신의 그림자로 적들을 묶어 지면에 고정시킨다. 쉐도우 스티치는 보스 몬스터에도 동일하게 적용된다.)
New - Level readout (MP #mpCon 소비, 키다운 시 최대 #x초까지 그림자가 늘어나고 키에서 손을 떼면 발동. 키다운 중에는 스탠스 100%. 그림자 위에 있는 최대 #mobCount명의 적을 #damage% 데미지로 공격. 공격당한 적은 #time초 간 행동불가. 공격을 적중시킨 적 #y명마다 재사용 대기시간 1초 감소.\n#c재사용 대기시간 #cooltime초#)
New - Max level (10)
New - Master Level (10)
New - Delay (NWshadowStitch - 60 ms)
New - Info (type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn)
New - mpCon (66) (50+4*roundUp(level/3))
New - damage (850) (400+45*level)
New - time (10) (5+roundUp(level/2))
New - z (100) (100)
New - mobCount (15) (15)
New - cooltime (120) (200-8*level)
New - x (15) (15)
New - y (1) (1)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (keydown)
New - Animation (keydownend)
New - Animation (mob.100)
New - Animation (mob.150)
New - Animation (mob.200)
New - Animation (mob.300)
New - Animation (mob.50)
New - Animation (prepare)
New - Animation (prepare0)
New - Animation (tile.0)
New - Animation (tile.1)
New - Animation (tile.2)
Hyper Jump
New Skill
New - Name (Hyper Jump)
New - Description (Permanently increases Jump.)
New - Level readout (Jump +#psdJump)
New - Max level (1)
New - Info (type = 50)
New - Required level (146)
New - psdJump (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
퀸터플 스로우-리인포스
New Skill
New - Name (퀸터플 스로우-리인포스
New - Description (퀸터플 스로우의 데미지를 증가시킨다.)
New - Level readout (Damage: +#damR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (143)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Magic Defense
New Skill
New - Name (Hyper Magic Defense)
New - Description (Permanently increases Magic DEF.)
New - Level readout (Magic DEF +#mddX)
New - Max level (1)
New - Info (type = 50)
New - Required level (174)
New - mddX (500) (500)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Speed
New Skill
New - Name (Hyper Speed)
New - Description (Permanently increases Movement Speed.)
New - Level readout (Movement Speed +#psdSpeed)
New - Max level (1)
New - Info (type = 50)
New - Required level (152)
New - psdSpeed (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 오멘-쿨타임 리듀스
New Skill
New - Name (다크니스 오멘-쿨타임 리듀스
New - Description (다크니스 오멘의 쿨타임을 감소시킨다.)
New - Level readout (Cooldown -#coolTimeR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (149)
New - coolTimeR (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 오멘-엑스트라 타겟
New Skill
New - Name (다크니스 오멘-엑스트라 타겟
New - Description (다크니스 오멘으로 공격하는 몬스터 수를 증가시킨다.)
New - Level readout (Monsters Hit: +#targetPlus)
New - Max level (1)
New - Info (type = 50)
New - Required level (168)
New - targetPlus (9) (9)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Quintuple Star - Boss Rush
New Skill
New - Name (Quintuple Star - Boss Rush)
New - Description (퀸터플 스로우의 보스 공격력을 증가시킨다.)
New - Level readout (#bdR% additional damage against bosses)
New - Max level (1)
New - Info (type = 50)
New - Required level (162)
New - bdR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
퀸터플 스로우-크리티컬 레이트
New Skill
New - Name (퀸터플 스로우-크리티컬 레이트
New - Description (퀸터플 스로우의 크리티컬 확률을 증가시킨다.)
New - Level readout (Critical Rate: +#cr%)
New - Max level (1)
New - Info (type = 50)
New - Required level (183)
New - cr (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 오멘-리인포스
New Skill
New - Name (다크니스 오멘-리인포스
New - Description (다크니스 오멘의 데미지를 증가시킨다.)
New - Level readout (Damage: +#damR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (189)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
사이펀 바이탈리티-엑스트라 포인트
New Skill
New - Name (사이펀 바이탈리티-엑스트라 포인트
New - Description (사이펀 바이탈리티의 중첩 당 증가하는 HP를 증가시킨다.)
New - Level readout (중첩 당 증가하는 HP #x 증가
New - Max level (1)
New - Info (type = 50)
New - Required level (155)
New - x (300) (300)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 블레싱
New Skill
New - Name (다크니스 블레싱
New - Description (어둠의 축복을 받아 능력을 강화시킨다.)
New - Level readout (공격력 #padX, 몬스터 방어율 무시 #ignoreMobpdpR% 증가
New - Max level (30)
New - Master Level (30)
New - Combat orders (1)
New - Info (type = 50)
New - ignoreMobpdpR (30) (level)
New - padX (30) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 어뎁팅Ⅲ
New Skill
New - Name (다크니스 어뎁팅Ⅲ
New - Description (다크니스의 힘을 더욱 받아들여 어둠의 표식을 강화시킨다.\n필요 스킬 : #다크니스 어뎁팅Ⅱ 10레벨 이상#)
New - Level readout (어둠의 표식이 새겨질 확률 #prop%, 최대 중첩 제한 #x, 중첩당 도트 데미지 #dot%, 중첩당 방어율 무시 #y% 증가
New - Max level (10)
New - Master Level (10)
New - Pre-requisite (Level 10 다크니스 어뎁팅Ⅱ
New - Info (type = 33, minionAttack = normal)
New - prop (5) (roundUp(level/2))
New - x (1) (1)
New - dot (50) (5*level)
New - y (1) (roundUp(level/10))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
스로잉 엑스퍼트
New Skill
New - Name (스로잉 엑스퍼트
New - Description (아대 계열 무기의 숙련도와 물리 공격력, 최대 크리티컬 데미지를 증가시킨다.\n필요 스킬 : #c스로잉 마스터리 10레벨 이상#)
New - Level readout (Claw Mastery: +#mastery%, Weapon ATT: +#x, Max Critical Damage: +#criticaldamageMax%)
New - Max level (30)
New - Master Level (30)
New - Pre-requisite (Level 10 스로잉 마스터리
New - Combat orders (1)
New - Info (type = 50)
New - mastery (70) (55+roundUp(level/2))
New - x (30) (level)
New - criticaldamageMax (15) (roundUp(level/2))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Bat Affinity III
New Skill
New - Name (Bat Affinity III)
New - Description (교감을 통해 쉐도우 배트를 강화시킨다.\n필요 스킬 : #배트 커뮤니온Ⅱ 10레벨 이상#)
New - Level readout (쉐도우 배트의 공격확률 #prop%, 최대 소환 제한 #y, 데미지 #damage%, 튕기는 횟수 #mobCount회, HP 회복 #x% 증가
New - Max level (30)
New - Master Level (30)
New - Pre-requisite (Level 10 배트 커뮤니온Ⅱ
New - Info (type = 50)
New - x (3) (roundUp(level/10))
New - y (1) (1)
New - damage (170) (50+4*level)
New - mobCount (2) (roundUp(level/15))
New - prop (5) (roundUp(level/6))
New - Animation (hit)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.fly)
New - Animation (summon.summoned)
Vitality Siphon
New Skill
New - Name (Vitality Siphon)
New - Description (어둠의 표식을 새길 때 적으로부터 체력을 일정시간 흡수한다.)
New - Level readout (엘리멘트 : 다크니스로 어둠의 표식을 새길 때 #time초 동안 최대 HP #y 증가, 최대 #x번 중첩 가능, 어둠의 표식이 새겨질 때 지속시간 초기화
New - Max level (10)
New - Master Level (10)
New - Info (type = 50)
New - y (400) (200+20*level)
New - x (10) (5+roundDown(level/2))
New - time (5) (5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (number)
도미니언
New Skill
New - Name (도미니언
New - Description (어둠의 힘을 극대화하여 자신의 영지로 만든다.)
New - Level readout (MP #mpCon 소비, 최대 #mobCount명의 적에게 #damage% 데미지로 #attackCount번 공격. 범위 공격 중에는 무적. 공격 후 #time초 동안 표창을 던지는 스킬 사용 시 어둠의 표식을 최대 중첩으로 새기고 쉐도우 배트가 지속적으로 소환되며 스탠스 및 크리티컬 확률 100%, 데미지 20% 증가\n재사용 대기시간 #cooltime초
New - Max level (1)
New - Delay (HY1412Dominion - 2490 ms)
New - Hitbox (600%)
New - Info (type = 1, areaAttack = 1)
New - Required level (170)
New - mpCon (350) (350)
New - attackCount (10) (10)
New - mobCount (15) (15)
New - y (2000) (2000)
New - z (32000) (32000)
New - damage (1000) (1000)
New - cooltime (300) (300)
New - x (700) (700)
New - time (30) (30)
New - indieStance (100) (100)
New - indieCr (100) (100)
New - indieDamR (20) (20)
New - Animation (effect)
New - Animation (effect0)
New - Animation (effect1)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (screen)
Glory of the Guardians
New Skill
New - Name (Glory of the Guardians)
New - Description (A ceremony for Cygnus Knights to prove their devotion to the Empress.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Damage: +#indieDamR%, Max Damage: +#indieMaxDamageOver\nCooldown: #cooltime sec. Applies to any Cygnus class within the party)
New - Max level (1)
New - Hitbox (400%)
New - Info (type = 50)
New - Required level (200)
New - mpCon (100) (100)
New - time (60) (60)
New - cooltime (120) (120)
New - indieDamR (10) (10)
New - indieMaxDamageOver (5000000) (5000000)
New - Animation (attected)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
쉐도우 일루전
New Skill
New - Name (쉐도우 일루전
New - Max level (1)
New - Delay (NWshadowServant - 1200 ms)
New - Info (type = 33, minionAttack = normal, showFromTheOrigin = 1)
New - Required level (150)
New - x (20) (20)
New - time (30) (30)
New - y (900) (900)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
쉐도우 일루전
New Skill
New - Name (쉐도우 일루전
New - Description (일정 시간동안 자신의 행동을 시간차로 따라하는 그림자를 3개 소환한다. 따라하는 행동은 표창을 던지는 스킬과 이동스킬로 제한된다. 별도의 체력은 없으며 소환 시간이 지나면 사라진다. 그림자의 공격은 공격 반사 효과에 당하지 않으며 어둠의 표식 및 쉐도우 배트가 발동될 수 있다.)
New - Level readout (MP #mpCon 소비, #time초간 그림자 3개 소환. 그림자는 각각 #x%, #z%, #w%의 공격력을 가진다.\n#c재사용 대기시간: #cooltime초#)
New - Max level (1)
New - Delay (HY1412Shadowillusion - 1200 ms)
New - Info (type = 33, minionAttack = normal, showFromTheOrigin = 1)
New - Required level (150)
New - mpCon (200) (200)
New - y (300) (300)
New - x (60) (60)
New - z (40) (40)
New - w (20) (20)
New - time (30) (30)
New - cooltime (300) (300)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (repeat)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
쉐도우 일루전
New Skill
New - Name (쉐도우 일루전
New - Max level (1)
New - Delay (NWshadowServant - 1200 ms)
New - Info (type = 33, minionAttack = normal, showFromTheOrigin = 1)
New - Required level (150)
New - x (40) (40)
New - time (30) (30)
New - y (600) (600)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
New Skill
New - Name (사이펀 바이탈리티-임뷰 바디

New - Description (사이펀 바이탈리티의 중첩 당 상태이상 내성을 증가시킨다.)
New - Level readout (중첩 당 상태이상 내성 #x% 증가

New - Max level (1)
New - Info (type = 50)
New - Required level (195)
New - x (2) (2)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
사이펀 바이탈리티-아이언 스킨
New Skill
New - Name (사이펀 바이탈리티-아이언 스킨

New - Description (사이펀 바이탈리티의 중첩 당 방어력을 증가시킨다.)
New - Level readout (중첩 당 물리 방어력 #x 증가

New - Max level (1)
New - Info (type = 50)
New - Required level (177)
New - x (100) (100)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
쉐도우 어시밀레이션
New Skill
New - Name (쉐도우 어시밀레이션

New - Description (일정확률로 그림자와 동화하여 적의 공격을 회피하고 피해를 줄인다.)
New - Level readout (#prop% 확률로 추가 회피, 데미지 흡수 #ignoreMobDamR% 증가

New - Max level (30)
New - Master Level (30)
New - Combat orders (1)
New - Info (type = 50)
New - prop (40) (10+level)
New - ignoreMobDamR (15) (roundUp(level/2))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Luck
New Skill
New - Name (Hyper Luck)
New - Description (Permanently increases LUK.)
New - Level readout (LUK +#lukX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - lukX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Intelligence
New Skill
New - Name (Hyper Intelligence)
New - Description (Permanently increases INT.)
New - Level readout (INT +#intX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - intX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Dexterity
New Skill
New - Name (Hyper Dexterity)
New - Description (Permanently increases DEX.)
New - Level readout (DEX +#dexX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - dexX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Strength
New Skill
New - Name (Hyper Strength)
New - Description (Permanently increases STR.)
New - Level readout (STR +#strX)
New - Max level (1)
New - Info (type = 50)
New - Required level (140)
New - strX (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Mana
New Skill
New - Name (Hyper Mana)
New - Description (Permanently increases Max MP.)
New - Level readout (Max MP +#mmpR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (186)
New - mmpR (15) (15)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Health
New Skill
New - Name (Hyper Health)
New - Description (Permanently increases Max HP.)
New - Level readout (Max HP: +#mhpR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (192)
New - mhpR (15) (15)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Accuracy
New Skill
New - Name (Hyper Accuracy)
New - Description (Permanently increases Accuracy.)
New - Level readout (Accuracy +#ar%)
New - Max level (1)
New - Info (type = 50)
New - Required level (158)
New - ar (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Critical
New Skill
New - Name (Hyper Critical)
New - Description (Permanently increases Critical Rate.)
New - Level readout (Critical Rate: +#cr%)
New - Max level (1)
New - Info (type = 50)
New - Required level (198)
New - cr (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Defense
New Skill
New - Name (Hyper Defense)
New - Description (Permanently increases Weapon DEF.)
New - Level readout (Weapon DEF +#pddX)
New - Max level (1)
New - Info (type = 50)
New - Required level (165)
New - pddX (500) (500)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Fury
New Skill
New - Name (Hyper Fury)
New - Description (Permanently increases Max DF.)
New - Level readout (Max DF +50)
New - Max level (1)
New - Info (type = 50)
New - Required level (180)
New - MDF (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
퀸터플 스로우
New Skill
New - Name (퀸터플 스로우

New - Description (대상에게 5개의 표창을 연속으로 던진다. 마지막 공격은 어둠의 힘을 담아 더 강력한 피해를 입힌다.)
New - Level readout (MP #mpCon 소비, #damage% 데미지로 4번, #x% 데미지로 1번 공격

New - Max level (30)
New - Master Level (30)
New - Delay (NWquintupleThrow - 450 ms)
New - Combat orders (1)
New - Info (type = 2)
New - mpCon (36) (21+roundDown(level/2))
New - damage (360) (300+2*level)
New - bulletCount (4) (4)
New - x (460) (400+2*level)
New - range (350) (350)
New - ballDelay (60) (60)
New - ballDelay0 (60) (60)
New - ballDelay1 (60) (60)
New - ballDelay2 (60) (60)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Call of Cygnus
New Skill
New - Name (Call of Cygnus)
New - Description (Receive the blessings of Cygnus's awakening to temporarily increase all stats for you and your party members.)
New - Level readout (MP Cost: #mpCon, All Stats: +#x%, Duration: #time sec)
New - Max level (30)
New - Delay (alert3 - 1500 ms)
New - Hitbox (400%)
New - Combat orders (1)
New - Info (type = 10, massSpell = 1, magicSteal = 1)
New - mpCon (70) (10+10*roundDown(level/5))
New - x (15) (roundUp(level/2))
New - time (900) (30*level)
New - Animation (affected)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 오멘
New Skill
New - Name (다크니스 오멘

New - Description (어둠의 징조인 쉐도우 배트 무리를 소환하여 일정시간 적을 공격한다. 쉐도우 배트 무리에 공격당한 적들의 수에 비례해 쉐도우 배트가 소환된다. 다크니스 오멘은 공격 반사 효과에 당하지 않으나 크리티컬이 발생하지 않는다.)
New - Level readout (MP #mpCon 소비, #time초 동안 0.3초 마다 최대 #mobCount명의 적을 #damage% 데미지로 공격. 공격에 적중한 적 #x명 마다 쉐도우 배트 1마리 소환.\n#c재사용 대기시간: #cooltime초#)
New - Max level (30)
New - Master Level (30)
New - Delay (NWdarknessOmen - 270 ms)
New - Combat orders (1)
New - Info (type = 33, areaAttack = 1, zoneType = invincible)
New - mpCon (110) (200-level*3)
New - damage (500) (350+5*level)
New - time (3) (3)
New - subTime (270) (270)
New - x (3) (3)
New - mobCount (6) (6)
New - cooltime (20) (20)
New - Animation (effect_ple.end)
New - Animation (effect_ple.loop)
New - Animation (effect_ple.pre)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (prepare)
New - Animation (summon.die)
New - Animation (summon.stand)
New - Animation (summon.summoned)
퀸터플 스로우
New Skill
New - Name (퀸터플 스로우

New - Max level (30)
New - Delay (NWquintupleThrow2 - 360 ms)
New - Combat orders (1)
New - Info (type = 2)
New - damage (460) (400+2*level)
New - range (350) (350)
New - Animation (afterimage.swordOL.swingO1.2)
New - Animation (afterimage.swordOL.swingO2.2)
New - Animation (afterimage.swordOL.swingO3.2)
New - Animation (afterimage.swordOL.swingOF.3)
New - Animation (ball)
New - Animation (effect)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
쉐도우 스티치
New Skill
New - Name (쉐도우 스티치

New - Description (자신의 그림자로 적들을 묶어 지면에 고정시킨다. 쉐도우 스티치는 보스 몬스터에도 동일하게 적용된다.)
New - Level readout (MP #mpCon 소비, 키다운 시 최대 #x초까지 그림자가 늘어나고 키에서 손을 떼면 발동. 키다운 중에는 스탠스 100%. 그림자 위에 있는 최대 #mobCount명의 적을 #damage% 데미지로 공격. 공격당한 적은 #time초 간 행동불가. 공격을 적중시킨 적 #y명마다 재사용 대기시간 1초 감소.\n#c재사용 대기시간 #cooltime초#)
New - Max level (10)
New - Master Level (10)
New - Delay (NWshadowStitch - 60 ms)
New - Info (type = 4, magicDamage = 1, areaAttack = 1, dot = 1, dotType = burn)
New - mpCon (66) (50+4*roundUp(level/3))
New - damage (850) (400+45*level)
New - time (10) (5+roundUp(level/2))
New - z (100) (100)
New - mobCount (15) (15)
New - cooltime (120) (200-8*level)
New - x (15) (15)
New - y (1) (1)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (keydown)
New - Animation (keydownend)
New - Animation (mob.100)
New - Animation (mob.150)
New - Animation (mob.200)
New - Animation (mob.300)
New - Animation (mob.50)
New - Animation (prepare)
New - Animation (prepare0)
New - Animation (tile.0)
New - Animation (tile.1)
New - Animation (tile.2)
Hyper Jump
New Skill
New - Name (Hyper Jump)
New - Description (Permanently increases Jump.)
New - Level readout (Jump +#psdJump)
New - Max level (1)
New - Info (type = 50)
New - Required level (146)
New - psdJump (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
퀸터플 스로우-리인포스
New Skill
New - Name (퀸터플 스로우-리인포스

New - Description (퀸터플 스로우의 데미지를 증가시킨다.)
New - Level readout (Damage: +#damR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (143)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Magic Defense
New Skill
New - Name (Hyper Magic Defense)
New - Description (Permanently increases Magic DEF.)
New - Level readout (Magic DEF +#mddX)
New - Max level (1)
New - Info (type = 50)
New - Required level (174)
New - mddX (500) (500)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Hyper Speed
New Skill
New - Name (Hyper Speed)
New - Description (Permanently increases Movement Speed.)
New - Level readout (Movement Speed +#psdSpeed)
New - Max level (1)
New - Info (type = 50)
New - Required level (152)
New - psdSpeed (10) (10)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 오멘-쿨타임 리듀스
New Skill
New - Name (다크니스 오멘-쿨타임 리듀스

New - Description (다크니스 오멘의 쿨타임을 감소시킨다.)
New - Level readout (Cooldown -#coolTimeR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (149)
New - coolTimeR (50) (50)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 오멘-엑스트라 타겟
New Skill
New - Name (다크니스 오멘-엑스트라 타겟

New - Description (다크니스 오멘으로 공격하는 몬스터 수를 증가시킨다.)
New - Level readout (Monsters Hit: +#targetPlus)
New - Max level (1)
New - Info (type = 50)
New - Required level (168)
New - targetPlus (9) (9)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Quintuple Star - Boss Rush
New Skill
New - Name (Quintuple Star - Boss Rush)
New - Description (퀸터플 스로우의 보스 공격력을 증가시킨다.)
New - Level readout (#bdR% additional damage against bosses)
New - Max level (1)
New - Info (type = 50)
New - Required level (162)
New - bdR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
퀸터플 스로우-크리티컬 레이트
New Skill
New - Name (퀸터플 스로우-크리티컬 레이트

New - Description (퀸터플 스로우의 크리티컬 확률을 증가시킨다.)
New - Level readout (Critical Rate: +#cr%)
New - Max level (1)
New - Info (type = 50)
New - Required level (183)
New - cr (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 오멘-리인포스
New Skill
New - Name (다크니스 오멘-리인포스

New - Description (다크니스 오멘의 데미지를 증가시킨다.)
New - Level readout (Damage: +#damR%)
New - Max level (1)
New - Info (type = 50)
New - Required level (189)
New - damR (20) (20)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
사이펀 바이탈리티-엑스트라 포인트
New Skill
New - Name (사이펀 바이탈리티-엑스트라 포인트

New - Description (사이펀 바이탈리티의 중첩 당 증가하는 HP를 증가시킨다.)
New - Level readout (중첩 당 증가하는 HP #x 증가

New - Max level (1)
New - Info (type = 50)
New - Required level (155)
New - x (300) (300)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 블레싱
New Skill
New - Name (다크니스 블레싱

New - Description (어둠의 축복을 받아 능력을 강화시킨다.)
New - Level readout (공격력 #padX, 몬스터 방어율 무시 #ignoreMobpdpR% 증가

New - Max level (30)
New - Master Level (30)
New - Combat orders (1)
New - Info (type = 50)
New - ignoreMobpdpR (30) (level)
New - padX (30) (level)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
다크니스 어뎁팅Ⅲ
New Skill
New - Name (다크니스 어뎁팅Ⅲ

New - Description (다크니스의 힘을 더욱 받아들여 어둠의 표식을 강화시킨다.\n필요 스킬 : #다크니스 어뎁팅Ⅱ 10레벨 이상#)
New - Level readout (어둠의 표식이 새겨질 확률 #prop%, 최대 중첩 제한 #x, 중첩당 도트 데미지 #dot%, 중첩당 방어율 무시 #y% 증가

New - Max level (10)
New - Master Level (10)
New - Pre-requisite (Level 10 다크니스 어뎁팅Ⅱ

New - Info (type = 33, minionAttack = normal)
New - prop (5) (roundUp(level/2))
New - x (1) (1)
New - dot (50) (5*level)
New - y (1) (roundUp(level/10))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
스로잉 엑스퍼트
New Skill
New - Name (스로잉 엑스퍼트

New - Description (아대 계열 무기의 숙련도와 물리 공격력, 최대 크리티컬 데미지를 증가시킨다.\n필요 스킬 : #c스로잉 마스터리 10레벨 이상#)
New - Level readout (Claw Mastery: +#mastery%, Weapon ATT: +#x, Max Critical Damage: +#criticaldamageMax%)
New - Max level (30)
New - Master Level (30)
New - Pre-requisite (Level 10 스로잉 마스터리

New - Combat orders (1)
New - Info (type = 50)
New - mastery (70) (55+roundUp(level/2))
New - x (30) (level)
New - criticaldamageMax (15) (roundUp(level/2))
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
Bat Affinity III
New Skill
New - Name (Bat Affinity III)
New - Description (교감을 통해 쉐도우 배트를 강화시킨다.\n필요 스킬 : #배트 커뮤니온Ⅱ 10레벨 이상#)
New - Level readout (쉐도우 배트의 공격확률 #prop%, 최대 소환 제한 #y, 데미지 #damage%, 튕기는 횟수 #mobCount회, HP 회복 #x% 증가

New - Max level (30)
New - Master Level (30)
New - Pre-requisite (Level 10 배트 커뮤니온Ⅱ

New - Info (type = 50)
New - x (3) (roundUp(level/10))
New - y (1) (1)
New - damage (170) (50+4*level)
New - mobCount (2) (roundUp(level/15))
New - prop (5) (roundUp(level/6))
New - Animation (hit)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.fly)
New - Animation (summon.summoned)
Vitality Siphon
New Skill
New - Name (Vitality Siphon)
New - Description (어둠의 표식을 새길 때 적으로부터 체력을 일정시간 흡수한다.)
New - Level readout (엘리멘트 : 다크니스로 어둠의 표식을 새길 때 #time초 동안 최대 HP #y 증가, 최대 #x번 중첩 가능, 어둠의 표식이 새겨질 때 지속시간 초기화

New - Max level (10)
New - Master Level (10)
New - Info (type = 50)
New - y (400) (200+20*level)
New - x (10) (5+roundDown(level/2))
New - time (5) (5)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (number)
도미니언
New Skill
New - Name (도미니언

New - Description (어둠의 힘을 극대화하여 자신의 영지로 만든다.)
New - Level readout (MP #mpCon 소비, 최대 #mobCount명의 적에게 #damage% 데미지로 #attackCount번 공격. 범위 공격 중에는 무적. 공격 후 #time초 동안 표창을 던지는 스킬 사용 시 어둠의 표식을 최대 중첩으로 새기고 쉐도우 배트가 지속적으로 소환되며 스탠스 및 크리티컬 확률 100%, 데미지 20% 증가\n재사용 대기시간 #cooltime초

New - Max level (1)
New - Delay (HY1412Dominion - 2490 ms)
New - Hitbox (600%)
New - Info (type = 1, areaAttack = 1)
New - Required level (170)
New - mpCon (350) (350)
New - attackCount (10) (10)
New - mobCount (15) (15)
New - y (2000) (2000)
New - z (32000) (32000)
New - damage (1000) (1000)
New - cooltime (300) (300)
New - x (700) (700)
New - time (30) (30)
New - indieStance (100) (100)
New - indieCr (100) (100)
New - indieDamR (20) (20)
New - Animation (effect)
New - Animation (effect0)
New - Animation (effect1)
New - Animation (hit.0)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (screen)
Glory of the Guardians
New Skill
New - Name (Glory of the Guardians)
New - Description (A ceremony for Cygnus Knights to prove their devotion to the Empress.)
New - Level readout (MP Cost: #mpCon, Duration: #time sec, Damage: +#indieDamR%, Max Damage: +#indieMaxDamageOver\nCooldown: #cooltime sec. Applies to any Cygnus class within the party)
New - Max level (1)
New - Hitbox (400%)
New - Info (type = 50)
New - Required level (200)
New - mpCon (100) (100)
New - time (60) (60)
New - cooltime (120) (120)
New - indieDamR (10) (10)
New - indieMaxDamageOver (5000000) (5000000)
New - Animation (attected)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
쉐도우 일루전
New Skill
New - Name (쉐도우 일루전

New - Max level (1)
New - Delay (NWshadowServant - 1200 ms)
New - Info (type = 33, minionAttack = normal, showFromTheOrigin = 1)
New - Required level (150)
New - x (20) (20)
New - time (30) (30)
New - y (900) (900)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
쉐도우 일루전
New Skill
New - Name (쉐도우 일루전

New - Description (일정 시간동안 자신의 행동을 시간차로 따라하는 그림자를 3개 소환한다. 따라하는 행동은 표창을 던지는 스킬과 이동스킬로 제한된다. 별도의 체력은 없으며 소환 시간이 지나면 사라진다. 그림자의 공격은 공격 반사 효과에 당하지 않으며 어둠의 표식 및 쉐도우 배트가 발동될 수 있다.)
New - Level readout (MP #mpCon 소비, #time초간 그림자 3개 소환. 그림자는 각각 #x%, #z%, #w%의 공격력을 가진다.\n#c재사용 대기시간: #cooltime초#)
New - Max level (1)
New - Delay (HY1412Shadowillusion - 1200 ms)
New - Info (type = 33, minionAttack = normal, showFromTheOrigin = 1)
New - Required level (150)
New - mpCon (200) (200)
New - y (300) (300)
New - x (60) (60)
New - z (40) (40)
New - w (20) (20)
New - time (30) (30)
New - cooltime (300) (300)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (repeat)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
쉐도우 일루전
New Skill
New - Name (쉐도우 일루전

New - Max level (1)
New - Delay (NWshadowServant - 1200 ms)
New - Info (type = 33, minionAttack = normal, showFromTheOrigin = 1)
New - Required level (150)
New - x (40) (40)
New - time (30) (30)
New - y (600) (600)
New - Animation (effect)
New - Image (icon)
New - Image (iconDisabled)
New - Image (iconMouseOver)
New - Animation (summon.attack1)
New - Animation (summon.die)
New - Animation (summon.move)
New - Animation (summon.stand)
New - Animation (summon.summoned)
Luminous (IV)
Morning Star
New - attackDelay (210) (210)
메모라이즈
Changed - Name (Equalize --> 메모라이즈
Changed - Description (Puts you in Equilibrium mode immediately upon use. --> Puts you in Equilibrium mode immediately upon use. Equilibrium mode from Equalize will not be affected by buff duration increase.)
New - attackDelay (210) (210)
메모라이즈
Changed - Name (Equalize --> 메모라이즈

Changed - Description (Puts you in Equilibrium mode immediately upon use. --> Puts you in Equilibrium mode immediately upon use. Equilibrium mode from Equalize will not be affected by buff duration increase.)
Demonic Avenger (II)
Bat Swarm
New - attackDelay (330) (330)
New - attackDelay (330) (330)
Demonic Avenger (IV)
Overwhelming Power
Changed - Description (Greatly increases attack power and attack speed for a short time. --> Greatly increases damage and attack speed for a short time.)
Changed - Level readout (HP Cost: #hpCon, Duration: #time sec, ATT: +#indieDamR%, Attack Speed: +1 --> HP Cost: #hpCon, Duration: #time sec, Damage: +#indieDamR%, Attack Speed: +1)
Changed - Description (Greatly increases attack power and attack speed for a short time. --> Greatly increases damage and attack speed for a short time.)
Changed - Level readout (HP Cost: #hpCon, Duration: #time sec, ATT: +#indieDamR%, Attack Speed: +1 --> HP Cost: #hpCon, Duration: #time sec, Damage: +#indieDamR%, Attack Speed: +1)
Dragon Warrior (IV)
Hero's Will
New - Master Level (5)
New - Master Level (5)
Kaiser (II)
Tempest Blades
Changed - Level readout (MP Cost: #mpCon, # Swords Summoned: #bulletCount. #Use the skill again after summoning# to order the swords to attack for #damage% damage with #attackCount attacks.\nCooldown: #cooltime sec --> MP Cost: #mpCon, # of Your Swords Summoned: #bulletCount. #cUse the skill again after summoning# to send the swords at the enemy and deal #damage% damage with #attackCount attacks.\nCooldown: #cooltime sec\r\nFinal Form: Number of Attacks: +1)
Changed - Level readout (MP Cost: #mpCon, # Swords Summoned: #bulletCount. #Use the skill again after summoning# to order the swords to attack for #damage% damage with #attackCount attacks.\nCooldown: #cooltime sec --> MP Cost: #mpCon, # of Your Swords Summoned: #bulletCount. #cUse the skill again after summoning# to send the swords at the enemy and deal #damage% damage with #attackCount attacks.\nCooldown: #cooltime sec\r\nFinal Form: Number of Attacks: +1)
Kaiser (III)
Wing Beat
New - attackDelay (330) (330)
Wing Beat
New - attackDelay (330) (330)
New - attackDelay (330) (330)
Wing Beat
New - attackDelay (330) (330)
Kaiser (IV)
Advanced Tempest Blades
Changed - Level readout (MP Cost: #mpCon, # of Your Swords Summoned: #bulletCount. #Use the skill again after summoning# to send the swords at the enemy and deal #damage% damage with #attackCount attacks.\nCooldown: #cooltime sec\nPermanently increases Attack Power by #padX --> MP Cost: #mpCon, # of Your Swords Summoned: #bulletCount. #cUse the skill again after summoning# to send the swords at the enemy and deal #damage% damage with #attackCount attacks.\nCooldown: #cooltime sec\nPermanently ATT: +#padX\r\nFinal Form: Number of Attacks: +1)
Changed - Level readout (MP Cost: #mpCon, # of Your Swords Summoned: #bulletCount. #Use the skill again after summoning# to send the swords at the enemy and deal #damage% damage with #attackCount attacks.\nCooldown: #cooltime sec\nPermanently increases Attack Power by #padX --> MP Cost: #mpCon, # of Your Swords Summoned: #bulletCount. #cUse the skill again after summoning# to send the swords at the enemy and deal #damage% damage with #attackCount attacks.\nCooldown: #cooltime sec\nPermanently ATT: +#padX\r\nFinal Form: Number of Attacks: +1)
Beast Tamer (I)
Bear Reborn
Changed - cooltime (1800000 --> 1800) (2300000-50000*level --> 2300-50*level)
Changed - cooltime (1800000 --> 1800) (2300000-50000*level --> 2300-50*level)


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![[Image: 2184006.png]](http://static.southperry.net/patch/npc/2184006.png)
![[Image: 2184007.png]](http://static.southperry.net/patch/npc/2184007.png)
![[Image: 2184008.png]](http://static.southperry.net/patch/npc/2184008.png)
![[Image: 2184009.png]](http://static.southperry.net/patch/npc/2184009.png)
![[Image: 2184010.png]](http://static.southperry.net/patch/npc/2184010.png)
![[Image: 2184011.png]](http://static.southperry.net/patch/npc/2184011.png)
![[Image: 9000279.png]](http://static.southperry.net/patch/npc/9000279.png)
![[Image: 9000280.png]](http://static.southperry.net/patch/npc/9000280.png)
![[Image: 9000281.png]](http://static.southperry.net/patch/npc/9000281.png)
![[Image: 9000282.png]](http://static.southperry.net/patch/npc/9000282.png)
![[Image: 9000283.png]](http://static.southperry.net/patch/npc/9000283.png)
![[Image: 9000284.png]](http://static.southperry.net/patch/npc/9000284.png)
![[Image: 9000285.png]](http://static.southperry.net/patch/npc/9000285.png)
![[Image: 9000286.png]](http://static.southperry.net/patch/npc/9000286.png)
![[Image: 9000287.png]](http://static.southperry.net/patch/npc/9000287.png)
![[Image: 9000288.png]](http://static.southperry.net/patch/npc/9000288.png)
![[Image: 9000289.png]](http://static.southperry.net/patch/npc/9000289.png)
![[Image: 9000290.png]](http://static.southperry.net/patch/npc/9000290.png)
![[Image: 9000291.png]](http://static.southperry.net/patch/npc/9000291.png)
![[Image: 9000292.png]](http://static.southperry.net/patch/npc/9000292.png)
![[Image: 9000293.png]](http://static.southperry.net/patch/npc/9000293.png)
![[Image: 9000294.png]](http://static.southperry.net/patch/npc/9000294.png)
![[Image: 9000295.png]](http://static.southperry.net/patch/npc/9000295.png)
![[Image: 9000296.png]](http://static.southperry.net/patch/npc/9000296.png)
![[Image: 9000297.png]](http://static.southperry.net/patch/npc/9000297.png)
![[Image: 9000298.png]](http://static.southperry.net/patch/npc/9000298.png)
![[Image: 9000300.png]](http://static.southperry.net/patch/npc/9000300.png)
![[Image: 9000301.png]](http://static.southperry.net/patch/npc/9000301.png)
![[Image: 9000302.png]](http://static.southperry.net/patch/npc/9000302.png)
![[Image: 9000303.png]](http://static.southperry.net/patch/npc/9000303.png)
![[Image: 9000304.png]](http://static.southperry.net/patch/npc/9000304.png)
![[Image: 9000305.png]](http://static.southperry.net/patch/npc/9000305.png)
![[Image: 9000306.png]](http://static.southperry.net/patch/npc/9000306.png)
![[Image: 9000307.png]](http://static.southperry.net/patch/npc/9000307.png)
![[Image: 9000308.png]](http://static.southperry.net/patch/npc/9000308.png)
![[Image: 9000309.png]](http://static.southperry.net/patch/npc/9000309.png)
![[Image: 9000310.png]](http://static.southperry.net/patch/npc/9000310.png)
![[Image: 9000311.png]](http://static.southperry.net/patch/npc/9000311.png)
![[Image: 9000312.png]](http://static.southperry.net/patch/npc/9000312.png)
![[Image: 9000313.png]](http://static.southperry.net/patch/npc/9000313.png)
![[Image: 9000314.png]](http://static.southperry.net/patch/npc/9000314.png)
![[Image: 9000315.png]](http://static.southperry.net/patch/npc/9000315.png)
![[Image: 9000316.png]](http://static.southperry.net/patch/npc/9000316.png)
![[Image: 9000317.png]](http://static.southperry.net/patch/npc/9000317.png)
![[Image: 9000318.png]](http://static.southperry.net/patch/npc/9000318.png)
![[Image: 9000319.png]](http://static.southperry.net/patch/npc/9000319.png)
![[Image: 9000320.png]](http://static.southperry.net/patch/npc/9000320.png)
![[Image: 9000321.png]](http://static.southperry.net/patch/npc/9000321.png)
![[Image: 9000322.png]](http://static.southperry.net/patch/npc/9000322.png)
![[Image: 9000324.png]](http://static.southperry.net/patch/npc/9000324.png)
![[Image: 9000325.png]](http://static.southperry.net/patch/npc/9000325.png)
![[Image: 9000326.png]](http://static.southperry.net/patch/npc/9000326.png)
![[Image: 9000327.png]](http://static.southperry.net/patch/npc/9000327.png)
![[Image: 9000328.png]](http://static.southperry.net/patch/npc/9000328.png)
![[Image: 9000329.png]](http://static.southperry.net/patch/npc/9000329.png)
![[Image: 9000330.png]](http://static.southperry.net/patch/npc/9000330.png)
![[Image: 9201290.png]](http://static.southperry.net/patch/npc/9201290.png)
![[Image: 9201291.png]](http://static.southperry.net/patch/npc/9201291.png)
![[Image: 9201292.png]](http://static.southperry.net/patch/npc/9201292.png)
![[Image: 9201293.png]](http://static.southperry.net/patch/npc/9201293.png)
![[Image: 9201294.png]](http://static.southperry.net/patch/npc/9201294.png)
![[Image: 9201295.png]](http://static.southperry.net/patch/npc/9201295.png)
![[Image: 9201296.png]](http://static.southperry.net/patch/npc/9201296.png)
![[Image: 9201297.png]](http://static.southperry.net/patch/npc/9201297.png)
![[Image: 9201298.png]](http://static.southperry.net/patch/npc/9201298.png)
![[Image: 9201299.png]](http://static.southperry.net/patch/npc/9201299.png)
![[Image: 9201300.png]](http://static.southperry.net/patch/npc/9201300.png)
![[Image: 9201301.png]](http://static.southperry.net/patch/npc/9201301.png)
![[Image: 9201310.png]](http://static.southperry.net/patch/npc/9201310.png)
![[Image: 9330195.png]](http://static.southperry.net/patch/npc/9330195.png)
![[Image: 9330196.png]](http://static.southperry.net/patch/npc/9330196.png)
![[Image: 9330197.png]](http://static.southperry.net/patch/npc/9330197.png)
![[Image: 9330198.png]](http://static.southperry.net/patch/npc/9330198.png)
![[Image: 9390017.png]](http://static.southperry.net/patch/npc/9390017.png)
![[Image: 9390018.png]](http://static.southperry.net/patch/npc/9390018.png)
![[Image: 9390019.png]](http://static.southperry.net/patch/npc/9390019.png)