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[Little research] 1h sword paladins
#1
ok so currently there is a balance between 1h and 2h sword heroes, both have pro's and con's but everybody decides for theirselves what they like best.. Sword Paladins however are kind of screwed, they cant use 1h swords that well because they have a shorter reach then 2h swords, for that reason they mostly stick to 2h swords.. few exceptions left out. the richer paladins mainly go for stonetooth, other paladins use normal speed 2h swords..

thats kind of how it used to be with paladin's and the weapons they wield.. but i think they have an opportunety to change that all.. why?

for those who dont have a guess what im talking about, itcg5 brought a new sword into maple global. its the crystal blade.. and im not talking about the lvl 50 one, there is a lvl 100 one available too, which you can only get by upgrading a lvl 50 one with a zakum diamond.

Black Crystal Blade
fast (5)
lvl 100
99atk
3str
50accuracy
7slots

now with above given stats it looks like a pretty decent sword... fast5 is good and 99atk is a reasonable attack compared to a 98atk average sparta, and a 103attack dragons caravela..
the 50 accuracy is very very usefull and basically means you dont have any worries about accuracy anymore which will save you a lot in your wallet
BUT the best is yet to come, this sword has a very long range, the longest range of all 1h swords by far! and it can compete with the longer reaching 2h swords aswell!! facts? here:
[Image: crystalbladevd2.png]
this completely wipes out the argument of not going 1h because of missing monsters due short reach of your sword! if you use a dragon's claymore this sword will even INCREASE your reach!


now to come back to the first situation i sketched about 1h/2h paladin balance: the path to becomming a 1h paladin without the big barricade of missing a lot of your attacks due lack of reach is now opened! this is especially good news for the not so rich paladins who cant afford a stonetooth, with a 10 attack shield (not so expensive) and a decently scrolled black crystal blade you can easilly compete with the other swords.

how to forge:
to forge a black crystal blade you need:
1 crystal blade
1 zakum diamond
50 black crystals
1 one-handed sword forging manual
1 one-handed sword forging stimulator

Go to the npc Adonis in el nath and choose the option "Liberation Ritual".
be carefull, there is a risk of failing the forging, resulting in losing all your forging items.
[SIZE="1"]credits to hendrix: http://www.southperry.net/forums/showthr...post122472[/SIZE]

the costs of forging a dark crystal blade are not very high, you can buy crystal blades for 10m mesos allready, and the rest of the items are easy obtainable via quests.

oh and i also heard that it is possible to renew your dark crystal blade if you fail in scrolling it, whiping off all scrolls and starting with 7slots again.
i do not know if there is a risk of losing your sword by doing this, for i have not yet confirmed if this is even possible. if it is possible it means it will be even eassier to scroll a good blade.

and to end this topic, i would like to hear from other paladins what you think about this new sword, i think it is an opportunenty for both the poorer and the richer paladins. an thusfar mostly unused opportunety ; i have not yet heard about any paladin using this sword.
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#2
correct me if I'm wrong, but isn't the range of the weapon given by the size of the blue/red blur it makes? I remember my friend using a nakamaki spear and it would go farther than the blur animation.
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#3
well i have never really tested it but if you use one of thise crystal blades and play a bit with it you will soon come to the conclusion that its reach is way beyond that of for instance a sparta.
what i did hear one time is that each weapon has a range in the data specified with points/numbers, its the eassiest to assume that they are pixels? or whatever nexon uses..

anyways yea its probiably a good idea to reasearch what causes a long or short range, but as far as i know the lengths of the swords itself mirror the reach of the swords in game, reaching monsters-wise.
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#4
Sorry to burst your bubble, but this is not the case. Every weapon has an afterimage, which is the hit-range of the weapon.
After looking, one of the afterimages from the Crystal Blade looks like this:
[Image: 3swingo320yn0.png]
Compared to the exact same swing for a Stonetooth:
[Image: 3swingt320sf7.png]

(Fyi, there are 4 different sword-ranges: TS, TL, OS, OL. TS is short for Two-handed Short, TL is short for Two-handed Long, and you could probably guess what the others mean.)
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#5
ok, never knew that, thanks Smile but does that mean crystal blade doesnt have a longer range then for instance a sparta? it sure does feel like its longer, and then i dont just mean the immages..
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#6
KatanaKiwi Wrote:ok, never knew that, thanks Smile but does that mean crystal blade doesnt have a longer range then for instance a sparta? it sure does feel like its longer, and then i dont just mean the immages..

Pretty sure it's OL range.
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#7
Shidoshi Wrote:correct me if I'm wrong, but isn't the range of the weapon given by the size of the blue/red blur it makes? I remember my friend using a nakamaki spear and it would go farther than the blur animation.
I thought it was the end of the actual blade, in which this case is the same as the dragon claymore...
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#8
well i think devils sunrise just proven that wrong, but i want to do some testing with the sword tomorrow, i still believe the crystal blade feels longer as a sparta, but ill test it tomorrow and come back to it Wink

oh and i didnt take the end of the sword as max reach cause the image stretches longer with the effects and since the ice clouds are part of the image i dont think it would have had a different max range..
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#9
KatanaKiwi Wrote:well i think devils sunrise just proven that wrong, but i want to do some testing with the sword tomorrow, i still believe the crystal blade feels longer as a sparta, but ill test it tomorrow and come back to it Wink

oh and i didnt take the end of the sword as max reach cause the image stretches longer with the effects and since the ice clouds are part of the image i dont think it would have had a different max range..
Based on Devil's Sunrise's post, then buying a long cash item would give you extra range on a short ranged weapon?
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#10
Harrisonized Wrote:Based on Devil's Sunrise's post, then buying a long cash item would give you extra range on a short ranged weapon?

No. The afterimage doesn't change, no matter what CS weapon you use.
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#11
I thought the range for the attack was the same no matter the size of the weapon? o.O
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#12
ItzTaylor Wrote:I thought the range for the attack was the same no matter the size of the weapon? o.O

That's only for brandish though, this is paladins. Meaning yes, blast changes hit boxes based on weapon type. Lol.
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#13
Haven't worked too much with Paladins, but I'm 90% sure that the range of your weapon is constant based on weapon type. Meaning all 1h swords have the same range.
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#14
Dusk Wrote:Haven't worked too much with Paladins, but I'm 90% sure that the range of your weapon is constant based on weapon type. Meaning all 1h swords have the same range.

They're not. :/ RK, gladius, lunchboxes, and a few other 1h swords have a significantly smaller hit range compared to spartas, dragon weapon (i always spell it wrong >_>), etc etc.
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#15
I don't really pay attention to Paladins. Still trying to find a point in being one, if there even is one.

If I was one though, I would go 1 handed, just for the fact you get your sword, AND a attack shield, and it's faster (i think). Once again, I don't know much about Paladins, so don't mind me if it sounds like I don't know what I'm talking about.
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#16
ItzTaylor Wrote:I don't really pay attention to Paladins. Still trying to find a point in being one, if there even is one.

One of the best trainers in the game on element weak monsters?
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#17
Takebacker Wrote:One of the best trainers in the game on element weak monsters?

also great bosser on elemental weak bosses (not that there are many)
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#18
Shidoshi Wrote:also great bosser on elemental weak bosses (not that there are many)

Which is why i left that part out. xD
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#19
Takebacker Wrote:One of the best trainers in the game on element weak monsters?
What element weak monsters?
Even on ice and fire weak, Heroes have an advantage unless they're extremely mobby. As in, enough to ACB and hit 6 almost constantly.
>_>
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#20
Russt Wrote:What element weak monsters?
Even on ice and fire weak, Heroes have an advantage unless they're extremely mobby. As in, enough to ACB and hit 6 almost constantly.
>_>

I said best, not strongest. o_o
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