Teleport
Changed - x (140 --> 170) (110+6*level --> 110+12*level)
Buccanneer
Fist Outrage
Changed - Level readout (MP #mpCon 소비 혹은 에너지 #forceCon 소비, #damage% 데미지로 #attackCount번 공격, 완충 시 데미지 #damR% 증가 --> MP #mpCon 소비 혹은 에너지 #forceCon 소비, #damage% 데미지로 #attackCount번 공격, 완충 시 데미지 #x% 증가
New - x (10) (10)
Luminous (IV)
Memorize
Changed - time (210000000 --> 21000000) (210000000 --> 21000000)
Zero (I)
태도 마스터리
New - Name (태도 마스터리
New - Description (태도 계열 무기의 숙련도와 공격력을 상승시킨다. 또한 태도 사용 시 데미지, 공격속도, 이동속도, 점프력이 증가한다.)
New - Level readout (영구적으로 알파의 태도 계열 무기의 숙련도 #mastery%, 공격력 #padX, 이동속도 #psdSpeed, 점프력 #psdJump, 공격속도 3단계 증가, 공격 시 대상의 방어율 #ignoreMobpdpR% 무시
쉐도우 스트라이크 (검기
New - Name (쉐도우 스트라이크 (검기)
New - Description (쉐도우 스트라이크 공격 시 발생하여 전방 일직선 방향으로 이동하여 적을 관통하며 공격한다.)
New - Level readout (최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (shadowCrossing_blade - 0 ms --> shadowCrossing_blade - 90 ms)
쉐도우 스트라이크
New - Name (쉐도우 스트라이크
New - Description (전방에 가장 가까운 적의 위치로 빠르게 이동하여 공격한다. \n공격 시 전방을 관통하는 검기를 발생시켜 추가 데미지를 줄 수 있다. [필요 스킬]: #c피어스 쓰러스트 1레벨 이상# \n[발동 커맨드]: 피어스 쓰러스트 사용 후 #c문 스트라이크#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격 \n#c[검기]#: 최대 #x명의 적을 #y%의 데미지로 #z번 공격
Changed - Delay (shadowCrossing - 0 ms --> shadowCrossing - 660 ms)
어퍼 슬래시
New - Name (어퍼 슬래시
New - Description (전방에 있는 적을 공격하여 공중으로 띄운다.)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (upperSlash - 0 ms --> upperSlash - 930 ms)
파워 스텀프
New - Name (파워 스텀프
New - Description (전방에 있는 적을 공격한다. 또한 공중으로 뜬 적을 지상으로 찍어내릴 수 있다. \n[필요 스킬]: #c어퍼 슬래시 1레벨 이상# \n[발동 커맨드]: 어퍼 슬래시 사용 후 #c어퍼 슬래시#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (earthStomp - 0 ms --> earthStomp - 750 ms)
어드밴스드 파워 스텀프
New - Name (어드밴스드 파워 스텀프
New - Description (보다 강화된 파워 스텀프 공격을 할 수 있다. 파워 스텀프의 데미지가 증가하며 검기 뒤에 충격파를 발생시켜 보다 넓은 범위로 공격한다.\n[필요 스킬]: #c파워 스텀프 10레벨 이상#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격 \n#c[충격파]#: 최대 #x명의 적을 #z%의 데미지로 #s번 공격, 대상은 #u%확률로 #q초간 스턴
Changed - Delay (adEarthStomp - 0 ms --> adEarthStomp - 750 ms)
어드밴스드 파워 스텀프 (충격파
New - Name (어드밴스드 파워 스텀프 (충격파)
New - Description (어드밴스드 파워 스텀프 공격 범위 바깥에 발생하여 적을 공격하며, 공격에 당한 적은 일정 확률로 스턴 효과가 발생한다.)
New - Level readout (최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n공격 당한 적은 #prop%확률로 #time초간 스턴
Changed - Delay (adEarthStomp_shockWave - 0 ms --> adEarthStomp_shockWave - 30 ms)
대검 마스터리
New - Name (대검 마스터리
New - Description (대검 계열 무기의 숙련도와 공격력, 공격속도를 상승시킨다. 또한 대검 계열 스킬 사용 시 공격 받는 적의 수가 적을수록 데미지가 증가한다.)
New - Level readout (영구적으로 베타의 대검 계열 무기의 숙련도 #mastery%, 보스 공격력 #bdR%, 공격력 #padX, 공격속도 2단계 증가 \n스킬 사용 시 공격 받는 적이 스킬의 최대 타겟 수보다 적을 때 1명 당 #mobCountDamR%의 데미지 증가
문 스트라이크
New - Name (문 스트라이크
New - Description (전방에 있는 적을 공격하여 자신의 앞쪽으로 살짝 끌어온다.)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (moonStrike - 0 ms --> moonStrike - 510 ms)
피어스 쓰러스트
New - Name (피어스 쓰러스트
New - Description (전방으로 적을 향해 태도를 찔러 태도의 끝으로 밀어버린다. \n[필요 스킬]: #c문 스트라이크 1레벨 이상# \n[발동 커맨드]: 문 스트라이크 사용 후 #c문 스트라이크#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (pierceAttack - 0 ms --> pierceAttack - 660 ms)
Zero (II)
스핀 커터
New - Name (스핀 커터
New - Description (빠르게 회전하며 주변에 있는 적을 공격한다. \n[필요 스킬]: #c플래시 어썰터 1레벨 이상# \n[발동 커맨드]: 플래시 어썰터 사용 후 #c플래시 어썰터#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (spinCutter - 0 ms --> spinCutter - 810 ms)
플래시 어썰터
New - Name (플래시 어썰터
New - Description (전방으로 일정 거리를 순간적으로 이동하여 경로 내 적들에게 데미지를 준다.)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n#c재사용 대기시간 #cooltime초#)
Changed - Delay (flashStrike - 0 ms --> flashStrike - 630 ms)
솔리드 바디
New - Name (솔리드 바디
New - Description (베타의 신체를 강화시켜 물리 방어력, 마법 방어력, 상태 이상 내성, 모든 속성 내성, 스탠스 확률이 증가한다.)
New - Level readout (영구적으로 베타의 물리 방어력 #pddX, 마법 방어력 #mddX, 상태 이상 내성 #asrR%, 모든 속성 내성 #terR%, 스탠스 확률 #stanceProp% 증가
어드밴스드 스로잉 웨폰
New - Name (어드밴스드 스로잉 웨폰
New - Description (보다 강화된 스로잉 웨폰 공격을 할 수 있다. 스로잉 웨폰의 데미지가 증가하며, 적을 밀어내는 효과가 추가된다. \n[필요 스킬]: #c스로잉 웨폰 10레벨 이상#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #time초 동안 0.3초마다 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (adThrowingWeapon - 0 ms --> adThrowingWeapon - 480 ms)
스로잉 웨폰
New - Name (스로잉 웨폰
New - Description (대검을 전방으로 힘껏 던져 이동 선상에 있는 적을 모두 공격한다. \n[필요 스킬]: #c프론트 슬래시 1레벨 이상# \n[발동 커맨드]: 프론트 슬래시 사용 후 #c프론트 슬래시#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (throwingWeapon - 0 ms --> throwingWeapon - 480 ms)
프론트 슬래시
New - Name (프론트 슬래시
New - Description (대검을 힘껏 휘둘러 전방에 있는 다수의 적을 공격한다.)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n#c재사용 대기시간 #cooltime초#)
Changed - Delay (frontStrike - 0 ms --> frontStrike - 840 ms)
어드밴스드 스핀 커터
New - Name (어드밴스드 스핀 커터
New - Description (보다 강화된 스핀 커터 공격을 할 수 있다. 스핀 커터의 데미지가 증가하며, 양 옆으로 관통하는 검기를 발생시켜 추가 데미지를 준다. \n[필요 스킬]: #c스핀 커터 10레벨 이상#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격 \n#c[검기]#: 최대 #x명의 적을 #y%의 데미지로 #z번 공격
Changed - Delay (adSpinCutter - 0 ms --> adSpinCutter - 840 ms)
어드밴스드 스핀 커터 (검기
New - Name (어드밴스드 스핀 커터 (검기)
New - Description (어드밴스드 스핀 커터 공격 시 발생하여, 전방 일직선 방향으로 이동하여 적을 관통하며 공격한다.)
New - Level readout (최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (adSpinCutter_blade - 0 ms --> adSpinCutter_blade - 90 ms)
리인포스 바디
New - Name (리인포스 바디
New - Description (알파의 신체를 강화시켜 최대 HP, 최대 타임 포스와 크리티컬 확률이 증가한다.)
New - Level readout (영구적으로 알파의 최대 HP #mhpR%, 최대 타임 포스 #MDF%, 크리티컬 확률 #cr% 증가
Zero (III)
어드밴스드 롤링 커브 (검기
New - Name (어드밴스드 롤링 커브 (검기)
New - Description (어드밴스드 롤링 커브 공격 시 발생하여, 발생 위치에서 직선 방향으로 이동하여 적을 관통하며 데미지를 준다.)
New - Level readout (최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (adRollingAssaulter_blade - 0 ms --> adRollingAssaulter_blade - 30 ms)
어드밴스드 롤링 커브
New - Name (어드밴스드 롤링 커브
New - Description (보다 강화된 롤링 커브 공격을 한다. 롤링 커브의 데미지가 증가하며, 동시에 사방을 관통하는 검기 3개를 발생시켜 적에게 추가 데미지를 준다. \n[필요 스킬]: #c롤링 커브 20레벨 이상#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격 \n#c[검기]#: 최대 #x명의 적을 #y%의 데미지로 #z번 공격\n#c재사용 대기시간 #cooltime초#)
Changed - Delay (adRollingAssaulter - 0 ms --> adRollingAssaulter - 1260 ms)
어드밴스드 롤링 어썰터
New - Name (어드밴스드 롤링 어썰터
New - Description (보다 강화된 롤링 어썰터 공격을 한다. 롤링 어썰터의 데미지가 증가하며, 동시에 ←↑→ 방향으로 관통하는 검기 3개를 발생시켜 추가 데미지를 준다.\n[필요 스킬]: #c롤링 어썰터 20레벨 이상#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격 \n#c[검기]#: 최대 #x명의 적을 #y%의 데미지로 #z번 공격
Changed - Delay (adRollingStomp - 0 ms --> adRollingStomp - 1260 ms)
롤링 어썰터
New - Name (롤링 어썰터
New - Description (전방으로 빠르게 회전하며 이동하여 경로 내 적들을 밀면서 공격한다. [필요 스킬]: #c롤링 커브 1레벨 이상#[발동 커맨드]: 롤링 커브 사용 후 #c롤링 커브#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (rollingStomp - 0 ms --> rollingStomp - 1260 ms)
컴뱃 리커버리
New - Name (컴뱃 리커버리
New - Description (알파의 타임포스 회복 속도가 증가한다. 또한 알파가 적을 공격 시에 일정 확률로 타임포스가 회복된다.)
New - Level readout (영구적으로 알파의 타임포스 회복 속도 #x% 증가, 공격 시 #y% 확률로 타임포스를 #z 만큼 회복
터닝 드라이브
New - Name (터닝 드라이브
New - Description (제자리에서 대검의 무게에 몸을 실어 회전하여 회오리를 일으켜, 주변 적들을 자신의 위치로 끌어 당긴다.)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n#c재사용 대기시간 #cooltime초#)
Changed - Delay (turningDrive - 0 ms --> turningDrive - 720 ms)
어드밴스드 휠 윈드
New - Name (어드밴스드 휠 윈드
New - Description (보다 강화된 휠 윈드 공격을 할 수 있다. 휠 윈드의 데미지가 증가하며, 주변에 있는 적을 끌고오는 효과가 추가 된다. \n[필요 스킬]: #c휠 윈드 20레벨 이상#)
New - Level readout (1초당 타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격, #time초 동안 공격 지속
Changed - Delay (whirlWind - 0 ms --> whirlWind - 720 ms)
아머 스플릿
New - Name (아머 스플릿
New - Description (대검의 위력을 높여 공격 시 일정 확률로 적의 방어구를 쪼개 방어율을 감소시킨다.)
New - Level readout (베타가 공격 시 #prop% 확률로 #time초 동안 대상의 방어율 #y%만큼 감소 \n#c최대 #x번 중첩#)
휠 윈드
New - Name (휠 윈드
New - Description (일정 시간 동안 회오리처럼 빠르게 회전하며 주변의 적을 공격한다. \n휠 윈드 상태에서는 방향키 ←,→를 입력하여 이동 할 수 있다. \n[필요 스킬]: #c터닝 드라이브 1레벨 이상# \n[발동 커맨드]: 터닝 드라이브 사용 후 #c터닝 드라이브#)
New - Level readout (1초당 타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 0.1초마다 #damage%의 데미지로 #attackCount번 공격, #time초 동안 공격 지속
Changed - Delay (whirlWind - 0 ms --> whirlWind - 720 ms)
어드밴스드 휠 윈드 (흡입
New - Name (어드밴스드 휠 윈드 (흡입)
New - Description (어드밴스드 휠 윈드 공격 시 주변에 있는 적을 빨아들인다.)
New - Level readout (최대 #mobCount명의 적을 빨아들인다.)
Changed - Delay (whirlWind - 0 ms --> whirlWind - 720 ms)
롤링 커브
New - Name (롤링 커브
New - Description (몸을 매우 빠르게 회전시켜 전방으로 튀어 오르며 이동하면서 경로 내 적들을 공격한다.)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n#c재사용 대기시간 #cooltime초#)
Changed - Delay (rollingAssaulter - 0 ms --> rollingAssaulter - 1260 ms)
어드밴스드 롤링 어썰터 (검기
New - Name (어드밴스드 롤링 어썰터 (검기)
New - Description (어드밴스드 롤링 어썰터 공격 시 발생하여, 발생 위치에서 직선 방향으로 이동하여 적을 관통하며 데미지를 준다.)
New - Level readout (최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (adRollingStomp_blade - 0 ms --> adRollingStomp_blade - 30 ms)
Zero (IV)
이뮨 배리어
New - Name (이뮨 배리어
New - Description (베타가 공격을 당하면, 일정 확률로 피해를 흡수하는 보호막이 일정 시간 동안 자동 생성된다. \n#c보호막이 생성되는 순간에는 데미지를 받지 않는다.)
New - Level readout (피격 시 #prop% 확률로 최대 HP의 #x%의 피해를 막아주는 보호막을 #time초 동안 생성
점핑 크래시 (충격파
New - Name (점핑 크래시 (충격파)
New - Description (점핑 크래시 공격으로 검을 내려친 위치에 발생하여, 공격 범위에 있는 적을 공격한다.)
New - Level readout (최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (jumpingCrash_shockWave - 0 ms --> jumpingCrash_shockWave - 360 ms)
점핑 크래시
New - Name (점핑 크래시
New - Description (공중으로 도약 후 대검을 지면으로 강하게 내려쳐 전방에 있는 적들에게 강력한 한방을 준다. \n또한 지면에는 충격파가 일어나 추가 데미지를 준다. \n[필요 스킬]: #c기가 크래시 1레벨 이상# \n[발동 커맨드]: 기가 크래시 사용 후 #c기가 크래시#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격 \n#c[충격파]#: 발생하여 최대 #x명의 적을 #y%의 데미지로 #z번 공격
Changed - Delay (jumpingCrash - 0 ms --> jumpingCrash - 870 ms)
어스 브레이크 (충격파
New - Name (어스 브레이크 (충격파)
New - Description (어스 브레이크 공격으로 검을 내려친 위치에 발생하며, 충격파 범위에 있는 적을 공격한다.)
New - Level readout (최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (earthBreak_shockWave - 0 ms --> earthBreak_shockWave - 603 ms)
어스 브레이크
New - Name (어스 브레이크
New - Description (공중으로 매우 높이 도약하여 대검을 지면이 갈라질 정도로 강하게 내려쳐 공격한다.\n또한 지면에는 충격파가 일어나 추가 데미지를 준다.\n[필요 스킬]: #c점핑 크래시 1레벨 이상# \n[발동 커맨드]: 점핑 크래시 사용 후 #c기가 크래시#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격 \n#c[충격파]#: 발생하여 최대 #x명의 적을 #y%의 데미지로 #z번 공격
Changed - Delay (earthBreak - 0 ms --> earthBreak - 1560 ms)
어드밴스드 어스 브레이크 (충격파
New - Name (어드밴스드 어스 브레이크 (충격파)
New - Description (어스 브레이크(충격파보다 더 강해진 충격파이며, 충격파 범위에 있는 적을 공격한다.)
New - Level readout (최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (adEarthBreak_shockWave - 0 ms --> adEarthBreak_shockWave - 603 ms)
어드밴스드 어스 브레이크
New - Name (어드밴스드 어스 브레이크
New - Description (보다 강화된 어스 브레이크 공격을 할 수 있다. 어스 브레이크의 데미지가 증가하며, 대상은 일정 확률로 즉사한다. 추가로 지면에 전기 지역을 생성시켜 적에게 지속 데미지를 입힌다. \n[필요 스킬]: #c어스 브레이크 20레벨 이상# )
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격, 대상은 #prop% 확률로 즉사 \n#c[충격파]#: 최대 #x명의 적을 #y%의 데미지로 #z번 추가 공격 \n#c[전기 지역]#: 최대 #s명의 적을 #v초 동안 1초 간격으로 #w%의 지속 데미지
Changed - Delay (adEarthBreak - 0 ms --> adEarthBreak - 1560 ms)
어드밴스드 어스 브레이크 (전기 지역
New - Name (어드밴스드 어스 브레이크 (전기 지역)
New - Description (어스드밴스드 어스 브레이크 공격 시 공격 위치에 일정 시간동안 생성되며, 전기 지역 위에 있는 적에게 지속으로 데미지를 입는다.)
New - Level readout (최대 #mobCount명의 적을 #time초 동안 #x초 당 #damage%의 지속 데미지
Changed - Delay (adEarthBreak_shockWave - 0 ms --> adEarthBreak_shockWave - 603 ms)
스톰 브레이크
New - Name (스톰 브레이크
New - Description (전방의 적들을 공격하며 소용돌이를 생성시켜 전방으로 보내 이동 선상에 있는 적에게 추가 데미지를 준다. \n[필요 스킬]: #c윈드 스트라이크 1레벨 이상# \n[발동 커맨드]: 윈드 스트라이크 사용 후 #c윈드 커터#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n#c[소용돌이]#: 최대 #x명의 적을 #u초마다 #y%의 데미지로 #z번 공격하는 소용돌이 #s초 동안 생성
Changed - Delay (stormBreak - 0 ms --> stormBreak - 900 ms)
스톰 브레이크 (소용돌이
New - Name (스톰 브레이크 (소용돌이)
New - Description (스톰 브레이크 공격 시 생성되어 전방으로 이동하며, 이동 선상에 있는 적들에게 데미지를 입힌다.)
New - Level readout (최대 #mobCount명의 적을 #y초 당 #damage%의 데미지로 #attackCount번 공격 \n#time초 동안 지속
윈드 커터 (소용돌이
New - Name (윈드 커터 (소용돌이)
New - Description (윈드 커터에 공격당한 적의 위치에 일정 시간 생성되어, 주변의 적들에게 데미지를 입힌다.)
New - Level readout (최대 #mobCount명의 적을 #x초 당 #damage%의 데미지로 #attackCount번 공격 \n#time초 동안 지속
윈드 스트라이크
New - Name (윈드 스트라이크
New - Description (전방의 적들을 공격하며 범위 내에 있는 소용돌이를 전방으로 보낸다. [필요 스킬]: #c윈드 커터 1레벨 이상#[발동 커맨드]: 윈드 커터 사용 후 #c윈드 커터#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격
Changed - Delay (windCrash - 0 ms --> windCrash - 810 ms)
어드밴스드 스톰 브레이크 (전기 지역
New - Name (어드밴스드 스톰 브레이크 (전기 지역)
New - Description (어드밴스드 스톰 브레이크 공격 시 생성된 소용돌이가 이동 할때 일정 시간동안 지면에 남으며, 전기 지역 위에 있는 적들은 지속적으로 데미지를 입는다.)
New - Level readout (최대 #mobCount명의 적에게 #time초 동안 #x초 간격으로 #damage%의 지속 데미지
윈드 커터
New - Name (윈드 커터
New - Description (전방의 적들을 공격하며, 대상의 위치에 소용돌이를 생성시켜 추가 데미지를 입힌다.)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격 \n#c[소용돌이]#: 최대 #x명의 적을 #u초마다 #y%의 데미지로 #z번 공격하는 소용돌이 #s초 동안 생성\n#c재사용 대기시간 #cooltime초#)
Changed - Delay (windCutter - 0 ms --> windCutter - 720 ms)
어드밴스드 스톰 브레이크
New - Name (어드밴스드 스톰 브레이크
New - Description (보다 강화된 스톰 브레이크 공격을 할 수 있다. 스톰 브레이크의 데미지가 증가하며, 대상은 일정 확률로 즉사한다. 추가로 소용돌이가 이동하면서 전기 지역을 생성하게 된다.[필요 스킬]: #c스톰 브레이크 20레벨 이상#)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격, 대상은 #prop% 확률로 즉사 \n#c[소용돌이]#: 최대 #x명의 적을 #q초마다 #y%의 데미지로 #z번 공격하는 소용돌이 #t초 동안 생성 \n#c[전기 지역]#: 최대 #u명의 적에게 #v초 동안 #w초 간격으로 #s%의 지속 데미지
Changed - Delay (adStormBreak - 0 ms --> adStormBreak - 900 ms)
어드밴스드 스톰 브레이크 (소용돌이
New - Name (어드밴스드 스톰 브레이크 (소용돌이)
New - Description (스톰 브레이크 공격 시 발생하는 소용돌이 보다 강화된 소용돌이이다. 이동 시 지면에 적에게 데미지를 주는 전기 지역을 생성한다.)
New - Level readout (최대 #mobCount명의 적을 1초 당 #damage%의 데미지로 #attackCount번 공격\n#time초 동안 지속 \n소용돌이가 지나간 지면에 최대 8명의 적에게 #y초 동안 #v초 간격으로 #z초 당 #q%의 지속 데미지
크리티컬 바인드
New - Name (크리티컬 바인드
New - Description (베타가 공격 시 일정 확률로 대상의 시간을 멈추어 행동불가 상태로 만든다. 또한 대상은 걸려있던 출혈 효과가 폭발하며 알파의 공격에 취약해진다.)
New - Level readout (베타가 공격 시 #prop% 확률로 #time초 동안 행동불가 상태 적용 \n대상은 알파의 공격에 #x% 만큼 크리티컬 확률 추가 적용 \n걸려 있는 출혈 효과는 남은 시간에 비례하여 데미지를 준 후 소진 \n#c해당 스킬 효과에 걸린 대상은 15초 동안 크리티컬 바인드 스킬에 면역#)
기가 크래시
New - Name (기가 크래시
New - Description (검을 지면으로 강하게 내려치며 전방에 있는 적을 공격한다.)
New - Level readout (타임 포스 #forceCon 소비, 최대 #mobCount명의 적을 #damage%의 데미지로 #attackCount번 공격\n#c재사용 대기시간 #cooltime초#)
Changed - Delay (gigaStrike - 0 ms --> gigaStrike - 840 ms)
디바인 리어
New - Name (디바인 리어
New - Description (알파의 크리티컬 데미지의 최소 데미지와 최대 데미지를 증가시켜준다. 또한 공격 시 일정 확률로 대상에게 출혈 효과를 주며 자신의 HP를 회복한다.)
New - Level readout (영구적으로 알파의 크리티컬 최소 데미지 #criticaldamageMin%, 크리티컬 최대 데미지 #criticaldamageMax% 증가\n공격 시 #prop% 확률로 적은 #dotInterval초 간격으로 #dotTime초 동안 #dot%의 지속 피해를 주고 최대 HP의 #x%만큼 HP 회복
루디브리엄 - 시계탑 최하층 <6> Mob: 6 x 팬텀워치, 12 x G.팬텀워치 [b]Level Limit:[/b] 15
루디브리엄 - 시계탑 최하층 <7> Mob: 6 x 팬텀워치, 12 x G.팬텀워치 [b]Level Limit:[/b] 15
시계탑 최하층 - 잊혀진 회랑 [b]Level Limit:[/b] 15
시계탑 최하층 - 잊혀진 회랑 [b]Level Limit:[/b] 15
시계탑 최하층 - 시간의 통로 NPC: 헤르&메라
루디브리엄 - 루디브리엄 NPC: 메라, 헤르
LudiTower1
과거의 탑 - 과거로 가는 길
미래의 탑 - 미래로 가는 길
OmegaSector
미래의 탑 - 지구방위본부 NPC: 의무병 라이스, 요원 M, 병사 케빈, 부사관 메딘, 마에스터 장군, 모래시계
RedTemple
붉은 신전 - 거울세계 컨트롤룸 NPC: 륀느
붉은 신전 - 거울세계 컨트롤룸
붉은 신전 - 거울세계 컨트롤룸
붉은 신전 - 거울세계 컨트롤룸 NPC: 륀느
critias
크리티아스 - 크리티아스 외곽 <1> Mob: 18 x 얼어붙은 공포
크리티아스 - 크리티아스 외곽 <2> Mob: 18 x 얼어붙은 분노
크리티아스 - 크리티아스 외곽 <3> Mob: 18 x 얼어붙은 불안
크리티아스 - 크리티아스 외곽 <4> Mob: 18 x 얼어붙은 허무
크리티아스 - 크리티아스 외곽 <5> Mob: 18 x 얼어붙은 고독
크리티아스 - 크리티아스 외곽 <1> Mob: 18 x 얼어붙은 공포
크리티아스 - 크리티아스 외곽 <2> Mob: 18 x 얼어붙은 분노
크리티아스 - 크리티아스 외곽 <3> Mob: 18 x 얼어붙은 불안
크리티아스 - 크리티아스 외곽 <4> Mob: 18 x 얼어붙은 허무
크리티아스 - 크리티아스 외곽 <5> Mob: 18 x 얼어붙은 고독
Event
메이플 빙고 - 메이플 빙고 대기실 NPC: 메이플 운영자
메이플 빙고 - 메이플 빙고 게임중 NPC: 메이플 운영자
메이플 빙고 - 메이플 빙고 출구 NPC: 메이플 운영자
메이플 빙고 - 메이플 빙고 출구 NPC: 메이플 운영자
Pantheon
히든스트리트 - 대신전 내부 NPC: 카탈리온, 펜릴, 벨더
helisium
히든스트리트 - 헬리시움 상공 NPC: 안내자
히든스트리트 - 헬리시움 상공 NPC: 힐라, 데미안, 겔리메르, 스우, 아카이럼, 반 레온
Item
Consume
배몬 포획 테스트용 확률 20배 물약
몬스터 포획 확률을 일시적으로 증가시켜주는 물약 Items per slot: 100 Time: 1,800,000
Tradeblock
Cannot resell to merchants
Time Limited
엘릭서
HP와 MP를 50% 회복시켜준다. 단, 최대 HP, MP가 99,999를 초과할 경우는 HP, MP를 49,999 회복한다.(거울세계용 HP%: 50 MP%: 50
Tradeblock
파워 엘릭서
HP와 MP를 모두 회복시켜준다. 단, 최대 HP, MP가 99,999를 초과할 경우는 HP, MP를 99,999 회복한다. (거울세계용 HP%: 100 MP%: 100
Tradeblock
만병통치약
모든 상태이상을 치료한다. (거울세계용
Tradeblock
Cures poison status
Cures seal status
Cures darkness status
Cures weakness status
Cures cursed status
가디언 스피릿 Items per slot: 1 Time: 3,600,000
Time Limited
어드밴스드 블레싱 Items per slot: 1 Time: 3,600,000
Time Limited
메디테이션 Items per slot: 1 Time: 3,600,000
Time Limited
샤프 아이즈 Items per slot: 1 Time: 3,600,000
Time Limited
헤이스트 Items per slot: 1 Time: 3,600,000
Time Limited
윈드 부스터 Items per slot: 1 Time: 3,600,000
Time Limited
메이플의 가호
메이플의 여신이 내린 가호. 실체가 없는 어둠에도 맞설 수 있다. Items per slot: 1 Time: 3,600,000
Time Limited
리저렉션 Items per slot: 1 Time: 3,600,000
Time Limited
파라쇼크 가드 Items per slot: 1 Time: 3,600,000
Time Limited
챕터1 RED코인 상자
제로 챕터1을 완료하고 받은 RED코인이 들어있는 상자다. 더블클릭하면 내용물을 확인해 볼 수 있다.\n#c2013년8월31일까지 사용가능#
Cannot resell to merchants
챕터2 RED코인 상자
제로 챕터2를 완료하고 받은 RED코인이 들어있는 상자다. 더블클릭하면 내용물을 확인해 볼 수 있다.\n#c2013년8월31일까지 사용가능#
Cannot resell to merchants
챕터3 RED코인 상자
제로 챕터3을 완료하고 받은 RED코인이 들어있는 상자다. 더블클릭하면 내용물을 확인해 볼 수 있다.\n#c2013년8월31일까지 사용가능#
Cannot resell to merchants
챕터4 RED코인 상자
제로 챕터4를 완료하고 받은 RED코인이 들어있는 상자다. 더블클릭하면 내용물을 확인해 볼 수 있다.\n#c2013년8월31일까지 사용가능#
Cannot resell to merchants
챕터5 RED코인 상자
제로 챕터5를 완료하고 받은 RED코인이 들어있는 상자다. 더블클릭하면 내용물을 확인해 볼 수 있다.\n#c2013년8월31일까지 사용가능#
Cannot resell to merchants
챕터6 RED코인 상자
제로 챕터6을 완료하고 받은 RED코인이 들어있는 상자다. 더블클릭하면 내용물을 확인해 볼 수 있다.\n#c2013년8월31일까지 사용가능#
Cannot resell to merchants
챕터7 RED코인 상자
제로 챕터7을 완료하고 받은 RED코인이 들어있는 상자다. 더블클릭하면 내용물을 확인해 볼 수 있다.\n#c2013년8월31일까지 사용가능#
Cannot resell to merchants
챕터8 RED코인 상자
제로 챕터8을 완료하고 받은 RED코인이 들어있는 상자다. 더블클릭하면 내용물을 확인해 볼 수 있다.\n#c2013년8월31일까지 사용가능#
Cannot resell to merchants
RED 환생의 불꽃 선물상자
RED 환생의 불꽃을 얻을 수 있는 선물상자이다.\r\n#c 더블 클릭하면 RED 환생의 불꽃을 3개 얻을 수 있다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
RED 두손무기 공격력 주문서90%
두손무기에 공격력 향상 옵션을 추가한다. STR: 3 DEX: 3 INT: 3 LUK: 3 Weapon Attack: 9 Items per slot: 1 Success rate%: 90
Tradeblock
Time Limited
영원한 환생의 불꽃
장비 아이템에 사용하면 가장 높은 수준의 추가 옵션까지 무작위로 부여한다. 이미 추가 옵션을 획득한 장비 아이템에 사용하면 해당 아이템의 추가 옵션을 재설정한다. \r\n단, 가위를 사용할 수 있는 횟수가 없는 아이템은 가위를 사용할 수 있는 횟수가 10회로 설정된다. Items per slot: 1 Success rate%: 100
RED 펫장비 전용 주문서 60%
펫장비에 공/마 옵션을 추가한다. Weapon Attack: 2 Magic Attack: 2 Items per slot: 1 Success rate%: 60
Tradeblock
Time Limited
악세서리 힘 주문서 70%
악세서리류(펜던트,벨트,반지에 힘 향상 옵션을 추가한다. Items per slot: 1 Success rate%: 70
Tradeblock
Time Limited
악세서리 민첩 주문서 70%
악세서리류(펜던트,벨트,반지에 민첩 향상 옵션을 추가한다. Items per slot: 1 Success rate%: 70
Tradeblock
Time Limited
악세서리 지능 주문서 70%
악세서리류(펜던트,벨트,반지에 지능 향상 옵션을 추가한다. Items per slot: 1 Success rate%: 70
Tradeblock
Time Limited
악세서리 행운 주문서 70%
악세서리류(펜던트,벨트,반지에 행운 향상 옵션을 추가한다. Items per slot: 1 Success rate%: 70
Tradeblock
Time Limited
추억의 조각
도도에게서 되찾은 추억의 조각이다. 더블클릭하면 추억을 회상할 수 있다.
Quest item
후회의 조각
릴리노흐에게서 되찾은 후회의 조각들이다. 더블클릭하면 후회되었던 지난 일들을 돌아볼 수 있다.
Quest item
망각의 조각
라이카에게서 되찾은 잊혀진 기억의 조각이다. 더블클릭하면 잊혀진 기억을 떠올릴 수 있다.
Quest item
거대수탉 라이딩 영구 쿠폰
더블클릭하면 라이딩 스킬 [거대수탉 라이딩]을 영구히 사용할 수 있게 된다. Items per slot: 1
Cannot resell to merchants
거대수탉 라이딩 90일 쿠폰
더블클릭하면 라이딩 스킬 [거대수탉 라이딩]을 90일 동안 사용할 수 있게 된다. Items per slot: 1
Cannot resell to merchants
희귀 몬스터 서식지 이동석
선택된 용사만 사용할 수 있는 이동석 #c더블클릭#하면 희귀 몬스터 서식지로 이동할 수 있다. Items per slot: 1
Tradeblock
Cannot resell to merchants
One-of-a-kind
희귀몬스터 서식지 이동 주문서
기간한정으로 사용할 수 있는 이동석 #c더블클릭#하면 희귀 몬스터 서식지로 이동할 수 있다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
One-of-a-kind
둥실둥실 풍선 라이딩 2시간 이용권
더블클릭하면 라이딩 스킬 [둥실둥실 풍선 라이딩]을 2시간 동안 사용할 수 있게 된다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
에볼루션 폭풍 성장의 비약
더 나은 진화를 위해 특별히 제조된 성장의 비약이다. 한 모금만 마시면 1레벨 성장할 수 있다.\n#c단, 180 레벨을 초과하는 캐릭터는 사용해도 효과를 볼 수 없다.# Items per slot: 1
Cannot resell to merchants
Time Limited
제로 신비의 캡슐
제로가 사용하면 제로에게 특별한 힘을 부여 한다고 한다.\n#c사용시 웨폰 포인트가 일정수치 증가한다.# Items per slot: 1
Cannot resell to merchants
Time Limited
RED 티셔츠(남 교환권
사용하면 RED를 기념하는 멋진 티셔츠(남를 지급 받을 수 있는 교환권이다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
RED 티셔츠(여 교환권
사용하면 RED를 기념하는 멋진 티셔츠(여를 지급 받을 수 있는 교환권이다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
RED 페인트 통 교환권
사용하면 RED를 기념하는 멋진 페인트 통을 지급 받을 수 있는 교환권이다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
륀느의 가호 교환권
사용하면 한정판 륀느의 가호를 지급 받을 수 있는 교환권이다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
보따리 상인 묘묘 교환권
사용하면 보따리 상인 묘묘 이용권을 지급 받을 수 있는 교환권이다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
블랙 슬라임의 소울 조각
블랙 슬라임의 소울 일부가 담겨진 조각이다. #c10개#를 모으면 마법의 힘을 이용해 블랙 슬라임의 소울로 바꿀 수 있다. Items per slot: 10
Tradeblock
Cannot resell to merchants
매그너스의 소울 조각
매그너스의 소울 일부가 담겨진 조각이다. #c10개#를 모으면 마법의 힘을 이용해 매그너스의 소울로 바꿀 수 있다. Items per slot: 10
Tradeblock
Cannot resell to merchants
제로 안드로이드 교환권
제로 안드로이드와 행복한 하트를 받을 수 있는 희귀한 안드로이드 교환권이다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
제로 판타지 선물상자
제로 전용 성장 아이템을 얻을 수 있는 선물상자이다.\r\n#c 더블 클릭하면 제로 신비의 캡슐과 레볼루션 럭키아이템 주문서를 얻을 수 있다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
해피타임 선물상자
더블클릭하면 여러가지 서프라이즈 선물들을 받을 수 있다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
해피타임 선물상자
더블클릭하면 여러가지 서프라이즈 선물들을 받을 수 있다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
해피타임 선물상자
더블클릭하면 여러가지 서프라이즈 선물들을 받을 수 있다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
해피타임 선물상자
더블클릭하면 여러가지 서프라이즈 선물들을 받을 수 있다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
해피타임 선물상자
더블클릭하면 여러가지 서프라이즈 선물들을 받을 수 있다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
해피타임 선물상자
더블클릭하면 여러가지 서프라이즈 선물들을 받을 수 있다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
해피타임 선물상자
더블클릭하면 여러가지 서프라이즈 선물들을 받을 수 있다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
해피타임 선물상자
더블클릭하면 여러가지 서프라이즈 선물들을 받을 수 있다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
해피타임 선물상자
더블클릭하면 여러가지 서프라이즈 선물들을 받을 수 있다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
해피타임 선물상자
더블클릭하면 여러가지 서프라이즈 선물들을 받을 수 있다. Items per slot: 1
Tradeblock
Cannot resell to merchants
Time Limited
시크릿 상자
내용물이 알려지지 않은 비밀의 상자다. #c더블클릭#하면 내용물을 확인할 수 있다.
Tradeblock
Cannot resell to merchants
시크릿 상자
내용물이 알려지지 않은 비밀의 상자다. #c더블클릭#하면 내용물을 확인할 수 있다.
Tradeblock
Cannot resell to merchants
시크릿 상자
내용물이 알려지지 않은 비밀의 상자다. #c더블클릭#하면 내용물을 확인할 수 있다.
Tradeblock
Cannot resell to merchants
시크릿 상자
내용물이 알려지지 않은 비밀의 상자다. #c더블클릭#하면 내용물을 확인할 수 있다.
Tradeblock
Cannot resell to merchants
시크릿 상자
내용물이 알려지지 않은 비밀의 상자다. #c더블클릭#하면 내용물을 확인할 수 있다.
Tradeblock
Cannot resell to merchants
시크릿 상자
내용물이 알려지지 않은 비밀의 상자다. #c더블클릭#하면 내용물을 확인할 수 있다.
Tradeblock
Cannot resell to merchants
시크릿 상자
내용물이 알려지지 않은 비밀의 상자다. #c더블클릭#하면 내용물을 확인할 수 있다.
Tradeblock
Cannot resell to merchants
시크릿 상자
내용물이 알려지지 않은 비밀의 상자다. #c더블클릭#하면 내용물을 확인할 수 있다.
Tradeblock
Cannot resell to merchants
시크릿 상자
내용물이 알려지지 않은 비밀의 상자다. #c더블클릭#하면 내용물을 확인할 수 있다.
Tradeblock
Cannot resell to merchants
시크릿 상자
내용물이 알려지지 않은 비밀의 상자다. #c더블클릭#하면 내용물을 확인할 수 있다.
Tradeblock
Cannot resell to merchants
몬스터 포획 확률 증가 쿠폰
몬스터 포획 확률을 일시적으로 증가시켜주는 쿠폰 Items per slot: 1 Time: 1,800,000
Tradeblock
Cannot resell to merchants
Time Limited
골드라벨 나이트 햇 제작 레시피
레시피를 사용하면 골드라벨 나이트 햇의 제작방법을 익힐 수 있다.
골드라벨 나이트 슈트 제작 레시피
레시피를 사용하면 골드라벨 나이트 슈트의 제작방법을 익힐 수 있다.
골드라벨 나이트 슈즈 제작 레시피
레시피를 사용하면 골드라벨 나이트 슈즈의 제작방법을 익힐 수 있다.
골드라벨 나이트 글러브 제작 레시피
레시피를 사용하면 골드라벨 나이트 글러브의 제작방법을 익힐 수 있다.
골드라벨 나이트 케이프 제작 레시피
레시피를 사용하면 골드라벨 나이트 케이프의 제작방법을 익힐 수 있다.
골드라벨 나이트 벨트 제작 레시피
레시피를 사용하면 골드라벨 나이트 벨트 제작의 제작 방법을 익힐 수 있다.
골드라벨 나이트 숄더 제작 레시피
레시피를 사용하면 골드라벨 나이트 숄더 제작의 제작 방법을 익힐 수 있다.
강화형 소울 인챈터
무르무르가 개발한 소울 인챈터 업그레이드 버전. \n보급형 소울 인챈터 군대보급 실패 이후 무르무르가 야심차게 개발한 소울 인챈터이다. 그러나 이계의 군대는 소울 인챈터 자체를 필요없는 아이템으로 판단하여 강화 버전 역시 보급에는 실패하였다고 한다...\n#c성공률 : 60%, 75레벨 이상의 무기에 사용가능# Items per slot: 100 Success rate%: 60
Tradeblock
Time Limited
기운찬 블랙 슬라임의 소울
블랙 슬라임의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 블랙 슬라임의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 힘 +3\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
날렵한 블랙 슬라임의 소울
블랙 슬라임의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 블랙 슬라임의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 민첩 +3\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
총명한 블랙 슬라임의 소울
블랙 슬라임의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 블랙 슬라임의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 지능 +3\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
놀라운 블랙 슬라임의 소울
블랙 슬라임의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 블랙 슬라임의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 행운 +3\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
강인한 블랙 슬라임의 소울
블랙 슬라임의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 블랙 슬라임의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : MaxHP +150\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
풍부한 블랙 슬라임의 소울
블랙 슬라임의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 블랙 슬라임의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : MaxMP +150\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
화려한 블랙 슬라임의 소울
블랙 슬라임의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 블랙 슬라임의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 올스탯 +2\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
기운찬 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 힘 +24\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
날렵한 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 민첩 +24\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
총명한 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 지능 +24\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
놀라운 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 행운 +24\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
화려한 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 올스탯 +15\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
강력한 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 물리공격력 +6\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
빛나는 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 마법공격력 +6\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
강인한 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : MHP +960\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
Tradeblock
Time Limited
위대한 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용하여 다른 매그너스의 소울보다 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c성공률 : 100%#\n100레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
기운찬 블랙 슬라임의 소울
블랙 슬라임의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 블랙 슬라임의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 힘 +3\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
날렵한 블랙 슬라임의 소울
블랙 슬라임의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 블랙 슬라임의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 민첩 +3\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
총명한 블랙 슬라임의 소울
블랙 슬라임의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 블랙 슬라임의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 지능 +3\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
놀라운 블랙 슬라임의 소울
블랙 슬라임의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 블랙 슬라임의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 행운 +3\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
강인한 블랙 슬라임의 소울
블랙 슬라임의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 블랙 슬라임의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : MaxHP +150\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
풍부한 블랙 슬라임의 소울
블랙 슬라임의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 블랙 슬라임의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : MaxMP +150\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
화려한 블랙 슬라임의 소울
블랙 슬라임의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 블랙 슬라임의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 올스탯 +2\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
기운찬 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 힘 +24\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
날렵한 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 민첩 +24\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
총명한 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 지능 +24\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
놀라운 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 행운 +24\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
화려한 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 올스탯 +15\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
강력한 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 물리공격력 +6\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
빛나는 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : 마법공격력 +6\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
강인한 매그너스의 소울
매그너스의 영혼을 결정화한 아이템이다. \n#c소울 인챈터를 사용한 무기#에 사용 시 매그너스의 힘을 이용한 강력한 #c스킬과 추가 잠재능력#을 가지게 된다.\n#c추가 잠재능력 : MHP +960\n성공률 : 100%#\n75레벨 이상 장비에 사용 가능 Items per slot: 1 Success rate%: 100
RED 한손무기 공격력 주문서90%
한손무기에 공격력 향상 옵션을 추가한다. STR: 3 DEX: 3 INT: 3 LUK: 3 Weapon Attack: 9 Items per slot: 1 Success rate%: 90
Tradeblock
Time Limited
RED 한손무기 마력 주문서90%
한손무기에 마력 향상 옵션을 추가한다. STR: 3 DEX: 3 INT: 3 LUK: 3 Magic Attack: 9 Items per slot: 1 Success rate%: 90
Tradeblock
Time Limited
Etc
환생의 태엽
크리티아스에 입장하기 위해서 필요한 환생의 태엽이다. Items per slot: 100
Tradeblock
분홍색 코인 지갑
모든 종류의 코인을 넣을 수 있는 8칸 짜리 코인 지갑이다.\r\n#c인벤토리 내 코인 지갑 중 1개만 사용가능하며, 기존의 가방 개봉 제한 횟수에 영향을 받지 않고 개봉할 수 있습니다.# Items per slot: 1
Cannot resell to merchants
Cash
륀느의 가호
륀느의 따뜻한 가호를 느낄 수 있는 아이템.\n더블 클릭으로 사용할 수 있다.
알리미
알리미
Tradeblock
RED 로얄 헤어 쿠폰
#c헤네시스 헤어샵의 빅 헤드워드# 에게 가져가면, 1회에 한하여 RED 로얄 헤어 중 #c임의#의 한가지로 변한다. 캐시샵에서 판매 중인 쿠폰을 더블클릭하면 캐릭터 #c미리보기#를 해볼 수 있다.
RED 로얄 성형외과 쿠폰
#c오르비스 성형외과의 플라스틱 로이# 에게 가져가면, 1회에 한하여 얼굴이 #c임의#로 변한다. 캐시샵에서 판매 중인 쿠폰을 더블클릭하면 캐릭터 #c미리보기#를 해볼 수 있다. \r\n#c트렌디 로얄 성형외과 쿠폰의 내용물은 정해진 기간마다 한 번씩 교체된다. (자세한 사항은 홈페이지 캐시아이템 공지사항을 확인해주세요.)#
해피타임 선물상자
더블클릭하면 여러가지 #c서프라이즈 선물#들을 받을 수 있다.
Reward
1 x 해피타임 선물상자 - 100.0%
해피타임 선물상자
더블클릭하면 여러가지 #c서프라이즈 선물#들을 받을 수 있다.
Reward
1 x 해피타임 선물상자 - 100.0%
해피타임 선물상자
더블클릭하면 여러가지 #c서프라이즈 선물#들을 받을 수 있다.
Reward
1 x 해피타임 선물상자 - 100.0%
해피타임 선물상자
더블클릭하면 여러가지 #c서프라이즈 선물#들을 받을 수 있다.
Reward
1 x 해피타임 선물상자 - 100.0%
해피타임 선물상자
더블클릭하면 여러가지 #c서프라이즈 선물#들을 받을 수 있다.
Reward
1 x 해피타임 선물상자 - 100.0%
해피타임 선물상자
더블클릭하면 여러가지 #c서프라이즈 선물#들을 받을 수 있다.
Reward
1 x 해피타임 선물상자 - 100.0%
해피타임 선물상자
더블클릭하면 여러가지 #c서프라이즈 선물#들을 받을 수 있다.
Reward
1 x 해피타임 선물상자 - 100.0%
해피타임 선물상자
더블클릭하면 여러가지 #c서프라이즈 선물#들을 받을 수 있다.
Reward
1 x 해피타임 선물상자 - 100.0%
해피타임 선물상자
더블클릭하면 여러가지 #c서프라이즈 선물#들을 받을 수 있다.
Reward
1 x 해피타임 선물상자 - 100.0%
해피타임 선물상자
더블클릭하면 여러가지 #c서프라이즈 선물#들을 받을 수 있다.
Reward
1 x 해피타임 선물상자 - 100.0%
꿀벌 기관차 라이딩 30일 이용권
더블클릭하면 더블점프가 가능한 라이딩 스킬 [꿀벌 기관차 라이딩]을 사용할 수 있게 된다. 꿀벌 기관차 라이딩은 탑승 후 #c월드맵에서 원하는 위치를 더블클릭#하면 해당 위치까지 자동으로 비행할 수 있는 라이딩이다. (일부 지역에서는 사용이 제한된다. 자동비행 속도 : 매우 빠름
꿀벌 기관차 라이딩 90일 이용권
더블클릭하면 더블점프가 가능한 라이딩 스킬 [꿀벌 기관차 라이딩]을 사용할 수 있게 된다. 꿀벌 기관차 라이딩은 탑승 후 #c월드맵에서 원하는 위치를 더블클릭#하면 해당 위치까지 자동으로 비행할 수 있는 라이딩이다. (일부 지역에서는 사용이 제한된다. 자동비행 속도 : 매우 빠름
개구리 라이딩 스킬 교환권
#c더블클릭#하면 #c개구리 라이딩#을 배울 수 있는 스킬 교환권이다.
거북이 라이딩 스킬 교환권
#c더블클릭#하면 #c거북이 라이딩#을 배울 수 있는 스킬 교환권이다.
퍼피라이더 선물상자
#c더블클릭#하면 #[30일]진저맨 명찰반지#와 #c[30일]진저맨 말풍선 반지#를 받을 수 있는 상자다.
Pet
복날의 반반
복날을 맞이하여 잠시 따뜻한 반신욕을 즐기는 반반을 만나보자. \n#c스킬: 자동 버프발동, 메소 줍기, 아이템 줍기 #
Preview
Install
반반의 분노
지금 끓이고 있는 것이 무엇이냐! 보양식으로 인해 학살 당하는 동족을 위해 반반이 분노합니다. 휴식을 취하는 동안 10초마다 HP/MP가 50 씩 회복된다. Items per slot: 1 Recovery HP: 50 Recovery MP: 50
군단장의 의자
콧대 높은 군단장들과 즐거운 회의 시간. 오늘의 주인공은 바로 나다. 10초마다 HP가 100, MP가 50씩 회복된다. Items per slot: 1 Recovery HP: 100 Recovery MP: 50
Tradeblock
Cannot resell to merchants
반반의 분노
지금 끓이고 있는 것이 무엇이냐! 보양식으로 인해 학살 당하는 동족을 위해 반반이 분노합니다. 휴식을 취하는 동안 10초마다 HP/MP가 50 씩 회복된다. Items per slot: 1 Recovery HP: 50 Recovery MP: 50
Tradeblock
Time Limited
[spoiler="Events (메이플 7월 이벤트"]썸머 출석체크 시즌 2 Start Date: Thursday, July 18, 2013 End Date: Wednesday, July 31, 2013 Rewards: 파워 엘릭서, RED 코인, 에디셔널 잠재능력 부여 주문서 60%, 2성 장비강화 주문서
RED 레볼루션 업적:시즌2 Start Date: Thursday, July 18, 2013 End Date: Wednesday, July 31, 2013 Rewards: 붉은 여름 안에서, 거울세계 방문자, B.I.N.G.O!, 쿨~~~한 행복, 아이스 에볼루션
고고! 메이플 빙고 이벤트 Start Date: Thursday, July 18, 2013 End Date: Wednesday, July 31, 2013 Rewards: RED 코인
시작은 제로! Start Date: Thursday, July 18, 2013 End Date: Wednesday, July 31, 2013 Rewards: 제로 그라테스링, RED 코인
RED 핫타임 이벤트 Start Date: Saturday, July 20, 2013 End Date: Saturday, July 20, 2013 Start Time: 02:30 End Time: 02:30 Rewards: RED 티셔츠, RED 페인트통, RED 한손무기 공격력 주문서90%, 에볼루션 폭풍 성장의 비약, 제로 신비의 캡슐
Hot Time
RED 핫타임 이벤트 Start Date: Saturday, July 27, 2013 End Date: Saturday, July 27, 2013 Start Time: 02:30 End Time: 02:30 Rewards: 륀느의 가호, 장비슬롯 8칸 확장권, RED 환생의 불꽃, RED 펫장비 전용 주문서 60%, 군단장의 의자
Hot Time
[/spoiler]
아딘
"우리의 목적은 단 하나."
"바람이 불지 않으면 모래도 날리지 않는 법."
"왕비의 폭정이 도를 지나치고 있어. 재상님이 계셔서 아직까지는 아리안트가 무사하지만..."
에레스카
"왜 계속 힐끔대는 거냐?"
"말 걸지 마..."
"쓸데없이 끼어들지 마. 우리 일에 끼어들어서 목숨을 잃어도 책임 못 지니까."
세쟌
"쉿! 조용히 해!"
"왕비의 경비병이 나타날 수도 있어!"
"왕비의 욕심은 끝이 없어... 재상님이 아무리 노력하셔도 밑빠진 독을 채울 수는 없지."
자노
"곧 우리가 움직일 시간이 온다..."
"모래그림단에는 아무나 들어올 수 없다네. 무모하게 들어와봤자 방해만 되니까."
"입조심 하게..."
골드리치 Function: 대부호
"이 모래 속에 부자가 될 방법이 묻혀 있지."
"허허, 이곳은 참 흥미로운 마을이오."
"내 이름은 골드리치. 상인이지."
크림
"차에 휘핑을 얹어 드릴까요?"
"제 이름은 크림. 이 아리안트에서 여비를 모으기 위해 동생들과 아르바이트 중이에요~"
"어서오세요~"
쇼콜라
"아, 책 읽고 싶다... 아르바이트 끝날 때까지는 참아야겠죠?"
"자, 여기 앉으세요~"
"달콤한 음료 추천 드려요~"
시나몬
"파우더는 필요하지 않으신가요?"
"감사합니다, 또 오세요~"
"아리안트에서 잠깐 아르바이트를 하는 것 뿐이에요. 괜한 수작은 사양이에요."
괴도 팬텀
"(화려한 장식이 달린 모자에 마찬가지로 화려한 장식이 달린 옷을 입은 남자. 괴도라고 하기에 너무도 화려하지만, 그것이 괴도 팬텀의 특징이다.)"
야스민
"불쌍한 내 아들 알딘!"
"왕비님께 잘 보이면 하위 관리직을 얻을 수 있다던데......"
"내 아들이 잘 된다면 그걸로 더 바랄 것이 없다오."
"이 모든 것이 가난한 나의 탓이라오."
알딘
"용기를 내서 그대에게 고백하겠어!"
"사랑의 열병에는 약도 없다네."
"그녀를 정면으로 바라봤다가 눈이 멀어버리면 어쩌지?"
"아아, 아름다운 시린이여!"
사가티
"보고 들은 것이 모두 지식이 된다네."
"나이를 먹으면 자연히 아는 것도 많아지지."
"원래 아리안트는 이런 곳이 아니었다네."
"언제쯤이면 아리안트가 옛 모습을 되찾을 수 있을지 모르겠군."
샤티
"아버지가 어서 빨리 욕심을 버리셔야 할텐데....."
"아버지는 언제까지 재물을 탐하시려는 걸까요......?"
"사람들의 원성이 여기까지 들려요."
"가난한 사람들에게 아버지의 재물을 나눠줘야겠어요. "
슬린
"나는 세계 제일의 거상이 되겠어."
"골드비치를 능가하는 재물을 쌓을 거야."
"피라미드 수익 배분을 받고 싶으면 10년 뒤에 다시 찾아오라고. "
"저 넓은 사막을 오가며 장사를 하는 것은 쉬운 일은 아니라고."
모래그림단의 편지
티건의 보물상자 Script: tigunwealth
항아리 Script: phantomjar
팬텀의 편지
왕궁스크립트포탈 Script: npc2420025
적당한 벽 Script: Npc2420026
아딘 Script: Npc2420027
"큭... 괴도 스위츠에게 내가 당할 줄이야...! "
카르카사 Function: 수상한 상인 Script: Npc2420028
"아리안트에서 저 이상의 상인은 찾을 수 없을 겁니다!"
"왕비님과 거래하는 건 정말 즐거운 일이죠. 아무리 비싸게 불러도 보석은 꼭 사는 사람이거든요."
"원하는 것은 뭐든 구해 드립니다~ 카르카사 상점!"
카르카사 Script: Npc2420029
"장사가 영 안되니 이런 일이라도 해야지, 원. 사람들이 왜 수상한 상점을 이용을 안 하는 거야?"
"더블클릭으로 밧줄을 사용하면 전갈을 잡을 수 있습니다."
"전갈의 체력이 너무 높으면 안 잡아져요~"
샤마르 Function: 재상
"(불길에 휩싸인 알현실에 재상 샤마르가 멍하니 서 있다. 마치 무언가를 기다리고 있는 듯한 모습이다.)"
티건 Function: 경비대장
시린 Function: 무희
지유르
야스민
알딘
사가티
샤티
슬린
골드리치
샤마르 Function: 재상
비밀의 문 Script: Npc2420041
라르헨 Function: 여신의 눈물
"(푸른 머리칼의 소년이다. 은은하게 느껴지는 시간의 힘이 이 소년이 여신의 눈물임을 알려준다.)"
"전... 괜찮아요."
"마야...는 괜찮을까?"
장로 스탄
"우리 마을의 평화는 우리 손으로 지켜야 하는 거겠지..."
리나
"마야가 많이 다쳐서 걱정이에요. 빨리 나아야 할 텐데..."
에반
"어제 꿈이 좀 이상했던 것 같은데..."
"형은 뭐 하고 있을까?"
"전 돼지농장 일하고 맞지 않는 것 같아요. 제가 가야 할 길은 다른 곳에 있다는 생각이 들어요."
마르크 Function: 경비
"조는 것 같이 보여도 난 졸지 않고 있어... 투구 때문에 아무도 눈치 못 챌 테니 걱정 없이 졸거나 하지 않아. 정말이야. 정말이라고... Zzzz..."
카밀라
"에반도 소문을 들었을까요?"
"학교에 벌써 소문이 다 났다던데......"
"유타는 장난을 너무 심하게 쳐요. 곤란할 때가 한두 번이 아닌걸요."
"유타와 히나가 가까워질 수 있도록 힘써볼게요."
밍밍부인 Function: 살림의 달인
"이건 사기결혼이라고요. 연애할 때는 그렇게 달콤한 말로 속삭이더니......"
"이제 곧 제 생일이 다가와요. 부디 남편에게 학습능력이라는 게 있어야 할 텐데요."
"남자들은 어쩜 그렇게 여자마음을 모를까요?"
"이번엔 나도 그냥 넘어가지 않겠어요."
제이
"책 읽는 건 정말 즐거운 일인 것 같아요."
"헤네시스 마을은 조용하고 평화로운 곳이에요. ...얼마 전에 사건이 좀 있었지만..."
"헤네시스 마을은 조용하고 평화로운 곳이에요."
"마당 청소를 해야할 것 같네요."
마야
"산책이 하고 싶어요."
"열이 좀 오르긴 했지만 곧 괜찮아질 거예요."
"이제 아픈 건 다 나았답니다."
"햇볕 쬐고 싶다..."
히나
"결국은 모든 게 유타의 장난 때문이었네요. 유타가 나빴네!"
"학교에서 우울한 일이 있었어요."
"우리의 우정은 영원할 거라고 약속했는데……"
"카밀라가 다른 사람과 짝을 하다니… 이건 배신이라구요!"
돌팔이 Function: 성형외과 의사
"미인이 되고 싶다면 망설일 필요없지."
"내가 바로 헤네시스 최고의 성형외과 의사 돌팔이라네."
덴마 Function: 성형외과 의사
"진정한 미인이 되고 싶다면 저를 찾아오세요."
"거기, 당신! 얼굴 상태가 아주 심각한 걸요?"
앤 Script: child00
"혼자 노는 것도 심심해… 후~"
"친구는 어떤 거예요?"
"같이 인형놀이 할래요?"
"아르미랑 같이 인형놀이 할래요!"
유타
"헤네시스는 너무 조용해서 재미없어."
"오늘은 또 어떤 장난을 쳐볼까?"
"그냥 카밀라가 우는 게 짜증나는 거 뿐이야."
"오늘은 또 어떻게 사람들을 놀라게 할까?"
아르미 Script: armi
"로보트 장난감이 제일 좋아요."
"제 로보트 컬렉션이요? 시리즈 별로 다 모아놨죠!"
애나
"후훗, 날이 정말 좋구나."
"그이는 뭘 하고 있을까?"
"마야가 많이 아프다고 하던데……"
"이 애나표 오믈렛 한 입이면 감기도 싸악 낫는다구."
젖소
"음머~ 음머~"
건초더미 Script: ricestraw
나탈리 Script: hair_henesys1
"나도 예뻐지고 싶어."
"예뻐질 수만 있다면 뭐든지 할 수 있어!"
"나도 어렸을 땐 예뻤다고. 정말이야!"
"나도 정말 예뻐질 수 있을까?"
라르헨의 일기장
"(먼지 쌓인 책들이 몇 권 놓여 있다. 맨 위에 올려져 있는 책이 일기장인 것 같다.)"
에반
"어른들은 무조건 말하지 말라고 해요. 하지만 전 그런 건 싫어요."
"왜 숨기려고만 하는 거지?"
"어른들은 다 똑같아..."
마르크
"조는 것 같이 보여도 난 졸지 않고 있어... 투구 때문에 아무도 눈치 못 챌 테니 걱정 없이 졸거나 하지 않아. 정말이야. 정말이라고... Zzzz..."
베타
"(베타는 입을 꼭 다물고 가만히 서 있다. 언제나처럼 무슨 생각을 하는지 알 수 없는 표정이다.)"
장로 스탄
리나
진주조개 Script: Npc2430025
우공
"아, 귀찮다."
"내가 처음부터 선인이었던 건 아니야. 그냥 여기 계속 있다보니 어느새... 정말 어느새... 이게 다 소공 때문이다."
"한 잠 잘까...?"
소공 Function: 안내자
"무릉에 온 것을 환영한다!"
"선인이 되기 위해 온 건가?"
"선인의 길을 향한 수련생들의 끊임없는 도전! 용기! 자, 너도 함께 하자고!"
한태수
"무릉에서만 나는 천도복숭아는 정말 맛있답니다. 우공 형에게도 하나 나눠줘야지~"
"음~ 달콤한 복숭아향~"
"천도복숭아는 정말 맛있어요."
태상
"이걸로 무릉은 다시 평화를 되찾겠군."
"무릉 수련장을 운영하자면 돈이 한두푼 드는 게 아니야."
"선인이 되는 건 결코 쉬운 일이 아니지."
"수련을 게을리하지 말게."
란밍
"내가 아직 부족하다는 건 내가 제일 잘 알아."
"그녀가 없다면 난……"
"힘든 수련을 견딜 수 있는 건 다 그녀 덕분이지."
"리리슈슈가 구영감님을 닮지 않아서 정말 다행이야. 특히 얼굴......"
도의진 Function: 약사 겸 교육선인 Script: Npc2440016
"내가 바로 무릉의 천재 약사 도의진이여~"
"아무래도 내가 엄청난 것을 만들어 낸 것 같어."
"내가 만든 물약을 마시면 모든 병이 깨끗이 낫는다고."
"덕분에 좋은 연구 결과를 얻었지 뭐여~ 고맙당께!"
무탄
아르센
"이제 곧 자유야... 자유라고!"
"크크크큭..."
"(푸른 머리칼을 가진 창백한 얼굴의 남자이다. 은은하게 시간의 힘이 느껴지고 있다.)"
벨 Function: 경찰관
"자, 잠시 검문 있겠습니다...!"
"시민의 지팡이로서 할 수 있는 일이 뭐가 있을까"
"뭐, 뭔가 도움이 필요하신가요? 혹시 어딘가에 범죄가 벌이지고 있다면 절 찾아주세요...!"
와니
"의회장과 부의회장의 권력다툼으로 의회가 제대로 돌아가지 않고 있어. 젠장... "
"...한심스러운 마을이야."
"내가 할 수 있은 일은..."
가브리엘
"납치범이 곧 올 거예요!"
"조심하세요!"
"조심하세요! 납치범이 곧 이리로 올 거예요! 그 자는 제정신이 아니에요!"
체키
알베르트 Function: 의회장
"체통을 지키지 못해 미안하오. 하지만... 하지만... "
수아르
"끌끌... 이 마을이 왜 이렇게 어수선해졌는지 원. 마땅치가 않아!"
알렌 Function: 로봇박사
"마을에 있는 로봇들은 다 내가 만들었지."
"로봇들은 내 자식과도 같아."
"고장 난 로봇도 고치면 아무 문제 없을 텐데….."
"로봇을 만드는 건 즐거운 일이지만, 큰 돈이 되지는 않아."
똘똘이
"맨날 나만 술래에 걸리는 걸요."
"이제 집에 가고 싶어…"
"못 찾겠다, 꾀꼬리!"
깜찍이
"똘똘이는 숨바꼭질을 정말 못한다니까요."
"술래한테 들킬까봐 두근두근 해요~"
신비
"……"
"…남자는 뒷모습으로 말한다."
울리카
"숨바꼭질은 언제나 재밌어!"
"똘똘이가 못 찾겠다 꾀꼬리를 외칠 때가 됐는데……"
"후후, 여기에 숨으면 못찾겠지?"
"저도 마스테마랑 하루종일 놀고 싶지만, 유치원 숙제가 너무 많은 걸요."
뚱뚱이
"오물오물오물~"
"쩝쩝~"
반
"저, 저 반 아닌데요?"
"쳇, 어떻게 내가 반이라는 걸 알았어? 완벽하게 위장했는데……"
헨리테 Function: 환경 미화원
"하하, 오늘도 즐거운 하루~"
"깨끗한 거리를 걸으면 기분이 좋아지지 않아?"
"청소하는 일은 정말 즐거워. 깨끗해진 거리를 보면 자랑스러운 기분이 들지. 내가 이런 일을 하는구나~ 하고 말이야."
르티에 Function: 부의회장 비서
"저는 이미 너무 지쳤어요..."
"당신은 사랑을 믿나요…?"
"저는 부의회장 안소니님의 비서 르티에예요."
J
"르티에, 당신을 위해 준비한 반지라오."
"아름다운 르티에, 당신에게 내 심장을!"
마스테마 Script: q41209_cat1
마스테마 Script: q41209_cat2
마스테마 Script: q41209_cat3
안소니 Function: 부의회장 비서
"나는 이 마을의 부의회장 안소니야. 흠흠, 곧 의회장이 될 지도 모르고."
"험험! 거기, 인사 안 하나?"
"나한테 함부로 했다가는 후회하게 될 거야."
지그문트 Function: 의사
"돌연변이는 루 광석과 연관이 있는 게 분명해요."
"저는 루의 성분이 인체에 어떤 변화를 일으키는지 연구하고 있어요."
"루 광석에는 대체 어떤 비밀이 있는 걸까요?"
와니
"의회장과 부의회장의 권력다툼으로 의회가 제대로 돌아가지 않고 있어. 젠장... "
"...한심스러운 마을이야."
"내가 할 수 있은 일은..."
블랙잭
"내 앞에서 거짓말은 무의미해."
"크르르..."
"...왜 그렇게 보는 거지? 난 시선 받는 것에 익숙하지 않아. "
벨 Function: 경찰관?
"아, 오랜만에 나오니 기분이 좀 상쾌해지는데?"
"(어디선가 많이 본 얼굴이다... 설마 경찰관 벨? 이미지가 무척 다른데?)"
"싸움으로 스스로를 증명해라!"
체키
"(곰 인형탈을 뒤집어쓴 사람이다. 얼굴이 전혀 보이지 않는다.)"
"기계를 다룰 줄 압니다."
"너무 쳐다보시면 부끄럽습니다."
쓰러진 아르센
"(침대에 누워 치료를 받는 중인 아르센이다.)"
벨
체키
블랙잭
지그문트 Function: 의사
레이첼 Function: 시간의 연금술사
"원하는 걸 쉽게 가질 수는 없죠. 뭐든 대가가 필요하답니다. 그러나... 대가가 맞지 않으면 어떨까요? 아니면, 원하는 게 틀렸다거나..."
"당신이 꿈꾸는 것, 당신이 바라는 것..."
"시간, 그 무한한 가능성을 아시나요?"
매드 Function: 알카드노 협회장
"순수 연금술에는 한계가 있어. 더 높은 경지를 원한다면 알카드노에 입문하라고."
"제뉴미스트... 그들의 주장은 잘 알고 있어. 그들은 기계와 생명의 결합을 싫어하지. 하지만 그건 기계라는 것에 대한 공포 때문일 뿐. 더 이상 순수 연금술만 추구해서는 아무것도 이룰 수 없어."
"중요한 것이 무엇인지, 아무도 알 수 없지... 아직은 누구도 알 수 없어. 제뉴미스트가 옳은지 알카드노가 옳은지 누가 알겠는가? 정당한 거짓과 미련한 진실 중 어느 것을 택해야 할지 누가 알겠는가..."
"겉모습만으로 누군가를 판단하는 건 어리석은 일이야."
줄리엣
"사랑밖에 난 몰라~"
"사랑은 기적과도 같아요."
"흑흑, 로미오님께 저 같은 여자는 잊어달라고 전해주세요..."
"저는 지금 사랑에 빠졌어요."
로미오
"그 무엇도 우리의 사랑의 갈라놓을 순 없습니다."
"내 사랑 줄리엣!"
"그대는 나의 전부라오!"
"사랑만 있다면 죽음따위 두렵지 않요!"
유레테
"힘든 실험의 연속... 하지만 정작 이렇다 할 결과는 없어..."
"연구를 하는 것이 내 인생의 전부라네."
"우헤헤~ 우헤헤~ 다 없애버려!"
"연금술의 길은 정말 멀고도 험하군."
러셀론
"제뉴미스트의 연구 역시 훌륭해. 하지만 그건 보다 많은 사람이 간편하게 사용하기엔 너무 어렵지... 그에 비해 알카드노의 연구는 훨씬 유용한 걸... 왜 제뉴미스트들은 그걸 인정하지 않으려는 걸까..."
"엘릭서의 주 재료가 커즈아이의 눈알인 거 알아...? 후후후..."
"제뉴미스트야말로 진짜 연금술사라고 하지만... 글쎄... 너무 고리타분한걸..."
"알카드노는 확실히 배척받고 있어... 후후후... 진짜 중요한 것은 보지 못하는 어리석은 자들."
휴머노이드 A
"아아, 이제 인간의 감정이 어떤건지 알 것 같아요."
"키니처럼 귀여운 아이를 갖고 싶어요."
"기계도 아이를 가질 수 있을까요?"
"인간의 감정을 알고 싶어요."
네오 휴로이드
"(휴머노이드 A가 제작 중인 네오 휴로이드이다.)"
"삐빅! 정보를 입력하세요."
카슨 Function: 제뉴미스트 협회장
"연금술... 그리고 연금술사... 모두 중요하지. 하지만 그보다 더 중요한 건, 그 모든 것을 포용할 수 있는 이 마가티아라는 마을일세... 마가티아의 명예는 계속 지켜져야만 해."
"이 곳이 바로 순수 연금술을 지향하는 학자들을 위한 제뉴미스트 협회라네."
"진정한 연금술에는 마법의 힘이 깊게 개입되어 있지..."
"전통이 있다는 건 그만큼 그 힘의 가치가 높다는 뜻이라네. 검은 마법사 시대 이후 끊임없이 연금술을 발전시켜 온 것은 다름아닌 제뉴미스트야."
드랭 박사
"연금술은 무궁무진한 가능성을 가지고 있어."
"필리아가 화가 많이 났겠는 걸..."
"내가 바로 휴머노이드 A를 만든 드랭 박사네만…"
"집에 들어간 게 언제더라…?"
키니
"아빠처럼 멋있는 연금술사가 되고 싶어요!"
"연금술은 정말 재밌는 걸요. 저도 아빠처럼 휴머노이드를 만들어 볼까요?"
"연금술로 무엇을 만들어 볼까요?"
"세상에서 제일 훌륭한 연금술사가 되고 싶어요!"
필리아
"남편은 언제쯤 집에 들어올까요?"
"연금술과 요정은 사실 상극과도 같아요. 그런데도 이 마을에 있을 수 있는 건, 다 제 남편 드랭 덕분이랍니다."
"누가 제 아빠 딸 아니랄까봐…"
"자식 이기는 부모는 없다잖아요. 키니를 위해서라도 키니의 꿈을 응원해야죠."
베딘
"코어를 만드는 마법식은 너무 어려워..."
"알카드노는 도대체 왜 그렇게까지 기계에 집착하는 걸까?"
"연구란 명분으로 모든 것을 해결하려 들어선 안 돼. 기계는 인간과 달라. 차갑고 딱딱한 금속이 어떻게 생명과 결합할 수 있다는 거지? 알카드노들은 해선 안 될 연구를 하고 있어."
"마가티아에 있는 연금술사가 다 똑같은 건 아니야. 특히 제뉴미스트와 알카드노는 전혀 다른 길을 걷고 있어."
브로커 한
"거래는 은밀히. 그리고 정확히."
"정당한 대가만 지불한다면 원하는 건 뭐든 구해주지..."
마법진 Script: q41267_script
레이첼 Function: 시간의 연금술사
레이첼 Function: 시간의 연금술사
"원하는 걸 쉽게 가질 수는 없죠. 뭐든 대가가 필요하답니다. 그러나... 대가가 맞지 않으면 어떨까요? 아니면, 원하는 게 틀렸다거나..."
"당신이 꿈꾸는 것, 당신이 바라는 것..."
"시간, 그 무한한 가능성을 아시나요?"
카시야스
"(카시야스는 침묵하고 있다.)"
피엥 Function: 기록담당 Script: Npc2460018
델로 Function: 교육담당 Script: Npc2460019
초우 Function: 창고지기 Script: Npc2460020
셀 Function: 보급담당 Script: Npc2460021
라군 Function: 미용담당 Script: Npc2460022
베네딕트 Script: Npc2460023
카시야스 Script: Npc2460024
"바라는 것... 그것은 오직 하나..."
카시야스의 유품 Script: Npc2460025
"(소멸해 버린 카시야스가 남긴 물건들이다. 옷과 몇몇 소지품만이 덩그러니 남아 있다.)"
줄리엣
"(줄리엣은 정신을 잃고 쓰러져있다.)"
휴머노이드 A
"(휴머노이드 A는 작동을 멈췄다.)"
"(휴머노이드 작동을 멈췄다.)"
헤르
"시간이 멈춰진 마을, 루디브리엄. 그 과거는 멈춰 있어요."
"여신께서 바라신 건 무엇일까요."
"과거는 멈추고…"
륀느 Function: 시간의 여신
"(두 눈을 감은 아름다운 여신이다. 그 눈동자의 색은 무엇일까...)"
아카이럼
윌
륀느
신전관리인
"이번 달 시간의 미아 명단을 볼까..."
"여신의 꿈을 방해하지 마십시오. "
"일반 참배객은 받지 않습니다."
"여신은 어떤 꿈을 꿀까요..."
관조자
"거울을 보는 것은 나인가, 여신인가. "
"여신의 눈동자에 비치는 것은 무엇인가."
"...눈을 믿지 말지어다."
마법제련술사
"흠~ 역시 제련의 묘미는 완벽한 광각을 만드는데 있지."
"여신의 눈물, 그 어디에서도 구할 수 없는 보석."
"달의 돌, 별의 돌에 빛이 깃들었다고 누가 말했나? 다이아몬드가 영원을 약속한다고 누가 말했던가? 흔하디 흔한 돌멩이, 싸구려 제련석에 속지 말지어다. 더 귀중하고 더 고귀한 것은 시간의 신전에만 있으리니..."
기록자
"당신은 잊지 않기 위해 기록합니까? 아니면 기록하기 위해 기억합니까?"
"기억은 모래처럼 흩어져 망각의 강이 됩니다."
"수많은 글자들이 모이고 모여 역사를 이룹니다."
기억을 잃은 신관
"여긴 어디? 나는 누구?"
"제 기억은 망각의 강으로 흘러가버린 것일까요?"
"아무 것도 기억이 나지 않아요..."
요한나
"아아, 이제 VVIP손님을 잃었으니 누구에게 물약을 팔아야 한담?"
"효과 확실한 요한나표 물약이 필요하신가요?"
"달콤한 망각을 팝니다~"
"잊어버린 기억을 팝니다~"
신전관리인
베타
밀로 Script: Npc2480008
세븐
윌
베타
윌
"(예전과 마찬가지로 여전히 그림자 기사단의 옷을 입은 윌이다. 언제나 그렇듯 온화한 웃음을 띄고 있다. 그러나...)"
륀느 Script: Npc2480013
륀느
윌
베타
"(쓰러진 베타이다. 힘이 빠지긴 했지만 생명에 지장은 없다.)"
륀느
"(이제 초월자로서의 힘을 거의 잃은 륀느이다. 여전히 아름답지만 시간의 힘은 느껴지지 않는다.)"
윌
륀느
어린 륀느
"(초월자가 아닌 인간으로 다시 태어난 륀느이다. 어린아이와 같은 모습을 하고 있지만 눈빛만은 예전과 같다.)"
안내자 Script: Npc2491000
"(검은 후드를 깊이 눌러쓴 안내자이다. 얼굴이 보이지 않지만 기이한 힘이 느껴지는 것은 확실하다.)"
반 레온
"(침중하게 가라앉은 인상의 남자이다. 강한 힘이 느껴지는 자이지만 눈동자가 마치 죽은 동물처럼 차갑다.)"
아카이럼
"(입가에 기분나쁜 웃음을 걸고 있는 늙은 사제. 여신을 배신한 자, 아카이럼이다.)"
힐라
"(불꽃처럼 화려한 붉은 머리칼을 늘어뜨린 아름다운 여인이다. 새빨간 입술이 요염하다.)"
데미안
"(기이한 피부색을 가진 청년이다. 무관심한 얼굴로 다른 곳을 쳐다본다.)"
겔리메르
"(이 장소에 있는 것이 매우 이질적으로 느껴지는 흰 가운의 과학자이다. 두터운 안경으로 눈동자가 보이지 않는다.)"
스우
"(살아 있는지 의심스러운 기이한 소년이다. 불길한 힘을 끊임없이 내뿜고 있다.)"
카탈리온
펜릴
벨더
카시야스
"(검은 옷을 입은 카시야스이다. 청명한 푸른 눈동자에서 불길해 보이는 붉은 눈동자로 바뀌었다. 오른쪽 뺨과 턱 부근에 마치 흉터처럼 보이는 문신이 새겨져 있다.)"
Attack 1
Poisons causing 1800 damage per tick.
Damage - 50% of total HP
Probability - 100%
Duration - 5 second(s)
Cooltime - 10 second(s)
Range - 452%
Super Knockback
Attack 1
Locks your character until you escape using the arrow keys.
Damage - 4610 (Physical)
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Range - 135%
Attack 1
Poisons causing 1800 damage per tick.
Damage - 30% of total HP
Probability - 100%
Duration - 5 second(s)
Cooltime - 10 second(s)
Attack 2
Locks your character until you escape using the arrow keys.
Damage - 30% of total HP
Probability - 100%
Duration - 10 second(s)
Cooltime - 60 second(s)
Reverse Control
Reverses controls for 1 player(s)
Range - 800%
Probability - 100%
Duration - 5 second(s)
Cooltime - 20 second(s)
Count - 3
Dispel
Dispels all buffs
Range - 300%
Probability - 80%
Cooltime - 30 second(s)
Magnet
Pulls you towards the target
Range - 1100%
Probability - 100%
Duration - 1 second(s)
Cooltime - 10 second(s)
Count - 6
Attack 1
AoE poisons for 10000 damage per tick.
Damage - 30% of total HP
Probability - 100%
Duration - 5 second(s)
Cooltime - 60 second(s)
Range - 227%
Attack 2
Stuns
Damage - 30% of total HP
Probability - 100%
Duration - 3 second(s)
Cooltime - 1 second(s)
Range - 383%
Attack 3
Damage - 6655 (Physical)
Range - 176%
1/1
Medusa
Locks your character until you escape using the arrow keys.
Range - 800%
Probability - 100%
Duration - 10 second(s)
Cooltime - 40 second(s)
Count - 30
Attack 1
Damage - 6848 (Physical)
Range - 550%
Super Knockback
Attack 1
Poisons causing 1800 damage per tick.
Damage - 50% of total HP
Probability - 100%
Duration - 5 second(s)
Cooltime - 10 second(s)
Range - 452%
Super Knockback
Attack 2
Damage - 12,708 (Physical)
Range - 425%
1/1
Rapid Time Description: When attacking enemies while this is active, reduce the cooldown on your attacking skills while granting the attacker special buffs. Info: pvp = 0 Info2: pvp = 0 Pre-requisite: Level Required - 100 Maximum Level: 1
1
All Attack Cooldowns reduced by 4 sec per attack - Detect - When Alpha attacks, Duration: 20 sec, Critical Hit Rate: +3%, Max Stacks: 10 - Strength - When Beta attacks, Duration: 20 sec, Damage: +1%, Max Stacks: 10 - Detect & Strength - While Tag is active, both effects are active.
Rinne's Blessing Description: [Link Skill] Receive the Goddess, Rinne's blessings, reducing the damage taken from enemies while ignoring a portion of their defense. Strengthen this skill by collecting the Goddess's Tears. Info: type = 50, pvp = 0 Info2: type = 50, pvp = 0 Maximum Level: 5
1
Damage Reduced: 3%, Defense Ignored: +2%
2
Damage Reduced: 6%, Defense Ignored: +4%
3
Damage Reduced: 9%, Defense Ignored: +6%
4
Damage Reduced: 12%, Defense Ignored: +8%
5
Damage Reduced: 15%, Defense Ignored: +10%
Dual Combat (Passive?) Description: Alpha and Beta's special combat style. Info: pvp = 0 Info2: pvp = 0 Maximum Level: 1
1
[Tag] While on standby, use Zero's skills to switch attackers - Cooldown Time: 3 sec - [Assist] - After using Tag to switch, for up to 3 seconds, use Assist for fire support.
Shadow Rain Description: Alpha and Beta's combination attack. Beta rains upon the enemy with her Great Sword stopping them in their tracks, with Alpha following up from the shadows, dealing critical damage to all targets. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: shadowRain_alpha - 4410 ms Range:1000% Pre-requisite: Level Required - 170 Animations:screen, effect, effect0, effect1, tile.pre, tile.loop, tile.end, hit.0, hit.1 Maximum Level: 1
1
Time Force Cost: 50 - Beta - Damage: 1800%, Number of Hits: 14, Max Enemies Hit: 15 - Alpha - Damage: 1800%, Number of Hits: 4, Max Enemies Hit: 15 - Cooldown Time: 300 sec
Time Distortion Description: Through the Transcendentaler's powers, distort the time in an area. Info: pvp = 0 Info2: pvp = 0 Delays: timeDistotion - 540 ms Range:310% Pre-requisite: Level Required - 110 Animations:tile.0.0, tile.begin.0, tile.end.0, effect, affected, mob Maximum Level: 1
1
Time Force Cost: 30, Duration: 30 sec - Distorted Area's Enemies - Every 4 sec, Buff Cancel, Bind, Damage Taken: +25% - Distorted Area's Party Members - Every 4 sec, Status Effect cancel - Cooldown Time: 120 sec
Retrace Temple Description: Return to Zero's temple. Info: pvp = 0 Info2: pvp = 0 Delays: returnTemple - 2340 ms Animations:effect, effect0 Maximum Level: 1
1
Time Force Cost: 10 - Cooldown Time: 30 sec
Divine Force Description: Through the power of a Transcendentaler, improve the attack, defense, and resistance of nearby party members. Press the skill key again to cancel the effects. Cannot be used in conjunction with Divine Shift. Info: type = 16, massSpell = 1 Info2: type = 16, massSpell = 1 Range:300% Animations:effect, special, affected Maximum Level: 1
1
Time Force Cost: 20, Weapon ATT: +20, Magic ATT: +20, Weapon DEF: +500, Magic DEF: +500, Elemental Resistance: +10%, Status Effect Resistance: +10%
Divine Shift Description: Through the power of a Transcendentaler, improve the attack speed, movement speed, jump, evasion, and accuracy of nearby party members. Press the skill key again to cancel the effects. Cannot be used in conjunction with Divine Force. Info: type = 15, massSpell = 1 Info2: type = 15, massSpell = 1 Range:300% Animations:effect, special, affected Maximum Level: 1
1
Time Force Cost: 20, Attack Speed: -1, Speed: +20, Jump: +10, Avoid: +300, Accuracy: +200
Burst Jump Description: While in mid-air, jump again to leap forward. Info: type = 40, casterMove = 1, avaliableInJumpingState = 1 Info2: type = 40, casterMove = 1, avaliableInJumpingState = 1 Delays: jump - 200 ms Animations:effect, effect0 Maximum Level: 1
1
Time Force Cost: 5, Jumps a certain distance. Can be linked with Burst Step.
Burst Step Description: Instantaneously increase time around you to move at a quick speed. Info: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1 Info2: type = 1, areaAttack = 1, pushTarget = 1, casterMove = 1, avaliableInJumpingState = 1, requireHighestJump = 1 Delays: zeroDash - 90 ms Range:1600% Animations:effect, effect0, effect1, special Maximum Level: 1
1
Time Force Cost: 5, while holding down the Up Arrow key, push Down, Left, or Right to move. Alternatively, double tap a direction. Can be used on ropes. Can be linked with Burst Jump.
Rinne's Protection Description: Receive the protection of the Goddess, Rinne, improving your party's stats by a certain percent. Info: type = 10, massSpell = 1, magicSteal = 1 Info2: type = 10, massSpell = 1, magicSteal = 1 Range:400% Animations:effect, affected Maximum Level: 1
1
Time Force Cost: 10, Duration: 900 sec, All Stats: +15%
Burst Flash Description: Instantaneously increase time around you allowing you to move up and down extremely fast. Info: type = 41, casterMove = 1 Info2: type = 41, casterMove = 1 Delays: jump - 200 ms Animations:effect0, effect1, effect2, effect Maximum Level: 1
1
Time Force Cost: 5, Up Up or Down Down to activate, Range: 350
Dual Combat Description: Alpha and Beta's special combat style. Info: pvp = 0 Info2: pvp = 0 Maximum Level: 1
1
[Tag] While on standby, use Zero's skills to switch attackers - Cooldown Time: 3 sec - [Assist] - After using Tag to switch, for up to 3 seconds, use Assist for fire support.
Time Rewind Description: Preserve the present inside an hourglass, rewinding back to it when you die. Info: type = 10, magicSteal = 1, reqLevel = 130 Info2: type = 10, magicSteal = 1, reqLevel = 130 Pre-requisite: Level Required - 140 Animations:effect, special Maximum Level: 1
1
Time Force Cost: 10, Upon Death, consume this buff and revive at full HP - Cooldown Time: 600 sec
Moon Strike Description: Tutorial Skill Info: type = 1, areaAttack = 1, pullTarget = 1 Info2: type = 1, areaAttack = 1, pullTarget = 1 Delays: moonStrike - 510 ms Range:315% Pre-requisite: Level Required - 100 Chains To: Pierce Thrust Chained Delay: 510 ms Animations:effect, hit.0 Maximum Level: 1
1
Tutorial Skill
Time Holding Description: Control time, resetting your cooldowns. Become invulnerable for a short period, removing any Time Force costs as well. Info: type = 10, reqLevel = 180 Info2: type = 10, reqLevel = 180 Pre-requisite: Level Required - 120 Animations:effect, repeat, special Maximum Level: 1
1
Time Force Cost: 10, Duration: 15 sec, Invulnerable, Resets all cooldowns - Cooldown Time: 180 sec
2
Time Force Cost: 10, Duration: 15 sec, Invulnerable, Resets all cooldowns - Cooldown Time: 180 sec
3
Time Force Cost: 10, Duration: 15 sec, Invulnerable, Resets all cooldowns - Cooldown Time: 180 sec
4
Time Force Cost: 10, Duration: 15 sec, Invulnerable, Resets all cooldowns - Cooldown Time: 180 sec
Pierce Thrust Description: Tutorial Skill Info: type = 1, areaAttack = 1, pushTarget = 1 Info2: type = 1, areaAttack = 1, pushTarget = 1 Delays: pierceAttack - 660 ms Range:300% Pre-requisite: Level Required - 100 Chains To: Shadow Strike Chained Delay: 570 ms Animations:effect, hit.0 Maximum Level: 1
1
Tutorial Skill
Rapid Time (Detect) Description: For every stack, gain 3% critical hit rate. Maximum Level: 10
1
When attacking, Duration: 20 sec, Critical Hit Rate: +3%, Max Stacks: 10
2
When attacking, Duration: 20 sec, Critical Hit Rate: +6%, Max Stacks: 10
3
When attacking, Duration: 20 sec, Critical Hit Rate: +9%, Max Stacks: 10
4
When attacking, Duration: 20 sec, Critical Hit Rate: +12%, Max Stacks: 10
5
When attacking, Duration: 20 sec, Critical Hit Rate: +15%, Max Stacks: 10
6
When attacking, Duration: 20 sec, Critical Hit Rate: +18%, Max Stacks: 10
7
When attacking, Duration: 20 sec, Critical Hit Rate: +21%, Max Stacks: 10
8
When attacking, Duration: 20 sec, Critical Hit Rate: +24%, Max Stacks: 10
9
When attacking, Duration: 20 sec, Critical Hit Rate: +27%, Max Stacks: 10
10
When attacking, Duration: 20 sec, Critical Hit Rate: +30%, Max Stacks: 10
Rapid Time (Combat) Description: For every stack, gain 1% damage. Maximum Level: 10
1
When attacking, Duration: 20 sec, Damage: +1%, Max Stacks: 10
2
When attacking, Duration: 20 sec, Damage: +2%, Max Stacks: 10
3
When attacking, Duration: 20 sec, Damage: +3%, Max Stacks: 10
4
When attacking, Duration: 20 sec, Damage: +4%, Max Stacks: 10
5
When attacking, Duration: 20 sec, Damage: +5%, Max Stacks: 10
6
When attacking, Duration: 20 sec, Damage: +6%, Max Stacks: 10
7
When attacking, Duration: 20 sec, Damage: +7%, Max Stacks: 10
8
When attacking, Duration: 20 sec, Damage: +8%, Max Stacks: 10
9
When attacking, Duration: 20 sec, Damage: +9%, Max Stacks: 10
10
When attacking, Duration: 20 sec, Damage: +10%, Max Stacks: 10
Resolve Time Description: Inherit the Goddess, Rinne's powers, adding it to your own. Strengthen this skill by collecting the Goddess's Tears. Info: type = 50 Info2: type = 50 Maximum Level: 5
1
Total Damage: +6%, Strength: +10, Max HP: +3%, Speed Cap: +4
2
Total Damage: +12%, Strength: +20, Max HP: +6%, Speed Cap: +8
3
Total Damage: +18%, Strength: +30, Max HP: +9%, Speed Cap: +12
4
Total Damage: +24%, Strength: +40, Max HP: +12%, Speed Cap: +16
5
Total Damage: +30%, Strength: +50, Max HP: +15%, Speed Cap: +20
Zero (I)
Tachi Mastery Description: Increases the weapon mastery of Tachis, as well as Weapon Attack, and Weapon Speed. Also increases Tachi damage, Movement Speed, and Jump. Info: type = 50 Info2: type = 50 Pre-requisite: Level Required - 100 Maximum Level: 10
Shadow Strike (Blade) Description: A Blade that occurs upon activating Shadow Strike, which originates from your position, penetrating enemies in its path. Info: type = 2, areaAttack = 1 Info2: type = 2, areaAttack = 1 Delays: shadowCrossing_blade - 90 ms Range:730% Animations:ball, hit.0 Maximum Level: 10
1
Damage: 220%, Number of Hits: 1, Max Enemies Hit: 8
2
Damage: 230%, Number of Hits: 1, Max Enemies Hit: 8
3
Damage: 240%, Number of Hits: 1, Max Enemies Hit: 8
4
Damage: 250%, Number of Hits: 1, Max Enemies Hit: 8
5
Damage: 260%, Number of Hits: 1, Max Enemies Hit: 8
6
Damage: 270%, Number of Hits: 1, Max Enemies Hit: 8
7
Damage: 280%, Number of Hits: 1, Max Enemies Hit: 8
8
Damage: 290%, Number of Hits: 1, Max Enemies Hit: 8
9
Damage: 300%, Number of Hits: 1, Max Enemies Hit: 8
10
Damage: 310%, Number of Hits: 1, Max Enemies Hit: 8
Shadow Strike Description: Quickly move to the nearest enemy and attack, unleashing a Blade dealing additional damage. [Activation Command]: While Pierce Thrust is active, use Moon Strike. Info: type = 12, morph = 1, areaAttack = 1 Info2: type = 12, morph = 1, areaAttack = 1 Delays: shadowCrossing - 660 ms Range:355% Pre-requisite: Level Required - 100, Level 1 Pierce Thrust Chains To: Shadow Strike (Blade) Chained Delay: 390 ms Animations:ball, effect, effect0, hit.0 Maximum Level: 10
1
Time Force Cost: 7, Damage: 220%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 220%, Number of Hits: 1, Max Enemies Hit: 8
2
Time Force Cost: 7, Damage: 230%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 230%, Number of Hits: 1, Max Enemies Hit: 8
3
Time Force Cost: 7, Damage: 240%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 240%, Number of Hits: 1, Max Enemies Hit: 8
4
Time Force Cost: 7, Damage: 250%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 250%, Number of Hits: 1, Max Enemies Hit: 8
5
Time Force Cost: 7, Damage: 260%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 260%, Number of Hits: 1, Max Enemies Hit: 8
6
Time Force Cost: 7, Damage: 270%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 270%, Number of Hits: 1, Max Enemies Hit: 8
7
Time Force Cost: 7, Damage: 280%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 280%, Number of Hits: 1, Max Enemies Hit: 8
8
Time Force Cost: 7, Damage: 290%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 290%, Number of Hits: 1, Max Enemies Hit: 8
9
Time Force Cost: 7, Damage: 300%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 300%, Number of Hits: 1, Max Enemies Hit: 8
10
Time Force Cost: 7, Damage: 310%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 310%, Number of Hits: 1, Max Enemies Hit: 8
Upper Slash Description: Bring enemies in front of you into the air as you attack. Info: type = 1, areaAttack = 1, upperAttack = 1 Info2: type = 1, areaAttack = 1, upperAttack = 1 Delays: upperSlash - 930 ms Range:235% Pre-requisite: Level Required - 100 Chains To: Power Stamp Chained Delay: 630 ms Animations:effect, hit.0 Maximum Level: 10
1
Time Force Cost: 3, Damage: 495%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms
2
Time Force Cost: 3, Damage: 510%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms
3
Time Force Cost: 3, Damage: 525%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms
4
Time Force Cost: 3, Damage: 540%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms
5
Time Force Cost: 3, Damage: 555%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms
6
Time Force Cost: 3, Damage: 570%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms
7
Time Force Cost: 3, Damage: 585%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms
8
Time Force Cost: 3, Damage: 600%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms
9
Time Force Cost: 3, Damage: 615%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms
10
Time Force Cost: 3, Damage: 630%, Number of Hits: 2, Max Enemies Hit: 6, Duration: 600 ms
Power Stamp Description: Attack enemies in front of you. Brings enemies in the air to the ground. [Activation Command]: While Upper Slash is active, use Upper Slash Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: earthStomp - 750 ms Range:230% Pre-requisite: Level Required - 100, Level 1 Upper Slash Animations:effect, hit.0 Maximum Level: 10
1
Time Force Cost: 5, Damage: 545%, Number of Hits: 2, Max Enemies Hit: 6
2
Time Force Cost: 5, Damage: 560%, Number of Hits: 2, Max Enemies Hit: 6
3
Time Force Cost: 5, Damage: 575%, Number of Hits: 2, Max Enemies Hit: 6
4
Time Force Cost: 5, Damage: 590%, Number of Hits: 2, Max Enemies Hit: 6
5
Time Force Cost: 5, Damage: 605%, Number of Hits: 2, Max Enemies Hit: 6
6
Time Force Cost: 5, Damage: 620%, Number of Hits: 2, Max Enemies Hit: 6
7
Time Force Cost: 5, Damage: 635%, Number of Hits: 2, Max Enemies Hit: 6
8
Time Force Cost: 5, Damage: 650%, Number of Hits: 2, Max Enemies Hit: 6
9
Time Force Cost: 5, Damage: 665%, Number of Hits: 2, Max Enemies Hit: 6
10
Time Force Cost: 5, Damage: 680%, Number of Hits: 2, Max Enemies Hit: 6
Advanced Power stamp Description: An even more powerful Power Stamp, increasing its damage and enabling it to generate a shockwave hitting a wide area as it brings enemies to the ground. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: adEarthStomp - 750 ms Range:230% Pre-requisite: Level Required - 150, Level 10 Power Stamp Chained Delay: 630 ms Final Attack: Great Sword Animations:effect, hit.0 Maximum Level: 20
1
Time Force Cost: 5, Damage: 695%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 695%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 43%, Stun Duration: 3 sec
2
Time Force Cost: 5, Damage: 710%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 710%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 3 sec
3
Time Force Cost: 5, Damage: 725%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 725%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 49%, Stun Duration: 3 sec
4
Time Force Cost: 5, Damage: 740%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 740%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 52%, Stun Duration: 3 sec
5
Time Force Cost: 5, Damage: 755%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 755%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 55%, Stun Duration: 3 sec
6
Time Force Cost: 5, Damage: 770%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 770%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 58%, Stun Duration: 3 sec
7
Time Force Cost: 5, Damage: 785%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 785%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 61%, Stun Duration: 3 sec
8
Time Force Cost: 5, Damage: 800%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 800%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 64%, Stun Duration: 3 sec
9
Time Force Cost: 5, Damage: 815%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 815%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 67%, Stun Duration: 3 sec
10
Time Force Cost: 5, Damage: 830%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 830%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 3 sec
11
Time Force Cost: 5, Damage: 845%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 845%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 73%, Stun Duration: 3 sec
12
Time Force Cost: 5, Damage: 860%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 860%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 76%, Stun Duration: 3 sec
13
Time Force Cost: 5, Damage: 875%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 875%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 79%, Stun Duration: 3 sec
14
Time Force Cost: 5, Damage: 890%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 890%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 82%, Stun Duration: 3 sec
15
Time Force Cost: 5, Damage: 905%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 905%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 85%, Stun Duration: 3 sec
16
Time Force Cost: 5, Damage: 920%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 920%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 88%, Stun Duration: 3 sec
17
Time Force Cost: 5, Damage: 935%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 935%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 91%, Stun Duration: 3 sec
18
Time Force Cost: 5, Damage: 950%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 950%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 94%, Stun Duration: 3 sec
19
Time Force Cost: 5, Damage: 965%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 965%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 97%, Stun Duration: 3 sec
20
Time Force Cost: 5, Damage: 980%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 980%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 100%, Stun Duration: 3 sec
21
Time Force Cost: 5, Damage: 995%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 995%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 103%, Stun Duration: 3 sec
22
Time Force Cost: 5, Damage: 1010%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 1010%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 106%, Stun Duration: 3 sec
23
Time Force Cost: 5, Damage: 1025%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 1025%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 109%, Stun Duration: 3 sec
Advanced Power Stamp (Shockwave) Description: A shockwave generated from Advanced Power Stamp that can stun nearby enemies. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: adEarthStomp_shockWave - 30 ms Range:125% Animations:hit.0, mob, effect Maximum Level: 20
1
Damage: 695%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 43%, Stun Duration: 3 sec, Range: 300
2
Damage: 710%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 46%, Stun Duration: 3 sec, Range: 300
3
Damage: 725%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 49%, Stun Duration: 3 sec, Range: 300
4
Damage: 740%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 52%, Stun Duration: 3 sec, Range: 300
5
Damage: 755%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 55%, Stun Duration: 3 sec, Range: 300
6
Damage: 770%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 58%, Stun Duration: 3 sec, Range: 300
7
Damage: 785%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 61%, Stun Duration: 3 sec, Range: 300
8
Damage: 800%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 64%, Stun Duration: 3 sec, Range: 300
9
Damage: 815%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 67%, Stun Duration: 3 sec, Range: 300
10
Damage: 830%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 70%, Stun Duration: 3 sec, Range: 300
11
Damage: 845%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 73%, Stun Duration: 3 sec, Range: 300
12
Damage: 860%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 76%, Stun Duration: 3 sec, Range: 300
13
Damage: 875%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 79%, Stun Duration: 3 sec, Range: 300
14
Damage: 890%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 82%, Stun Duration: 3 sec, Range: 300
15
Damage: 905%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 85%, Stun Duration: 3 sec, Range: 300
16
Damage: 920%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 88%, Stun Duration: 3 sec, Range: 300
17
Damage: 935%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 91%, Stun Duration: 3 sec, Range: 300
18
Damage: 950%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 94%, Stun Duration: 3 sec, Range: 300
19
Damage: 965%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 97%, Stun Duration: 3 sec, Range: 300
20
Damage: 980%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 100%, Stun Duration: 3 sec, Range: 300
21
Damage: 995%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 103%, Stun Duration: 3 sec, Range: 300
22
Damage: 1010%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 106%, Stun Duration: 3 sec, Range: 300
23
Damage: 1025%, Number of Hits: 3, Max Enemies Hit: 6, Stun Rate: 109%, Stun Duration: 3 sec, Range: 300
Great Sword Mastery Description: Increases the weapon mastery of Great Swords, as well as Weapon Attack, and Weapon Speed. Also increases damage done when attacking fewer targets with Great Swords and damage against bosses. Info: type = 50 Info2: type = 50 Pre-requisite: Level Required - 100 Maximum Level: 10
1
Great Sword Mastery: +34%, Weapon ATT: +55, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +6%, Damage (vs Bosses): +5%
2
Great Sword Mastery: +38%, Weapon ATT: +60, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +7%, Damage (vs Bosses): +10%
3
Great Sword Mastery: +42%, Weapon ATT: +65, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +8%, Damage (vs Bosses): +15%
4
Great Sword Mastery: +46%, Weapon ATT: +70, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +9%, Damage (vs Bosses): +20%
5
Great Sword Mastery: +50%, Weapon ATT: +75, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +10%, Damage (vs Bosses): +25%
6
Great Sword Mastery: +54%, Weapon ATT: +80, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +11%, Damage (vs Bosses): +30%
7
Great Sword Mastery: +58%, Weapon ATT: +85, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +12%, Damage (vs Bosses): +35%
8
Great Sword Mastery: +62%, Weapon ATT: +90, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +13%, Damage (vs Bosses): +40%
9
Great Sword Mastery: +66%, Weapon ATT: +95, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +14%, Damage (vs Bosses): +45%
10
Great Sword Mastery: +70%, Weapon ATT: +100, Attack Speed: -2, For every target less than the Max Enemies Hit, Damage: +15%, Damage (vs Bosses): +50%
Moon Strike Description: Attack enemies in front of you, dragging them inwards. Info: type = 1, areaAttack = 1, pullTarget = 1 Info2: type = 1, areaAttack = 1, pullTarget = 1 Delays: moonStrike - 510 ms Range:320% Pre-requisite: Level Required - 100 Chains To: Pierce Thrust Chained Delay: 510 ms Animations:effect, hit.0 Maximum Level: 10
1
Time Force Cost: 3, Damage: 135%, Number of Hits: 4, Max Enemies Hit: 8
2
Time Force Cost: 3, Damage: 140%, Number of Hits: 4, Max Enemies Hit: 8
3
Time Force Cost: 3, Damage: 145%, Number of Hits: 4, Max Enemies Hit: 8
4
Time Force Cost: 3, Damage: 150%, Number of Hits: 4, Max Enemies Hit: 8
5
Time Force Cost: 3, Damage: 155%, Number of Hits: 4, Max Enemies Hit: 8
6
Time Force Cost: 3, Damage: 160%, Number of Hits: 4, Max Enemies Hit: 8
7
Time Force Cost: 3, Damage: 165%, Number of Hits: 4, Max Enemies Hit: 8
8
Time Force Cost: 3, Damage: 170%, Number of Hits: 4, Max Enemies Hit: 8
9
Time Force Cost: 3, Damage: 175%, Number of Hits: 4, Max Enemies Hit: 8
10
Time Force Cost: 3, Damage: 180%, Number of Hits: 4, Max Enemies Hit: 8
Pierce Thrust Description: Pierce through enemies in front of you with the sharp edge of your Tachi. [Activation Command]: While Moon Strike is active, use Moon Strike Info: type = 1, areaAttack = 1, pushTarget = 1 Info2: type = 1, areaAttack = 1, pushTarget = 1 Delays: pierceAttack - 660 ms Range:315% Pre-requisite: Level Required - 100, Level 1 Moon Strike Chains To: Shadow Strike Chained Delay: 570 ms Animations:effect, hit.0 Maximum Level: 10
1
Time Force Cost: 5, Damage: 178%, Number of Hits: 4, Max Enemies Hit: 8
2
Time Force Cost: 5, Damage: 186%, Number of Hits: 4, Max Enemies Hit: 8
3
Time Force Cost: 5, Damage: 194%, Number of Hits: 4, Max Enemies Hit: 8
4
Time Force Cost: 5, Damage: 202%, Number of Hits: 4, Max Enemies Hit: 8
5
Time Force Cost: 5, Damage: 210%, Number of Hits: 4, Max Enemies Hit: 8
6
Time Force Cost: 5, Damage: 218%, Number of Hits: 4, Max Enemies Hit: 8
7
Time Force Cost: 5, Damage: 226%, Number of Hits: 4, Max Enemies Hit: 8
8
Time Force Cost: 5, Damage: 234%, Number of Hits: 4, Max Enemies Hit: 8
9
Time Force Cost: 5, Damage: 242%, Number of Hits: 4, Max Enemies Hit: 8
10
Time Force Cost: 5, Damage: 250%, Number of Hits: 4, Max Enemies Hit: 8
Zero (II)
Spin Cutter Description: Cut down surrounding enemies while spinning at a high speed. [Activation Command]: While Flash Assaulter is active, use Flash Assaulter Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: spinCutter - 810 ms Range:245% Pre-requisite: Level Required - 115, Level 1 Flash Assaulter Animations:effect, hit.0 Maximum Level: 10
1
Time Force Cost: 11, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 8
2
Time Force Cost: 11, Damage: 340%, Number of Hits: 4, Max Enemies Hit: 8
3
Time Force Cost: 11, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 8
4
Time Force Cost: 11, Damage: 360%, Number of Hits: 4, Max Enemies Hit: 8
5
Time Force Cost: 11, Damage: 370%, Number of Hits: 4, Max Enemies Hit: 8
6
Time Force Cost: 11, Damage: 380%, Number of Hits: 4, Max Enemies Hit: 8
7
Time Force Cost: 11, Damage: 390%, Number of Hits: 4, Max Enemies Hit: 8
8
Time Force Cost: 11, Damage: 400%, Number of Hits: 4, Max Enemies Hit: 8
9
Time Force Cost: 11, Damage: 410%, Number of Hits: 4, Max Enemies Hit: 8
10
Time Force Cost: 11, Damage: 420%, Number of Hits: 4, Max Enemies Hit: 8
Flash Assaulter Description: Instantly move forward, damaging any enemies you pass through. Delays: flashStrike - 630 ms Range:460% Pre-requisite: Level Required - 110 Chains To: Spin Cutter Chained Delay: 450 ms Animations:effect, hit.0 Maximum Level: 10
1
Time Force Cost: 9, Damage: 270%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec
2
Time Force Cost: 9, Damage: 280%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec
3
Time Force Cost: 9, Damage: 290%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec
4
Time Force Cost: 9, Damage: 300%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec
5
Time Force Cost: 9, Damage: 310%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec
6
Time Force Cost: 9, Damage: 320%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec
7
Time Force Cost: 9, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec
8
Time Force Cost: 9, Damage: 340%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec
9
Time Force Cost: 9, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec
10
Time Force Cost: 9, Damage: 360%, Number of Hits: 4, Max Enemies Hit: 8 - Cooldown Time: 5 sec
Solid Body Description: Strengthen Beta's body, premanently improving Weapon and Magical Defense, Status Effect and Elemental Resistance, and Stance Rate. Info: type = 50 Info2: type = 50 Pre-requisite: Level Required - 110 Maximum Level: 20
Advanced Throwing Weapon Description: An even more powerful Throwing Weapon, increasing its damage and enabling it to push enemies it strikes. Info: type = 33, piercing = 1 Info2: type = 33, piercing = 1 Delays: adThrowingWeapon - 480 ms Range:120% Pre-requisite: Level Required - 155, Level 10 Throwing Weapon Summon Range: attack1 = 120% Summon Mob Count: attack1 = 6 Animations:hit.0, summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, summon.repeat, effect Maximum Level: 20
1
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 460%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
2
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 470%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
3
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 480%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
4
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 490%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
5
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 500%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
6
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 510%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
7
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 520%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
8
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 530%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
9
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 540%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
10
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 550%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
11
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 560%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
12
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 570%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
13
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 580%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
14
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 590%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
15
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 600%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
16
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 610%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
17
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 620%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
18
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 630%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
19
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 640%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
20
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 650%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
21
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 660%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
22
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 670%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
23
Time Force Cost: 9, Duration: 4 sec, every 0.3 sec, Damage: 680%, Number of Hits: 2, Max Enemies Hit: 6, Range: 600
Throwing Weapon Description: Throw your Great Sword with all your might, cleaving through all enemies in its path. [Activation Command]: While Front Slash is active, use Front Slash Info: piercing = 1, type = 33 Info2: piercing = 1, type = 33 Delays: throwingWeapon - 480 ms Range:120% Pre-requisite: Level Required - 110, Level 1 Front Slash Summon Range: attack1 = 120% Summon Mob Count: attack1 = 6 Animations:hit.0, effect, special, summon.summoned, summon.fly, summon.stand, summon.attack1, summon.die, summon.repeat Maximum Level: 10
1
Time Force Cost: 9, Damage: 360%, Number of Hits: 2, Max Enemies Hit: 6, Range: 500
2
Time Force Cost: 9, Damage: 370%, Number of Hits: 2, Max Enemies Hit: 6, Range: 500
3
Time Force Cost: 9, Damage: 380%, Number of Hits: 2, Max Enemies Hit: 6, Range: 500
4
Time Force Cost: 9, Damage: 390%, Number of Hits: 2, Max Enemies Hit: 6, Range: 500
5
Time Force Cost: 9, Damage: 400%, Number of Hits: 2, Max Enemies Hit: 6, Range: 500
6
Time Force Cost: 9, Damage: 410%, Number of Hits: 2, Max Enemies Hit: 6, Range: 500
7
Time Force Cost: 9, Damage: 420%, Number of Hits: 2, Max Enemies Hit: 6, Range: 500
8
Time Force Cost: 9, Damage: 430%, Number of Hits: 2, Max Enemies Hit: 6, Range: 500
9
Time Force Cost: 9, Damage: 440%, Number of Hits: 2, Max Enemies Hit: 6, Range: 500
10
Time Force Cost: 9, Damage: 450%, Number of Hits: 2, Max Enemies Hit: 6, Range: 500
Front Slash Description: Wield your Great Sword with all your might, cutting down a great number of enemies in front of you. Info: type = 1, areaAttack = 1, pushTarget = 1 Info2: type = 1, areaAttack = 1, pushTarget = 1 Delays: frontStrike - 840 ms Range:340% Pre-requisite: Level Required - 105 Chains To: Throwing Weapon Chained Delay: 720 ms Animations:effect, effect0, hit.0 Maximum Level: 10
1
Time Force Cost: 7, Damage: 585%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec
2
Time Force Cost: 7, Damage: 600%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec
3
Time Force Cost: 7, Damage: 615%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec
4
Time Force Cost: 7, Damage: 630%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec
5
Time Force Cost: 7, Damage: 645%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec
6
Time Force Cost: 7, Damage: 660%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec
7
Time Force Cost: 7, Damage: 675%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec
8
Time Force Cost: 7, Damage: 690%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec
9
Time Force Cost: 7, Damage: 705%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec
10
Time Force Cost: 7, Damage: 720%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 5 sec
Advanced Spin Cutter Description: An even more powerful Spin Cutter, increasing its damage and enabling it to cut through both sides with a powerful Blade. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: adSpinCutter - 840 ms Range:245% Pre-requisite: Level Required - 150, Level 10 Spin Cutter Chains To: Advanced Spin Cutter (Blade) Chained Delay: 480 ms Animations:effect, hit.0 Maximum Level: 20
1
Time Force Cost: 11, Damage: 427%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 427%, Number of Hits: 1, Max Enemies Hit: 8
2
Time Force Cost: 11, Damage: 434%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 434%, Number of Hits: 1, Max Enemies Hit: 8
3
Time Force Cost: 11, Damage: 441%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 441%, Number of Hits: 1, Max Enemies Hit: 8
4
Time Force Cost: 11, Damage: 448%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 448%, Number of Hits: 1, Max Enemies Hit: 8
5
Time Force Cost: 11, Damage: 455%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 455%, Number of Hits: 1, Max Enemies Hit: 8
6
Time Force Cost: 11, Damage: 462%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 462%, Number of Hits: 1, Max Enemies Hit: 8
7
Time Force Cost: 11, Damage: 469%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 469%, Number of Hits: 1, Max Enemies Hit: 8
8
Time Force Cost: 11, Damage: 476%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 476%, Number of Hits: 1, Max Enemies Hit: 8
9
Time Force Cost: 11, Damage: 483%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 483%, Number of Hits: 1, Max Enemies Hit: 8
10
Time Force Cost: 11, Damage: 490%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 490%, Number of Hits: 1, Max Enemies Hit: 8
11
Time Force Cost: 11, Damage: 497%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 497%, Number of Hits: 1, Max Enemies Hit: 8
12
Time Force Cost: 11, Damage: 504%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 504%, Number of Hits: 1, Max Enemies Hit: 8
13
Time Force Cost: 11, Damage: 511%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 511%, Number of Hits: 1, Max Enemies Hit: 8
14
Time Force Cost: 11, Damage: 518%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 518%, Number of Hits: 1, Max Enemies Hit: 8
15
Time Force Cost: 11, Damage: 525%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 525%, Number of Hits: 1, Max Enemies Hit: 8
16
Time Force Cost: 11, Damage: 532%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 532%, Number of Hits: 1, Max Enemies Hit: 8
17
Time Force Cost: 11, Damage: 539%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 539%, Number of Hits: 1, Max Enemies Hit: 8
18
Time Force Cost: 11, Damage: 546%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 546%, Number of Hits: 1, Max Enemies Hit: 8
19
Time Force Cost: 11, Damage: 553%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 553%, Number of Hits: 1, Max Enemies Hit: 8
20
Time Force Cost: 11, Damage: 560%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 560%, Number of Hits: 1, Max Enemies Hit: 8
21
Time Force Cost: 11, Damage: 567%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 567%, Number of Hits: 1, Max Enemies Hit: 8
22
Time Force Cost: 11, Damage: 574%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 574%, Number of Hits: 1, Max Enemies Hit: 8
23
Time Force Cost: 11, Damage: 581%, Number of Hits: 5, Max Enemies Hit: 8 - Blade - Damage: 581%, Number of Hits: 1, Max Enemies Hit: 8
Advanced Spin Cutter (Blade) Description: A Blade that occurs upon activating Advanced Spin Cutter, which originates from your position, penetrating enemies in its path. Info: type = 2, areaAttack = 1 Info2: type = 2, areaAttack = 1 Delays: adSpinCutter_blade - 90 ms Range:780% Animations:ball, hit.0 Maximum Level: 20
1
Damage: 427%, Number of Hits: 1, Max Enemies Hit: 8
2
Damage: 434%, Number of Hits: 1, Max Enemies Hit: 8
3
Damage: 441%, Number of Hits: 1, Max Enemies Hit: 8
4
Damage: 448%, Number of Hits: 1, Max Enemies Hit: 8
5
Damage: 455%, Number of Hits: 1, Max Enemies Hit: 8
6
Damage: 462%, Number of Hits: 1, Max Enemies Hit: 8
7
Damage: 469%, Number of Hits: 1, Max Enemies Hit: 8
8
Damage: 476%, Number of Hits: 1, Max Enemies Hit: 8
9
Damage: 483%, Number of Hits: 1, Max Enemies Hit: 8
10
Damage: 490%, Number of Hits: 1, Max Enemies Hit: 8
11
Damage: 497%, Number of Hits: 1, Max Enemies Hit: 8
12
Damage: 504%, Number of Hits: 1, Max Enemies Hit: 8
13
Damage: 511%, Number of Hits: 1, Max Enemies Hit: 8
14
Damage: 518%, Number of Hits: 1, Max Enemies Hit: 8
15
Damage: 525%, Number of Hits: 1, Max Enemies Hit: 8
16
Damage: 532%, Number of Hits: 1, Max Enemies Hit: 8
17
Damage: 539%, Number of Hits: 1, Max Enemies Hit: 8
18
Damage: 546%, Number of Hits: 1, Max Enemies Hit: 8
19
Damage: 553%, Number of Hits: 1, Max Enemies Hit: 8
20
Damage: 560%, Number of Hits: 1, Max Enemies Hit: 8
21
Damage: 567%, Number of Hits: 1, Max Enemies Hit: 8
22
Damage: 574%, Number of Hits: 1, Max Enemies Hit: 8
23
Damage: 581%, Number of Hits: 1, Max Enemies Hit: 8
Reinforce Body Description: Strengthen Alpha's body, premanently improving Max HP, Max Time Force, and Critical Hit Rate. Info: type = 50 Info2: type = 50 Pre-requisite: Level Required - 130 Maximum Level: 20
1
Max HP: +11%, Max Time Force: +11%, Critical Hit Rate: +2%
2
Max HP: +12%, Max Time Force: +12%, Critical Hit Rate: +4%
3
Max HP: +13%, Max Time Force: +13%, Critical Hit Rate: +6%
4
Max HP: +14%, Max Time Force: +14%, Critical Hit Rate: +8%
5
Max HP: +15%, Max Time Force: +15%, Critical Hit Rate: +10%
6
Max HP: +16%, Max Time Force: +16%, Critical Hit Rate: +12%
7
Max HP: +17%, Max Time Force: +17%, Critical Hit Rate: +14%
8
Max HP: +18%, Max Time Force: +18%, Critical Hit Rate: +16%
9
Max HP: +19%, Max Time Force: +19%, Critical Hit Rate: +18%
10
Max HP: +20%, Max Time Force: +20%, Critical Hit Rate: +20%
11
Max HP: +21%, Max Time Force: +21%, Critical Hit Rate: +22%
12
Max HP: +22%, Max Time Force: +22%, Critical Hit Rate: +24%
13
Max HP: +23%, Max Time Force: +23%, Critical Hit Rate: +26%
14
Max HP: +24%, Max Time Force: +24%, Critical Hit Rate: +28%
15
Max HP: +25%, Max Time Force: +25%, Critical Hit Rate: +30%
16
Max HP: +26%, Max Time Force: +26%, Critical Hit Rate: +32%
17
Max HP: +27%, Max Time Force: +27%, Critical Hit Rate: +34%
18
Max HP: +28%, Max Time Force: +28%, Critical Hit Rate: +36%
19
Max HP: +29%, Max Time Force: +29%, Critical Hit Rate: +38%
20
Max HP: +30%, Max Time Force: +30%, Critical Hit Rate: +40%
Zero (III)
Advanced Rolling Curve (Blade) Description: A Blade that occurs upon activating Advanced Rolling Curve, which originates from your position, penetrating enemies in its path. Info: type = 2, areaAttack = 1 Info2: type = 2, areaAttack = 1 Delays: adRollingAssaulter_blade - 30 ms Range:600% Animations:ball, hit.0 Maximum Level: 30
1
Damage: 615%, Number of Hits: 1, Max Enemies Hit: 8
2
Damage: 620%, Number of Hits: 1, Max Enemies Hit: 8
3
Damage: 625%, Number of Hits: 1, Max Enemies Hit: 8
4
Damage: 630%, Number of Hits: 1, Max Enemies Hit: 8
5
Damage: 635%, Number of Hits: 1, Max Enemies Hit: 8
6
Damage: 640%, Number of Hits: 1, Max Enemies Hit: 8
7
Damage: 645%, Number of Hits: 1, Max Enemies Hit: 8
8
Damage: 650%, Number of Hits: 1, Max Enemies Hit: 8
9
Damage: 655%, Number of Hits: 1, Max Enemies Hit: 8
10
Damage: 660%, Number of Hits: 1, Max Enemies Hit: 8
11
Damage: 665%, Number of Hits: 1, Max Enemies Hit: 8
12
Damage: 670%, Number of Hits: 1, Max Enemies Hit: 8
13
Damage: 675%, Number of Hits: 1, Max Enemies Hit: 8
14
Damage: 680%, Number of Hits: 1, Max Enemies Hit: 8
15
Damage: 685%, Number of Hits: 1, Max Enemies Hit: 8
16
Damage: 690%, Number of Hits: 1, Max Enemies Hit: 8
17
Damage: 695%, Number of Hits: 1, Max Enemies Hit: 8
18
Damage: 700%, Number of Hits: 1, Max Enemies Hit: 8
19
Damage: 705%, Number of Hits: 1, Max Enemies Hit: 8
20
Damage: 710%, Number of Hits: 1, Max Enemies Hit: 8
21
Damage: 715%, Number of Hits: 1, Max Enemies Hit: 8
22
Damage: 720%, Number of Hits: 1, Max Enemies Hit: 8
23
Damage: 725%, Number of Hits: 1, Max Enemies Hit: 8
24
Damage: 730%, Number of Hits: 1, Max Enemies Hit: 8
25
Damage: 735%, Number of Hits: 1, Max Enemies Hit: 8
26
Damage: 740%, Number of Hits: 1, Max Enemies Hit: 8
27
Damage: 745%, Number of Hits: 1, Max Enemies Hit: 8
28
Damage: 750%, Number of Hits: 1, Max Enemies Hit: 8
29
Damage: 755%, Number of Hits: 1, Max Enemies Hit: 8
30
Damage: 760%, Number of Hits: 1, Max Enemies Hit: 8
31
Damage: 765%, Number of Hits: 1, Max Enemies Hit: 8
32
Damage: 770%, Number of Hits: 1, Max Enemies Hit: 8
33
Damage: 775%, Number of Hits: 1, Max Enemies Hit: 8
Advanced Rolling Curve Description: An even more powerful Rolling Curve, increasing its damage and allowing it to hit every direction, unleashing three Blades on enemies nearby. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: adRollingAssaulter - 1260 ms Range:430% Pre-requisite: Level Required - 160, Level 20 Rolling Curve Chains To: Rolling Assaulter Chained Delay: 1080 ms Animations:effect, hit.0 Maximum Level: 30
1
Time Force Cost: 13, Damage: 615%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 615%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
2
Time Force Cost: 13, Damage: 620%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 620%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
3
Time Force Cost: 13, Damage: 625%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 625%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
4
Time Force Cost: 13, Damage: 630%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 630%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
5
Time Force Cost: 13, Damage: 635%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 635%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
6
Time Force Cost: 13, Damage: 640%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 640%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
7
Time Force Cost: 13, Damage: 645%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 645%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
8
Time Force Cost: 13, Damage: 650%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 650%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
9
Time Force Cost: 13, Damage: 655%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 655%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
10
Time Force Cost: 13, Damage: 660%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 660%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
11
Time Force Cost: 13, Damage: 665%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 665%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
12
Time Force Cost: 13, Damage: 670%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 670%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
13
Time Force Cost: 13, Damage: 675%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 675%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
14
Time Force Cost: 13, Damage: 680%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 680%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
15
Time Force Cost: 13, Damage: 685%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 685%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
16
Time Force Cost: 13, Damage: 690%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 690%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
17
Time Force Cost: 13, Damage: 695%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 695%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
18
Time Force Cost: 13, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 700%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
19
Time Force Cost: 13, Damage: 705%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 705%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
20
Time Force Cost: 13, Damage: 710%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 710%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
21
Time Force Cost: 13, Damage: 715%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 715%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
22
Time Force Cost: 13, Damage: 720%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 720%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
23
Time Force Cost: 13, Damage: 725%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 725%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
24
Time Force Cost: 13, Damage: 730%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 730%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
25
Time Force Cost: 13, Damage: 735%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 735%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
26
Time Force Cost: 13, Damage: 740%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 740%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
27
Time Force Cost: 13, Damage: 745%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 745%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
28
Time Force Cost: 13, Damage: 750%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 750%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
29
Time Force Cost: 13, Damage: 755%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 755%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
30
Time Force Cost: 13, Damage: 760%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 760%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
31
Time Force Cost: 13, Damage: 765%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 765%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
32
Time Force Cost: 13, Damage: 770%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 770%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
33
Time Force Cost: 13, Damage: 775%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 775%, Number of Hits: 1, Max Enemies Hit: 8 - Cooldown Time: 10 sec
Advanced Rolling Assaulter Description: An even more powerful Rolling Assaulter, increasing its damage, and enabling the use of the Left, Up, and Right arrow keys to unleash 3 Blades, dealing more damage. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: adRollingStomp - 1260 ms Range:440% Pre-requisite: Level Required - 170, Level 20 Rolling Assaulter Chains To: Advanced Rolling Assaulter (Blade) Chained Delay: 180 ms Animations:effect, hit.0 Maximum Level: 30
1
Time Force Cost: 15, Damage: 655%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 655%, Number of Hits: 1, Max Enemies Hit: 8
2
Time Force Cost: 15, Damage: 660%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 660%, Number of Hits: 1, Max Enemies Hit: 8
3
Time Force Cost: 15, Damage: 665%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 665%, Number of Hits: 1, Max Enemies Hit: 8
4
Time Force Cost: 15, Damage: 670%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 670%, Number of Hits: 1, Max Enemies Hit: 8
5
Time Force Cost: 15, Damage: 675%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 675%, Number of Hits: 1, Max Enemies Hit: 8
6
Time Force Cost: 15, Damage: 680%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 680%, Number of Hits: 1, Max Enemies Hit: 8
7
Time Force Cost: 15, Damage: 685%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 685%, Number of Hits: 1, Max Enemies Hit: 8
8
Time Force Cost: 15, Damage: 690%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 690%, Number of Hits: 1, Max Enemies Hit: 8
9
Time Force Cost: 15, Damage: 695%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 695%, Number of Hits: 1, Max Enemies Hit: 8
10
Time Force Cost: 15, Damage: 700%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 700%, Number of Hits: 1, Max Enemies Hit: 8
11
Time Force Cost: 15, Damage: 705%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 705%, Number of Hits: 1, Max Enemies Hit: 8
12
Time Force Cost: 15, Damage: 710%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 710%, Number of Hits: 1, Max Enemies Hit: 8
13
Time Force Cost: 15, Damage: 715%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 715%, Number of Hits: 1, Max Enemies Hit: 8
14
Time Force Cost: 15, Damage: 720%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 720%, Number of Hits: 1, Max Enemies Hit: 8
15
Time Force Cost: 15, Damage: 725%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 725%, Number of Hits: 1, Max Enemies Hit: 8
16
Time Force Cost: 15, Damage: 730%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 730%, Number of Hits: 1, Max Enemies Hit: 8
17
Time Force Cost: 15, Damage: 735%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 735%, Number of Hits: 1, Max Enemies Hit: 8
18
Time Force Cost: 15, Damage: 740%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 740%, Number of Hits: 1, Max Enemies Hit: 8
19
Time Force Cost: 15, Damage: 745%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 745%, Number of Hits: 1, Max Enemies Hit: 8
20
Time Force Cost: 15, Damage: 750%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 750%, Number of Hits: 1, Max Enemies Hit: 8
21
Time Force Cost: 15, Damage: 755%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 755%, Number of Hits: 1, Max Enemies Hit: 8
22
Time Force Cost: 15, Damage: 760%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 760%, Number of Hits: 1, Max Enemies Hit: 8
23
Time Force Cost: 15, Damage: 765%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 765%, Number of Hits: 1, Max Enemies Hit: 8
24
Time Force Cost: 15, Damage: 770%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 770%, Number of Hits: 1, Max Enemies Hit: 8
25
Time Force Cost: 15, Damage: 775%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 775%, Number of Hits: 1, Max Enemies Hit: 8
26
Time Force Cost: 15, Damage: 780%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 780%, Number of Hits: 1, Max Enemies Hit: 8
27
Time Force Cost: 15, Damage: 785%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 785%, Number of Hits: 1, Max Enemies Hit: 8
28
Time Force Cost: 15, Damage: 790%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 790%, Number of Hits: 1, Max Enemies Hit: 8
29
Time Force Cost: 15, Damage: 795%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 795%, Number of Hits: 1, Max Enemies Hit: 8
30
Time Force Cost: 15, Damage: 800%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 800%, Number of Hits: 1, Max Enemies Hit: 8
31
Time Force Cost: 15, Damage: 805%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 805%, Number of Hits: 1, Max Enemies Hit: 8
32
Time Force Cost: 15, Damage: 810%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 810%, Number of Hits: 1, Max Enemies Hit: 8
33
Time Force Cost: 15, Damage: 815%, Number of Hits: 6, Max Enemies Hit: 8 - Blade - Damage: 815%, Number of Hits: 1, Max Enemies Hit: 8
Rolling Assaulter Description: Spin forward at a high speed, pushing enemies you pass through as you attack them. [Activation Command]: While Rolling Curve is active, use Rolling Curve Info: type = 1, areaAttack = 1, delay = 150 Info2: type = 1, areaAttack = 1, delay = 150 Delays: rollingStomp - 1260 ms Range:440% Pre-requisite: Level Required - 130, Level 1 Rolling Curve Animations:effect, hit.0 Maximum Level: 20
1
Time Force Cost: 15, Damage: 460%, Number of Hits: 5, Max Enemies Hit: 8
2
Time Force Cost: 15, Damage: 470%, Number of Hits: 5, Max Enemies Hit: 8
3
Time Force Cost: 15, Damage: 480%, Number of Hits: 5, Max Enemies Hit: 8
4
Time Force Cost: 15, Damage: 490%, Number of Hits: 5, Max Enemies Hit: 8
5
Time Force Cost: 15, Damage: 500%, Number of Hits: 5, Max Enemies Hit: 8
6
Time Force Cost: 15, Damage: 510%, Number of Hits: 5, Max Enemies Hit: 8
7
Time Force Cost: 15, Damage: 520%, Number of Hits: 5, Max Enemies Hit: 8
8
Time Force Cost: 15, Damage: 530%, Number of Hits: 5, Max Enemies Hit: 8
9
Time Force Cost: 15, Damage: 540%, Number of Hits: 5, Max Enemies Hit: 8
10
Time Force Cost: 15, Damage: 550%, Number of Hits: 5, Max Enemies Hit: 8
11
Time Force Cost: 15, Damage: 560%, Number of Hits: 5, Max Enemies Hit: 8
12
Time Force Cost: 15, Damage: 570%, Number of Hits: 5, Max Enemies Hit: 8
13
Time Force Cost: 15, Damage: 580%, Number of Hits: 5, Max Enemies Hit: 8
14
Time Force Cost: 15, Damage: 590%, Number of Hits: 5, Max Enemies Hit: 8
15
Time Force Cost: 15, Damage: 600%, Number of Hits: 5, Max Enemies Hit: 8
16
Time Force Cost: 15, Damage: 610%, Number of Hits: 5, Max Enemies Hit: 8
17
Time Force Cost: 15, Damage: 620%, Number of Hits: 5, Max Enemies Hit: 8
18
Time Force Cost: 15, Damage: 630%, Number of Hits: 5, Max Enemies Hit: 8
19
Time Force Cost: 15, Damage: 640%, Number of Hits: 5, Max Enemies Hit: 8
20
Time Force Cost: 15, Damage: 650%, Number of Hits: 5, Max Enemies Hit: 8
Combat Recovery Description: Premanently improves Alpha's Time Force recovery rate and provides a chance to recover Time Force each time Alpha attacks an enemy. Info: type = 51, condition = attack, counter = 1 Info2: type = 51, condition = attack, counter = 1 Pre-requisite: Level Required - 110 Animations:affected Maximum Level: 20
1
Time Force Recovery Rate: +11%, When Attacking, Activation Rate: 6%, Time Force: +5
2
Time Force Recovery Rate: +12%, When Attacking, Activation Rate: 7%, Time Force: +5
3
Time Force Recovery Rate: +13%, When Attacking, Activation Rate: 8%, Time Force: +5
4
Time Force Recovery Rate: +14%, When Attacking, Activation Rate: 9%, Time Force: +6
5
Time Force Recovery Rate: +15%, When Attacking, Activation Rate: 10%, Time Force: +6
6
Time Force Recovery Rate: +16%, When Attacking, Activation Rate: 11%, Time Force: +6
7
Time Force Recovery Rate: +17%, When Attacking, Activation Rate: 12%, Time Force: +6
8
Time Force Recovery Rate: +18%, When Attacking, Activation Rate: 13%, Time Force: +7
9
Time Force Recovery Rate: +19%, When Attacking, Activation Rate: 14%, Time Force: +7
10
Time Force Recovery Rate: +20%, When Attacking, Activation Rate: 15%, Time Force: +7
11
Time Force Recovery Rate: +21%, When Attacking, Activation Rate: 16%, Time Force: +7
12
Time Force Recovery Rate: +22%, When Attacking, Activation Rate: 17%, Time Force: +8
13
Time Force Recovery Rate: +23%, When Attacking, Activation Rate: 18%, Time Force: +8
14
Time Force Recovery Rate: +24%, When Attacking, Activation Rate: 19%, Time Force: +8
15
Time Force Recovery Rate: +25%, When Attacking, Activation Rate: 20%, Time Force: +8
16
Time Force Recovery Rate: +26%, When Attacking, Activation Rate: 21%, Time Force: +9
17
Time Force Recovery Rate: +27%, When Attacking, Activation Rate: 22%, Time Force: +9
18
Time Force Recovery Rate: +28%, When Attacking, Activation Rate: 23%, Time Force: +9
19
Time Force Recovery Rate: +29%, When Attacking, Activation Rate: 24%, Time Force: +9
20
Time Force Recovery Rate: +30%, When Attacking, Activation Rate: 25%, Time Force: +10
Turning Drive Description: Use your Great Sword's weight to revolve your body in place, creating a whirlwhind that pulls enemies in. Info: type = 1, areaAttack = 1, pullTarget = 1 Info2: type = 1, areaAttack = 1, pullTarget = 1 Delays: turningDrive - 720 ms Range:240% Pre-requisite: Level Required - 115 Chains To: Whirlwind Chained Delay: 600 ms Animations:effect, hit.0 Maximum Level: 20
1
Time Force Cost: 11, Damage: 555%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
2
Time Force Cost: 11, Damage: 570%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
3
Time Force Cost: 11, Damage: 585%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
4
Time Force Cost: 11, Damage: 600%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
5
Time Force Cost: 11, Damage: 615%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
6
Time Force Cost: 11, Damage: 630%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
7
Time Force Cost: 11, Damage: 645%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
8
Time Force Cost: 11, Damage: 660%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
9
Time Force Cost: 11, Damage: 675%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
10
Time Force Cost: 11, Damage: 690%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
11
Time Force Cost: 11, Damage: 705%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
12
Time Force Cost: 11, Damage: 720%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
13
Time Force Cost: 11, Damage: 735%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
14
Time Force Cost: 11, Damage: 750%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
15
Time Force Cost: 11, Damage: 765%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
16
Time Force Cost: 11, Damage: 780%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
17
Time Force Cost: 11, Damage: 795%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
18
Time Force Cost: 11, Damage: 810%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
19
Time Force Cost: 11, Damage: 825%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
20
Time Force Cost: 11, Damage: 840%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 10 sec
Advanced Whirlwind Description: An even more powerful Whirlwind, increasing its damage and enabling it to hit an even wider area, pulling in more monsters. Info: type = 1, pullTarget = 1, areaAttack = 1, knockbackLimit = 80 Info2: type = 1, pullTarget = 1, areaAttack = 1, knockbackLimit = 80 Delays: whirlWind - 720 ms Range:200% Pre-requisite: Level Required - 165, Level 20 Whirlwind Chains To: Advanced Whirlwind (Pull) Animations:hit.0, prepare, prepare0, keydown, keydownend Maximum Level: 30
1
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 266%, Number of Hits: 1, Max Enemies Hit: 6
2
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 272%, Number of Hits: 1, Max Enemies Hit: 6
3
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 278%, Number of Hits: 1, Max Enemies Hit: 6
4
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 284%, Number of Hits: 1, Max Enemies Hit: 6
5
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 290%, Number of Hits: 1, Max Enemies Hit: 6
6
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 296%, Number of Hits: 1, Max Enemies Hit: 6
7
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 302%, Number of Hits: 1, Max Enemies Hit: 6
8
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 308%, Number of Hits: 1, Max Enemies Hit: 6
9
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 314%, Number of Hits: 1, Max Enemies Hit: 6
10
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 320%, Number of Hits: 1, Max Enemies Hit: 6
11
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 326%, Number of Hits: 1, Max Enemies Hit: 6
12
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 332%, Number of Hits: 1, Max Enemies Hit: 6
13
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 338%, Number of Hits: 1, Max Enemies Hit: 6
14
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 344%, Number of Hits: 1, Max Enemies Hit: 6
15
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 350%, Number of Hits: 1, Max Enemies Hit: 6
16
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 356%, Number of Hits: 1, Max Enemies Hit: 6
17
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 362%, Number of Hits: 1, Max Enemies Hit: 6
18
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 368%, Number of Hits: 1, Max Enemies Hit: 6
19
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 374%, Number of Hits: 1, Max Enemies Hit: 6
20
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 380%, Number of Hits: 1, Max Enemies Hit: 6
21
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 386%, Number of Hits: 1, Max Enemies Hit: 6
22
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 392%, Number of Hits: 1, Max Enemies Hit: 6
23
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 398%, Number of Hits: 1, Max Enemies Hit: 6
24
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 404%, Number of Hits: 1, Max Enemies Hit: 6
25
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 410%, Number of Hits: 1, Max Enemies Hit: 6
26
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 416%, Number of Hits: 1, Max Enemies Hit: 6
27
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 422%, Number of Hits: 1, Max Enemies Hit: 6
28
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 428%, Number of Hits: 1, Max Enemies Hit: 6
29
Every 1 sec, Time Force Cost: 13, Duration: 6 sec, Every 0.1 sec, Damage: 434%, Number of Hits: 1, Max Enemies Hit: 6
30
Every 1 sec, Time Force Cost: 13, Duration: 7 sec, Every 0.1 sec, Damage: 440%, Number of Hits: 1, Max Enemies Hit: 6
31
Every 1 sec, Time Force Cost: 13, Duration: 7 sec, Every 0.1 sec, Damage: 446%, Number of Hits: 1, Max Enemies Hit: 6
32
Every 1 sec, Time Force Cost: 13, Duration: 7 sec, Every 0.1 sec, Damage: 452%, Number of Hits: 1, Max Enemies Hit: 6
33
Every 1 sec, Time Force Cost: 13, Duration: 7 sec, Every 0.1 sec, Damage: 458%, Number of Hits: 1, Max Enemies Hit: 6
Armor Split Description: Improve your Great Sword's strength, enabling every attack to have the possibility of rending the enemy's defenses apart. Info: type = 2, areaAttack = 1, mes = reduceTargetPDP&&reduceTargetMDP, condition = attack Info2: type = 2, areaAttack = 1, mes = reduceTargetPDP&&reduceTargetMDP, condition = attack Pre-requisite: Level Required - 130 Animations:mob.0, mob.1, mob.2, mob.3, mob.4 Maximum Level: 20
Whirlwind Description: Spin like a tornado, damaging nearby enemies. While using Whirlwind, use the Left and Right arrows to move. [Activation Command]: While Turning Drive is active, use Turning Drive Info: type = 1, areaAttack = 1, knockbackLimit = 100 Info2: type = 1, areaAttack = 1, knockbackLimit = 100 Delays: whirlWind - 720 ms Range:200% Pre-requisite: Level Required - 125, Level 1 Turning Drive Animations:prepare, prepare0, keydown, keydownend, hit.0 Maximum Level: 20
1
Every 1 sec, Time Force Cost: 13, Duration: 3 sec, Every 0.1 sec, Damage: 165%, Number of Hits: 1, Max Enemies Hit: 6
2
Every 1 sec, Time Force Cost: 13, Duration: 3 sec, Every 0.1 sec, Damage: 170%, Number of Hits: 1, Max Enemies Hit: 6
3
Every 1 sec, Time Force Cost: 13, Duration: 3 sec, Every 0.1 sec, Damage: 175%, Number of Hits: 1, Max Enemies Hit: 6
4
Every 1 sec, Time Force Cost: 13, Duration: 3 sec, Every 0.1 sec, Damage: 180%, Number of Hits: 1, Max Enemies Hit: 6
5
Every 1 sec, Time Force Cost: 13, Duration: 3 sec, Every 0.1 sec, Damage: 185%, Number of Hits: 1, Max Enemies Hit: 6
6
Every 1 sec, Time Force Cost: 13, Duration: 3 sec, Every 0.1 sec, Damage: 190%, Number of Hits: 1, Max Enemies Hit: 6
7
Every 1 sec, Time Force Cost: 13, Duration: 3 sec, Every 0.1 sec, Damage: 195%, Number of Hits: 1, Max Enemies Hit: 6
8
Every 1 sec, Time Force Cost: 13, Duration: 3 sec, Every 0.1 sec, Damage: 200%, Number of Hits: 1, Max Enemies Hit: 6
9
Every 1 sec, Time Force Cost: 13, Duration: 3 sec, Every 0.1 sec, Damage: 205%, Number of Hits: 1, Max Enemies Hit: 6
10
Every 1 sec, Time Force Cost: 13, Duration: 4 sec, Every 0.1 sec, Damage: 210%, Number of Hits: 1, Max Enemies Hit: 6
11
Every 1 sec, Time Force Cost: 13, Duration: 4 sec, Every 0.1 sec, Damage: 215%, Number of Hits: 1, Max Enemies Hit: 6
12
Every 1 sec, Time Force Cost: 13, Duration: 4 sec, Every 0.1 sec, Damage: 220%, Number of Hits: 1, Max Enemies Hit: 6
13
Every 1 sec, Time Force Cost: 13, Duration: 4 sec, Every 0.1 sec, Damage: 225%, Number of Hits: 1, Max Enemies Hit: 6
14
Every 1 sec, Time Force Cost: 13, Duration: 4 sec, Every 0.1 sec, Damage: 230%, Number of Hits: 1, Max Enemies Hit: 6
15
Every 1 sec, Time Force Cost: 13, Duration: 4 sec, Every 0.1 sec, Damage: 235%, Number of Hits: 1, Max Enemies Hit: 6
16
Every 1 sec, Time Force Cost: 13, Duration: 4 sec, Every 0.1 sec, Damage: 240%, Number of Hits: 1, Max Enemies Hit: 6
17
Every 1 sec, Time Force Cost: 13, Duration: 4 sec, Every 0.1 sec, Damage: 245%, Number of Hits: 1, Max Enemies Hit: 6
18
Every 1 sec, Time Force Cost: 13, Duration: 4 sec, Every 0.1 sec, Damage: 250%, Number of Hits: 1, Max Enemies Hit: 6
19
Every 1 sec, Time Force Cost: 13, Duration: 4 sec, Every 0.1 sec, Damage: 255%, Number of Hits: 1, Max Enemies Hit: 6
20
Every 1 sec, Time Force Cost: 13, Duration: 5 sec, Every 0.1 sec, Damage: 260%, Number of Hits: 1, Max Enemies Hit: 6
Rolling Curve Description: Spin your body at an extremely high speed, leaping forward and up, cutting through enemies in your path. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: rollingAssaulter - 1260 ms Range:430% Pre-requisite: Level Required - 120 Chains To: Rolling Assaulter Chained Delay: 1080 ms Animations:effect, hit.0 Maximum Level: 20
1
Time Force Cost: 13, Damage: 420%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
2
Time Force Cost: 13, Damage: 430%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
3
Time Force Cost: 13, Damage: 440%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
4
Time Force Cost: 13, Damage: 450%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
5
Time Force Cost: 13, Damage: 460%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
6
Time Force Cost: 13, Damage: 470%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
7
Time Force Cost: 13, Damage: 480%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
8
Time Force Cost: 13, Damage: 490%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
9
Time Force Cost: 13, Damage: 500%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
10
Time Force Cost: 13, Damage: 510%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
11
Time Force Cost: 13, Damage: 520%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
12
Time Force Cost: 13, Damage: 530%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
13
Time Force Cost: 13, Damage: 540%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
14
Time Force Cost: 13, Damage: 550%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
15
Time Force Cost: 13, Damage: 560%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
16
Time Force Cost: 13, Damage: 570%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
17
Time Force Cost: 13, Damage: 580%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
18
Time Force Cost: 13, Damage: 590%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
19
Time Force Cost: 13, Damage: 600%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
20
Time Force Cost: 13, Damage: 610%, Number of Hits: 5, Max Enemies Hit: 8 - Cooldown Time: 10 sec
Advanced Rolling Assaulter (Blade) Description: A Blade that occurs upon activating Advanced Rolling Assaulter, which originates from your position, penetrating enemies in its path. Info: type = 2, areaAttack = 1 Info2: type = 2, areaAttack = 1 Delays: adRollingStomp_blade - 30 ms Range:600% Animations:ball, hit.0 Maximum Level: 30
1
Damage: 655%, Number of Hits: 1, Max Enemies Hit: 8
2
Damage: 660%, Number of Hits: 1, Max Enemies Hit: 8
3
Damage: 665%, Number of Hits: 1, Max Enemies Hit: 8
4
Damage: 670%, Number of Hits: 1, Max Enemies Hit: 8
5
Damage: 675%, Number of Hits: 1, Max Enemies Hit: 8
6
Damage: 680%, Number of Hits: 1, Max Enemies Hit: 8
7
Damage: 685%, Number of Hits: 1, Max Enemies Hit: 8
8
Damage: 690%, Number of Hits: 1, Max Enemies Hit: 8
9
Damage: 695%, Number of Hits: 1, Max Enemies Hit: 8
10
Damage: 700%, Number of Hits: 1, Max Enemies Hit: 8
11
Damage: 705%, Number of Hits: 1, Max Enemies Hit: 8
12
Damage: 710%, Number of Hits: 1, Max Enemies Hit: 8
13
Damage: 715%, Number of Hits: 1, Max Enemies Hit: 8
14
Damage: 720%, Number of Hits: 1, Max Enemies Hit: 8
15
Damage: 725%, Number of Hits: 1, Max Enemies Hit: 8
16
Damage: 730%, Number of Hits: 1, Max Enemies Hit: 8
17
Damage: 735%, Number of Hits: 1, Max Enemies Hit: 8
18
Damage: 740%, Number of Hits: 1, Max Enemies Hit: 8
19
Damage: 745%, Number of Hits: 1, Max Enemies Hit: 8
20
Damage: 750%, Number of Hits: 1, Max Enemies Hit: 8
21
Damage: 755%, Number of Hits: 1, Max Enemies Hit: 8
22
Damage: 760%, Number of Hits: 1, Max Enemies Hit: 8
23
Damage: 765%, Number of Hits: 1, Max Enemies Hit: 8
24
Damage: 770%, Number of Hits: 1, Max Enemies Hit: 8
25
Damage: 775%, Number of Hits: 1, Max Enemies Hit: 8
26
Damage: 780%, Number of Hits: 1, Max Enemies Hit: 8
27
Damage: 785%, Number of Hits: 1, Max Enemies Hit: 8
28
Damage: 790%, Number of Hits: 1, Max Enemies Hit: 8
29
Damage: 795%, Number of Hits: 1, Max Enemies Hit: 8
30
Damage: 800%, Number of Hits: 1, Max Enemies Hit: 8
31
Damage: 805%, Number of Hits: 1, Max Enemies Hit: 8
32
Damage: 810%, Number of Hits: 1, Max Enemies Hit: 8
33
Damage: 815%, Number of Hits: 1, Max Enemies Hit: 8
Zero (IV)
Immune Barrier Description: When Beta is attacked, there is a chance for the damage to be absorbed, creating a temporary barrier. While this barrier is active, you will not take damage. Info: type = 51, condition = damaged Info2: type = 51, condition = damaged Delays: alert2 - 600 ms Pre-requisite: Level Required - 165 Animations:effect_ple.pre, effect_ple.loop, effect_ple.end, special Maximum Level: 20
1
Activation Rate: 6%, Max HP Blocked: 12%, Duration: 5 sec
2
Activation Rate: 7%, Max HP Blocked: 14%, Duration: 6 sec
3
Activation Rate: 8%, Max HP Blocked: 16%, Duration: 6 sec
4
Activation Rate: 9%, Max HP Blocked: 18%, Duration: 7 sec
5
Activation Rate: 10%, Max HP Blocked: 20%, Duration: 7 sec
6
Activation Rate: 11%, Max HP Blocked: 22%, Duration: 8 sec
7
Activation Rate: 12%, Max HP Blocked: 24%, Duration: 8 sec
8
Activation Rate: 13%, Max HP Blocked: 26%, Duration: 9 sec
9
Activation Rate: 14%, Max HP Blocked: 28%, Duration: 9 sec
10
Activation Rate: 15%, Max HP Blocked: 30%, Duration: 10 sec
11
Activation Rate: 16%, Max HP Blocked: 32%, Duration: 10 sec
12
Activation Rate: 17%, Max HP Blocked: 34%, Duration: 11 sec
13
Activation Rate: 18%, Max HP Blocked: 36%, Duration: 11 sec
14
Activation Rate: 19%, Max HP Blocked: 38%, Duration: 12 sec
15
Activation Rate: 20%, Max HP Blocked: 40%, Duration: 12 sec
16
Activation Rate: 21%, Max HP Blocked: 42%, Duration: 13 sec
17
Activation Rate: 22%, Max HP Blocked: 44%, Duration: 13 sec
18
Activation Rate: 23%, Max HP Blocked: 46%, Duration: 14 sec
19
Activation Rate: 24%, Max HP Blocked: 48%, Duration: 14 sec
20
Activation Rate: 25%, Max HP Blocked: 50%, Duration: 15 sec
Jumping Crash (Shockwave) Description: During Jump Crash, the shockwave generated from where the Sword falls will damage nearby enemies. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: jumpingCrash_shockWave - 360 ms Range:280% Chains To: Earth Break Chained Delay: 360 ms Animations:hit.0, effect Maximum Level: 10
1
Damage: 630%, Number of Hits: 1, Max Enemies Hit: 6
2
Damage: 640%, Number of Hits: 1, Max Enemies Hit: 6
3
Damage: 650%, Number of Hits: 1, Max Enemies Hit: 6
4
Damage: 660%, Number of Hits: 1, Max Enemies Hit: 6
5
Damage: 670%, Number of Hits: 1, Max Enemies Hit: 6
6
Damage: 680%, Number of Hits: 1, Max Enemies Hit: 6
7
Damage: 690%, Number of Hits: 1, Max Enemies Hit: 6
8
Damage: 700%, Number of Hits: 1, Max Enemies Hit: 6
9
Damage: 710%, Number of Hits: 1, Max Enemies Hit: 6
10
Damage: 720%, Number of Hits: 1, Max Enemies Hit: 6
Jumping Crash Description: Jump into the air, fiercly crashing your sword into the ground in one decisive blow. [Activation Command]: While Giga Crash is active, use Giga Crash Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: jumpingCrash - 870 ms Range:320% Pre-requisite: Level Required - 140, Level 1 Giga Crash Chains To: Jumping Crash (Shockwave) Chained Delay: 510 ms Animations:effect, hit.0 Maximum Level: 10
1
Time Force Cost: 17, Damage: 630%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 630%, Number of Hits: 1, Max Enemies Hit: 6
2
Time Force Cost: 17, Damage: 640%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 640%, Number of Hits: 1, Max Enemies Hit: 6
3
Time Force Cost: 17, Damage: 650%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 650%, Number of Hits: 1, Max Enemies Hit: 6
4
Time Force Cost: 17, Damage: 660%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 660%, Number of Hits: 1, Max Enemies Hit: 6
5
Time Force Cost: 17, Damage: 670%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 670%, Number of Hits: 1, Max Enemies Hit: 6
6
Time Force Cost: 17, Damage: 680%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 680%, Number of Hits: 1, Max Enemies Hit: 6
7
Time Force Cost: 17, Damage: 690%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 690%, Number of Hits: 1, Max Enemies Hit: 6
8
Time Force Cost: 17, Damage: 700%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 700%, Number of Hits: 1, Max Enemies Hit: 6
9
Time Force Cost: 17, Damage: 710%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 710%, Number of Hits: 1, Max Enemies Hit: 6
10
Time Force Cost: 17, Damage: 720%, Number of Hits: 2, Max Enemies Hit: 6 - Shockwave - Damage: 720%, Number of Hits: 1, Max Enemies Hit: 6
Earth Break (Shockwave) Description: During Earth Break, the shockwave generated from where the Sword falls will damage nearby enemies. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: earthBreak_shockWave - 603 ms Range:280% Animations:hit.0, effect Maximum Level: 20
1
Damage: 620%, Number of Hits: 3, Max Enemies Hit: 6
2
Damage: 630%, Number of Hits: 3, Max Enemies Hit: 6
3
Damage: 640%, Number of Hits: 3, Max Enemies Hit: 6
4
Damage: 650%, Number of Hits: 3, Max Enemies Hit: 6
5
Damage: 660%, Number of Hits: 3, Max Enemies Hit: 6
6
Damage: 670%, Number of Hits: 3, Max Enemies Hit: 6
7
Damage: 680%, Number of Hits: 3, Max Enemies Hit: 6
8
Damage: 690%, Number of Hits: 3, Max Enemies Hit: 6
9
Damage: 700%, Number of Hits: 3, Max Enemies Hit: 6
10
Damage: 710%, Number of Hits: 3, Max Enemies Hit: 6
11
Damage: 720%, Number of Hits: 3, Max Enemies Hit: 6
12
Damage: 730%, Number of Hits: 3, Max Enemies Hit: 6
13
Damage: 740%, Number of Hits: 3, Max Enemies Hit: 6
14
Damage: 750%, Number of Hits: 3, Max Enemies Hit: 6
15
Damage: 760%, Number of Hits: 3, Max Enemies Hit: 6
16
Damage: 770%, Number of Hits: 3, Max Enemies Hit: 6
17
Damage: 780%, Number of Hits: 3, Max Enemies Hit: 6
18
Damage: 790%, Number of Hits: 3, Max Enemies Hit: 6
19
Damage: 800%, Number of Hits: 3, Max Enemies Hit: 6
20
Damage: 810%, Number of Hits: 3, Max Enemies Hit: 6
Earth Break Description: Jump high into the air and split the earth beneath you, crushing your enemies. Creates a shockwave that damages enemies nearby. [Activation Command]: While Jumping Crash is active, use Giga Crash. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: earthBreak - 1560 ms Range:350% Pre-requisite: Level Required - 145, Level 1 Jumping Crash Chains To: Earth Break (Shockwave) Chained Delay: 960 ms Animations:effect, effect0, hit.0 Maximum Level: 20
1
Time Force Cost: 19, Damage: 620%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 620%, Number of Hits: 3, Max Enemies Hit: 6
2
Time Force Cost: 19, Damage: 630%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 630%, Number of Hits: 3, Max Enemies Hit: 6
3
Time Force Cost: 19, Damage: 640%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 640%, Number of Hits: 3, Max Enemies Hit: 6
4
Time Force Cost: 19, Damage: 650%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 650%, Number of Hits: 3, Max Enemies Hit: 6
5
Time Force Cost: 19, Damage: 660%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 660%, Number of Hits: 3, Max Enemies Hit: 6
6
Time Force Cost: 19, Damage: 670%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 670%, Number of Hits: 3, Max Enemies Hit: 6
7
Time Force Cost: 19, Damage: 680%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 680%, Number of Hits: 3, Max Enemies Hit: 6
8
Time Force Cost: 19, Damage: 690%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 690%, Number of Hits: 3, Max Enemies Hit: 6
9
Time Force Cost: 19, Damage: 700%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 700%, Number of Hits: 3, Max Enemies Hit: 6
10
Time Force Cost: 19, Damage: 710%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 710%, Number of Hits: 3, Max Enemies Hit: 6
11
Time Force Cost: 19, Damage: 720%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 720%, Number of Hits: 3, Max Enemies Hit: 6
12
Time Force Cost: 19, Damage: 730%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 730%, Number of Hits: 3, Max Enemies Hit: 6
13
Time Force Cost: 19, Damage: 740%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 740%, Number of Hits: 3, Max Enemies Hit: 6
14
Time Force Cost: 19, Damage: 750%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 750%, Number of Hits: 3, Max Enemies Hit: 6
15
Time Force Cost: 19, Damage: 760%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 760%, Number of Hits: 3, Max Enemies Hit: 6
16
Time Force Cost: 19, Damage: 770%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 770%, Number of Hits: 3, Max Enemies Hit: 6
17
Time Force Cost: 19, Damage: 780%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 780%, Number of Hits: 3, Max Enemies Hit: 6
18
Time Force Cost: 19, Damage: 790%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 790%, Number of Hits: 3, Max Enemies Hit: 6
19
Time Force Cost: 19, Damage: 800%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 800%, Number of Hits: 3, Max Enemies Hit: 6
20
Time Force Cost: 19, Damage: 810%, Number of Hits: 3, Max Enemies Hit: 6 - Shockwave - Damage: 810%, Number of Hits: 3, Max Enemies Hit: 6
Advanced Earth Break (Shockwave) Description: Improves Earth Break's shockwave, dealing more damage and encompassing a wider area. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: adEarthBreak_shockWave - 603 ms Range:280% Animations:hit.0, effect Maximum Level: 30
1
Damage: 817%, Number of Hits: 3, Max Enemies Hit: 6
2
Damage: 824%, Number of Hits: 3, Max Enemies Hit: 6
3
Damage: 831%, Number of Hits: 3, Max Enemies Hit: 6
4
Damage: 838%, Number of Hits: 3, Max Enemies Hit: 6
5
Damage: 845%, Number of Hits: 3, Max Enemies Hit: 6
6
Damage: 852%, Number of Hits: 3, Max Enemies Hit: 6
7
Damage: 859%, Number of Hits: 3, Max Enemies Hit: 6
8
Damage: 866%, Number of Hits: 3, Max Enemies Hit: 6
9
Damage: 873%, Number of Hits: 3, Max Enemies Hit: 6
10
Damage: 880%, Number of Hits: 3, Max Enemies Hit: 6
11
Damage: 887%, Number of Hits: 3, Max Enemies Hit: 6
12
Damage: 894%, Number of Hits: 3, Max Enemies Hit: 6
13
Damage: 901%, Number of Hits: 3, Max Enemies Hit: 6
14
Damage: 908%, Number of Hits: 3, Max Enemies Hit: 6
15
Damage: 915%, Number of Hits: 3, Max Enemies Hit: 6
16
Damage: 922%, Number of Hits: 3, Max Enemies Hit: 6
17
Damage: 929%, Number of Hits: 3, Max Enemies Hit: 6
18
Damage: 936%, Number of Hits: 3, Max Enemies Hit: 6
19
Damage: 943%, Number of Hits: 3, Max Enemies Hit: 6
20
Damage: 950%, Number of Hits: 3, Max Enemies Hit: 6
21
Damage: 957%, Number of Hits: 3, Max Enemies Hit: 6
22
Damage: 964%, Number of Hits: 3, Max Enemies Hit: 6
23
Damage: 971%, Number of Hits: 3, Max Enemies Hit: 6
24
Damage: 978%, Number of Hits: 3, Max Enemies Hit: 6
25
Damage: 985%, Number of Hits: 3, Max Enemies Hit: 6
26
Damage: 992%, Number of Hits: 3, Max Enemies Hit: 6
27
Damage: 999%, Number of Hits: 3, Max Enemies Hit: 6
28
Damage: 1006%, Number of Hits: 3, Max Enemies Hit: 6
29
Damage: 1013%, Number of Hits: 3, Max Enemies Hit: 6
30
Damage: 1020%, Number of Hits: 3, Max Enemies Hit: 6
31
Damage: 1027%, Number of Hits: 3, Max Enemies Hit: 6
32
Damage: 1034%, Number of Hits: 3, Max Enemies Hit: 6
33
Damage: 1041%, Number of Hits: 3, Max Enemies Hit: 6
Advanced Earth Break Description: An even more powerful Earth Break, increasing its damage and enabling a chance to OHKO enemies. Also creates an electric field that deals continuous damage to enemies caught within. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: adEarthBreak - 1560 ms Range:350% Pre-requisite: Level Required - 170, Level 20 Earth Break Chains To: Advanced Earth Break (Shockwave) Chained Delay: 960 ms Animations:effect, effect0, effect1, mob, hit.0, tile Maximum Level: 30
1
Time Force Cost: 19, Damage: 817%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 10% - Shockwave - Damage: 817%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 255% every 1 sec for 2 sec, Max Enemies Hit: 6
2
Time Force Cost: 19, Damage: 824%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 10% - Shockwave - Damage: 824%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 260% every 1 sec for 2 sec, Max Enemies Hit: 6
3
Time Force Cost: 19, Damage: 831%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 11% - Shockwave - Damage: 831%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 265% every 1 sec for 2 sec, Max Enemies Hit: 6
4
Time Force Cost: 19, Damage: 838%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 11% - Shockwave - Damage: 838%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 270% every 1 sec for 2 sec, Max Enemies Hit: 6
5
Time Force Cost: 19, Damage: 845%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 11% - Shockwave - Damage: 845%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 275% every 1 sec for 2 sec, Max Enemies Hit: 6
6
Time Force Cost: 19, Damage: 852%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 12% - Shockwave - Damage: 852%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 280% every 1 sec for 2 sec, Max Enemies Hit: 6
7
Time Force Cost: 19, Damage: 859%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 12% - Shockwave - Damage: 859%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 285% every 1 sec for 2 sec, Max Enemies Hit: 6
8
Time Force Cost: 19, Damage: 866%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 12% - Shockwave - Damage: 866%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 290% every 1 sec for 2 sec, Max Enemies Hit: 6
9
Time Force Cost: 19, Damage: 873%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 13% - Shockwave - Damage: 873%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 295% every 1 sec for 3 sec, Max Enemies Hit: 6
10
Time Force Cost: 19, Damage: 880%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 13% - Shockwave - Damage: 880%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 300% every 1 sec for 3 sec, Max Enemies Hit: 6
11
Time Force Cost: 19, Damage: 887%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 13% - Shockwave - Damage: 887%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 305% every 1 sec for 3 sec, Max Enemies Hit: 6
12
Time Force Cost: 19, Damage: 894%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 14% - Shockwave - Damage: 894%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 310% every 1 sec for 3 sec, Max Enemies Hit: 6
13
Time Force Cost: 19, Damage: 901%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 14% - Shockwave - Damage: 901%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 315% every 1 sec for 3 sec, Max Enemies Hit: 6
14
Time Force Cost: 19, Damage: 908%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 14% - Shockwave - Damage: 908%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 320% every 1 sec for 3 sec, Max Enemies Hit: 6
15
Time Force Cost: 19, Damage: 915%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 15% - Shockwave - Damage: 915%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 325% every 1 sec for 3 sec, Max Enemies Hit: 6
16
Time Force Cost: 19, Damage: 922%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 15% - Shockwave - Damage: 922%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 330% every 1 sec for 3 sec, Max Enemies Hit: 6
17
Time Force Cost: 19, Damage: 929%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 15% - Shockwave - Damage: 929%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 335% every 1 sec for 4 sec, Max Enemies Hit: 6
18
Time Force Cost: 19, Damage: 936%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 16% - Shockwave - Damage: 936%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 340% every 1 sec for 4 sec, Max Enemies Hit: 6
19
Time Force Cost: 19, Damage: 943%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 16% - Shockwave - Damage: 943%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 345% every 1 sec for 4 sec, Max Enemies Hit: 6
20
Time Force Cost: 19, Damage: 950%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 16% - Shockwave - Damage: 950%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 350% every 1 sec for 4 sec, Max Enemies Hit: 6
21
Time Force Cost: 19, Damage: 957%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 17% - Shockwave - Damage: 957%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 355% every 1 sec for 4 sec, Max Enemies Hit: 6
22
Time Force Cost: 19, Damage: 964%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 17% - Shockwave - Damage: 964%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 360% every 1 sec for 4 sec, Max Enemies Hit: 6
23
Time Force Cost: 19, Damage: 971%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 17% - Shockwave - Damage: 971%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 365% every 1 sec for 4 sec, Max Enemies Hit: 6
24
Time Force Cost: 19, Damage: 978%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 18% - Shockwave - Damage: 978%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 370% every 1 sec for 4 sec, Max Enemies Hit: 6
25
Time Force Cost: 19, Damage: 985%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 18% - Shockwave - Damage: 985%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 375% every 1 sec for 5 sec, Max Enemies Hit: 6
26
Time Force Cost: 19, Damage: 992%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 18% - Shockwave - Damage: 992%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 380% every 1 sec for 5 sec, Max Enemies Hit: 6
27
Time Force Cost: 19, Damage: 999%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 19% - Shockwave - Damage: 999%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 385% every 1 sec for 5 sec, Max Enemies Hit: 6
28
Time Force Cost: 19, Damage: 1006%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 19% - Shockwave - Damage: 1006%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 390% every 1 sec for 5 sec, Max Enemies Hit: 6
29
Time Force Cost: 19, Damage: 1013%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 19% - Shockwave - Damage: 1013%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 395% every 1 sec for 5 sec, Max Enemies Hit: 6
30
Time Force Cost: 19, Damage: 1020%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 20% - Shockwave - Damage: 1020%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 400% every 1 sec for 5 sec, Max Enemies Hit: 6
31
Time Force Cost: 19, Damage: 1027%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 20% - Shockwave - Damage: 1027%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 405% every 1 sec for 5 sec, Max Enemies Hit: 6
32
Time Force Cost: 19, Damage: 1034%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 20% - Shockwave - Damage: 1034%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 410% every 1 sec for 5 sec, Max Enemies Hit: 6
33
Time Force Cost: 19, Damage: 1041%, Number of Hits: 4, Max Enemies Hit: 6, Chance of Instant Death: 21% - Shockwave - Damage: 1041%, Number of Hits: 3, Max Enemies Hit: 6 - Electric Field - Damage: 415% every 1 sec for 6 sec, Max Enemies Hit: 6
Advanced Earth Break (Electric Field) Description: Advanced Earth Break's eletric field effect. Info: type = 4, areaAttack = 1, dot = 1 Info2: type = 4, areaAttack = 1, dot = 1 Delays: adEarthBreak_shockWave - 603 ms Range:200% Animations:hit.0, tile Maximum Level: 30
1
Damage: 255%, every 1 sec for 2 sec, Max Enemies Hit: 6
2
Damage: 260%, every 1 sec for 2 sec, Max Enemies Hit: 6
3
Damage: 265%, every 1 sec for 2 sec, Max Enemies Hit: 6
4
Damage: 270%, every 1 sec for 2 sec, Max Enemies Hit: 6
5
Damage: 275%, every 1 sec for 2 sec, Max Enemies Hit: 6
6
Damage: 280%, every 1 sec for 2 sec, Max Enemies Hit: 6
7
Damage: 285%, every 1 sec for 2 sec, Max Enemies Hit: 6
8
Damage: 290%, every 1 sec for 2 sec, Max Enemies Hit: 6
9
Damage: 295%, every 1 sec for 3 sec, Max Enemies Hit: 6
10
Damage: 300%, every 1 sec for 3 sec, Max Enemies Hit: 6
11
Damage: 305%, every 1 sec for 3 sec, Max Enemies Hit: 6
12
Damage: 310%, every 1 sec for 3 sec, Max Enemies Hit: 6
13
Damage: 315%, every 1 sec for 3 sec, Max Enemies Hit: 6
14
Damage: 320%, every 1 sec for 3 sec, Max Enemies Hit: 6
15
Damage: 325%, every 1 sec for 3 sec, Max Enemies Hit: 6
16
Damage: 330%, every 1 sec for 3 sec, Max Enemies Hit: 6
17
Damage: 335%, every 1 sec for 4 sec, Max Enemies Hit: 6
18
Damage: 340%, every 1 sec for 4 sec, Max Enemies Hit: 6
19
Damage: 345%, every 1 sec for 4 sec, Max Enemies Hit: 6
20
Damage: 350%, every 1 sec for 4 sec, Max Enemies Hit: 6
21
Damage: 355%, every 1 sec for 4 sec, Max Enemies Hit: 6
22
Damage: 360%, every 1 sec for 4 sec, Max Enemies Hit: 6
23
Damage: 365%, every 1 sec for 4 sec, Max Enemies Hit: 6
24
Damage: 370%, every 1 sec for 4 sec, Max Enemies Hit: 6
25
Damage: 375%, every 1 sec for 5 sec, Max Enemies Hit: 6
26
Damage: 380%, every 1 sec for 5 sec, Max Enemies Hit: 6
27
Damage: 385%, every 1 sec for 5 sec, Max Enemies Hit: 6
28
Damage: 390%, every 1 sec for 5 sec, Max Enemies Hit: 6
29
Damage: 395%, every 1 sec for 5 sec, Max Enemies Hit: 6
30
Damage: 400%, every 1 sec for 5 sec, Max Enemies Hit: 6
31
Damage: 405%, every 1 sec for 5 sec, Max Enemies Hit: 6
32
Damage: 410%, every 1 sec for 5 sec, Max Enemies Hit: 6
33
Damage: 415%, every 1 sec for 6 sec, Max Enemies Hit: 6
Storm Break Description: Send forth a vortex that spins through enemies in front of you. [Activation Command] While Wind Strike is active, use Wind Cutter Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: stormBreak - 900 ms Range:465% Pre-requisite: Level Required - 150, Level 1 Wind Strike Animations:effect, hit.0 Maximum Level: 20
1
Time Force Cost: 21, Damage: 358%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 358%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
2
Time Force Cost: 21, Damage: 366%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 366%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
3
Time Force Cost: 21, Damage: 374%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 374%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
4
Time Force Cost: 21, Damage: 382%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 382%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
5
Time Force Cost: 21, Damage: 390%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 390%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
6
Time Force Cost: 21, Damage: 398%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 398%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
7
Time Force Cost: 21, Damage: 406%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 406%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
8
Time Force Cost: 21, Damage: 414%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 414%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
9
Time Force Cost: 21, Damage: 422%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 422%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
10
Time Force Cost: 21, Damage: 430%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 430%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
11
Time Force Cost: 21, Damage: 438%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 438%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
12
Time Force Cost: 21, Damage: 446%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 446%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
13
Time Force Cost: 21, Damage: 454%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 454%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
14
Time Force Cost: 21, Damage: 462%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 462%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
15
Time Force Cost: 21, Damage: 470%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 470%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
16
Time Force Cost: 21, Damage: 478%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 478%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
17
Time Force Cost: 21, Damage: 486%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 486%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
18
Time Force Cost: 21, Damage: 494%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 494%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
19
Time Force Cost: 21, Damage: 502%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 502%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
20
Time Force Cost: 21, Damage: 510%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 510%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
Storm Break (Vortex) Description: The vortex generated by Storm Break will damage enemies it passes through as it moves. Info: type = 2, areaAttack = 1 Info2: type = 2, areaAttack = 1 Range:110% Animations:effect_ple.pre, effect_ple.loop, effect_ple.end, hit.0 Maximum Level: 20
1
Damage: 358%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
2
Damage: 366%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
3
Damage: 374%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
4
Damage: 382%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
5
Damage: 390%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
6
Damage: 398%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
7
Damage: 406%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
8
Damage: 414%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
9
Damage: 422%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
10
Damage: 430%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
11
Damage: 438%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
12
Damage: 446%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
13
Damage: 454%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
14
Damage: 462%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
15
Damage: 470%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
16
Damage: 478%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
17
Damage: 486%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
18
Damage: 494%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
19
Damage: 502%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
20
Damage: 510%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
Wind Cutter (Vortex) Description: Effect that appears at enemy locations when using Wind Cutter, dealing damage to other nearby targets. Info: type = 2, areaAttack = 1 Info2: type = 2, areaAttack = 1 Range:95% Animations:effect_ple.pre, effect_ple.loop, effect_ple.end, hit.0 Maximum Level: 10
1
Damage: 260%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
2
Damage: 270%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
3
Damage: 280%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
4
Damage: 290%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
5
Damage: 300%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
6
Damage: 310%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
7
Damage: 320%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
8
Damage: 330%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
9
Damage: 340%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
10
Damage: 350%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8
Wind Strike Description: Attack enemies in front of you with a vortex. [Activation Command]: While Wind Cutter is active, use Wind Cutter Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: windCrash - 810 ms Range:435% Pre-requisite: Level Required - 145, Level 1 Wind Cutter Chains To: Storm Break Chained Delay: 720 ms Animations:effect, hit.0 Maximum Level: 10
1
Time Force Cost: 19, Damage: 360%, Number of Hits: 4, Max Enemies Hit: 8
2
Time Force Cost: 19, Damage: 370%, Number of Hits: 4, Max Enemies Hit: 8
3
Time Force Cost: 19, Damage: 380%, Number of Hits: 4, Max Enemies Hit: 8
4
Time Force Cost: 19, Damage: 390%, Number of Hits: 4, Max Enemies Hit: 8
5
Time Force Cost: 19, Damage: 400%, Number of Hits: 4, Max Enemies Hit: 8
6
Time Force Cost: 19, Damage: 410%, Number of Hits: 4, Max Enemies Hit: 8
7
Time Force Cost: 19, Damage: 420%, Number of Hits: 4, Max Enemies Hit: 8
8
Time Force Cost: 19, Damage: 430%, Number of Hits: 4, Max Enemies Hit: 8
9
Time Force Cost: 19, Damage: 440%, Number of Hits: 4, Max Enemies Hit: 8
10
Time Force Cost: 19, Damage: 450%, Number of Hits: 4, Max Enemies Hit: 8
Advanced Storm Break (Electric Field) Description: When using Advanced Storm Break, the Vortex will generate an electric field on the ground as it passes, dealing damage to enemies caught within. Info: type = 4, areaAttack = 1, dot = 1 Info2: type = 4, areaAttack = 1, dot = 1 Range:30% Animations:hit.0, tile Maximum Level: 30
1
Damage: 183%, every 1 sec for 1 sec, Max Enemies Hit: 8
2
Damage: 186%, every 1 sec for 1 sec, Max Enemies Hit: 8
3
Damage: 189%, every 1 sec for 1 sec, Max Enemies Hit: 8
4
Damage: 192%, every 1 sec for 1 sec, Max Enemies Hit: 8
5
Damage: 195%, every 1 sec for 1 sec, Max Enemies Hit: 8
6
Damage: 198%, every 1 sec for 1 sec, Max Enemies Hit: 8
7
Damage: 201%, every 1 sec for 1 sec, Max Enemies Hit: 8
8
Damage: 204%, every 1 sec for 1 sec, Max Enemies Hit: 8
9
Damage: 207%, every 1 sec for 1 sec, Max Enemies Hit: 8
10
Damage: 210%, every 1 sec for 1 sec, Max Enemies Hit: 8
11
Damage: 213%, every 1 sec for 2 sec, Max Enemies Hit: 8
12
Damage: 216%, every 1 sec for 2 sec, Max Enemies Hit: 8
13
Damage: 219%, every 1 sec for 2 sec, Max Enemies Hit: 8
14
Damage: 222%, every 1 sec for 2 sec, Max Enemies Hit: 8
15
Damage: 225%, every 1 sec for 2 sec, Max Enemies Hit: 8
16
Damage: 228%, every 1 sec for 2 sec, Max Enemies Hit: 8
17
Damage: 231%, every 1 sec for 2 sec, Max Enemies Hit: 8
18
Damage: 234%, every 1 sec for 2 sec, Max Enemies Hit: 8
19
Damage: 237%, every 1 sec for 2 sec, Max Enemies Hit: 8
20
Damage: 240%, every 1 sec for 2 sec, Max Enemies Hit: 8
21
Damage: 243%, every 1 sec for 3 sec, Max Enemies Hit: 8
22
Damage: 246%, every 1 sec for 3 sec, Max Enemies Hit: 8
23
Damage: 249%, every 1 sec for 3 sec, Max Enemies Hit: 8
24
Damage: 252%, every 1 sec for 3 sec, Max Enemies Hit: 8
25
Damage: 255%, every 1 sec for 3 sec, Max Enemies Hit: 8
26
Damage: 258%, every 1 sec for 3 sec, Max Enemies Hit: 8
27
Damage: 261%, every 1 sec for 3 sec, Max Enemies Hit: 8
28
Damage: 264%, every 1 sec for 3 sec, Max Enemies Hit: 8
29
Damage: 267%, every 1 sec for 3 sec, Max Enemies Hit: 8
30
Damage: 270%, every 1 sec for 3 sec, Max Enemies Hit: 8
31
Damage: 273%, every 1 sec for 4 sec, Max Enemies Hit: 8
32
Damage: 276%, every 1 sec for 4 sec, Max Enemies Hit: 8
33
Damage: 279%, every 1 sec for 4 sec, Max Enemies Hit: 8
Wind Cutter Description: Attack enemies in front of you, generating a vortex at their location that deals additional damage. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: windCutter - 720 ms Range:315% Pre-requisite: Level Required - 140 Chains To: Wind Strike Chained Delay: 630 ms Animations:effect, hit.0 Maximum Level: 10
1
Time Force Cost: 17, Damage: 260%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 260%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec
2
Time Force Cost: 17, Damage: 270%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 270%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec
3
Time Force Cost: 17, Damage: 280%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 280%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec
4
Time Force Cost: 17, Damage: 290%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 290%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec
5
Time Force Cost: 17, Damage: 300%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 300%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec
6
Time Force Cost: 17, Damage: 310%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 310%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec
7
Time Force Cost: 17, Damage: 320%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 320%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec
8
Time Force Cost: 17, Damage: 330%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 330%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec
9
Time Force Cost: 17, Damage: 340%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 340%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec
10
Time Force Cost: 17, Damage: 350%, Number of Hits: 4, Max Enemies Hit: 8 - Vortex - Damage: 350%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Cooldown Time: 15 sec
Advanced Storm Break Description: An even more powerful Storm Break, increasing its damage and enabling a chance to OHKO enemies. Also generates an electric field as it moves, damaging enemies caught within. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: adStormBreak - 900 ms Range:465% Pre-requisite: Level Required - 180, Level 20 Storm Break Animations:effect, mob, hit.0 Maximum Level: 30
1
Time Force Cost: 21, Damage: 517%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 4% - Vortex - Damage: 517%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 183% every 1 sec for 1 sec, Max Enemies Hit: 8
2
Time Force Cost: 21, Damage: 524%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 4% - Vortex - Damage: 524%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 186% every 1 sec for 1 sec, Max Enemies Hit: 8
3
Time Force Cost: 21, Damage: 531%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 4% - Vortex - Damage: 531%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 189% every 1 sec for 1 sec, Max Enemies Hit: 8
4
Time Force Cost: 21, Damage: 538%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 4% - Vortex - Damage: 538%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 192% every 1 sec for 1 sec, Max Enemies Hit: 8
5
Time Force Cost: 21, Damage: 545%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 5% - Vortex - Damage: 545%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 195% every 1 sec for 1 sec, Max Enemies Hit: 8
6
Time Force Cost: 21, Damage: 552%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 5% - Vortex - Damage: 552%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 198% every 1 sec for 1 sec, Max Enemies Hit: 8
7
Time Force Cost: 21, Damage: 559%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 5% - Vortex - Damage: 559%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 201% every 1 sec for 1 sec, Max Enemies Hit: 8
8
Time Force Cost: 21, Damage: 566%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 5% - Vortex - Damage: 566%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 204% every 1 sec for 1 sec, Max Enemies Hit: 8
9
Time Force Cost: 21, Damage: 573%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 5% - Vortex - Damage: 573%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 207% every 1 sec for 1 sec, Max Enemies Hit: 8
10
Time Force Cost: 21, Damage: 580%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 6% - Vortex - Damage: 580%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 210% every 1 sec for 1 sec, Max Enemies Hit: 8
11
Time Force Cost: 21, Damage: 587%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 6% - Vortex - Damage: 587%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 213% every 1 sec for 2 sec, Max Enemies Hit: 8
12
Time Force Cost: 21, Damage: 594%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 6% - Vortex - Damage: 594%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 216% every 1 sec for 2 sec, Max Enemies Hit: 8
13
Time Force Cost: 21, Damage: 601%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 6% - Vortex - Damage: 601%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 219% every 1 sec for 2 sec, Max Enemies Hit: 8
14
Time Force Cost: 21, Damage: 608%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 6% - Vortex - Damage: 608%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 222% every 1 sec for 2 sec, Max Enemies Hit: 8
15
Time Force Cost: 21, Damage: 615%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 7% - Vortex - Damage: 615%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 225% every 1 sec for 2 sec, Max Enemies Hit: 8
16
Time Force Cost: 21, Damage: 622%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 7% - Vortex - Damage: 622%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 228% every 1 sec for 2 sec, Max Enemies Hit: 8
17
Time Force Cost: 21, Damage: 629%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 7% - Vortex - Damage: 629%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 231% every 1 sec for 2 sec, Max Enemies Hit: 8
18
Time Force Cost: 21, Damage: 636%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 7% - Vortex - Damage: 636%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 234% every 1 sec for 2 sec, Max Enemies Hit: 8
19
Time Force Cost: 21, Damage: 643%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 7% - Vortex - Damage: 643%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 237% every 1 sec for 2 sec, Max Enemies Hit: 8
20
Time Force Cost: 21, Damage: 650%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 8% - Vortex - Damage: 650%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 240% every 1 sec for 2 sec, Max Enemies Hit: 8
21
Time Force Cost: 21, Damage: 657%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 8% - Vortex - Damage: 657%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 243% every 1 sec for 3 sec, Max Enemies Hit: 8
22
Time Force Cost: 21, Damage: 664%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 8% - Vortex - Damage: 664%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 246% every 1 sec for 3 sec, Max Enemies Hit: 8
23
Time Force Cost: 21, Damage: 671%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 8% - Vortex - Damage: 671%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 249% every 1 sec for 3 sec, Max Enemies Hit: 8
24
Time Force Cost: 21, Damage: 678%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 8% - Vortex - Damage: 678%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 252% every 1 sec for 3 sec, Max Enemies Hit: 8
25
Time Force Cost: 21, Damage: 685%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 9% - Vortex - Damage: 685%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 255% every 1 sec for 3 sec, Max Enemies Hit: 8
26
Time Force Cost: 21, Damage: 692%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 9% - Vortex - Damage: 692%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 258% every 1 sec for 3 sec, Max Enemies Hit: 8
27
Time Force Cost: 21, Damage: 699%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 9% - Vortex - Damage: 699%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 261% every 1 sec for 3 sec, Max Enemies Hit: 8
28
Time Force Cost: 21, Damage: 706%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 9% - Vortex - Damage: 706%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 264% every 1 sec for 3 sec, Max Enemies Hit: 8
29
Time Force Cost: 21, Damage: 713%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 9% - Vortex - Damage: 713%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 267% every 1 sec for 3 sec, Max Enemies Hit: 8
30
Time Force Cost: 21, Damage: 720%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 10% - Vortex - Damage: 720%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 270% every 1 sec for 3 sec, Max Enemies Hit: 8
31
Time Force Cost: 21, Damage: 727%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 10% - Vortex - Damage: 727%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 273% every 1 sec for 4 sec, Max Enemies Hit: 8
32
Time Force Cost: 21, Damage: 734%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 10% - Vortex - Damage: 734%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 276% every 1 sec for 4 sec, Max Enemies Hit: 8
33
Time Force Cost: 21, Damage: 741%, Number of Hits: 5, Max Enemies Hit: 8, Chance of Instant Death: 10% - Vortex - Damage: 741%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 279% every 1 sec for 4 sec, Max Enemies Hit: 8
Advanced Storm Break (Vortex) Description: An even more powerful Storm Break (Vortex), increasing its damage and generating an electric field as it passes. Info: type = 2, areaAttack = 1 Info2: type = 2, areaAttack = 1 Range:120% Animations:effect_ple.pre, effect_ple.loop, effect_ple.end, hit.0 Maximum Level: 30
1
Damage: 517%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 183%, every 1 sec for 1 sec, Max Enemies Hit: 8
2
Damage: 524%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 186%, every 1 sec for 1 sec, Max Enemies Hit: 8
3
Damage: 531%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 189%, every 1 sec for 1 sec, Max Enemies Hit: 8
4
Damage: 538%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 192%, every 1 sec for 1 sec, Max Enemies Hit: 8
5
Damage: 545%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 195%, every 1 sec for 1 sec, Max Enemies Hit: 8
6
Damage: 552%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 198%, every 1 sec for 1 sec, Max Enemies Hit: 8
7
Damage: 559%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 201%, every 1 sec for 1 sec, Max Enemies Hit: 8
8
Damage: 566%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 204%, every 1 sec for 1 sec, Max Enemies Hit: 8
9
Damage: 573%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 207%, every 1 sec for 1 sec, Max Enemies Hit: 8
10
Damage: 580%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 210%, every 1 sec for 1 sec, Max Enemies Hit: 8
11
Damage: 587%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 213%, every 1 sec for 2 sec, Max Enemies Hit: 8
12
Damage: 594%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 216%, every 1 sec for 2 sec, Max Enemies Hit: 8
13
Damage: 601%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 219%, every 1 sec for 2 sec, Max Enemies Hit: 8
14
Damage: 608%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 222%, every 1 sec for 2 sec, Max Enemies Hit: 8
15
Damage: 615%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 225%, every 1 sec for 2 sec, Max Enemies Hit: 8
16
Damage: 622%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 228%, every 1 sec for 2 sec, Max Enemies Hit: 8
17
Damage: 629%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 231%, every 1 sec for 2 sec, Max Enemies Hit: 8
18
Damage: 636%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 234%, every 1 sec for 2 sec, Max Enemies Hit: 8
19
Damage: 643%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 237%, every 1 sec for 2 sec, Max Enemies Hit: 8
20
Damage: 650%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 240%, every 1 sec for 2 sec, Max Enemies Hit: 8
21
Damage: 657%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 243%, every 1 sec for 3 sec, Max Enemies Hit: 8
22
Damage: 664%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 246%, every 1 sec for 3 sec, Max Enemies Hit: 8
23
Damage: 671%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 249%, every 1 sec for 3 sec, Max Enemies Hit: 8
24
Damage: 678%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 252%, every 1 sec for 3 sec, Max Enemies Hit: 8
25
Damage: 685%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 255%, every 1 sec for 3 sec, Max Enemies Hit: 8
26
Damage: 692%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 258%, every 1 sec for 3 sec, Max Enemies Hit: 8
27
Damage: 699%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 261%, every 1 sec for 3 sec, Max Enemies Hit: 8
28
Damage: 706%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 264%, every 1 sec for 3 sec, Max Enemies Hit: 8
29
Damage: 713%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 267%, every 1 sec for 3 sec, Max Enemies Hit: 8
30
Damage: 720%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 270%, every 1 sec for 3 sec, Max Enemies Hit: 8
31
Damage: 727%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 273%, every 1 sec for 4 sec, Max Enemies Hit: 8
32
Damage: 734%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 276%, every 1 sec for 4 sec, Max Enemies Hit: 8
33
Damage: 741%, Number of Hits: 2, every 1 sec for 3 sec, Max Enemies Hit: 8 - Electric Field - Damage: 279%, every 1 sec for 4 sec, Max Enemies Hit: 8
Critical Bind Description: When Beta attacks, there is a chance to bind enemies, disabling their movements. Affected enemies will bleed and be more susceptible to Alpha's attacks. Info: type = 50 Info2: type = 50 Delays: alert3 - 1500 ms Pre-requisite: Level Required - 185 Animations:mob, special Maximum Level: 20
1
Activation Rate: 1%, Duration: 2 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
2
Activation Rate: 1%, Duration: 2 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
3
Activation Rate: 2%, Duration: 2 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
4
Activation Rate: 2%, Duration: 2 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
5
Activation Rate: 3%, Duration: 2 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
6
Activation Rate: 3%, Duration: 3 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
7
Activation Rate: 4%, Duration: 3 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
8
Activation Rate: 4%, Duration: 3 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
9
Activation Rate: 5%, Duration: 3 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
10
Activation Rate: 5%, Duration: 3 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
11
Activation Rate: 6%, Duration: 3 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
12
Activation Rate: 6%, Duration: 4 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
13
Activation Rate: 7%, Duration: 4 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
14
Activation Rate: 7%, Duration: 4 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
15
Activation Rate: 8%, Duration: 4 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
16
Activation Rate: 8%, Duration: 4 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
17
Activation Rate: 9%, Duration: 4 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
18
Activation Rate: 9%, Duration: 5 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
19
Activation Rate: 10%, Duration: 5 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
20
Activation Rate: 10%, Duration: 5 sec, Alpha Critical Rate (vs Bleeding): +30% - Bleeding enemies will be immune to Critical Bind for 15,000 sec after the effect expires.
Giga Crash Description: Bring your sword to the ground with great force, crushing enemies in front of you. Info: type = 1, areaAttack = 1 Info2: type = 1, areaAttack = 1 Delays: gigaStrike - 840 ms Range:250% Pre-requisite: Level Required - 135 Chains To: Jumping Crash Chained Delay: 840 ms Animations:effect, hit.0 Maximum Level: 10
1
Time Force Cost: 15, Damage: 630%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec
2
Time Force Cost: 15, Damage: 650%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec
3
Time Force Cost: 15, Damage: 670%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec
4
Time Force Cost: 15, Damage: 690%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec
5
Time Force Cost: 15, Damage: 710%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec
6
Time Force Cost: 15, Damage: 730%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec
7
Time Force Cost: 15, Damage: 750%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec
8
Time Force Cost: 15, Damage: 770%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec
9
Time Force Cost: 15, Damage: 790%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec
10
Time Force Cost: 15, Damage: 810%, Number of Hits: 2, Max Enemies Hit: 6 - Cooldown Time: 15 sec
Divine Leer Description: Improves Alpha's minimum and maximum critical damage. When attacking, there is chance to make the enemy bleed, recovering some of your own HP from the damage done. Info: type = 50 Info2: type = 50 Pre-requisite: Level Required - 160 Animations:affected, mob Maximum Level: 20
1
Minimum Critical Damage: +12%, Maximum Critical Damage: +12%, When Attacking, Activation Rate: 6%, Damage: 105%, every 1 sec for 5 sec, Max HP Recovered: 5%
2
Minimum Critical Damage: +14%, Maximum Critical Damage: +14%, When Attacking, Activation Rate: 6%, Damage: 110%, every 1 sec for 6 sec, Max HP Recovered: 5%
3
Minimum Critical Damage: +16%, Maximum Critical Damage: +16%, When Attacking, Activation Rate: 7%, Damage: 115%, every 1 sec for 6 sec, Max HP Recovered: 5%
4
Minimum Critical Damage: +18%, Maximum Critical Damage: +18%, When Attacking, Activation Rate: 7%, Damage: 120%, every 1 sec for 7 sec, Max HP Recovered: 6%
5
Minimum Critical Damage: +20%, Maximum Critical Damage: +20%, When Attacking, Activation Rate: 8%, Damage: 125%, every 1 sec for 7 sec, Max HP Recovered: 6%
6
Minimum Critical Damage: +22%, Maximum Critical Damage: +22%, When Attacking, Activation Rate: 8%, Damage: 130%, every 1 sec for 8 sec, Max HP Recovered: 6%
7
Minimum Critical Damage: +24%, Maximum Critical Damage: +24%, When Attacking, Activation Rate: 9%, Damage: 135%, every 1 sec for 8 sec, Max HP Recovered: 6%
8
Minimum Critical Damage: +26%, Maximum Critical Damage: +26%, When Attacking, Activation Rate: 9%, Damage: 140%, every 1 sec for 9 sec, Max HP Recovered: 7%
9
Minimum Critical Damage: +28%, Maximum Critical Damage: +28%, When Attacking, Activation Rate: 10%, Damage: 145%, every 1 sec for 9 sec, Max HP Recovered: 7%
10
Minimum Critical Damage: +30%, Maximum Critical Damage: +30%, When Attacking, Activation Rate: 10%, Damage: 150%, every 1 sec for 10 sec, Max HP Recovered: 7%
11
Minimum Critical Damage: +32%, Maximum Critical Damage: +32%, When Attacking, Activation Rate: 11%, Damage: 155%, every 1 sec for 10 sec, Max HP Recovered: 7%
12
Minimum Critical Damage: +34%, Maximum Critical Damage: +34%, When Attacking, Activation Rate: 11%, Damage: 160%, every 1 sec for 11 sec, Max HP Recovered: 8%
13
Minimum Critical Damage: +36%, Maximum Critical Damage: +36%, When Attacking, Activation Rate: 12%, Damage: 165%, every 1 sec for 11 sec, Max HP Recovered: 8%
14
Minimum Critical Damage: +38%, Maximum Critical Damage: +38%, When Attacking, Activation Rate: 12%, Damage: 170%, every 1 sec for 12 sec, Max HP Recovered: 8%
15
Minimum Critical Damage: +40%, Maximum Critical Damage: +40%, When Attacking, Activation Rate: 13%, Damage: 175%, every 1 sec for 12 sec, Max HP Recovered: 8%
16
Minimum Critical Damage: +42%, Maximum Critical Damage: +42%, When Attacking, Activation Rate: 13%, Damage: 180%, every 1 sec for 13 sec, Max HP Recovered: 9%
17
Minimum Critical Damage: +44%, Maximum Critical Damage: +44%, When Attacking, Activation Rate: 14%, Damage: 185%, every 1 sec for 13 sec, Max HP Recovered: 9%
18
Minimum Critical Damage: +46%, Maximum Critical Damage: +46%, When Attacking, Activation Rate: 14%, Damage: 190%, every 1 sec for 14 sec, Max HP Recovered: 9%
19
Minimum Critical Damage: +48%, Maximum Critical Damage: +48%, When Attacking, Activation Rate: 15%, Damage: 195%, every 1 sec for 14 sec, Max HP Recovered: 9%
20
Minimum Critical Damage: +50%, Maximum Critical Damage: +50%, When Attacking, Activation Rate: 15%, Damage: 200%, every 1 sec for 15 sec, Max HP Recovered: 10%
I think they've started to add Critias data already. There are some maps that are referencing 'critias'.
Furthermore, there are two new BGMs that fall under a brand new directory (Nexon organizes their music in clusters; related tracks are grouped together).
The tracks in bold are likely Critias related. Any thoughts?
'StopInHundreds' sounds like a town theme, while 'TragicForest' sounds like a field/dungeon theme.
Hmm, new weapons with fixed potentials. +30% boss damage, +30% ignore DEF and +10% critical rate. 0 slots though. If they are easy to obtain then they might be good for unfunded players.
Tukkun Wrote:Hmm, new weapons with fixed potentials. +30% boss damage, +30% ignore DEF and +10% critical rate. 0 slots though. If they are easy to obtain then they might be good for unfunded players.
You can only get them if you're playing Maple from certain internet cafes in Korea.
Slip Wrote:I think they've started to add Critias data already. There are some maps that are referencing 'critias'.
Furthermore, there are two new BGMs that fall under a brand new directory (Nexon organizes their music in clusters; related tracks are grouped together).
The tracks in bold are likely Critias related. Any thoughts?
'StopInHundreds' sounds like a town theme, while 'TragicForest' sounds like a field/dungeon theme.
There are already NPCs and maps of Critias present. They are BGMs of Critias. ''StopInHundreds'' - The boss is named Hecaton which means a hundred in Greek.
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Ok, I realized that Zero's skills will chain no matter what you do, meaning it'll automatically go to the next skill. But I don't get why I have to max the other skills then, why not have it all on one skill and give it a large master level?
Arrol Wrote:Ok, I realized that Zero's skills will chain no matter what you do
No they don't.
In other news. Throwing Weapon is thrown at a slight angle, where the Great Sword sinks downwards. On flat ground, you get about half the max range where the sword hits the ground. You have to jump and use it in midair or throw it off a platform to get a longer effect. It's rather pathetic if there's a slop upwards in front of you as it disappears nearly immediately.
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