KMST 1.2.478 - Warrior and Mage Skill Changes
#1
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 (PvE) Skill Changes
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#2
 Map
 Mob (Changed)
 Mob
 NPC
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#3
 Character (Changed)
 Character
 Item
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#4
 Swordman
 Fighter
 Crusader
 Hero
 Page
 White Knight
 Paladin
 Spearman
 Dragon Knight
 Dark Knight
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#5
The return of... ARIANT PQ?! Glitter
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#6
 Magician
 F/P Wizard
 F/P Mage
 F/P Archmage
 I/L Wizard
 I/L Mage
 I/L Archmage
 Cleric
 Priest
 Bishop
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#7
You misspelled berserker as "dragon knight"

...never fix it plz QQ
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#8
Some noteworthy Aran changes:
Combo Tempest had a damage nerf, going from 930% to 720%.
Swift Move had its Final Blow bonus removed. It now only affects Final Charge and Final Toss again.
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#9
I whip my staff back and forth
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#10
Everyone got fj except pirate
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#11
...WHAT ARE THESE NEW SHINY SKILLS WE HAVE FOR PRIESTS AND BISHOPS?!

Also, I wholeheartedly approve of Teleport moving to 1st job and Booster moving to 2nd job. I also agree that FINALLY THEY REMOVED THE MAGIC ROCK REQUIREMENT FOR MAGIC DOOR.

Also, Angel Ray now shoots sword arrows, Bahamut has golden armor, Holy Arrow looks prettier and has a longer range but got a damage nerf, and... what is with the new passive buffs we just got?

Finally... what's with Maple Warrior now having a standard max level of 30? DOES THIS MEAN NO MORE MASTERY BOOKS?
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#12
am i seeing right or are there some nerfs? o.o
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#13
Ninjaman43 Wrote:Everyone got fj except pirate
?
Warriors already had flash jump. and mages didn't get one.
Pirates might still get one.
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#14
Did... Did zerk get a 30% damage nerf...?

(note, i can't see the posts as well as i'd like, won't have a computer for a whole week)
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#15
Changed - Delay (alert2 - 600 ms --> weaponBooster - 1320 ms)
Why?
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#16
So from the looks of it, a LOT of these "new skills" are the exact same as before, just changed animations and %age modifications.
Paralyze > fire instead of poison
booster > DOUBLED IN CAST TIME

What the pineapple are these guys thinkingggg?! What a lazy "revamp". My goodness.
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#17
Quote:Maple Warrior
New - Master Level (30)

Frown

I love this patch so much already.
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#18
Fiel Wrote:Frown

I love this patch so much already.

Isn't this a Bishop only change?


After this patch I am looking foward to getting my F/P to 200.
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#19
iamflip Wrote:Also, Angel Ray now shoots sword arrows,

The notes say that party members who get hit with it are Healed..

And Fiel, does that mean that MW30 is now built-in? (No books)
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#20
Something about Void Charge at Paladins, which seems pretty nice.

Most of the signature moves of Dark Knights were deleted, but it still looks nice.
We get a mastery skill, some random party skill in 3rd job, and some other very nice stuff.

Patiently waiting for the translations to get here, although that'll probably take a while.




WHAT IS MAGIC CRASH DOING IN 4TH JOB
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