Harrisonized
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Apparently, nobody bothers using it, and even the skill builds put it in pretty late, with only one point at first.
Fiel Wrote: Mind Control
Description: Makes a monster attack other enemies instead of you for a certain time by mind-controlling the monster. [Requires gun equipped]
Max Level: 20
| 1 | MP - 31 | 21 seconds | 43% probability | 350 range [noparse][/noparse] | | 2 | MP - 32 | 22 seconds | 46% probability | 350 range [noparse][/noparse] | | 3 | MP - 33 | 23 seconds | 49% probability | 350 range [noparse][/noparse] | | 4 | MP - 34 | 24 seconds | 52% probability | 350 range [noparse][/noparse] | | 5 | MP - 35 | 25 seconds | 55% probability | 350 range [noparse][/noparse] | | 6 | MP - 36 | 26 seconds | 58% probability | 350 range [noparse][/noparse] | | 7 | MP - 37 | 27 seconds | 61% probability | 350 range [noparse][/noparse] | | 8 | MP - 38 | 28 seconds | 64% probability | 350 range [noparse][/noparse] | | 9 | MP - 39 | 29 seconds | 67% probability | 350 range [noparse][/noparse] | | 10 | MP - 40 | 30 seconds | 70% probability | 350 range [noparse][/noparse] | | 11 | MP - 41 | 31 seconds | 73% probability | 350 range [noparse][/noparse] | | 12 | MP - 42 | 32 seconds | 76% probability | 350 range [noparse][/noparse] | | 13 | MP - 43 | 33 seconds | 79% probability | 350 range [noparse][/noparse] | | 14 | MP - 44 | 34 seconds | 82% probability | 350 range [noparse][/noparse] | | 15 | MP - 45 | 35 seconds | 85% probability | 350 range [noparse][/noparse] | | 16 | MP - 46 | 36 seconds | 88% probability | 350 range [noparse][/noparse] | | 17 | MP - 47 | 37 seconds | 91% probability | 350 range [noparse][/noparse] | | 18 | MP - 48 | 38 seconds | 94% probability | 350 range [noparse][/noparse] | | 19 | MP - 49 | 39 seconds | 97% probability | 350 range [noparse][/noparse] | | 20 | MP - 50 | 40 seconds | 100% probability | 350 range [noparse][/noparse] |
It would seem pretty useful at a boss if you can get one part of Horntail or Zakum to attack another part. Also, in training, if you hypnotize one monster and move to another part of the map, you may end up clearing a lot more monsters?
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Harrisonized Wrote:Apparently, nobody bothers using it, and even the skill builds put it in pretty late, with only one point at first.
It would seem pretty useful at a boss if you can get one part of Horntail or Zakum to attack another part. Also, in training, if you hypnotize one monster and move to another part of the map, you may end up clearing a lot more monsters?
does it work on boss? o.o
Harrisonized
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Silence Wrote:does it work on boss? o.o It doesn't specify. Therefore, it works.
Normally, if it doesn't tell you it doesn't on the skill description
(such as a Mage's Slow doesn't say "Does not work on bosses" like a Mage's Seal)
it should work.
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Although it doesn't state it in the skill description, I'm pretty sure it doesn't work on bosses.
Harrisonized Wrote:Also, in training, if you hypnotize one monster and move to another part of the map, you may end up clearing a lot more monsters? I don't think hypnotizing a monster makes it any more powerful than it already is. The hypnotized monster would probably just die from being outnumbered.
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Well, some thoughts...
Does it work on multiple enemies simultaneously?
If so, will the mind controlled monsters distinguish from one another as allies/foes?
If not, this skill is fucking godly. *_*
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Stephen Wrote:Although it doesn't state it in the skill description, I'm pretty sure it doesn't work on bosses. Pretty sure doesn't cut it for me. =(
You have to be certain. Unfortunately, people have difficulty understanding my skepticism, as proved in this thread:
Clean Slate
Stephen Wrote:I don't think hypnotizing a monster makes it any more powerful than it already is. The hypnotized monster would probably just die from being outnumbered. How will it die from being outnumbered?
Fiel Wrote:Makes a monster attack other enemies instead of you for a certain time by mind-controlling the monster. It says the monster will attack other enemies. It doesn't say that the monster will be attacked.
Therefore, imagine this:
Situation 1) A Corsair hypnotizes a monster at the bottom of a map. Then he moves to the top part of the map and starts training there. The Hypnotized monster will act as a sort of a long-ranged summon and attack monsters in areas that the Corsair is not in. 40 seconds later, he returns to the bottom of the map and re-Hypnotizes the monster.
Situation 2) A Corsair trains by circling a map similar to the Peak of the Big nest. After killing the Newties on the bottom row of the map, a Newtie spawns behind him. Quickly, he Hypnotizes that Newtie and moves onto the top part of the map, where he starts killing the Skelegons normally. When he clears out the top row, a spare Skelegon spawns and he Hypnotizes it and moves to the bottom of the map, where the Hypnotized Newtie is attacking the other monsters and because the other monsters are aggravated by this newtie, have collected next to the Hypnotized Newtie.
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From the video I saw where she used Hypnotize on a centaur, when a monster is hypnotized, it receives damage itself AND attacks another at the same time. Other monsters can't attack the monster that's Hypnotized. It's already being damaged by itself. Don't know if it works on a boss. Doubt it does. Also from what I saw, the Hypnotized monster looks like it only goes down to 1 HP.
The video isn't very good, so you yeah...
[YOUTUBE]MldRs6g-P9o[/YOUTUBE]
Harrisonized
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Hmm...
In that video:
The Kentaur could mob other Kents.
The Kentaur moved once in a while.
It acted as it would on a Character while hitting monsters.
It didn't die.
It moved on when it's peers died.
Therefore, my scenario would apply. O_o
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Harrisonized Wrote:Hmm...
In that video:
The Kentaur could mob other Kents.
The Kentaur moved once in a while.
It acted as it would on a Character while hitting monsters.
It didn't die.
It moved on when it's peers died.
Therefore, my scenario would apply. O_o
The Hyprnotized Kents did die :f6:
She rehypnotized twice. The only thing Hypnotize prevented was allowing her to shoot the Hypnotized Kent. The Hypnotized Kent acted as a character, gaining a period of invincibility after every hit received.
Still, just looking at the damage output, is that a skill you'd really want more than 1 point in before maxing Cannon, Bullseye, and Rapid Fire? In addition to that, I'd want to max Air Strike and Amp, and maybe even Torpedo before touching Hypnotize.
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Harrisonized Wrote:Apparently, nobody bothers using it, and even the skill builds put it in pretty late?
It comes late because there are much more important skills to max first. Why bother to hypnotize something then go kill something else and come back to finish everything off, when you could just blast through them all with cannon or torpedo.
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I think the general idea is blast everything and hypnotize the 1 that respawned as you're leaving, letting it fight others that respawn after you've left...
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Hypnotize only has 2 purposes:
- Fun
- Godly skill if it works on bosses but chances are fairly low.
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2008-12-17, 02:28 PM
(This post was last modified: 2008-12-17, 02:39 PM by Takebacker.)
Hypnotize is a mini poison mist. For 40 seconds the hyponized monster mobs monsters on the platform (depending on the attack i'm sure). The hypotized monster mobs, and is damaged by others. The monsters *should* do the same amount of damage to each other, but the hypotized monster will die last, beacuse he will get the first hit.
It is not a helpful skill, because it has a % chance of working, and there's little point in having more than level 1 before high 18x as you can plow through mobs faster than hypotize will kill mobs.
It does not work on bosses.
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Hypnotize does not work on bosses. No status effect works on bosses. That's what a Boss is. A monster immune to all status effects. Remember when Bigfoot wasn't a boss?
And yeah, I'm totally going to spend 19 more skill points on a skill so I only have to shoot once for it to work instead of twice.
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The only status skill that works on bosses is slow.
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2008-12-24, 05:13 AM
(This post was last modified: 2008-12-24, 05:17 AM by Crovis.)
This would be a nice add to a Corsairs summons.
You could be clearing out your platfomr with Cannon/Rapid, while your 3 Octopus/3Gaviotas AND your Hypnotized monsters clear another platform
EDIT: At post up there, why wouldnt you use those 19 SP, what else are you gonna waste them in?
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Crovis Wrote:This would be a nice add to a Corsairs summons.
You could be clearing out your platfomr with Cannon/Rapid, while your 3 Octopus/3Gaviotas AND your Hypnotized monsters clear another platform
EDIT: At post up there, why wouldnt you use those 19 SP, what else are you gonna waste them in?
You can't summon 3 Gaviotas.
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Dusk Wrote:You can't summon 3 Gaviotas.
And it cant be away from you at another platform, like the octo summon.
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Dusk Wrote:You can't summon 3 Gaviotas.
I'm pretty sure you can, as long as it hasn't disappeared yet and hasn't attacked, you can summon one every 5 seconds.
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