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2013-01-15, 01:35 PM
(This post was last modified: 2013-01-15, 04:07 PM by LoveVictim.)
I'd like to know what card combo's other players are using in game.
As for my main account I'm using:
Deck 1
Level 120 Aran - 70% chance to heal 6% HP per minute
Level 200 Demon Slayer - Status Resistance 4%
Level 120 Dragon Knight - 4% HP
Deck 2
Level 120 Aran
Level 120 Demon Slayer
Level 120 Dragon Knight
I have a Level 200 Night Lord, a 19x Phantom, 16x Dual Blader, 16x Mercedes, and a 19x Angelic Buster. Am I putting the wrong combo of cards here, I do get 8% of my HP added to my range for having an all warrior set, but on most of my characters the hp is too small the difference in range is not much.
Posting Freak
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2013-01-15, 01:54 PM
(This post was last modified: 2013-01-15, 03:23 PM by Dark Link.)
I thought people said "sets" don't stack? Example, having two "Warrior" Sets, only one is applied and the other is "wasted".
Anyways, my current setup for when Unlimited hits
Deck 1: Warrior + S/SS Rank
Kaiser [SS] (+80 STR)
Paladin [SS] (+400 Damage) [Replace with Demon Avenger]
Mikhail [SS] (+5% DEF)
Deck 2: Resistance + S Rank
Demon Slayer [SS] (+4% Resist)
Battle Mage [S] (-4% Damage Taken) [Replace with Xenon]
Mechanic [S] (+15% Buff Duration)
Deck 3: Hero + S Rank
Mercedes [S] (4% CD Reduction)
Aran [S] (6% HP Heal)
Phantom [SS] (+4% Meso Drop)
Posting Freak
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Gender: Male
Country Flag: canada
IGN: Bribery
Server: Bera
Level: 220
Job: Corsair
Guild: Bosshunter
I'm currently using:
Deck 1: S Rank Pirate (+6% Ignore Def)
200 Corsair Corsair (+10% Summon Duration)
14x Mechanic (+15% Buff Duration)
14x Angelic Buster (+40 Dex)
Deck 2:
14x Marksman (+3% Crit)
14x Mercedes (-4% Cooldown)
120 Demon Slayer (+3% Status Resistance)
Once we get all the KMS updates, I'll be using:
Deck 1: Corsair, Xenon, Angelic Buster (I assume Xenon counts as a Pirate and Thief card)
Deck 2: Demon Slayer, Demon Avenger, Aran
Deck 3: Marksman, Mechanic, Evan
I still need to create an Aran and Evan.
Posting Freak
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Job: DB, Xenon, DS
2013-01-15, 02:04 PM
(This post was last modified: 2013-01-15, 02:17 PM by ultimax21.)
It helps to explain which main character job you will be using too. Fairly sure [MENTION=128]Stereo[/MENTION] or [MENTION=7678]ShinkuDragon[/MENTION] mentioned the warrior sets don't stack only one gets used. Certain jobs could use 1 character deck more than the others.
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IGN: zTsugumi
Server: Windia
Level: 200
Job: Mercedes
Guild: zTsugumi
You are only getting the bonus from 1 warrior set.
Deck 1: Mercedes, Kaiser, Marksman
Deck 2: Angelic Buster, Bucc, Mech
Posting Freak
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For a mage:
Currently:
Deck 1: S Rank: +700 HP, +700 MP, +3 ATK, +3 M.ATK, +3% Boss Damage
S Mercedes (-3% Cooldown)
S Mechanic (+15% Buff Duration)
S Marksman (+3% Crit)
Deck 2: S Rank: +700 HP, +700 MP, +3 ATK, +3 M.ATK, +3% Boss Damage
S Mercedes (-3% Cooldown)
S Mechanic (+15% Buff Duration)
S Marksman (+3% Crit)
After Unlimited:
Deck 1: S Rank Hero: +700 HP, +700 MP, +3 ATK, +3 M.ATK, +3% Boss Damage, +7 All Stat
S Mercedes (-3% Cooldown)
S Aran (70% Chance of Healing 6%HP)
S Evan (70% Chance of Healing 6%MP)
Deck 2: S Rank Resistance: +700 HP, +700 MP, +3 ATK, +3 M.ATK, +3% Boss Damage, +7 All Stat
S Mechanic (+15% Buff Duration)
S Demon Slayer (+3% Status Resistance)
Either:
S BaM (-4% Damage, if working)
S Demonic Avenger (3% Boss Damage)
Deck 3: S Rank Pirate: +700 HP, +700 MP, +3 ATK, +3 M.ATK, +3% Boss Damage, 6% Ignore DEF
S Mechanic (+15% Buff Duration, pulled from S Resistance, replaced with BaM or DA)
S Corsair (+8% Summon Duration)
S Jett (+8% Summon Duration)
or
Deck 3: S Rank Mage: +700 HP, +700 MP, +3 ATK, +3 M.ATK, +3% Boss Damage, +~2400 to Final Damage (lulz)
S Rank I/L Archmage (+300 Range)
S Rank Luminous (+40 INT)
Either:
S Rank BaM (-4% Damage, if working, pulled from S Resistance, replaced with DA)
S Rank F/P Archmage (+4% MP)
Posting Freak
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Deck 1: Phantom, Mercedes, Evan
Deck 2: Buccaneer, Jett, Angelic Buster
Posting Freak
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200 Mercedes
200 Evan
200 Phantom
200 Evan
143 Demon Slayer
194 Battle Mage
Posting Freak
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IGN: Dailom
Server: Windia
Level: 188
Job: Wild Hunter
Guild: Caelia
Guild Alliance: HighOrder
Currently I'm using:
Deck 1: Cannoneer lvl. 138, Jett lvl. 123, Angelic Buster lvl. 110
Deck2: Paladin lvl. 160, Demon Slayer lvl. 100, Kaiser lvl. 148
I intend to replace the Cannoneer with Xenon once it comes out, and I'll probably replace the Jett card with my Mech if I ever get around to training it to level 100.
When we're able to use a third deck, then I'll put in my Wild Hunter, Marksman and Mecedes so that my Wild Hunter's Final Attack will be a little stronger and I'll have a 98% crit rate.
Junior Member
Posts: 38
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Gender: Male
IGN: KamiNoYoroi
Server: Bellocan
Level: 200
Job: Paladin
Guild: Momentum
I'm currently using:
SS Paladin
S Aran
S Drk
S Paladin
S Kaiser
S DS
Junior Member
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Threads: 0
Joined: 2011-01
I'm really only using one set right now
1: Kaiser - S rank, 2: Spearman - A rank, 3: BW- A rank
I'll change it around once Demon Avenger comes around, but I'm looking to keep my spearman on there for the HP% bonus. Right now, I'm more focused on link skills.
Senior Member
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Sorry yeah I understand the sets don't stack.
The single card bonus do stack though (hence my hp takes a drop if i remove both my dragon knights). I might change mine up a bit though I guess.
Member
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Gender: Male
Country Flag: usa
Server: Windia
Level: 250
Job: Merc/Phantom
Guild: Intensity
Guild Alliance: DreamHome
Farm: Armadillo
Current:
Deck1: Marksman, Demon Slayer, Aran
Deck2: Mech, Jett, Mercedes(replace with AB when level 100).
Future:
Deck1: Demon Slayer, Demon Avenger, Aran
Deck2: Mech, Angelic Buster, Jett
Deck3: Marksman, Mercedes, Xenon
FutureFuture:
Deck1: Demon Slayer, Demon Avenger, Aran
Deck2: Mech, Angelic Buster, Xenon
Deck3: Marksman, Mercedes, INSERT NOVA BOWMAN HERE
Right now you can use multiple instances of the same classes as long as they're in different decks but later on you can't.
Posting Freak
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Deck 1:
Demon Slayer S
Paladin S
Kaiser S
Deck 2:
Buccaneer S
Mechanic S
Angelic Buster S
Planned Deck 3:
Battle Mage S
Demon Avenger S (3% Boss Damage)
Xenon S (20 STR, DEX, and LUK)
Posting Freak
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Job: Kaiser
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I play STR characters, and this is what I use
Deck1;
S Bucc
S Paladin
S Kaiser
Deck2;
S Demon Slayer
S Mechanic
S Battle Mage
I like to think of Deck2 as my "utility" deck, it has desirable things for bossing, and I love having 15% longer buffs.
when Unlimited arrives ill probably do something similar to @Dark Link's decks.
Posting Freak
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LiquidSwing Wrote:I play STR characters, and this is what I use
Deck1;
S Bucc
S Paladin
S Kaiser
Deck2;
S Demon Slayer
S Mechanic
S Battle Mage
I like to think of Deck2 as my "utility" deck, it has desirable things for bossing, and I love having 15% longer buffs.
when Unlimited arrives ill probably do something similar to @Dark Link's decks.
Why don't you have your Demon Slayer in Deck 1 so as to have more damage based on your HP as opposed to +7 all stats from Deck 2?
Posting Freak
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I personally use :
Deck #1 :
[S] Hayato (+6% Minimum Critical Damage)
[S] Kanna (+3%? Boss Damage)
[S] Viper (Whatever the hell this gives) or Kaiser (+40 STR)
For some characters, the Viper is more beneficial than the Kaiser, since my Kaiser's buff depends on how much %STR I have on that particular character. My Viper, Hero and Hayato, having less % STR, due to un-cubed Empress gear, will benefit more from my Viper's card bonus, while my Paladin, Dark Knight, Aran, Demon Slayer, Kaiser and any whatever other warrior will be released will benefit more from the Kaiser bonus.
Deck #2 :
[S] Hero (+% Whatever Defense)
[S] Paladin (+ whatever the hell this does)
[S] Dark Knight (+4% HP or some crap)
Two S rank bonuses, plus +7 all stats for 3 adventurers in 1 deck, plus the 3 warrior bonus.
I have no idea what my 3rd deck will be, once that arrives.
Posting Freak
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I don't remember all of the exact values, so just gonna have to deal~
Deck 1:
(S) Dark Knight (%HP)
(S) Marksman (% Crit rate)
(SS) Kaiser (80 Strength)
I assumed Kaiser was considered an adventurer since there aren't enough nova characters to actually have a nova 3 set deck, but they don't, despite having the same card color. Made me sad, but 80 strength is no joke, either. Beats the deck effects hands down.
Deck 2:
(S) Battle mage (% damage reduction)
(S) Mechanic (buff duration)
(A) Demon Slayer (% Status resist)
By the way, [MENTION=2150]Link[/MENTION]; the kaiser STR bonus from the deck effect is not affected by potential. It is a flat +STR bonus.
I need to quit being lazy with that slayer and get it to level 100. I can't stand playing the damn thing though. @_@
Posting Freak
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Justin Wrote:By the way, [MENTION=2150]Link[/MENTION]; the kaiser STR bonus from the deck effect is not affected by potential. It is a flat +STR bonus.
It isn't? That's odd. There's a difference (not huge, but noticeable) between the amount it gives my characters, depending on what equipment sets they're using. I guess it must just boil down to the STR to Weapon Attack ratio.
Posting Freak
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Sorien Wrote:Why don't you have your Demon Slayer in Deck 1 so as to have more damage based on your HP as opposed to +7 all stats from Deck 2?
because people told me the 8% health to damage thing was incredibly small and negligible.
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