Junior Member
Posts: 26
Threads: 5
Joined: 2011-01
I was wonder how does Kaiser's %ATK buff stack with potential that gives %ATK.
Someone smega'd a 21% ATK Dragon Emblem and I was wondering if it would be better than say, Total/Boss damage.
Posting Freak
Posts: 3,524
Threads: 151
Joined: 2011-01
Gender: Male
Sexual Orientation: Bi
Country Flag: New_Jersey
IGN: Rebootycall
Server: Reboot
Level: 173
Job: Wild Hunter
Dragon Emblem's can't get boss damage, and Total Damage and %ATK both affect your damage equally.
Posting Freak
Posts: 1,312
Threads: 33
Joined: 2012-08
It should stack additively if it works the same as all other classes with a %atk skill.
Posting Freak
Posts: 8,031
Threads: 178
Joined: 2008-07
Gender: Male
IGN: Justice
Server: Tespia
Level: 162
Job: Shadower
Guild: Gundam
%WATK is different than Total Damage. Kaiser's Attack Mode and 3rd job buffs are both Total Damage.
Posting Freak
Posts: 3,717
Threads: 38
Joined: 2008-08
Gender: Male
Sexual Orientation: Gay
Country Flag: canada
Server: Aurora
Adding to Joe's post, it says it's % Attack in-game, it is not, it is most definitely % Damage.
Posting Freak
Posts: 11,912
Threads: 42
Joined: 2010-06
Gender: Male
Sexual Orientation: Straight
Country Flag: Colorado
IGN: Musiphe
Server: Reboot
Level: 290
Job: Hero
Guild: Delight
Guild Alliance: Cataclysm
Oh, so ATK mode gives you +30% Total Damage and not +30 Attack?
Posting Freak
Posts: 12,083
Threads: 135
Joined: 2011-02
Gender: Male
Sexual Orientation: Straight
Country Flag: panama
IGN: ShinkuDragon
HoukaPhoenix
BoshokuRaven
Server: Scania
Level: 152
Job: Batman
Guild: IDissOrtis
Dark Link Wrote:Oh, so ATK mode gives you +30% Total Damage and not +30 Attack?
that's pretty bad news to boss damage, but i guess it makes the above item all the better then.
Posting Freak
Posts: 8,031
Threads: 178
Joined: 2008-07
Gender: Male
IGN: Justice
Server: Tespia
Level: 162
Job: Shadower
Guild: Gundam
Dark Link Wrote:Oh, so ATK mode gives you +30% Total Damage and not +30 Attack?
Last I checked, Attack Mode was +10% Damage at 4th job.
Posting Freak
Posts: 11,912
Threads: 42
Joined: 2010-06
Gender: Male
Sexual Orientation: Straight
Country Flag: Colorado
IGN: Musiphe
Server: Reboot
Level: 290
Job: Hero
Guild: Delight
Guild Alliance: Cataclysm
JoeTang Wrote:Last I checked, Attack Mode was +10% Damage at 4th job.
Yeah, but I thought all attack modes stacked, thus giving +30% Damage at 4th job? Is that not the case? The +Crit does and gives me an extra 20% Crit rate.
Posting Freak
Posts: 8,031
Threads: 178
Joined: 2008-07
Gender: Male
IGN: Justice
Server: Tespia
Level: 162
Job: Shadower
Guild: Gundam
Dark Link Wrote:Yeah, but I thought all attack modes stacked, thus giving +30% Damage at 4th job? Is that not the case? The +Crit does and gives me an extra 20% Crit rate.
You're talking about the Attack. I'm talking about the Boss Damage. Yes, it gives 30 Attack at 4th job. It gives +10% Boss Damage.
Posting Freak
Posts: 8,478
Threads: 128
Joined: 2008-07
Gender: Neuter
Country Flag: canada
IGN: Oooh
Server: Bera
Job: Empress
Farm: Stereo
JoeTang Wrote:%WATK is different than Total Damage. Kaiser's Attack Mode and 3rd job buffs are both Total Damage.
Weird, %total damage on equips doesn't show up in my range, but these do.
Posting Freak
Posts: 5,876
Threads: 247
Joined: 2010-02
If I were to cube just 1 thing for my Kaiser, would you suggest I do my emblem, or shield?
Posting Freak
Posts: 8,478
Threads: 128
Joined: 2008-07
Gender: Neuter
Country Flag: canada
IGN: Oooh
Server: Bera
Job: Empress
Farm: Stereo
The Dragon Essence can't be cubed (no way to unequip) so I guess the emblem's your only option.
My Kaiser's attack mode doesn't actually add total damage - it's strictly +30 w.atk as far as I can see. Catalyze does bump my damage up near exactly 30% though (29.998%)
Posting Freak
Posts: 3,524
Threads: 151
Joined: 2011-01
Gender: Male
Sexual Orientation: Bi
Country Flag: New_Jersey
IGN: Rebootycall
Server: Reboot
Level: 173
Job: Wild Hunter
Stereo Wrote:Weird, %total damage on equips doesn't show up in my range, but these do.
Total damage and % att affect your range equally. Total damage is reflected in the displayed hit
Att is reflected in your range.
Junior Member
Posts: 26
Threads: 5
Joined: 2011-01
Wow, thanks for all the great replies.
No wonder Luminous and Kaiser have such ridiculous damage at low levels. They get +% damage from their passives...
Posting Freak
Posts: 1,312
Threads: 33
Joined: 2012-08
MuscleWizard Wrote:Total damage and % att affect your range equally. Total damage is reflected in the displayed hit
Att is reflected in your range.
Total damage % does not show up in range. Damage% from skills is treated as %att however, which does show up in range.
Posting Freak
Posts: 3,524
Threads: 151
Joined: 2011-01
Gender: Male
Sexual Orientation: Bi
Country Flag: New_Jersey
IGN: Rebootycall
Server: Reboot
Level: 173
Job: Wild Hunter
MountLag Wrote:Total damage % does not show up in range. Damage% from skills is treated as %att however, which does show up in range.
I didn't say it did. I said that total damage is reflected in the visible hit
and that att% is visible in your stat window range
the only difference is that you don't see the change total damage applies until you hit something and it procs that extra damage
100-100 range, 21% att, range displays as 121-121, you'll hit a 121
100-100 range, 21% total damage, range displays as 100-100, you'll hit a 121
Junior Member
Posts: 3
Threads: 0
Joined: 2012-07
Gender: Male
Sexual Orientation: Straight
Country Flag: Georgia
IGN: ManCakesXD
Server: El Nido
Level: 177
Job: Cannon Master
Guild: DangoSoul
Guild Alliance: CookieJar
I saw a thread on basilmarket where a guy figured out how to cube it. I think they just dragged it on it? My memory is a bit foggy.
Posting Freak
Posts: 1,312
Threads: 33
Joined: 2012-08
MuscleWizard Wrote:I didn't say it did. I said that total damage is reflected in the visible hit
and that att% is visible in your stat window range
the only difference is that you don't see the change total damage applies until you hit something and it procs that extra damage
100-100 range, 21% att, range displays as 121-121, you'll hit a 121
100-100 range, 21% total damage, range displays as 100-100, you'll hit a 121
Hmm ok
That's not entirely accurate though, since it depends how much total and att% you currently have. If you already have +15% total damage (t10 dojo glove), an additional +21% total damage is going to do less than +21% att.
And of course total is additive with boss, so that's another thing that makes total dmg% worse.
Posting Freak
Posts: 1,432
Threads: 30
Joined: 2010-07
Gender: Male
Sexual Orientation: Straight
IGN: Dailom
Server: Windia
Level: 188
Job: Wild Hunter
Guild: Caelia
Guild Alliance: HighOrder
Wait, I thought that %Att increases the character's attack based on their current weapon/magic attack, but with the way people are talking it sounds like %Att actually increases the character's overall damage range based on their current damage instead.
Was I wrong, or does %Att increase the character's weapon/magic attack?
|