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Aggro System
#1
Does anyone understand how it works? It makes literally zero sense to me. Specifically inquiring about Empress with two people.

I currently am #1 on aggro GUI. One thing -- I'm not online.

It doesn't go by who's doing the most DPS at that moment. It doesn't go by who's done the most damage. It doesn't go by who entered the map first. It doesn't go by who's spent the most time attacking.

DR still follows the expected pattern, even with aggro constantly changing.

There are three things that tell aggro: Boss Notification bar, Aggro GUI, and the text in the middle of the screen. 90% of the time they all say different things (usually only 2/3 are visible).

This is causing unnecessary deaths and wasted wheels.

Is anyone else having problems understanding the system or is it just me?
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#2
We've completely stopped paying any attention to the Aggro GUI. On the first day, someone who disconnected took the top spot, then when someone died the GUI doubled. So far, I've found it safer just to follow the boss notification bar.
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#3
Every time I duo with someone, for some reason, when I get sent out to the scrubby garden -- it gives me aggro. It's super weird. x_x
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#4
I've just been completely ignoring it because I have no idea what it's doing.
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#5
Doesn't work properly, its useless.
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#6
My Emp runs just make fun of the list to see who's #1 and in Top 6.
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#7
We just went back to crashing/binding like normal in our runs. pomegranate can be hilarious though, especially when a Bishop who hasn't attacked has the aggro. Either it never worked as some of us thought it would or Nexon somehow screwed it up.
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#8
Maybe it displays aggro properly and Nexon has just always had fucked up aggro. That would explain the DR spam. 3-4 spams in a row when no one is attacking is just stupid.
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