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Phantom Damage Output Calculator.
#1
I saw someone make one on basil so me and a couple of friends ([MENTION=4598]MoldyBunny[/MENTION]; [MENTION=1747]iAmFear[/MENTION]; and someone else) decided that we could all probably do better and we decided to make our own calculators to find out stuff.

I was the only one who did end up finishing it as of this post so I'm posting it here. It is open source.

Screenshot:
[Image: AJjCo.png]
Source
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Compiled w/ Visual Studio 2010 Ultimate.

Current Version: v1.4 (June 3rd, 2012)
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#2
[Image: z20905statm247.png]
almost nailed it danny
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#3
Updated.

Bugfix:
-Too much damage done to bosses and monsters.
-Moonlight not being included
-Pirate Style not showing up on range
-Physical Resist should be working.
Added:
-Percent attack.
-Many tooltips to guide you through it.
-Party skills support for Echo, ADA, SE, Adv Bless, Rage
-Decent skill support for SE and Adv Bless.

Thanks Casper for bug helping ^^
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#4
Just in a general statement do you consider phantom a broke class in terms of DPS? From the limited information I read awhile back they seemed pretty balanced
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#5
KhainiWest Wrote:Just in a general statement do you consider phantom a broke class in terms of DPS? From the limited information I read awhile back they seemed pretty balanced
I consider them very balanced.
all of their skills have a low % of damage, and their skill stealing helps them get on-par with other jobs.

every job is overpowered when funded out the ass(I'm a perfect example(no showoff intended).
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#6
Updated again ._.
v1.2
Bugfix:
-Fixed issue with Bless/Advanced Bless stacking
-Fixed issue with 4th job stolen skills not raising level
-Fixed issue with Combo Attack
-Fixed issue with Buffed Damage showing lower numbers.

Thanks to Joe and basilers for the help. And [MENTION=4598]MoldyBunny[/MENTION];
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#7
Updated.
I seemed to have skipped v1.3 in here but I don't think it matters since people here don't use it.
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