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I keep hearing two different sides of this; either they're really glitched or hacks are needed to glitch them.
Which one is it?
Answer doesn't matter on my behalf because I don't touch glitched mobs but if it's the latter, I'll have to have a stern talk with some of my alliance...
Posting Freak
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A hack is used on the map and after that the map gets glitched, spawning way too much and way too fast. The hacker need not be on the map for the glitch to stay.
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It requires a hack to "glitch" the number of enemies that spawn. This lasts until the next SC when the spawn is reset to normal.
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Onion Knight Wrote:It requires a hack to "glitch" the number of enemies that spawn. This lasts until the next SC when the spawn is reset to normal.
Next SC or if the channel crashes unexpectedly. Basically if the channel goes down for any reason at all, it'll reset the spawn.
Regardless, ONLY hacks can cause "Glitched LHC" to exist, which is what my "Angry Dome" topic is all about.
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Dark Link Wrote:Next SC or if the channel crashes unexpectedly. Basically if the channel goes down for any reason at all, it'll reset the spawn.
Regardless, ONLY hacks can cause "Glitched LHC" to exist, which is what my "Angry Dome" topic is all about.
which is why i don't like the "glitched" name, because as a result of a hack, it can't be a glitch. and makes people believe it's "legit"
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ShinkuDragon Wrote:which is why i don't like the "glitched" name, because as a result of a hack, it can't be a glitch. and makes people believe it's "legit" Abusing glitches isn't legit either, so that really doesnt matter.
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ShinkuDragon Wrote:which is why i don't like the "glitched" name, because as a result of a hack, it can't be a glitch. and makes people believe it's "legit"
I was going to point that out, it shouldn't even be called a glitch then if it's the result of a hack. :/ Not that it matters since abusing glitches isn't exactly allowed either.
And ninja'd.
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inb4 it's dubbed "Glitched" due to the spawn "glitching" out from the aftereffects of the hack.
That's the only thing I can think of on why it's called that.
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Unleashing Wrote:Abusing glitches isn't legit either, so that really doesnt matter. i agree, but one thing is abusing glitches, other is using hacks for an advantage
Dark Link Wrote:inb4 it's dubbed "Glitched" due to the spawn "glitching" out from the aftereffects of the hack.
That's the only thing I can think of on why it's called that.
i'm almost 100% sure that's the reason, mixed with the fact that at first not even hackers knew what caused it, it was a mistery, so people believed it was a glitch that happened at random, then people discovered it was a secondary effect of hacking, and the "glitched" part stuck
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havent you noticed they no longer attack?
thats glitched
the spawn hacks are hacks
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wow. its really a hack that sets it off. makes sense though cuz ive seen some mgs saying "looking for someone to glitch a map for me". and players cant "create" gliches so i found this strange.
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modular Wrote:havent you noticed they no longer attack?
thats glitched
the spawn hacks are hacks
Except it isn't a "Spawn Hack". The spawn glitches out due to the AFTEREFFECTS of a hack.
If it was a spawn hack, then we'd be EASILY seeing LHC maps with 100+ mobs, instead of 30-40, but the spawning can't be controlled.
Even hackers are still unsure how this works. The last thing I heard from a "Glitcher" was "Killing mobs faster increases the amount of mobs spawned.", and even HE was unsure if that was even true.
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Dark Link Wrote:Except it isn't a "Spawn Hack". The spawn glitches out due to the AFTEREFFECTS of a hack.
If it was a spawn hack, then we'd be EASILY seeing LHC maps with 100+ mobs, instead of 30-40, but the spawning can't be controlled.
Even hackers are still unsure how this works. The last thing I heard from a "Glitcher" was "Killing mobs faster increases the amount of mobs spawned.", and even HE was unsure if that was even true.
Since i dont know what the orginal hack does. Lets just say the controllable one Hack-A has a side effect that causes Hack-B. Hack-B is a "glitch" to Hack-A but, Hack-B is a "Hack" to the system Hack-A is working on.
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Dark Link Wrote:Except it isn't a "Spawn Hack". The spawn glitches out due to the AFTEREFFECTS of a hack.
If it was a spawn hack, then we'd be EASILY seeing LHC maps with 100+ mobs, instead of 30-40, but the spawning can't be controlled.
Even hackers are still unsure how this works. The last thing I heard from a "Glitcher" was "Killing mobs faster increases the amount of mobs spawned.", and even HE was unsure if that was even true.
amount of people in the map also affects it, but it's very random, i've been training on glitched, and out of a sudden the spawn starts to increase exponentially, and it turns into a DC map.
no hackers at all during this, it simply happens.
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Dark Link Wrote:Except it isn't a "Spawn Hack". The spawn glitches out due to the AFTEREFFECTS of a hack.
If it was a spawn hack, then we'd be EASILY seeing LHC maps with 100+ mobs, instead of 30-40, but the spawning can't be controlled.
Even hackers are still unsure how this works. The last thing I heard from a "Glitcher" was "Killing mobs faster increases the amount of mobs spawned.", and even HE was unsure if that was even true.
so because cheating script kiddies dont know why their hacks have strange side effects, you rationalize the problem by calling it a glitch instead of a hack and use that as justification for legitimacy.
right? just trying to clear things up.
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modular Wrote:so because cheating script kiddies dont know why their hacks have strange side effects, you rationalize the problem by calling it a glitch instead of a hack and use that as justification for legitimacy.
right? just trying to clear things up. yes, and he is right, neither he nor me are comparing it to "regular" glitches which are caused by faulty programming alone, this one requires modifying the game. is it a glitch? yes, is it caused by hacks? yes too.
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modular Wrote:havent you noticed they no longer attack?
thats glitched
the spawn hacks are hacks
No, that's because GMS fucked up when copy/pasting the Ascension patch.
All the areas that aren't the same in GMS as in KMS got the attacks glitched.
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