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Modeling: A thread of Ideas & Progress
#1
Most of you should know how important 3d modeling is to video games, and in the world in general. Or, at least you should understand what it is. That being said, I'm delving into the world of 3d modeling. My ultimate motive is to work on a stockpile of usable models for a game project i've been wanting to start for a while, when I find the right time and place to do that. Either way, it'll be productive learning for a very useful skill.

I'll keep this thread updated with what I make that's interesting.

Finally, if anyone is wondering, i'm using Blender 2.5 for a program.
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But before I do that, I have a request to ask of all you: Feed me ideas for things I could model. Be it interesting, or whatever you may see so, I wanna have a picture of it. I only have to ask that you don't do humans or clothing. Maybe hats or weapons, or something that isn't wavy like clothing, but nothing super complex like a human being and most of it's attire. Remember your
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#2
Model a shark. Chin

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#3
Start with the Newell teapot.
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#4
try a cube slime Poast
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#5
Model Wheatley!
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#6
[Image: 3213418979_3f47053ddc.jpg]

Pretend to shoot Portals under and over your friends.
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#7
A chess set.

Or at least a knight. A knight would be cool.
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