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There was one other thing that was new in this patch. The quest data changed.
A lot.
Almost 99% of items given out by a quest now has a new property attached to it within the quest data called "potentialGrade". The value for potentialGrade is always the same - 노멀. I wonder what this could mean?
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Items given from quests including PQS can have potential on them at the same rate?
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Potential items coming out of quests now. Thats what I think at least.
EDIT:
ninja'd by few seconds
Posting Freak
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sounds like fun
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That's handy! Now quests rewards aren't useless.
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If I had to take a stab, it means that some quest rewards can come as normal/unique/epic or pre-cubed. What doesn't make sense, though, is that potentialGrade is also attached to consumable items received from quests. How can a consumable item have a potentialGrade? That doesn't make sense to me.
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"Normal" would imply none/default, so everything would be Normal potential until they get around to adding actual potentials to items.
It's not having what you want - It's wanting what you've got.
darkmonkey13
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Fiel Wrote:If I had to take a stab, it means that some quest rewards can come as normal/unique/epic or pre-cubed. What doesn't make sense, though, is that potentialGrade is also attached to consumable items received from quests. How can a consumable item have a potentialGrade? That doesn't make sense to me. What consumables are potentialed? I think that Nexon might be letting you make "Superpots," or changeable pots. Imagine having a buff pot that you could potential to give 30% boss. Epic. But that would give such an unfair advantage to funded players, it wouldn't be funny.
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Well, PQs already give out potential'd items at a certain rate. So I don't think it's that.
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darkmonkey13 Wrote:What consumables are potentialed? I think that Nexon might be letting you make "Superpots," or changeable pots. Imagine having a buff pot that you could potential to give 30% boss. Epic. But that would give such an unfair advantage to funded players, it wouldn't be funny.
Funded players already have an unfair advantage. I'm all for pots that give %pdr ignore! But I don't think that'll happen. Don't know though, as those pots that give 2k (or 4k?) hp for 2 hours are pretty exciting.
Test Mushroom
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Yeah, I just regexp'd everything. All items are set to "normal". Pretty disappointing that this is text and not a flag.
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White Wrote:Funded players already have an unfair advantage. I'm all for pots that give %pdr ignore! But I don't think that'll happen. Don't know though, as those pots that give 2k (or 4k?) hp for 2 hours are pretty exciting.
Mmm i cant wait for those xD how hard are they to make?
I want some decent HB pots
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it's how the state of the item you get is on reveal.
a lot of people have been smegaing unique pq items on first reveal.
a friend of mine got 15% dex on his kenta goggles, on first try, and he is not the only one.
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it means that pq items now ALL come with potentil
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If this means I have to re-do all my quests AGAIN, I'm going to become violent.
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Protevs Wrote:If this means I have to re-do all my quests AGAIN, I'm going to become violent.
And why the hell would every quest get reset? That makes no sense. There's only going to be an update which provides a possible free potential bonus.
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Snor Wrote:And why the hell would every quest get reset? That makes no sense. There's only going to be an update which provides a possible free potential bonus.
I thought a change in quest data = quest gets reset. Wasn't that what happened in Big Bang?
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Protevs Wrote:I thought a change in quest data = quest gets reset. Wasn't that what happened in Big Bang?
No, it isn't. Quests weren't changed in Big Bang, they were replaced. So long as the Quest ID Number remains the same, then you won't have to re-do them.
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Thorr Wrote:No, it isn't. Quests weren't changed in Big Bang, they were replaced. So long as the Quest ID Number remains the same, then you won't have to re-do them.
Oh, I see. Thanks for enlightening me (=
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