Skills:
they both are different weapons but the projectile/aesthetic look to it will be as shown
Sonic Blast: Send shocking waves to damage 1 monster
Sonic Note: Pierces through all monsters, but travels slowly [COLOR="DarkOrange"]
Guitarist[/COLOR]
Spoiler
Guitarist I (2nd Job) -Guitar Mastery -Guitar Booster -Final Attack: Guitar -Stun Mastery: Sounds attacks have a 20% chance to stun
Skills:
Spoiler
Chord Thrash: Upgraded version of Sonic Blast, but mobs 3 and 2x range
Static Smash: Dashes and sends damaging shocks damaging 1 monster
Boombox: Summon a boombox for 20 seconds In-Depth: While standing on the boombox it grants you
-30% more damage
-Can damage 2 more enemies with Sound attacks
-After 10 seconds it Explodes and deals 500% damage to 6 monsters
Guitarist II (3rd Job) -Seal Mastery: 30% chance to seal monsters with every attack -Critical Tune Mastery: +Critical Rate 40% / +40% damage (does not stack with previous skill) -Static Shockwave: : 40% chance per attack to send a shockwave behind to deal 150% damage
Skills:
Spoiler
Amplifier : Summons an Amplifier for 30 seconds In-Depth: Similar to Boombox,but:
-Grants 30% damage
-10% more Range
-Can damage 3 more enemies
-After 30 seconds it explodes and deals 700% damage to 6 monsters
-Every 2 seconds The amp sends shockwaves in its vicinity dealing 200% damage to 3 monsters
Guitar Toss: Charge the skill to throw it farther mobs up to 6 monsters
Sonar Shield: Summons a barrier around self that has 10k HP for 120 seconds which stuns monsters within the vicinity, monsters inside the barrier will be knock away at a 100% chance In-Depth: Reflect 50% damage from monster touch
-Magic attacks pierces through barrier
Guitarist III(4th Job) -Triple Amp: Can summon 3 Amps at once -Adrenaline Boost: +140 speed/+1 attack speed (at max)/+10% HP -Guitar Toss Mastery: Throws 3 Guitars in different arcs, expanding range -Sonar Shield Mastery: Range of Sonar shield is 1.5x and damages monsters within it for 100% per second - Maple Warrior
-Maple Hero
Skills:
Spoiler
Stage: Summons a platform for 60 seconds In-Depth: While on the stage:
-Grants 50% damage
-30% more Range for attacks
-Can damage 3 more enemies
-Attacks are mirrored to attack BOTH ways
-After 60 seconds it explodes and deals 1000% damage to 6 monsters
- Party Members standing on it recovers (thanks Alilatias for suggestion!) 10 MP per second
-Seals and Slows (-40) monsters within its vicinity
-The extended and risen platform may allow you to snipe
Thrasing Rift: Summons a load of amps to send Long shock waves damaging all monsters in its path. 500% Range
Violinist
Spoiler
Violinist (2nd Job) -Violin Mastery -Violin Booster -Final Attack: Violin -MP Eater: Each attack has a 40% chance to drain 10% MP
Skills:
Spoiler
Swift Serenade: Similar to Gunslinger Recoil Shot but mobs 6 monsters
Lullaby: Hits 1 monster three times, 30% chance to inflict stun
Symphony: Hold the skill to constantly deal damage (mobs 6 monsters back and forth)
[COLOR="DarkOrange"] Violinist II (3rd Job)[/COLOR] -Keen Tune: 50% chance to ignore 50% of monsters DEF for every attack
Skills:
Spoiler
Busk: Summons a violin case, monsters killed within the vicinity of the case drop 1.5x mesos and 1.2x drop for 60 seconds 200% Range
Sweet Rondo: Sends a cluster of notes to deal damage to one monster
Enchanting Snare: Snaring attack which halts monsters in their tracks, lowering their attack by 50% 400% Range
[
Minuet Skip: Double tap left/right to dodge monsters while leaving damaging music notes behind dealing 100% per note (4 notes)
Violinist III (4th Job) -Busking: Captivation Monsters are allured and go towards the violin case In-Depth:
-Range of enticement (400% Range) at max expands as skill level gets higher
-Range of busking 300% Range -Busking: Aspiration: Players within case range receive 25% more EXP -Busking: Fortune: Can summon up to 3 busking violin cases within a map (Meso: 2x/Drop :1.5x) - Maple Warrior
-Maple Hero
Skills:
Spoiler
Melodic Waltz Quickly Spin and waltz upon 1 monster to deal quick damage
Heavenly Rondo: Hold key to send piercing notes (like a slower Hurricane but pierces)
Sonic Wall: Summons a slow traveling Sonic wall, (Can summon more then 1 on a map). Travels full map distance
Nocturne Requiem: Full map status inflicting attack while buffing Allies
COSTS 1000 MP 500% Range
Monsters:
-Lowers ATK/MATK by 30%
-Lowers DEF/MDEF by 50%
-Inflicts Darkness (30% chance)
-10% chance to inflict hypnotize
-Prevents monsters from Moving
enjoy! I will prob NEVER do one of these again! LOL soo time consuming omggg