I calculated the following using a simple simulator, taking in the cast times of each skill, and the optimal delay resulting to time damage over time as efficiently as possible.
Single Target DPS:
All Archmage attack speeds are calculated at Booster -3
Constant Paralyze spam, recast Fire Demon, Big Bang when DoT runs out, Poison Mist after each Mist Eruption, each with Teleport in between, Meteo off cool down
It was assumed that the monster will always have two DoTs (Poison Mist and Paralyze) and thus take a 1.5x bonus for Mist Eruption, from what I see in its description.
With Meteo:
2652.5%/s + 705.7%/s DoT average
Without Meteo:
2788.5 + 560.0%/s DoT
Without Teleport:
1992.4%/s + 705.7%/s DoT average
Without Teleport or Meteo:
2077.0%/s + 560.0%/s DoT
Using Teleport without Fire Demon or Big Bang:
2850.26%/s + 380%/s DoT
+132%/s Ifrit before any modifiers
Ice/Lightning:
2580.7%/s + 272.8%/s DoT average
Without Blizzard:
2760.0%/s + 205.0%/s DoT
Without Teleport:
1924.3%/s + 205%/s DoT
Without DoTs:
2943.2%/s
+108.9%/s Elquines before modifiers
Bishop:
1766.7%/s
+198.0%/s Bahamut before modifiers
DPS is calculated with Elemental Amplification if applicable and Critical. Summons are assumed to attack at 3030ms.
DoT is effectively 100/87.5x the DoT% in comparable DPS, and is unaffected by any modifiers except elemental advantage. This means that PDR will not affect DoTs, even though it will affect your main DPS.
Arcane Ames will diminish the effectiveness of DoT casting, as they are unaffected by modifiers.
DoTs effectiveness can be judged by DoT% * 100/87.5, and then added on top of the %/s DPS with PDR factored in. As such, if we assume that Arcane Ames is another 1.4x modifier on top of Elemental Amplification, it can be determined that if an I/L can effectively maintain the stack effect of Arcane Ames, using DoTs will not be beneficial, and F/Ps can effectively use Fire Demon and instant Big Bang to contribute towards a higher DPS.
Conclusions:
F/P: Meteo is really bad DPS
F/P: Best DPS is to spam Paralyze and cast Mist Eruption when it is off cool down, recasting Mist after it is detonated, and keeping Big Bang and Fire Demon DoT timers up
I/L: Blizzard is really bad DPS
I/L: If you can use Extreme Magic and/or Arcane Ames, DoT should never be beneficial to DPS.
I/L: Best DPS is to spam Chain Lightning.
Bishops: Nothing actually changed. Congrats.
P.S. before anyone peaches about it, I didn't explicitly include Arcane Ames in the final %/s because 1) we can't be guaranteed it does 1.4x damage, and 2) every one of these jobs gets it.
10 * 1.4 is still twice as large as 5 * 1.4. Elemental Amplification and Criticals were included because Chain Lightning and Holy Focus affect them differently, and Bishops don't get Amplification.
Single Target DPS:
All Archmage attack speeds are calculated at Booster -3
Spoiler
Damage:Constant Paralyze spam, recast Fire Demon, Big Bang when DoT runs out, Poison Mist after each Mist Eruption, each with Teleport in between, Meteo off cool down
It was assumed that the monster will always have two DoTs (Poison Mist and Paralyze) and thus take a 1.5x bonus for Mist Eruption, from what I see in its description.
With Meteo:
2652.5%/s + 705.7%/s DoT average
Without Meteo:
2788.5 + 560.0%/s DoT
Without Teleport:
1992.4%/s + 705.7%/s DoT average
Without Teleport or Meteo:
2077.0%/s + 560.0%/s DoT
Using Teleport without Fire Demon or Big Bang:
2850.26%/s + 380%/s DoT
+132%/s Ifrit before any modifiers
Ice/Lightning:
Spoiler
Constant Chain Lightning spam, recast Ice Demon, and Glacial Chain when DoT runs out, Blizzard off cool down, Teleport in between everything2580.7%/s + 272.8%/s DoT average
Without Blizzard:
2760.0%/s + 205.0%/s DoT
Without Teleport:
1924.3%/s + 205%/s DoT
Without DoTs:
2943.2%/s
+108.9%/s Elquines before modifiers
Bishop:
Spoiler
Angel Ray Teleport spam:1766.7%/s
+198.0%/s Bahamut before modifiers
DPS is calculated with Elemental Amplification if applicable and Critical. Summons are assumed to attack at 3030ms.
DoT is effectively 100/87.5x the DoT% in comparable DPS, and is unaffected by any modifiers except elemental advantage. This means that PDR will not affect DoTs, even though it will affect your main DPS.
Arcane Ames will diminish the effectiveness of DoT casting, as they are unaffected by modifiers.
DoTs effectiveness can be judged by DoT% * 100/87.5, and then added on top of the %/s DPS with PDR factored in. As such, if we assume that Arcane Ames is another 1.4x modifier on top of Elemental Amplification, it can be determined that if an I/L can effectively maintain the stack effect of Arcane Ames, using DoTs will not be beneficial, and F/Ps can effectively use Fire Demon and instant Big Bang to contribute towards a higher DPS.
Conclusions:
F/P: Meteo is really bad DPS
F/P: Best DPS is to spam Paralyze and cast Mist Eruption when it is off cool down, recasting Mist after it is detonated, and keeping Big Bang and Fire Demon DoT timers up
I/L: Blizzard is really bad DPS
I/L: If you can use Extreme Magic and/or Arcane Ames, DoT should never be beneficial to DPS.
I/L: Best DPS is to spam Chain Lightning.
Bishops: Nothing actually changed. Congrats.
P.S. before anyone peaches about it, I didn't explicitly include Arcane Ames in the final %/s because 1) we can't be guaranteed it does 1.4x damage, and 2) every one of these jobs gets it.
10 * 1.4 is still twice as large as 5 * 1.4. Elemental Amplification and Criticals were included because Chain Lightning and Holy Focus affect them differently, and Bishops don't get Amplification.

