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Ultimate Adventurers + Chakra
#1
1. I've heard Ultimate Adventurers (when they were first released) had less HP than their Adventurer counterpart at level 50. Is this true or just a rumor? If so, was it ever fixed?

2. Do Ultimate Adventurers share the same cash shop as Adventurers?

3. What exactly does Chakra post-BB do and how useful it is? I've read the skill description a number of times but still haven't been able to completely understand what it does.

Thanks in advance. :]
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#2
They share the same cash shop as adventurers, thats all I know.
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#3
1. I've heard Ultimate Adventurers (when they were first released) had less HP than their Adventurer counterpart at level 50. Is this true or just a rumor? If so, was it ever fixed?

Yes, it is true. It has not been "fixed" because I think Nexon Korea intended it to be this way. They also get less inventory space in each type of inventory.

2. Do Ultimate Adventurers share the same cash shop as Adventurers?

Yes, as they're nothing different as far as WZ coding goes --- The only difference is that they get a spiffy medal, a nice 14 to-all-stat equipment set and a Cygnus skill of their corresponding class.

3. What exactly does Chakra post-BB do and how useful it is? I've read the skill description a number of times but still haven't been able to completely understand what it does.

It's the same as before Big Bang --- If your HP falls below 50%, you can use Chakra to heal a certain amount of HP, depending on the skill's level.
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#4
1. Any idea what the HP difference is for a low HP class such as an archer or chief bandit?

2. Good to hear.

3. Sadly I didn't understand it then either. "300% recovery 60% damage taken" doesn't make sense to me.
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#5
The HP difference is what it would be if you weren't to make the second job advancement on a character. The HP and MP increase from those job advancements are not included in the values that an Ultimate Adventurer has.

Skills are just worded horribly in GMS. lol
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#6
Xephia Wrote:3. Sadly I didn't understand it then either. "300% recovery 60% damage taken" doesn't make sense to me.

pretty much you recover full hp but if you get hit its 160% damage taken from the hit.

something along those lines...never used it really.
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#7
Base = (LUK * 6.6 * 0.5 + DEX) * (SkillRecovery + 1) / 5

Chakra does exactly what the description says it does.
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#8
Chakra (pre-BB): Base = (LUK * 6.6 * 0.5 + DEX) * (SkillRecovery + 1) / 5

Searching to see if there's a post Big Bang formula for it.
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#9
Christopher Wrote:pretty much you recover full hp but if you get hit its 160% damage taken from the hit.

something along those lines...never used it really.

From what I heard you actually take reduced damage when doing chakra.
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#10
Loose Wrote:Chakra (pre-BB): Base = (LUK * 6.6 * 0.5 + DEX) * (SkillRecovery + 1) / 5

Searching to see if there's a post Big Bang formula for it.

It didn't change from my Tespia testing as far as I could tell.
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#11
Christopher Wrote:pretty much you recover full hp but if you get hit its 160% damage taken from the hit.

something along those lines...never used it really.
Uhm you can use it as an extra shield, but you have to time it very precise (Chakra Shield is only active when the blue spheres are active).

It also "stacks" with Meso Guard, so when you use Chakra and get hit, it's only 24% the original damage Smile.
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#12
but of course why would anyone risk leaving their hp under 50% just for a chance to mitigate a negligible amount of damage
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#13
rhpot03 Wrote:but of course why would anyone risk leaving their hp under 50% just for a chance to mitigate a negligible amount of damage
At bosses where you can't use pots for example? Wink
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#14
Devil Wrote:At bosses where you can't use pots for example? Wink

There are only two. One is insignificant, the other one is unreleased.
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#15
Locked Wrote:There are only two. One is insignificant, the other one is unreleased.
You're forgetting PvP Tongue
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