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Odd... wonder why there's no animations for the foraging jobs (herbalist / miner)
Posting Freak
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I thought hands was replaced with "crafting".
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Can't wait to know more about this!
Do you know if there's any skill animation for those, Fiel?
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This seems sooooooo exciting!!!!
Since you are limited to 2 skills, 3 are production and 2 are gathering, you have to rely on others to craft the things you want. I can see this as being a not bad way to make money for people that don't have luck/don't want to merchant. I am glad they are adding the charisma exp to mini-boses. After the last patch, killing them is not really worth it because of the huge hp and damage reduction now I have a reason to hunt them to lvl those craft skills.
Hands is gone.
The pictures, in order, I believe it are:
Crafter
Jewelist
Alchemist
After the circle comes:
Herb Gathering
(Herb gathering equip)
Mining
(Mining equip)
Equip production
Accessory production
Alchemy
So it seems like you have to lvl your different stats and lvl your skills.
Posting Freak
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Yes, that was the Hands stat they removed.
For the new stats, are those English words explicitly stated somewhere in the game or data, or is that just based off translations?
As for "alchemizing" in specific maps, the patch notes stated that to perform equipment manufacturing, you're required to do so in the Profession Master's map.
Posting Freak
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I wonder if crafting is similar to wonderking in that it has a crafting "level/mastery" that when higher you can make items with better stats than the default options.
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Wouldn't "transmutate" or "transmute" be a better word to use than "alchemize"?