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Newest Project.
#1
Thinking of Outer Space the other day...
Can you guess what is this?
It's going to be a huge area, that i'm starting to develop by today, not much since i have a test tomorrow.
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#2
Shot in the dark..... a thermonuclear reactor.
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#3
<It's a ASGPD (Aperture Science Grounded Portal Device)>.
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#4
Door looks like something from Metroid. The other thing I thought of was those rooms pre-bosses from the Megaman games.

Either way, it's looking sexy, man!
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#5
God, no one knows? It's Crateria from Super Metroid!
I'm trying to implement Planet Zebes within MS sprites, of course i'm not making those when they come to maps because the shading and graphics are so much complicated.
The door is this one from Super Metroid.
[Image: etank_c_02.gif]
I though it'd look quite simple if it was only like that.
.
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And this is outside Crateria. The surface it is.

I'm trying to implement the monsters from that game by redrawing them with MS style. But i need to get done with that in paper first.
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#6
aslemn Wrote:God, no one knows? It's Crateria from Super Metroid!

Loose Wrote:Door looks like something from Metroid.

Close enough!
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#7
I honestly thought it was gonna be something relating to the Grays from Omega Sector. :c|

Regardless, it still looks damn good O_O;
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#8
Looks great, Leo. Do want moar.
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#9
Norfair area, and an example of the Missile and other items would work alike.
Again, the server i use to test these for real can't be used since i haven't downloaded GMS yet.
I still don't get why i've done these doors so big there. They were supposed to be like half of that size. I'll fix that later, since i have a test tomorrow.
Missiles, Screw Attack and other items should have a way to work, alike throwing stars with a very low amount, or something like that.
I'd make screw attack a skill... But skills can't be repacked since you break these if you do so. I'll just add the items that would work in this case.
:C

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