Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
I recently looked and compaired hurricane
#1
With Screenshots from kms and my own, and I found that the distance between each arrow in hurricane has been halved just like I said.

[Image: Compairing.jpg]

As you can see the GMS half on the top is currently 18 pixels in space per arrow. Which is about 12 MS per arrow.

The KMS half on the bottom is 9 pixels in space between each arrow in length as well. Which is said to be 6 MS per arrow.

As you can see the delay is obviously shorter. By looking at this pic, the length between each arrow has halved as well.


Is this enough to prove that the fire-rate delay was in fact shortened?
Reply
#2
I hate to be a downer, but, from my experience in this game, what you see on-screen isn't an accurate representation of what's really happening. Hell, not even the damage you see over monsters' heads is 100% correct.
Reply
#3
Um, maybe what you're seeing is the addition of Final Attack to the Bowmaster skill, Hurricane?
Reply
#4
TheTimeM Wrote:Um, maybe what you're seeing is the addition of Final Attack to the Bowmaster skill, Hurricane?

Nope.
Reply
#5
Are you sure that's not from the resolution change kMS has?

The arrows in your image look different, but they are the same in both gMS 88 and my kMS files.


TheTimeM Wrote:Um, maybe what you're seeing is the addition of Final Attack to the Bowmaster skill, Hurricane?

That's what the giant, fat arrows are.
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)