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#1
마크맨쉽
Description 최상급 사격술을 연마한다. 명중률이 영구적으로 증가하며 공격 시 대상의 물리 방어율을 일정수준 무시할 수 있다.
Max Level: 10

1 명 중률 1% 증가, 공격 시 대상의 물리 방어율 2% 무시
2 명 중률 2% 증가, 공격 시 대상의 물리 방어율 4% 무시
3 명 중률 3% 증가, 공격 시 대상의 물리 방어율 6% 무시
4 명 중률 4% 증가, 공격 시 대상의 물리 방어율 8% 무시
5 명 중률 5% 증가, 공격 시 대상의 물리 방어율 10% 무시
6 명 중률 6% 증가, 공격 시 대상의 물리 방어율 12% 무시
7 명 중률 7% 증가, 공격 시 대상의 물리 방어율 14% 무시
8 명 중률 8% 증가, 공격 시 대상의 물리 방어율 16% 무시
9 명 중률 9% 증가, 공격 시 대상의 물리 방어율 18% 무시
10 --- 명중률 10% 증가, 공격 시 대상의 물리 방어율 20% 무시---


Makeumaenswip
Description superlatives to hone marksmanship. Error Correction and the attacks that permanently increase the level of the target can withstand the physical ERA.
Max Level: 10

Jungryul 1% increase in one person, attacks ignore the target's physical ERA 2%
2 people jungryul 2%, 4% of attacks ignore the target's physical ERA
3 people jungryul 3%, 6% of attacks ignore the target's physical ERA
Jungryul 4% increase in four people, attacks ignore the target's physical ERA 8%
Jungryul 5% increase in five people, attacks ignore 10% of the target's physical ERA
Jungryul 6% increase in six people, 12% of attacks ignore the target's physical ERA
Jungryul 7% increase in seven people, attacks ignore 14% of the target's physical ERA
Jungryul 8% increase in eight people, the target of attacks by 16% ignore physical ERA
Jungryul 9% increase in nine people, attacks ignore 18% of the target's physical ERA
10 --- 10% increase in myeongjungryul, attacks ignore 20% of the target's physical ERA ---


The second half is pretty much clear, ignores 20% of the target's PDrate, but what about the first half, where it mentions 1-10%? That could make or break this skill: whether it directly cuts 20% out of a boss's 25% (= 5%), reduces it by 20% (= 20%) or is a 10% chance to do either (which would be useless. 2% boost in damage for 10 4th job skill points, anyone?).

Hopefully someone who understands Korean, or has better comprehension than me can clarfiy?
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#2
It's accuracy.
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#3
Yeah, just got an answer from Ellin Forest.

Apparently it adds 10% accuracy and lets you ignore 20% of the enemy's defense.

Now, how could this 20% work?
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#4
When factoring in defense for the calculations, the defense is decreased 20%, maybe? -guessing-
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#5
I thought it was completely ignore the target's defence at a 20% success rate.
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