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KMST after-revamp DPM
#1
I've made an excel file for the Post-Revamp DPM. I've got something, and I'd like to share it with you. Please PM me if you see any mistakes, I will update those. Please remind that not everything is correct, I've not added defence for example, which will make mostly DKs stronger, and please be aware that this damage on bosses will be reduced by 25%, on normal monsters by 10%. It is all with level 200 chars, fully 60%ed reverse gear, arans have 100 combo, not included Evans as I don't know their delays. Help appreciated.

And well, here's the link: Here =D (found an error with MMs, changed it, also added pendants/capes/Evan). If you don't trust it, don't download it. Enable macro's only if you want to sort the DPM part.

I have protected most of it, but you can play around a bit with AP and different weapon speeds (find out the delay here).
#2
[Image: kruimel0Sheet.png]

DPM differences are kind of depressing. I was really hoping for removal of that 200% difference in damage. :|

If they nerfed Arans and Corsairs and gave a little buff to Warriors and mages, I'd call it fairly balanced. Doing 10m more DPM than anyone else... no. Nerf Corsairs and Arans. D:


I didn't explore all of the sheet, but from what I've seen so far it's nice. Good Job.
#3
2nd worst DPS? Sounds about right. Did that factor in Beholder's Revenge for Drks? And was that with DForced Sacrifice? Are you including Critical Ring in this? Well, I guess we can tweak a bit around.
#4
[Image: kruimel0Sheet2.png]

Apples suck. I lol'd at I/L Mages in this list. Again, buff the warriors(Drks and Heros) and F/P mages. Nerf Corsairs and Arans and I'd call it pretty balanced.

Wow, Marksmen really kick ass with Snipe.
#5
Hahaha, from lolaneers to 3rd in line!


Also, i noticed that line up didnt include Dual Blades.
#6
Thanks for the comment Hazzy =D

And no, this is not with critical rings, it is with normal critical though, and no, I did not add in Beholder's Revenge, as it's kinda hard to calculate what you'll be hit, and no, I did crusher instead of Sacrifice, as the defence-ignoring part is still pretty vague for me.

I don't have DBs and Evans as I don't know their best skills and the delays of those skills. If anyone could give me those, I will edit it.
#7
kruimel0 Wrote:Thanks for the comment Hazzy =D

And no, this is not with critical rings, it is with normal critical though, and no, I did not add in Beholder's Revenge, as it's kinda hard to calculate what you'll be hit, and no, I did crusher instead of Sacrifice, as the defence-ignoring part is still pretty vague for me.

I don't have DBs and Evans as I don't know their best skills and the delays of those skills. If anyone could give me those, I will edit it.

Then lolDrk should be at least above F/P with all buffs!!
#8
Kalovale Wrote:Then lolDrk should be at least above F/P with all buffs!!

Yep. Easy.
#9
Im sure there will be some info for DBs coming along in the thread shortly. As for Evan, id have no idea for higher level.
#10
Oh, does anyone know already if FA works with bowmen like the way it works with warriors? I didn't include that, it seems far too overpowered for BMs with their hurricane.
#11
Nice Nice, buccs 3rd place xD no more lolaneers.
Is this with Barrage spam or Demo?
#12
I'd say Sairs are balanced. No bias here whatsoever. Rolleyes


Evan delays can be found here: http://www.southperry.net/showthread.php?t=21148

Evan skill tables aren't updated though. Their main attacks are Illusion and Blaze:

Blaze: 780% (Gets 1.25x EWand Bonus)
Illusion 370% x 4

They have 1.10x and 1.5x multipliers from Dragon Fury and Magic Amplification, 70% mastery, and 35% critical (5% + 30%). They also have a passive +46 Matk (from Mastery, Advanced Mastery, and Dragon Soul). They also have -3 Booster incomparison to Arch Mages' -2.
#13
Darkmaniak Wrote:Nice Nice, buccs 3rd place xD no more lolaneers.
Is this with Barrage spam or Demo?

Barrage.


Bribery Wrote:I'd say Sairs are balanced. No bias here whatsoever. Rolleyes


Evan delays can be found here: http://www.southperry.net/showthread.php?t=21148

Evan skill tables aren't updated though. Their main attacks are Illusion and Blaze:

Blaze: 780% (Gets 1.25x EWand Bonus)
Illusion 370% x 4

They have 1.10x and 1.5x multipliers from Dragon Fury and Magic Amplification, 70% mastery, and 35% critical (5% + 30%)


Thanks!! I'm updating it right away =D

Wait... is Evan's total mastery 90% or 95%?
#14
Their total mastery is 95%. 25% base mastery + 70% from Magic Mastery. (The skill tables are a little outdated).

Also incase I wasn't clear in my other post, Blaze's damage is 780% before the 1.25x EWand bonus.
#15
Are those Evan skills and stuff including the KMST changes? I thought their mastery was lowered a bit.
#16
The link I posted only has their delays.

Fiel's KMST Evan tables aren't up to date on the most current changes. Their mastery and amp were both raised in KMST 1.3.222.
#17
I don't believe in perfectly balanced DPM... but I would like it more if the gap between the highest DPM and lowest DPM was a few mil smaller (Save for the bishop's DPM, they technically are dealing more damage by buffing everyone else.) lol at how little the apple helped the Drk :x Even the FP Mage gained more out it.
#18
I think you made an error with hero's, dark knight's, and Aran's weapons. When you fix Aran's weapon issue, it becomes top DPM.
#19
If everything was perfectly balanced, the game would be pretty lame. But the huge ~10 mil difference is a bit obscene. ~5 would be pretty far up there, but way more reasonable.
#20
Why on earth would you use DPM instead of DPS?

Numbers are based on shaky data and equipment that doesn't reflect realistic gear with potential equips. I mean, your Hero has a 3522~6434 GMS range. What the hell? There's a reason I haven't done anything yet.

Edit: On closer inspection, the gear used isn't even equally scrolled.


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