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Predictions on the Crimsonwood Keep expansion?
#1
We all know that Crimsonwood Keep is currently unreleased (the inside of it).
What do you reckon is inside it and what level mobs do you reckon it'll have?
Discuss...
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#2
I was reading the quest data from Elpam Gorlab and Jack Barricade, and it's definitely possible that inside The Keep are the 4 corrupt Crimsonwood Grandmasters from Versal, as a PQ or multi-boss fight of some sort. It sounds deliciously epic.
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#3
LeonXIII Wrote:I was reading the quest data from Elpam Gorlab and Jack Barricade, and it's definitely possible that inside The Keep are the 4 corrupt Crimsonwood Grandmasters from Versal, as a PQ or multi-boss fight of some sort. It sounds deliciously epic.

I have to agree, I presuming that CK would be similar to the KMS Time Temple where there's a mini town at the start and there's 4 bosses at the end. I'm also guessing that there would be lvl 100+ mobs inside too...
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#4
oh PLEASE have neutral resistance! nexon's been kicking around elemental classes lately other than the bigfoot glitch
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#5
New high-level boss. Smile
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#6
Hopefully we'll see a new pq like gpq where you have to go through hidden passages in a castle by solving puzzles and stuff. Taking on the corrupt grandmasters at the end would be pretty cool too.
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#7
Well it would be awesome if there was an alliance pq in cwk.
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#8
We havent had a masteria pq yet so definitely a pq of some sortGlitter
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#9
Finally a PQ for the higher-levels most likely.
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#10
Lots of more elemental resistant or immune monsters, despite what Nexon claim.
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#11
Holypie Wrote:oh PLEASE have neutral resistance! nexon's been kicking around elemental classes lately other than the bigfoot glitch

Well NxProse did say that the 2nd half (inside I assume) is very elementally friendly.
Also since there are 5 elements and 4 bosses maybe there are required elements to win.Glitter
BUt ya.
I am thinking Eos tower style- Mobs and a PQ- hopefully a Guild Alliance PQGlitter
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#12
Holypie Wrote:oh PLEASE have neutral resistance! nexon's been kicking around elemental classes lately other than the bigfoot glitch
What glitch?


Anyway, I bet that whatever corrupted the keep will still be inside it and we get to kill it.
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#13
Steveio Wrote:What glitch?

He's poison/freezeable.
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#14
Steveio Wrote:What glitch?

Bigfoot appears to lack the boss status.
He has a mini-health bar
Can be poisoned stunned and frozen.
So...
Ya.
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#15
Probably a higher level than the guardians.
Also the four grandmasters as the bosses.
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#16
Chompy Wrote:Bigfoot appears to lack the boss status.
He has a mini-health bar
Can be poisoned stunned and frozen.
So...
Ya.

That's not a glitch. That's either an oversight or they did it on purpose.
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#17
Lozmaster Wrote:Lots of more elemental resistant or immune monsters, despite what Nexon claim.

They said mages would be needed, not have good training. :[ Could be anything from another Elemental Thanos to a 'mage' jump quest that requires teleport.
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#18
Please, a Masteria <-> Ossyria transport! (maybe the Antellion?)
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#19
Hazzy Wrote:They said mages would be needed, not have good training. :[ Could be anything from another Elemental Thanos to a 'mage' jump quest that requires teleport.

I believe they also claimed Paladins would be needed, and we don't have anything other than elements that other classes 'cept mages don't, not that I believe NX prose, it's not like they would ever say, "nah your going to be faced with a load more monsters with elemental resistances"
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#20
I'm thinking these Grand Masters are going to be tough cookies. If the guards are 120, then what their guarding must be stronger, right? They’re most likely going to be bosses… either separate or together.
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