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KMS Steal Demonstration
#1
[YOUTUBE]Myhzo95H990[/YOUTUBE]

Ok there.
Whatever ever criticisms you have on my damage or whatever, I don't care.
Just remember, kMS=/=gMS
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#2
What's Steal supposed to do? >.>
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#3
Very nice update to the skill, but the stun does seem more like a hindrance to me. Rolleyes
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#4
Now Bandits have a mob-attack, that's pretty bad-ass.
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#5
Wow, that's some pretty badass range there! Same as fire arrow right? That's nice.

Though I thinking I'm still getting only minimum points on steal, 11, on my bandit.
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#6
Looks like a second job version of boomerang step.
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#7
It still sucks, but at least it isn't totally worthless now. The standard Endure+Keen Eyes (especially the improved version) is still a way better option but I could see people doing otherwise. I would definitely NOT put any points into Steal before 19 Mastery + max SB + 6 Booster + 20 Haste.
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#8
What level is your steal?
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#9
Dusk Wrote:It still sucks, but at least it isn't totally worthless now. The standard Endure+Keen Eyes (especially the improved version) is still a way better option but I could see people doing otherwise. I would definitely NOT put any points into Steal before 19 Mastery + max SB + 6 Booster + 20 Haste.

Yeah, which is why brawlers get double upper before corkscrew, blaze wizards max fire arrow before fire pillar, warriors max powker strike before slash blast, and -ok I'll stop there. My point is, a mob attack, especially one that does more damage than SB on mobs of 4 and stuns is better for training, which is what you do mostly in second job anyways.
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#10
My Steal is Max.
I maxed it just for you guys.
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#11
Kabanaw Wrote:Yeah, which is why brawlers get double upper before corkscrew, blaze wizards max fire arrow before fire pillar, warriors max powker strike before slash blast, and -ok I'll stop there. My point is, a mob attack, especially one that does more damage than SB on mobs of 4 and stuns is better for training, which is what you do mostly in second job anyways.

Steal does 520% on a mob of 4 (max). SB does 480%. Fire Pillar is vastly better than Fire Arrow, doing comparable it on mobs of 2 and hitting 6 targets at max. Corkscrew makes it much easier to form mobs and SSK outdamages DU + FF on mobs of 3, not to mention that DU is hardly better than FF in the first place. Most mob skills outdamage same-job single target skills on mobs of 2 or 3. A mob skill that barely outdamages SB on max targets is pretty awful. SB is an incredibly powerful 2nd job skill and more than enough to train with. If you were to max Steal, you would quickly replace it with BoT, which is MUCH better than Steal anyway.
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#12
Doesn't matter.
I get more %/hr than someone with SB at C-1.
Useless or not in 3rd job, I'll get there faster than someone who doesnt have steal.
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#13
Dusk Wrote:Steal does 520% on a mob of 4 (max). SB does 480%. Fire Pillar is vastly better than Fire Arrow, doing comparable it on mobs of 2 and hitting 6 targets at max. Corkscrew makes it much easier to form mobs and SSK outdamages DU + FF on mobs of 3, not to mention that DU is hardly better than FF in the first place. Most mob skills outdamage same-job single target skills on mobs of 2 or 3. A mob skill that barely outdamages SB on max targets is pretty awful. SB is an incredibly powerful 2nd job skill and more than enough to train with. If you were to max Steal, you would quickly replace it with BoT, which is MUCH better than Steal anyway.

While BoT(which really sucks until it hits 4 targets anyway, and it won't until Lv.76 in most cases) is a lot better than Steal, Savage Blow isn't. The new hitbox and damage, paired with it's better attack speed (600ms > 720ms which is a great difference when talking about mob skills) along with the fact that it mobs and the amount of training spots with great spawn rates already makes Steal much better than Savage Blow for me. If you get Steal after 19 Mastery and 6 Booster, you will be able to hit 4 monsters at Lv.47 and 3 monsters at Lv.41. When you're at CPQ, skills that hit multiple monsters win from single target ones quite easily. If you 4 hit KO a mob of 4 monsters with Steal, Steal is better than Savage Blow due to the speed and range it has. For single target damage Double Stab is good enough until you start fighting monsters with more HP, which you won't until Lv.60 or so anyway.

Also, if you get Steal first, your single target attack will be Double Stab until later levels. Steal is twice as good as Double Stab on a mob of 4, and the same as Lv.13 BoT with a better frontal range(and you don't have to use that stupid first hit). Stealing items has become a bonus, and Tay can kill Roids faster than my CB can (my damage range kinda sucks though).

Build you end 2nd job with if you max Steal:
30 Steal
30 SB
19 Mastery
20 Haste
6 Booster(must)
16 Free points(Dark Sight should be maxed in the 1st job, Nimble Body sucks)

This would mean you could get 6 Booster and 16 Endure, 20 Booster and 2 Endure or 11 Booster and 11 Endure(lol?). I actually start to regret putting points in Endure now, the amount it heals is too low to help with anything really, even with the KMS updates (if you spam SB you use 375 mp in 10 seconds. Endure recovers 40(which equals 40 to 80 mesos depending on potions used) of that, which is a little more than 10%, really worth spending 20 SP on that? SP consumption is about the same for all Bandit/CB/Shadower skills). I'd rather have 28 Steal than 20 Endure too.

This post turned out much much longer than I wanted it to be. Oh well...
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#14
HurrycaneX Wrote:When you're at CPQ, skills that hit multiple monsters win from single target ones quite easily. If you 4 hit KO a mob of 4 monsters with Steal, Steal is better than Savage Blow due to the speed and range it has. For single target damage Double Stab is good enough until you start fighting monsters with more HP, which you won't until Lv.60 or so anyway.

What. CPQ is not nearly mobby enough for mobbing skills to make much of a difference. In normal play you rarely ever mob anything. Even with max Rombot summons in room 3/4, the spawn can be killed pretty easily. If you 4hko a mob of 4 monsters with Steal, you could be 1hkoing each one with SB. To kill that mob in 4 hits requires that you hit all 4 of them 4 times a piece, which is harder to guarantee that hitting each one once, especially with the amount of mobiliity Bandits have. Double Stab is a great skill, but only as a finisher for SB. The forced stab sucks.

How the hell can your CB kill Roids slower than that? Can you not 1hko them? He's using a slow weapon and he's not even using Booster. I am really baffled by that statement.

I don't know why you'd regret putting points into Endure if you're already 3rd job, anyhow. The passive MP recovery is noticeable, even if it doesn't save you all that much money. At just level 78 with just 18 BoT my CB's mobbing ability has completely overshadowed my single target ability, which is to say that had I maxed Steal with the new updates, I still would have chucked it within 8 levels of reaching 3rd job.
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#15
Dusk Wrote:What. CPQ is not nearly mobby enough for mobbing skills to make much of a difference. In normal play you rarely ever mob anything. Even with max Rombot summons in room 3/4, the spawn can be killed pretty easily. If you 4hko a mob of 4 monsters with Steal, you could be 1hkoing each one with SB. To kill that mob in 4 hits requires that you hit all 4 of them 4 times a piece, which is harder to guarantee that hitting each one once, especially with the amount of mobiliity Bandits have. Double Stab is a great skill, but only as a finisher for SB. The forced stab sucks.

How the hell can your CB kill Roids slower than that? Can you not 1hko them? He's using a slow weapon and he's not even using Booster. I am really baffled by that statement.

I don't know why you'd regret putting points into Endure if you're already 3rd job, anyhow. The passive MP recovery is noticeable, even if it doesn't save you all that much money. At just level 78 with just 18 BoT my CB's mobbing ability has completely overshadowed my single target ability, which is to say that had I maxed Steal with the new updates, I still would have chucked it within 8 levels of reaching 3rd job.

About the 4 hit KO thing: I was talking about normal training there. Also, why do you think Aran and such do so well in CPQ? Also, Steal has a pretty good range (about the same as Aran) and with the size of the monsters in CPQ it shouldn't be hard to hit things.

The forced stab mainly sucks if you jump around a lot when fighting smaller enemies.

About the "killing Roids slower", yes, I cannot 1hko them. With 1 SB I take about 80% of their HP. My equips and stats:
Damage range: 698 ~ 1166 (I don't use attack potions anymore)

Dagger: 86 ATT
Shield: none right now, but 1 stat isn't worth the money right now, getting a Khanjar at 80 anyways.
Stat bonuses from equipment: so low they barely make a difference.
Glove: 7 ATT
Ring: 2 ATT(going to get 3 ATT next month or something)
7 Blessing
Converting from LUK to STR build, 5 points in HP (to take them out of MP later, the extra HP has done a lot for me already).

You may call this weak, I call it decent, simply because it is archieved without most of the stupid and insane items most people use today the day (no PAC, no zhelm etc.). Sorry for not wasting lots of time and mesos to get the best damage possible while I can be happy with what I have and can make with maker equipment wise. I've calculated that at Lv.80 my damage range will be about 200 higher (max damage).

Even if the MP recovery is noticable, it doesn't save enough money to be worth the 20 SP I could've used on a more fun to use skill(too bad it becomes fun to use afterward). Also, Steal has a better frontal range, which means it can be used in different situations. I'm the kind of person that still uses Double Stab(it's a much better finisher than SB if you train with BoT). I will probably keep using it in the 4th job too, so why not Steal? It's what makes the class fun for me: the big list of skills which are usefull for many situations. That and to be honest I don't really like BoT, or, I like it the least(OK, I like ME even less, but you get the point) of my usefull skills. A 250% frontal range attack appeals much more to me than a 100% frontal range attack with splash AoE.

Thing is, as Tay already said, Steal gets you more EXP than with SB, which is the whole point. Even if it only is for ~35 levels, it's great, and you'll max the other important skills anyway.
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#16
Dude, your damage range is hardly higher than his at level 50. No wonder he can kill them faster than you.

Again, Steal is not that much stronger than SB, and just because it's a mob skill does not automatically make it much faster training if at all.

Oh PS: BoT and Assaulter replace Double Stab as a finisher. Steal is not faster than BoT, and Double Stab's speed is the only reason to keep using it in 2nd job. Steal's range becomes a non-issue in 3rd job and definitely in 4th job with Boomerang Step.

Anyway, like I said, max Steal if you want. I see that it has uses now, and I'm happy that they did that. The downside to it is that its damage is like that of a 1st job skill and that it gets replaced almost immediately by a much better skill. I'd still rather take the passive.
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#17
When the f'uck are you going to hang on a rope while training to heal 100 HP every 10 seconds? Get a chair, does the same sh'it and at least you have a pretty design behind you.
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#18
Baklava Wrote:When the f'uck are you going to hang on a rope while training to heal 100 HP every 10 seconds? Get a chair, does the same sh'it and at least you have a pretty design behind you.

Thief Endure happens all the time. Not only on ropes.
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#19
Dusk Wrote:Dude, your damage range is hardly higher than his at level 50. No wonder he can kill them faster than you.

Again, Steal is not that much stronger than SB, and just because it's a mob skill does not automatically make it much faster training if at all.

Oh PS: BoT and Assaulter replace Double Stab as a finisher. Steal is not faster than BoT, and Double Stab's speed is the only reason to keep using it in 2nd job. Steal's range becomes a non-issue in 3rd job and definitely in 4th job with Boomerang Step.

Anyway, like I said, max Steal if you want. I see that it has uses now, and I'm happy that they did that. The downside to it is that its damage is like that of a 1st job skill and that it gets replaced almost immediately by a much better skill. I'd still rather take the passive.

According to the weapon speed thread, unless they changed steal's speed in the update, steal has the same rate as BoT. Endure is better now, but I'd take training faster in second job over 48 mana elixers saved every hour.

Besides, people that REALLY want endure can SP reset after they get BoT.
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#20
Dusk Wrote:What. CPQ is not nearly mobby enough for mobbing skills to make much of a difference. In normal play you rarely ever mob anything. Even with max Rombot summons in room 3/4, the spawn can be killed pretty easily. If you 4hko a mob of 4 monsters with Steal, you could be 1hkoing each one with SB. To kill that mob in 4 hits requires that you hit all 4 of them 4 times a piece, which is harder to guarantee that hitting each one once, especially with the amount of mobiliity Bandits have. Double Stab is a great skill, but only as a finisher for SB. The forced stab sucks.

What are you talking about. I don't really believe someone in cPQ with max rombots and SB can get more than me with max steal in cPQ. I got 1.2k solo with Steal, I just highly doubt someone with SB can beat that.
Still, I'd rather take actually getting to 3rd job faster and getting BoT faster to replace it than 1v1ing everything single monster until late 7x.
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