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Are any classes better equiped to quest?
#1
I suppose it's worth asking.
Are you classes 'better' or have it 'easier' at questing than others?

When I say questing, I mean starting at level 1 and just quest-hoaring till 70+ or something, doing every possible quest.
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#2
Well, the new classes (KoC, Aran) seem to have a lot of job based quests, so they might have a slight advantage over normal adventurers.
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#3
Defintely arans.
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#4
The classes that can mob the best, or the class that has higher mobility. Depends on the quest. I know on certain quests that involved killing xxx amount of monsters, my NL (when it was an Assassin with high DEX) could still do it faster than the majority of the classes I was up against back then. Now since the times has changed, I'd say probably Cygnuses ANYTHING or just Arans, since Arans are fricken fast at hitting and mobbing.
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#5
Khoi Wrote:The classes that can mob the best, or the class that has higher mobility. Depends on the quest. I know on certain quests that involved killing xxx amount of monsters, my NL (when it was an Assassin with high DEX) could still do it faster than the majority of the classes I was up against back then. Now since the times has changed, I'd say probably Cygnuses ANYTHING or just Arans, since Arans are fricken fast at hitting and mobbing.

Aran are also good at mobility, with Combat Step.
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#6
Speed and range are the main things you need, I guess damage is helpful on a couple quests but there are really not that many quests over level 80 anyway.
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#7
If you are doing quests right as they become available you may need a lot of damage potential. Good luck doing the "spell that seals up a critical danger" or something like that, at level 50.
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#8
As Stereo said, it's movement and range that are most important. I'd say Flame Wizards (the other mages too, but Flame Wizards can make their magic neutral), Night Lords/Walkers, and Corsairs can do it best. Aran don't really have enough range and even though Combat Step is pretty good in most places, it doesn't substitute for raw speed most of the time.
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#9
KaidaTan Wrote:As Stereo said, it's movement and range that are most important. I'd say Flame Wizards (the other mages too, but Flame Wizards can make their magic neutral), Night Lords/Walkers, and Corsairs can do it best. Aran don't really have enough range and even though Combat Step is pretty good in most places, it doesn't substitute for raw speed most of the time.

Seconded
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