I have been thinking this for a while now. Basically, you'll describe your class, from any aspect possible, like what's your class all about, what is it capable of doing, where does it excel at, why do you choose it over other classes etc.
The purpose of this thread is for people who are new, or who wants to try a new class to have an idea of what they are getting, please keep this in mind.
I'll make some sections for each class later, and quotes from you guys will be put under the respective section.
Okay, go~
Warrior
Archer
Magician
Thief
Pirate
*Updated v1, Keep it coming guys!
Btw if you found any error(on my part) or any thing you disagree strongly on someone's post, please post it, thanks!
*Updated
The purpose of this thread is for people who are new, or who wants to try a new class to have an idea of what they are getting, please keep this in mind.
I'll make some sections for each class later, and quotes from you guys will be put under the respective section.
Okay, go~
Warrior
Spoiler
Hero
Paladin
Dark Knight
Hero
Spoiler
Blaine Wrote:
Hero:
-Brandish: Sexy mob skill.
-Shout: Absolutely useless
-Combo: Rivals Berserk when you have Advanced Combo maxed
-No new attack skills from 1st to 4th job. :[
-Don't need to keep your HP low to do bigdamij
-High base HP, coupled with HB = BIGHP.
-Expensive.
-Can also KS Night Lords at Zakum.
-Brandish has a wider range than Spear Crusher. (At least in my experience.) >_>
Paladin
Spoiler
Stereo Wrote:Going by observations and pomegranate...
Paladin
- likes to argue
- knows his skill build is better, and has the numbers to prove it
- can out-dps a Hero... theoretically
- 4 weapon types to choose from, giving you 3 different ways to screw your character
- different strength at every element, resulting in a single balanced element and 3 weak ones
- have fun watching your friends fight bosses
Dark Knight
Spoiler
Blaine Wrote:Mm....
Dark Knight:
-Hyper Body: Gets you in on any boss. (HBMule ftw.)
-Berserk: Sucks until like level 25+, but you can match Heroes with it and it's not that hard to do.
-Dragon Roar: BIG DRAGON! With pretty decent damage. (I think I can almost 2hko Skeles with an apple, lulz)
-Kind of low base HP, but you always have HB.
-Two distinctly different weapon choices. (Pole Arm vs. Spear)
-Easy to find training parties.
-Sacrifice is fun to play with
-Will get our asses kissed when it's time to Pink Bean
-Pole Arms are cheap, spears are expensive.
-Can KS Night Lords at Zakum (At least I can.)
Archer
Spoiler
Bowmaster
Marksman
Bowmaster
Spoiler
Marksman
Spoiler
Fumni Wrote:Sniper/Marksman
pros:
-versatility of moves and skills for majority of situations
-long range capability to keep distance from most enemies
-ability to freeze most enemies
-Marksmen get arguably one of the strongest move in game on single-target damage (snipe)
cons:
-everything a marksman can do, there is usually another job that can do it better, even if only by a little bit
-little HP unless NX is spent on HP-washing
-"lol" MM?
Magician
Spoiler
Bishop
Arch mage(F/P)
Arch mage(I/L)
Bishop
Spoiler
Fumni Wrote:Bishop
pros:
-ability to heal and dispel
-durability from elemental resistance and invincible (with magic guard)
-teleport allows for fast movement
-magic guard and high mp for potential tank
-versatility of moves and summons, including some of the best AoE moves in the game
cons:
-Many people made one after fourth job to either leech themselves or leech others, creating a glut of bishops
-Can't go into "Leech-re" or any other well-populated places without being practically harassed for leech services
-Because there are more bishops than most servers know what to do with, getting into boss runs is a lot tougher than it should be (organizers would rather take a friend's bishop over some stranger's bishop) plus, the large bishop population creates an artificially higher than average demand for genesis 30.
-Some players still see bishops as a "holy symbol please" level-up service
Arch mage(F/P)
Spoiler
Arch mage(I/L)
Spoiler
kingdj333 Wrote:I/L mAge:
We can tank cause of m/g (magic guard).
We are a mob class from 2nd job.
Fastest leveling job.
Can ks any job by 4th job.
Never get to do boss runs.
Are begged for leech so that they can boss run. (ironic)
Fast. We get teleport.
Hate Clerics.
Thief
Spoiler
Shadower
NightLord
Shadower
Spoiler
Skylit Wrote:Shadower:
-Weak. (low dps on bosses)
-Avoids everything. (40% fake + natural avoid= lol godmode)
-Seduce mule.
-Smokescreen (lol godmode v2)
-low hp, tho we have Meso Gaurd..I have 12.5k hp pretty much to work with, tho I'm washed.
-Expensive as pineapple.
-Has Highest Damage skills in game. (Assassinate & Meso Explosion) LOL LOW DPS THO, TY NEXON <3
-Fastest leveling class after mages. (Taunt + mobs= win)
-Not party friendly at moving bosses example: pap, crow, Anego(Need hb mule to tank), and Bigfoot.
-lolshadower.
NightLord
Spoiler
Plasmablaster Wrote:Claw Rogue/Assassin/Hermit/Night Lord
General:
- Uses ranged attacks
- Uses Throwing-Stars to attack
- Main stats are LUK and DEX.
Pro:
- Good DPS
- Fast Attacks (Booster Available in 2nd Job)
- Main attacks (Lucky Seven, 1st Job; and later Triple Throw, 4th Job) is not affected Mastery level, therefore making training easier for lower levels.
- Has Good mobility (Haste in 2nd Job, and Flashjump in 3rd Job)
- High Evasion (Nimble Body in 1st Job, and Fake in 4th Job)
- Good Accuracy (Through DEX and also Nimble Body in 1st Job)
- Critical Damage (2nd Job)
- Favourable in boss fights (Zakum, Horntail)
- Increased potion efficiency (Alchemist, 3rd Job)
- Can earn more money with a buff (Meso Up, 3rd Job)
- Has the ability to restore HP along with inflicting damage to enemies (Drain, 2nd Job)
- Good Escape Mechanism (Dark Sight, 1st Job. However, Magic Attacks by higher level monsters go through this)
- Loses the least exp of all classes during death (Since LUK is their main stat and LUK decreases amount of exp lost)
Con:
- Until 3rd Job when the skill Avenger is acquired, mobbing ability is very poor.
- Does not get many skills until 2nd or 3rd job.
- Glass Cannon (Unless HP wash is applied)
- Uses Throwing stars, which needs to be recharged (Gets a bit easier with Spirit Claw in 4th Job. However, unlike Bow-user's Soul Arrow, the skill still eats up 200 stars).
- In return for having their positive attributes, this is one of the (if not the MOST) picked class in all of Maple. Naturally, this implies the excess demand for items and equips make their equips and items especially harder to acquire, thus making life harder (especially in higher levels). Items that are expensive in this category include: Claws, Claw Scrolls, Equips, Materials for making Claws, Throwing-Stars, etc.
- In addition to the overpriced items, many who use this class also tend to abuse the power and Kill-Steal other players, and thus the overall opinion of this class is bad.
- Throwing-Stars, the main item used for attacks, does not drop often from monsters and as said, items relating to this class are expensive, so stars will also be expensive.
- The third Job skill CopyCat, consumes a summoning rock each time used, and the rocks can be expensive or difficult to get when player has not done quests or is not in the El Nath region.
- Despite having skills such as Drain, Alchemist, Meso Up, and Fake available, this class will still be poor due to costs of items as mentioned above, and the Meso-saving skills are not available at least until 2nd Job.
Personal Opinion:
When I chose this class, it was the transition from Beta to oMS, and by then I have really gotten tired of the slow pace of training as a Warrior (Spearman-to-be) in Beta, so I wanted to play a class that would be fun. Naturally, I heard that this class is fun, so I went ahead and picked this one over the other classes. Back at the time, 3rd Job did not exist, therefore, the other classes did not interest me as much as this class.As said, this class is capable of dealing good damage from afar, and at a fast rate too. This did indeed make the class really fun to play with since there is haste (There were basically no other speed/jump modifiers in the post-beta period except if you use 10% shoe scrolls), as well as a strong critical attack.
However, even though the choice was perfect for having fun, it was also my greatest mistake of all. Given that they are the most popular class with the most expensive items, along with Maple growing over time from a small community into a high population; this class was hated beyond imagination and even though I was not one to KS or wage wars, people would still think poorly of me just because I was an Assassin. Moreover, as 3rd Job and 4th was released, the Hermits/Night Lords are still showing the same arrogant attitude towards all other players, which makes the entire class look even worse than ever (Plus, the prices of items increasing non-stop, which makes it harder to get stronger).
Pirate
Spoiler
Buccaneer
Corsair
Buccaneer
Spoiler
IllegallySane Wrote:Brawler/Marauder/Buccaneer
-Is a jack-of-all-trades support class
-Has close melee attacks and very little range in the beginning, but yet have some of the longest ranged attacks for a melee character, and has very little trouble closing in on the enemy with abilities like Corkscrew Blow
-Has strong single target attacks, and very powerful mobbing abilities
-Is the one class that can achieve legit godmoding
-HP is not as high as a warrior, but about twice as much the hit points as Thieves or Archers
-High MP pool allows for more time before needing to chug an MP pot
-Very self-sufficient class. MP Recovery gives back MP, and Energy Drain gives back HP
-Transformed states offer little bonuses, but Super Transformation offer two excellent abilities
-Almost all abilities are on short cooldowns, meaning this class will almost never spam abilities
-The highest DEX:avoid ratio (1.5 per DEX)
-Hits high numbers, but are far from hitting as much single target (bossing) damage as a ranged DPS, or even a Hero/Dark Knight
-Relatively Low DEX requirement on equipment allows for funded to easily make DEXless Brawlers.
-Huge varieties of abilities; some like having their keyboard filled with abilities (I do), but some don't
-Oak Barrel works better than Dark Sight, but does not have a 100% miss rate.
-Attacks with their FISTS.
-Accuracy is rarely a problem thanks to the 0.9 ACCEX ratio and +20 free accuracy from first job. DEXless Brawlers are far more doable than DEXless warriors.
I suggest this class to people who prefer playing for fun, not for damage. This class requires lots of thinking and improvising, because for your next action there can be several viable options that all work fine. The class has one of the highest learning curves in Maplestory, meaning it's easy to tell who worked their way up, and who leeched. I picked the class because it gave me what each class (Warrior and Thief) lacked from the other. The Brawler is a great hybrid of the two. High HP, fast attacks (combos), decent MP levels, able to travel with Haste like speed, less problems with accuracy than Warriors but are not snipers like Thieves. Regardless, sitting at 200+ accuracy as DEXless is very achievable. Brawlers can scroll for DEX instead of accuracy, which also heightens their amazing avoidability for a class with no need for LUK.
Party skills are unique, making it bar none a one of a kind class. The ability to godmode gives people flavor in how they want to play. Do they want to be really conservative on their potions, or do they want to maximize damage, or do they want to find a balance between the two?
Corsair
Spoiler
*Updated v1, Keep it coming guys!
Btw if you found any error(on my part) or any thing you disagree strongly on someone's post, please post it, thanks!
*Updated




EX ratio and +20 free accuracy from first job. DEXless Brawlers are far more doable than DEXless warriors.