Posting Freak
Posts: 1,502
Threads: 38
Joined: 2010-12
Gender: Male
Sexual Orientation: Straight
Country Flag: usa
IGN: Blackraven16
Server: Khaini
Level: 176
Job: Fire/Posion
Guild: Osomga
SaptaZapta Wrote:Please take a screenshot next time something like that happens.
Its a rare glitch only one time did it tell me I was wrong and my calculator auto does order of operations so it wasn't my calculator
Posting Freak
Posts: 3,304
Threads: 36
Joined: 2012-07
Gender: Male
Sexual Orientation: Bi
Country Flag: Ohio
IGN: RepeateLoop
Server: Nova
Level: 197
Guild: Edict
Farm: Niernen (dead)
Pink Bean Wrote:lololol SEEKRET EXCLOOSIVE KLUB
OT: i've heard a few people that can't complete the zombuddy stage of red leaf high; they either do not spawn enough, or spawn too early for the quest to register
not exactly sure, but they cannot go any further despite killing everything in the map.
Sometimes the quest does not even appear, but if i kill all the tiny zombies i can still continue. And usually there are not enough zombies to finish the quest in one go. But you dont need to even do the quest to continue, just kill all the zombies and talk to him and he should let you through. He is like the NPC in the lobby, he does not always give a quest.
Posting Freak
Posts: 3,651
Threads: 13
Joined: 2008-10
Entered Red Leaf High in Sleepywood and exited in Henesys. Not a big deal but still a bug.
Senior Member
Posts: 589
Threads: 8
Joined: 2009-08
Gender: Female
Sexual Orientation: Bi
Country Flag: st kitts nevis
IGN: zTsugumi
Server: Windia
Level: 200
Job: Mercedes
Guild: zTsugumi
Event card "fixed", but old event stamps are gone and there aren't enough events that give stamps, so.... no positive chaos for anyone (except for my bucc who has an old event card and 2 event stamps somehow).
Posting Freak
Posts: 5,136
Threads: 50
Joined: 2009-09
HellenzSin Wrote:![[Image: 7vuJh.png]](http://i.imgur.com/7vuJh.png)
Event card "fixed", but old event stamps are gone and there aren't enough events that give stamps, so.... no positive chaos for anyone (except for my bucc who has an old event card and 2 event stamps somehow).
To add to that, the KoV event doesn't give a stamp.
Posting Freak
Posts: 2,407
Threads: 38
Joined: 2011-08
Gender: Male
Sexual Orientation: Straight
Country Flag: usa
IGN: VerrKol
Server: Zenith
Level: 204
Job: Bowmaster
Guild: LegacyReborn
Farm: Kolville
HellenzSin Wrote:Event card "fixed", but old event stamps are gone and there aren't enough events that give stamps, so.... no positive chaos for anyone (except for my bucc who has an old event card and 2 event stamps somehow).
I still have my (one) previous stamp
Posting Freak
Posts: 5,098
Threads: 62
Joined: 2009-07
PirateIzzy Wrote:To add to that, the KoV event doesn't give a stamp.
It gave me a stamp.
Posting Freak
Posts: 8,478
Threads: 128
Joined: 2008-07
Gender: Neuter
Country Flag: canada
IGN: Oooh
Server: Bera
Job: Empress
Farm: Stereo
CarrionCrow Wrote:It gave me a stamp.
None for me, unless it takes more than 10 days to get.
![[Image: apEjM.jpg]](http://i.imgur.com/apEjM.jpg)
I didn't complete it last year though - the event UI says I'm on day 7 - so maybe it requires that one being done.
EDIT: my dark knight, who's finished all 10 days both times, didn't get a stamp.
Posting Freak
Posts: 5,098
Threads: 62
Joined: 2009-07
Stereo Wrote:None for me, unless it takes more than 10 days to get.
![[Image: apEjM.jpg]](http://i.imgur.com/apEjM.jpg)
I didn't complete it last year though - the event UI says I'm on day 7 - so maybe it requires that one being done.
EDIT: my dark knight, who's finished all 10 days both times, didn't get a stamp. I got a stamp finishing day 5 or 6, but I did finish it last year. That might be it.
Senior Member
Posts: 342
Threads: 11
Joined: 2012-01
Gender: Male
Sexual Orientation: Straight
Country Flag: canada
IGN: Parfit
Server: Windia
Level: 800
Job: Kaiser
Guild: Noctis/falCie
MapleCookie Wrote:Well okay.
After sitting down in my teddy bear bed to set up my store, this happened.
[video=youtube;SkCFgMtvlXc]http://www.youtube.com/watch?v=SkCFgMtvlXc[/video]
Only shows on my screen, though.
Edit: It also works fine if I face the other direction...
Edit2: Also happens with my HP bottle chair (which is very saddening).  I've encountered this glitch last night and I tried out some things. It turns out a lot of the chairs affected are ones with a layer(s) that covers the character.
I've found out how this glitch is caused though; when you equip a totem in the far left slot of the 3, this glitch takes into effect. Apparently, if you have a totem(s) in the other two slots it won't trigger the glitch, only the far left one. o_o Very strange I know, but it's pretty amusing at times. Oh, the glitch only happens when you face left, not right.
On a side note, this isn't really a glitch but totems don't show in the character UI equip list when double clicking someone.
Posting Freak
Posts: 12,000
Threads: 634
Joined: 2009-07
The partly-invisible chair glitch has nothing to do with totems. It's already in the list (#37) and was observed long before the RLH event started.
Senior Member
Posts: 342
Threads: 11
Joined: 2012-01
Gender: Male
Sexual Orientation: Straight
Country Flag: canada
IGN: Parfit
Server: Windia
Level: 800
Job: Kaiser
Guild: Noctis/falCie
SaptaZapta Wrote:The partly-invisible chair glitch has nothing to do with totems. It's already in the list (#37) and was observed long before the RLH event started. I can definitely confirm the totems are causing it. I've done several tests and it's definitely them. It's possible there may be a second way to glitch those chairs but totems in the far left slot are definitely a cause.
Edit: Chairs like the bear bed and easel chair have the same effect in the video and a Game of Seats chair moves your character completely when sitting down but leaves your IGN, guild and everything else where it was.
This glitch isn't the same as #37; #37 is a visual glitch where you can't see part of the chair in the map if the user sitting in the chair sits before you enter the map.
This glitch however shakes parts of your chair and possibly your character's face, with some exceptions the Game of Seats chair moving you completely.
Posting Freak
Posts: 12,000
Threads: 634
Joined: 2009-07
DustinxD Wrote:I can definitely confirm the totems are causing it. I've done several tests and it's definitely them. It's possible there may be a second way to glitch those chairs but totems in the far left slot are definitely a cause.
It might be some kind of memory leak having to do with the equipped item inventory, now that slots for totems have been added. But they definitely don't have to be in use. I've observed the glitch myself on a character that never set foot in RLH.
Senior Member
Posts: 342
Threads: 11
Joined: 2012-01
Gender: Male
Sexual Orientation: Straight
Country Flag: canada
IGN: Parfit
Server: Windia
Level: 800
Job: Kaiser
Guild: Noctis/falCie
SaptaZapta Wrote:It might be some kind of memory leak having to do with the equipped item inventory, now that slots for totems have been added. But they definitely don't have to be in use. I've observed the glitch myself on a character that never set foot in RLH. Here, I posted some images relating to the glitch I was talking about; it's a whole new glitch on it's own.
Totem in far right slot:
Totem in middle slot:
Totems in middle and right slots:
Totem in far left slot:
Sitting in chairs like the easel chair and bear bed chair create results similiar to the video posted above. I edited my previous post with more information regarding the glitch.
The glitch also won't trigger until you get off the chair and sit back down again. Also any totem in the far left slot will trigger it; there's not a specific one that triggers it.
The glitch only happens when you face left, not right.
Posting Freak
Posts: 2,590
Threads: 29
Joined: 2010-06
Gender: Male
Country Flag: singapore
IGN: cbdccb1
Server: Windia
Level: 200
Job: Luminous
Farm: Hadriel
Krexel summons Dark Wyverns instead of Bacals... and promptly decides to crash my game thus the lack of an SS.
Hadriel
Posting Freak
Posts: 12,000
Threads: 634
Joined: 2009-07
hadriel Wrote:Krexel summons Dark Wyverns instead of Bacals... and promptly decides to crash my game thus the lack of an SS.
Hadriel
Krexel has always summoned Dark Wyverns. At least, I remember it doing so the first day it came to GMS.
What are Bacals?
Posting Freak
Posts: 2,590
Threads: 29
Joined: 2010-06
Gender: Male
Country Flag: singapore
IGN: cbdccb1
Server: Windia
Level: 200
Job: Luminous
Farm: Hadriel
Wait really?? Doesn't make sense to me...
This guy is Bacal: http://global.hidden-street.net/monster/bacal
Based on the animation from Krexel, it only makes sense to summon plant-related stuff... not... Dark Wyverns...
I have no hell of an idea why it crashed on me right when I started dumping damage on the Wyverns, but it smells like a bug to me. I might test it again, but this time without using a 1.5X Exp card (grrr)
Hadriel
Global Moderator
Posts: 8,286
Threads: 1,081
Joined: 2008-07
Gender: Male
Sexual Orientation: Straight
Country Flag: canada
SaptaZapta Wrote:Krexel has always summoned Dark Wyverns. At least, I remember it doing so the first day it came to GMS.
What are Bacals?
These things.
ack ninja'd
[MENTION=1]Fiel[/MENTION]; what's the mobID of Bacal and Dark Wyvern? Is this a typo or something?
Test Mushroom
Posts: 10,045
Threads: 1,506
Joined: 2008-06
Gender: Male
Sexual Orientation: Straight
Country Flag: usa
IGN: GuavaCowboy
Server: Zenith
Level: 10x
Job: Jett
Guild: L>
I would doubt it's a typo. The mobID of Dark Wyvern is 8150302. The mobID of bacal is 9420923 / 9420924. Looking at the animation it would make sense that bacals are summoned and not dark wyverns, of which I see it only summons two of them. It seems fairly deliberate. I don't see a reason why it would glitch when you hit the Dark Wyverns. Those are the same mobIDs that are used for dark wyverns in all other non-boss maps.
Posting Freak
Posts: 2,590
Threads: 29
Joined: 2010-06
Gender: Male
Country Flag: singapore
IGN: cbdccb1
Server: Windia
Level: 200
Job: Luminous
Farm: Hadriel
I'll give it another try tomorrow, say in the wee hours of PST so that connection is likely to be more stable, in case the DC was due to rubbish connection or something. Thanks for the info Fiel.
On a side note, it's pretty amusing to see my BaM's Reapers skidding on ice in El Nath hahahahah. [They turn but don't move in the turned direction immediately]
Hadriel
|