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GMS v115 bugs & glitches
PirateIzzy Wrote:In response to 12 and 13, don't you think those had to do with the mage glitch?
Also, a new Golden Temple glitch : if you enter GT from Crane in Mu Lung, when you exit GT you will end up in Mu Lung instead of Henesys.
How is this a glitch? it sounds to me like it's the ONLY exit that is working right.

Corsair glitch: Whenever I fight in aswan, after a short period, my skills all stop working. If I am in Solo mode, it takes about 2 minutes. If I am in party mode, it takes about 30 seconds.
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I found 2 card glitches.

My S Rank Cannon Master card doesn't work. Whenever I die I lose 9% Exp, when I should be losing 5%.

When in Party play areas (LHC, SDH), and in mostly in party quests to, my S rank Evan card heals my MP even when I didn't even touched the monster.
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Thorr Wrote:How is this a glitch? it sounds to me like it's the ONLY exit that is working right.

It's a glitch because whenever you enter GT through the mirror, you will ALWAYS end up in Mu Lung afterwards.
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I don't think this bug is unique to v115, but I can't get Hero's Will for whatever reason.
I did the zak quests when they worked and followed the entire phantom quest chain to get Will of the Alliance, don't know what else to try....
[Image: R47X]
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PirateIzzy Wrote:It's a glitch because whenever you enter GT through the mirror, you will ALWAYS end up in Mu Lung afterwards.

That's not my experience. Whenever I use the mirror to to go GT, I end up in Henesys when I leave. If you use the Crane in Mu Lung, you go back to mu lung. Thus, the Crane is the only one working properly. THis is what you said -

"Also, a new Golden Temple glitch : if you enter GT from Crane in Mu Lung, when you exit GT you will end up in Mu Lung instead of Henesys."

Either you typed it out wrong or you are complaining about the only one that actually works like it should.
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Thorr Wrote:That's not my experience. Whenever I use the mirror to to go GT, I end up in Henesys when I leave. If you use the Crane in Mu Lung, you go back to mu lung. Thus, the Crane is the only one working properly. THis is what you said -

"Also, a new Golden Temple glitch : if you enter GT from Crane in Mu Lung, when you exit GT you will end up in Mu Lung instead of Henesys."

Either you typed it out wrong or you are complaining about the only one that actually works like it should.

Ok, excuse me for making a mistake. I'm only human -_-
Let me rephrase it.
First, I went to GT from Mu Lung. Then, when I exited GT, I was back in Mu Lung. From then on, whenever I use the mirror in ANY TOWN, not just Mu Lung, I end up in Mu Lung upon exiting Golden Temple.
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PirateIzzy Wrote:Ok, excuse me for making a mistake. I'm only human -_-
Let me rephrase it.
First, I went to GT from Mu Lung. Then, when I exited GT, I was back in Mu Lung. From then on, whenever I use the mirror in ANY TOWN, not just Mu Lung, I end up in Mu Lung upon exiting Golden Temple.


Now it makes more sense.
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byakugan Wrote:Why isn't the delay on Jett's skills (other than turret) added to the blug's list? Better not be thinking it's intended.

TBH when Jett was released I figured the lack of delay on Jett's projectile skills was a bug. The damage was showing up before the projectile hit the mob...
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Vanderlust Wrote:Sometimes the shops don't display their inventory. Yesterday I had to get someone to buy mining tickets for me because there was nothing under that particular tab in Ardent Mill.

This happens occasionally to me at MP, what I've done to bring back the items is sell something and rebuy it.
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PirateIzzy Wrote:Also, a new Golden Temple glitch : if you enter GT from Crane in Mu Lung, when you exit GT you will end up in Mu Lung instead of Henesys.

Technically, the Dimensional Mirror is supposed to take you back to Mu Lung instead of Henesys, so that is the glitch.

If you look at the World Map for Mu Lung now, you'll see that the new Golden Temple Theme Dungeon is in between Mu Lung and Herb Town, but you can't Hyper Tele there.
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Stereo Wrote:TBH when Jett was released I figured the lack of delay on Jett's projectile skills was a bug. The damage was showing up before the projectile hit the mob...

I never saw an issue. The lasers in the animations for Bombardier and Solar Array weere as fast as the hits on the targets so it looked totally sinchronized.

There isn't much to a Jett now that corsairs were revamped, no need to nerf them already...
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Penngguin Wrote:I don't think this bug is unique to v115, but I can't get Hero's Will for whatever reason.
I did the zak quests when they worked and followed the entire phantom quest chain to get Will of the Alliance, don't know what else to try....
-snip-

Have you gotten the prequests yet? It is probably unique to v115, since I gotten it before it for my phantom anyways.
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Monster Park sometimes crashes after the final stage
it only happens when trying to get into a treasure vault.
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Something i've noticed that hits my OCD spot is that character faces will often get stuck in a blink state or eyes closed state and won't change until you do something specific.
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This isn't a bug, but have you noticed that the Facial Expressions from potential on helmets can now be seen by everyone? For the longest time, only the wearer could see them.
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Eliseo Wrote:I found 2 card glitches.

My S Rank Cannon Master card doesn't work. Whenever I die I lose 9% Exp, when I should be losing 5%.

I'm pretty sure the cannoneer card is working correctly here.
From what i understand It reduces exp loss by 4%, not subtract 4% off of your total exp loss.
So if you lose 10% exp before, now you will lose 4% less exp, which is 9.6% exp loss.
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Visitor familiar card has no mob sprite on it...
Reverse Peony recipe gives... Reverse Blooms? Probably just a typo.

Is it me, or have all new familiar cards gone permanent? They also don't seem to lose Vitality... (if I'm blind or impatient, forgive me)

Hadriel
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ultimax21 Wrote:Have you gotten the prequests yet? It is probably unique to v115, since I gotten it before it for my phantom anyways.

I have the same issue so I think Nexon broke it again with v115. The buglist on Basil says that Phantoms can't get the zak quests either so I think it's the same bug, rehashed.
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Chilly Wrote:Is anyone having trouble harvesting or mining outside of Ardentville, i.e. in every other map. I am used to the occasional (once in 8-15) repeat harvest because the first harvest fails to complete, but I have to harvest some 3~5 time consistently (once per 1.5 or so) to get the thing out of the ground.

I know the post I'm replying to was a few days ago, but I was not having any trouble until today. This morning I was completely unable to harvest herbs, either in the Ardentmill maps or out in the world. Changing channels and even relogging did not make a difference. Every time, the game said "You cannot collect it yet," and sometimes I would see nothing happen at all, sometimes I would see the first frame of the harvesting animation, but the animation didn't happen. (Khaini, all channels, about 07:00 server time.)
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hadriel Wrote:Visitor familiar card has no mob sprite on it...
Reverse Peony recipe gives... Reverse Blooms? Probably just a typo.

Is it me, or have all new familiar cards gone permanent? They also don't seem to lose Vitality... (if I'm blind or impatient, forgive me)

Hadriel

All familiars are now permanent.
Right now there is a glitch with familiars where their attacks do no damage, and since they deal no damage to anything, they do not lose any vitality.
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