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GMS v115 bugs & glitches
at least they disabled masteria PQ somewhat fast. too bad they really messed up, and allow channel crashes to rollback once again
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Killed Wrote:at least they disabled masteria PQ somewhat fast. too bad they really messed up, and allow channel crashes to rollback once again

Yet they don't dupe. Nexon did it half right.
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Forever Wrote:Yet they don't dupe. Nexon did it half right.

what don't dupe? the rolling back is all thats needed to dupe, and a bunch of it already happened up until Nexon disabled the PQ again. So all an exploiter needs, is a channel crash and it could potentially mean more duping. People stopped looking for exploits/glitches that caused channel crashes because they didn't result in roll backs anymore, until this last patch.
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Killed Wrote:what don't dupe? the rolling back is all thats needed to dupe, and a bunch of it already happened up until Nexon disabled the PQ again. So all an exploiter needs, is a channel crash and it could potentially mean more duping. People stopped looking for exploits/glitches that caused channel crashes because they didn't result in roll backs anymore, until this last patch.

After the first crash a bit after the patch in windia, a bunch of people tried many methods to dupe by inducing more crashes.
I believe at least 5 or 6 more were induced before it was blocked off.
From what I've been told, conventional channel crash dupe methods do not work, as in while it does rollback, item inventory is saved and the items don't dupe.
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Takebacker Wrote:Actually i think that's how it was supposed to be in the first place. When jett patch hit my cannoneer's attacks would act funny, the bullet would hit the mob the instant you cast the skill and the rest of the hits took their time getting to the mob before showing damage. Now it's fixed because jett's was fixed. Obviously Nexon wants Jetts to be awesome when they're released, but them being nerfed doesn't mean it's a glitch.

tl;dr deal with it.

I don't think it's intended. The skill animation clearly shows the monster within range of an attack (being covered by Bombardier's lasers, for example), but the hits don't kick in until much later as if there was a bullet shot out at them. Considering Jett's skills are just a re-skins of various Corsair and Bucc skills, which hit monsters the moment the key is pressed (with the exceptions of Double Shot, Triple Shot, and Rapid Fire), I think it's safe to assume that they're not acting as intended.
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Takebacker Wrote:Actually i think that's how it was supposed to be in the first place. When jett patch hit my cannoneer's attacks would act funny, the bullet would hit the mob the instant you cast the skill and the rest of the hits took their time getting to the mob before showing damage. Now it's fixed because jett's was fixed. Obviously Nexon wants Jetts to be awesome when they're released, but them being nerfed doesn't mean it's a glitch.

tl;dr deal with it.

Why not saying "they broke Jett's trying to fix Cannoneers"?. Jett's animations are way faster than a Cannoneer's, I'm pretty sure the previous delay on the skills was meant to be, and this one is the broken one. The way it is now it is like Hayato's 4th job flash attack, you cast and you deal the damage a second later.

You talk like there is much to Jett's that a little loss would be nothing. Jett's only hook is her animations, screw that and you get a failure of a class.
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koplje Wrote:Just the normal power stance book? Because battlemages have stance as a 3rd job ability.
Yeah, i'm not really sure why I have it. I think I got it from a Mystery Mastery Book recently (after the battle mage revamp) but I can't really remember.

It specifically says Battle Mage, it's from back before the revamp and isn't used anymore.
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Alien Socket Creator or whatever the name was for the item that let you socket your equips aren't sold by NPCs anymore (checked NLC, Showa, and Leafre shop).
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HellenzSin Wrote:Alien Socket Creator or whatever the name was for the item that let you socket your equips aren't sold by NPCs anymore (checked NLC, Showa, and Leafre shop).
A guildy (read as: [MENTION=4341]CarrionCrow[/MENTION]) noticed the same thing, but it's only those shops that it's disappeared in, funnily enough. It's still in all the other shops.
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Been getting 1st place in Dojo but not getting a single pair of Dojo gloves (both on the day of patch, and yesterday). Not sure if it's because gloves have a 1-week delay or not as I got my gloves not that long before the patch. :/
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I'm pretty sure this didn't happen before the patch:
Jett's Suborbital Bombardment skill has a noticeable delay between the skill animation and the damage

Before this patch I was spamming it like crazy at Azwan, and there was no delay then.
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Mazz Wrote:Not sure if it's 'some chairs' or just this chair (or maybe the HP bottle too?) but the MP bottle chair looks very odd if you leave the map and re-enter while someone is sitting on one.

-snip-

[Image: QmqC]
Some other chairs are glitchy too,
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LykaBawss Wrote:[Image: QmqC]
Some other chairs are glitchy too,

Seems like every chair with two layers on the design. I tested a few and it looks like it only the ones that cover the front of your character (or go in front of your character) partially disappear if someone leaves and re-enters the map repeatedly. (cc [MENTION=4093]SaptaZapta[/MENTION]Wink
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HellenzSin Wrote:Alien Socket Creator or whatever the name was for the item that let you socket your equips aren't sold by NPCs anymore (checked NLC, Showa, and Leafre shop).

Monster park NPC had them.
Edit: derp just woke up; didn't see Razmos' post.
I thought it was a diffuser for a second before I remembered that's a CS feature now.
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The Mini Cygnus Knight cash weapons appear twice in the cash shop, once on page 2 and again on page 18. (This is a minor cash shop glitch, so it will be fixed right away)
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Razmos Wrote:The Mini Cygnus Knight cash weapons appear twice in the cash shop, once on page 2 and again on page 18. (This is a minor cash shop glitch, so it will be fixed right away)

It's been like that for a while
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There needs to be a SC and fix some of this crap, at least Ergoth drop. =/ I don't see why there wasn't a SC...
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StellarAshes Wrote:Been getting 1st place in Dojo but not getting a single pair of Dojo gloves (both on the day of patch, and yesterday). Not sure if it's because gloves have a 1-week delay or not as I got my gloves not that long before the patch. :/

That's odd.
I actually got 2 gloves on the day of the patch for some reason, one right when I logged in, and another after the count(1 50 and 1 10), and then I got #1 gloves at 11:50 am yesterday morning after dojoing at about 9:30 am.
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Why is there so little discussion about mage dmg glitch? That shet is basically destroying the game, you would think it would have its own thread already. There's no way to ban exploiters without banning a gigaton of innocent magicians and phantoms, is there?
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The eye animation freezes on some characters when the begin to walk and stays on whichever frame it was on just before you begun walking.

For whatever reason it happens on all of my characters except my Aran.
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