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SGJin Wrote:1) Monsters don't die if they are affected by a status ailment. (sometimes)
I used blizzard/chain lightning on a bunch of orange mushrooms and they did not die when ever they became frozen or stunned. Instead they were left with 1 hp.
Thought this was a BaM only glitch, but yeah teleport mastery is really buggy now.
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I think Stronghold mobs had their party play bonuses removed. It should not take me less than 10 hits to kill something with 22mil health on a HP Bishop, lol
Summoning certain familiars sometimes causes me to be unable to pick up items, use items, go in a portal or use any skills. Have to log out and back in to fix it.
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It seems that they've ninja'd in a new part into the update notes for Pirates: http://maplestory.nexon.net/News/Events....=1#pirates
Looks like the mastery book exchange for Pirates is next week. QQ. Weak skills until then.
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LegendGospel Wrote:Not a glitch but a stupid decision. Nexon made it Lv.60-94, or so say the patch notes.
They did this for the first few patches. Then they added support for the higher level monster parks. It's almost certainly not intended to screw over the high levels after fixing it once, I think it belongs on this list.
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LegendGospel Wrote:Not a glitch but a stupid decision. Nexon made it Lv.60-94, or so say the patch notes.
Event notes say
Quote:Clear 3 full rounds of Monster Park. Lv.60-94, Lv.125 or above. Can be completed once each day.
Reward: 8x Renegade Coin
...
Or did until last night. My God, Nexon and their Ninja edits... No, they'll never edit without telling us, again...
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The damage/insta-kill glitch related to Hyper Tele Rocks appears to work at LHC.
EDIT: I have another mage friend who does not have a Hyper Tele and they're killing LHC mobs in two-hits without doing their full HP. Seems like a Mage problem?
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Ergoth isn;t dropping the box, althou i finished the quest.
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As for the dojo glitch, I was in hard mode and ran into multiple monsters that took little to no damage from my attacks. I found it strange that my illusion doing a total of almost 400k damage each use was doing almost nothing to a timer.
In short: Hard mode has the nearly invincible monsters glitch too, not just rank.
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Kamala Wrote:Ergoth isn;t dropping the box, althou i finished the quest.
Are you killing it in a map suitable for your level?
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SaptaZapta Wrote:Are you killing it in a map suitable for your level?
I am killing at Oblivion, the only suitable one from quest...
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SaptaZapta Wrote:Are you killing it in a map suitable for your level?
Level 57 in Chryse for me, killed a few and nothing. About to log off now I can literally do nothing, Lol.
Meso Account banned for 7 days
All quests I wanna do = glitched
Don't feel like grinding.
-_-
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On my Jett, I got a hero MMB.
I dunno if the free MMB wasn't intentional or if it was and Nexon just messed up. Can anyone confirm one or the other?
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A small bug: The spawn point is off when your character goes through the Cold Field II portal from Cold Field I (does not spawn at portal).
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renegade gems arent dropping from any monsters. im 200 and ive been at oblivion and future hene, nothing drops the gems.
Crystal Scales are mispriced at 1.3k instead of 3k
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Just tested out the mage insta-kill at LHC.
It's not instakill, mages are doing 999k damage. I went to reindeer and while it only shows me doing my normal 100ks, my friend saw me doing 999k and the damage was applied. I was killing reindeer in two/three hits.
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When I tried to enter Ravana's map (the second time, first time i went in was a quest in progress) my client crashes, giving me a invalid pointer message.
EDIT: The portal to fight Ravana keeps telling me to enter in ch 6 - 8, but ch6 doesn't work and 7 - 8 crashes.
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I've got lots of renegade gems in the Rav Temple.
I think Monster Park Renegades Quest is intended that way. I read about a level limit in the notes but I'm not so sure.
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The mastery book you get from Chapter 3 of the Silent Crusade doesn't do anything; it just disappears from your inventory leaving you nothing.
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koplje Wrote:Thought this was a BaM only glitch, but yeah teleport mastery is really buggy now.
Teleport mastery, you say? Maybe they're trying to fix the FMA PG hack. O lawd the hackers will cry if that gets patched...
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Dual Blades now have to assign Tornado Spin on a key, rather than using "Attack" to chain Flying Assaulter into TS.
Also for me Familiars won't work. Whenever I click on one, I "freeze" and am not able to use any skills or enter portals. They work fine for some people, but a few of my friends are having same issue.
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