Senior Member
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Is it even possible for Nexon to release a content-filled patch without it being fucked to hell on release? These glitches sound awful and we're not even past the first page.
Posting Freak
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Good thing you can't hyper tele to LHC anymore.
Posting Freak
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2012-08-08, 12:20 PM
(This post was last modified: 2012-08-08, 03:58 PM by Slip.)
I don't know if it's just me, but I can't summon any Monster Familiars.
EDIT: It's just lag, never mind.
EDIT2: The lag is pretty serious. Occasionally have to re-log for the game to respond after attempting to summon familiars.
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Minor glitch I've noticed since last patch and is still here. Sometimes your blinking animation or just basic eye animation will get stuck on one frame. I can see other players having the problem as well. Kind of funny when you have a derp f1 (also annoying).
Posting Freak
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NLC doesn't have a world map anymore.
Posting Freak
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Yeah, you pretty much can't start the crusade quest line, you accept the exp in the subway and there's nothing else.
Posting Freak
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At this rate I wouldn't be surprised if Orbis has disappeared.
Posting Freak
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Old macros and skills from Sairs can get in the way of new ones. For example, if you had Booster in a macro before, it doesn't update to the new one. You have to rebuild it.
Posting Freak
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Ninja'd.
I can't believe nexon filled this patch with glitches!
Then again...
Member
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1) Monsters don't die if they are affected by a status ailment. (sometimes)
I used blizzard/chain lightning on a bunch of orange mushrooms and they did not die when ever they became frozen or stunned. Instead they were left with 1 hp.
2) Arcane Aim never expires
Instead it stays blinking (Similar to the way echo of hero last forever)
Posting Freak
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Jetts do not get their own MMB from the advancement event. My other characters got the correct class MMB, but my JEtts got a plain old MMB.
Posting Freak
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The insta-death seems to be kind of hit or miss. I was doing MP and some mobs would be killed instantly, but others would not. I almost want to think it just for some reason deals a whole bunch of damage and is not a true insta-kill. Two Paralyzes took SC Richie down to 1/4th health and then it took several more Paralyzes to get that last chunk down. Weird.