2012-07-31, 07:22 PM (This post was last modified: 2012-07-31, 07:59 PM by kwaz.)
Translations via Bing of weaponUnknown names and Fiel's Skill text wall earlier. I expect Locked will have better but until then has better but until they appear...
Spoiler
Purple Hayes (also known as the HendrixJ)
Pink Hayes
Purple sea hoped ring
Jade sea hoped ring
Pink worms head
Red worms head
Jade worms head
Green Dragon soul
Jade worm
Iron Dragon
Time lease purple Dragon
Reverse-purple Dragon
Baby Pardo blood Moon/par le bloody set
Shark tooth soul drinker/shark tooth set
MER van Leon white worm/Cora van Leon set
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[6500]
Spoiler
65000003/name = air Finney tea Ⅰ
65000003/desc = s it's rising force of the affinity with easier, lighter body and avoiding.
The probability of 65000003/h = x% rise, charge #. Movement speed increase, jumping power # psdSpeed # psdJump. Rising as much as move speed limit # speedMax.
65001100/name = bubble star
65001100/desc = tablets in the form of a sphere by non-condensation power. the launch Enemies hit: in a range damage.
65001100/h = # mobCount # attackCount #% damage to enemy of time attack damage. Soul Lee charge skill
65001002/name = lyrical cross
65001002/desc = s it's nestled in the eyes of the power behind the opponent's moves.
65001002/h = # indieAcc # time seconds, as long as the increase of rates.
65001001/name = magical shift
65001001/desc = jump trampoline in the direction of progress. Trampoline jump key, add a key and direction during the operation once again was left and right either way Bush can do bling.
65001001/h = distance jump. Press the key and the direction of the jump kicking left and right once again: I am available in the desired direction
[6510]
Spoiler
65100004/name = inner fire
65100004/desc = permanently improves agility.
65100004/h = permanently increases the dexX # agile
65100005/name = air Finney tea Ⅱ
65100005/desc = Martha and battle rising affinity of the experience of being resistant to rise.
65100005/h = y # x Marie aid every time # enemies% chance of Laurie charge success. All properties of the State and later resistance # asrR%, resistance # terR% increase
65100003/name = soul shooter master Lee
65100003/desc = soul shooter's skills, and hit go.
65100003/h = soul shooter's skills, mastery of Chi # x #,% rise
65101006/name =
65101006/desc =
65101006/h =
65101002/name = power transfer
65101002/desc = some of the damage to the opponent by absorbing shield to protect himself.
65101002/h = # time seconds gave himself to absorb the damage of the # y% x% reduces the amount of damage # shield generation
65101001/name = pink Scud
65101001/desc = soul ring in power is disseminated to rush forward, many dragged within range of the enemy.
65101001/h = # mobCount # attackCount #% damage to enemies of the damage and move to attack times
65101100/name = sting today exploit
65101100/desc = s it's never as sharp bicjulgi of forces knew d. buffs. D. in the buff is never taken back when it is in the field, the enemy centered kicking skills explosion.
65101100/h = # mobCount # attackCount #% damage to enemy of time attack damage. Since it took me to add tweaks in the buff, you can blast the di Soul Lee charge skill
[6511]
Spoiler
65111101/name = duration ticks: large
65111101/desc = giant Icicle and immerse the enemies attacks. Floating in the air, a small additional damage.
65111101/h = # mobCount of the enemy attack damage% damage as # attackCount times #. Be less damage 2 times in the air. Soul Lee charge skill
65111100/name = soul seekers
65111100/desc = s it's pulled up to the enemy with the power of an integer. Power of integers are continuing to damage to the enemy until it disappears.
65111100/h = # mobCount people enemy damage% damage as # attackCount times #. # An integer is the same as the probability of s%. targeted attacks to regenerate Soul Lee charge skill. # Maximum # MDamageOver # c ' damage
65111002/name = RAND crash
65111002/desc = floor-bashing to a powerful Shockwave attack enemies within range and floats up.
65111002/h = # mobCount people enemy damage% damage as # attackCount times #. The attack received back.
65111003/name = call of a shunt
65111003/desc = Martha strengthens his hand of called.
65111003/h = # indiePad # time seconds hand, as long as the increase
65111007/name = soul seekers
65111007/desc = s it's pulled up to the enemy with the power of an integer. Power of integers are continuing to damage to the enemy until it disappears.
65111007/h = # mobCount people enemy damage% damage as # attackCount times #. # Is the same as the integer prop% probability. attack again targeted regeneration
65111004/name = iron Lotus
65111004/desc = steely willingness to enemy attack.
65111004/h = # time seconds # prop% chance to Stansted effects. Keep: the effect of the power transfer: double shields
65110005/name = inner piece
65110005/desc = inner peace through the external shock trembles.
65110005/h = Max HP # mhpX, physical/magical defense power increase # pddX
65110006/name = air Finney tea Ⅲ
65110006/desc = Martha and rise the rise of affinity and mastered the vision of the agile.
65110006/h = up to 3 times in a row, then the probability of success is taken and if it fails the # x% rise. Increase damage, agility # dexX. damR #
[6512]
Spoiler
65120006/name = air Finney tee Ⅳ
65120006/desc = ancient rise of affinity for the soul and realize in charge.
65120006/h = x% chance of failure take-one more try with #. Lee, the probability of success: 50% up to 5% increased damage buff y # seconds. Damage # damR% increase
65121003/name = soul resonance governance
65121003/desc = s-soul and reveals the reality of its resonance,.
65121003/h = key down to skill. Get damage% damage per # 1. Lasts for up to 8 seconds. The maximum duration in proportion to the damage the finish of the # x%. Boss attack power increased 50%. Cool time # cooltime seconds. # Maximum # MDamageOver # c ' damage
65121002/name = Pei tally tee
65121002/desc = beams of the foes to rip up the soul of everything disclosed that the width of the chest keloid fatal.
65121002/h = # mobCount of the enemy attack damage% damage as # attackCount times #. The attack has been the time seconds hand # to # x%, y%, the maximum damage of hand # party # rise to u. Brooke d. Cool time # cooltime seconds
65121004/name = soul gauges
65121004/desc = to borrow the power of the soul far behind the eyes that see the enemies.
65121004/h = # time seconds maximum damage # x%, critical minimum critical damage # y% increase
65121007/name = Trinity (2 shots)
65121007/desc = s it's the power of it to condense. continuously by a single enemy
65121007/h = # mobCount of the enemy attack damage% damage as # attackCount times #. Blow: increases the damage and the Defense power of the Trinity # x% # up to ignore buffs. nested y downloads this week
65121100/name = peuraimeol with
65121100/desc = enemies of dwiheundeuneun to make a table of the yeast, onward.
65121100/h = # mobCount # attackCount #% damage to enemy of time attack damage. As the probability of compromised less # prop%. # time seconds Soul Lee charge skill. # Maximum # MDamageOver # c ' damage
65121101/name = Trinity
65121101/desc = s it's the power of it to condense. continuously by a single enemy
65121101/h = # mobCount of the enemy attack damage% damage as # attackCount times #. Blow: increases the damage and the Defense power of the Trinity # x% # up to ignore buffs. nested y downloads this week Soul Lee charge skill. # Maximum # MDamageOver # c ' damage
65121010/name = Nova veterans of
65121010/desc = off from over the State to focus on the spirit. However, some State or effect does not apply.
65121010/h = stand # cooltime seconds
65121009/name = Nova's Veterans
65121009/desc = all of the team members for a period of time, as long as a certain percent and rising.
65121009/h = # all and # x% improvement in time seconds
65120005/name = soul shooter expert
65120005/desc = soul shooter's skills, and increases the attack power.
# 65120005/h = familiarity, critical damage # padX mastery% cr%, the minimum probability of # criticalMinDamR% increase in damage #-critical
65121008/name = Trinity (3 shots)
65121008/desc = s it's the power of it to condense. continuously by a single enemy
65121008/h = # mobCount of the enemy attack damage% damage as # attackCount times #. Blow: increases the damage and the Defense power of the Trinity # x% # up to ignore buffs. nested y downloads this week
Posts: 4,127
Threads: 69
Joined: 2010-06
Gender: Male
Sexual Orientation: Straight
Country Flag: usa
IGN: Alum
Server: Cain
Level: 71
Job: Asura
Guild: Team Rocket
They're are male and female icons, but they're copies of Kaiser's rather than being Male and Female Angelic Burster. When you create the character, it skips gender selection, so the existence of Male and Female icons don't really matter, especially since they're copies of Kaiser's, I'd go with it being gender locked.
Oh okay.
Angelic Buster also seems to not have voices, which is odd. You'd think after a light/dark hero and a dragon guardian have voices, a class based on being a DANCE STAR IDOL would have them.
Locked Wrote:Oh I finished translations a long time ago.
Just waiting for Fiel.
Code:
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Locked Wrote:... the unknown weapon type is called Soul Shooter and the equippable projectile is called Soul Ring.
I was hoping for something like Dragon Hand, Soul Shooter is sounding like more MFP (Magical Fairy Princess) to me. Oddly I don't mind Soul Ring, probably due to Lord of the Rings and/or Captain Planet. [SUB]yesIWatchedItLeaveMeAlone[/SUB]
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NO EQUATION FOR PROPERTY mhpX IN SKILL 65110005
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NO EQUATION FOR PROPERTY criticalMinDamR IN SKILL 65120005
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Despite the copious amount of Pink, I'll be making this class. Being a dex pirate means I can easily fund it. It looks pretty fun based on the videos. I like how they increased the damage cap for this class rather than giving it a billion hits for every skill.