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I managed to break the 32 skill level cap, lol.
And also got me some special circulators.
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+1 all skills from IA breaks cap? Goddamn.
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Takebacker Wrote:+1 all skills from IA breaks cap? Goddamn.
it's only for passive skills* but apparently it breaks even the 32 cap loool
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That would be quite nice to have with the upcoming DB revamp, lots of juicy passives there.
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Is there data for level 33+ skills?
Or does it crash the game when it (FA in your case) activates?
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2012-07-29, 10:12 AM
(This post was last modified: 2012-07-29, 12:43 PM by Pink Bean.)
why would it crash the game? there are no animations on his skills, only increases in damage/attack
maybe when it's hovered over it would crash if there is no data, lol
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The data doesn't work level-by-level anymore, unlike before Big Bang. It's just a formula that determines what the stats will be at whatever level. I'd assume level 33 would just be one step higher than level 32 as far as stat goes and nothing else.
Unless there's something I'm missing.
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It's just *certain* passive skills (as you can see Ancient Warding is only lv 32). It's kind of weird how it works, because Rolling Moonsault also got +1.
I think it works normally except for the infamous MM + Pierce bug. I actually hadn't tested it last night but I've had this IA for a while and I've bossed with Pallies before without any problems.
And [MENTION=9606]Pink Bean[/MENTION]; Link is correct. All skills that are affected by CO (this IA only breaks cap on skills that are CO-able, it seems, as my pre-4th passives stayed at max) have their stats on a formula. This is also the reason why I changed all the CO-able skills on my site to +3 max.
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Least it only affects Passives. Having a Paladin somehow get level 34 HH would be the end of it all lol.
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Ah. Didn't know that skills were dynamic.
I guess I had the pierce glitch in the back of my mind, but I thought there was only data for up to 32 levels on CO-able skills, and having a 33 level skill would throw an exception or something and crash when it was used/activated.
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StellarAshes Wrote:I think it works normally except for the infamous MM + Pierce bug. I actually hadn't tested it last night but I've had this IA for a while and I've bossed with Pallies before without any problems.
All skills that are affected by CO (this IA only breaks cap on skills that are CO-able, it seems, as my pre-4th passives stayed at max) have their stats on a formula. This is also the reason why I changed all the CO-able skills on my site to +3 max.
MM + Pierce is an attack and not a passive skill which is what I was trying to say @Marksman Bryan, since these kinds of skills have no animations and rely on formulas
it was dumb of me to even say that it would be level-based anymore since it clearly isn't. derp me :v
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In other news, I finally beat the Hell Attack tower in solo mode. The quest for hell mode actually gives decent reward, I think (10 Emperor coins, considering it's repeatable daily and the 150 coin cap).
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People bitched out today. Only ONE other person stayed with me the entire 6 hours. Everyone else up and left after 1-2 hours
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FINALLY got the horntail card! Killed him like 3 times and he wouldn't drop it
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![[Image: 7FRPo.jpg]](http://i.imgur.com/7FRPo.jpg)
Yay. That's my 2nd timeless pendant!
Now i just need massive amounts of exp to level it...
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took me 85 Shield Scrolls to get a perfect on this Sword. The reason why is that I got too lazy to get any more Renegade Coins just so I can finish it with 65 STR, 50 DEX, 30 INT, and 30 LUK.
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FlameChocobo Wrote:snip~
took me 85 Shield Scrolls to get a perfect on this Sword. The reason why is that I got too lazy to get any more Renegade Coins just so I can finish it with 65 STR, 50 DEX, 30 INT, and 30 LUK.
Grats saw the smega tried to whisper you but you had them blocked.
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Wow.... 85 shields? Jesus. Makes me feel much better about only having used around 20. Shoulda maxed your diligence and just kept to using the 20%s to maximize effectiveness and reduce costs.
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