JMS v301 - Hayato
Link Wrote:HOLY pineapple. THESE SKILLS ARE SO AWESOME.

They work LIKE Aran, but are skills. You rapidly press the skills and they do several different attacks. HOLY FUCKING pomegranate.

Videos coming REAL soon.

I wanna play so bad.
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http://www.southperry.net/showthread.php?t=58415

I put up a thread detailing how chaining works. I'll be updating it in the future for Kaiser when I have more time and care, and I guess for Demon Slash for Demon Slayers. Arans and Dual Blades don't actually use the same data for how their skills chain though, so they're not included. Would be neat if Kanna used this too.

Caught a few mistakes though that [MENTION=1]Fiel[/MENTION] could fix whenever he as time. The titles for the spoilers all say Hyato <_<. I found the duration for Yanagi Yoke, and DANNY forgot Shouryuusen's hits (5).
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Link Wrote:Yes, it does. It's amazing. Anything and everything can be chained together in some way. The best part is, it's all fluid.

My Dreamy Pirate job... in warrior form.
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 Spoiler

hayato also has the coolest starting gear ever.... ;_;
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LiquidSwing Wrote:
 Spoiler

hayato also has the coolest starting gear ever.... ;_;
GMS is crap now with JETT.... GMS must start think about new jobs related to Masteria.... Rellik can give one idea of a one handed gunbow lol.... or Red Nirg can give the chance to use 2 weapons... or even Margana... neutral magic....why NexonAM can't think like that??? NexonAM can't even used the creations from the creative contest held in 2011 Hothead

Hayato is extremely OP... lol 1k dmg at level 13??? Even with SS cards at that level you can do max. 800 dmg (even with high att items!) and wow.. really is Zero from Megaman X!!!! Redface

And Kanna... for the few images I saw I am expecting to see some moves from Chizuru Kagura from KoF as skills...

And about the starting set, Phantom can beat that clothing lol.... Rolleyes
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So let's compare summer 2012 content between our version and the top two eastern ones.

KMS gets Kaiser and Angelic Buster.

JMS gets Hayato and Kanna.

GMS gets Jett, a Corsair with useless Brawler skills who's put to shame by the Japanese exclusives.

Suffice it to say, when it comes to Korea's lack of knowledge about America's history, culture and what kind of content we enjoy, I mad..
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So, for North america (Mexico, USA, Canada) We should have a job with a fat guy that buys pots at Mc Donalds and drinks beer corona everyday with a sombrero that boost its dmg by 450% y que pueda volar el borde en vez de saltar so it suits our region? :3
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IPunketOz Wrote:So, for North america (Mexico, USA, Canada) We should have a job with a fat guy that buys pots at Mc Donalds and drinks beer corona everyday with a sombrero that boost its dmg by 450% y que pueda volar el borde en vez de saltar so it suits our region? :3

Or you could play the slime class.
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IPunketOz Wrote:So, for North america (Mexico, USA, Canada) We should have a job with a fat guy that buys pots at Mc Donalds and drinks beer corona everyday with a sombrero that boost its dmg by 450% y que pueda volar el borde en vez de saltar so it suits our region? :3

An American culture class would've been more like some sort of freedom fighter revolutionary, or an occult monster hunter. Although combining the two wouldn't have hurt. A werewolf class that uses claws (new weapon type) and a cross pendant (equippable projectile) would've also sufficed.

But combining Texas cowboys and our obsession with aliens into a class is just taking our two greatest shames and merging them into one giant shame ball, especially compared to Angelic Buster (idols, pineapple yeah!) and the sengoku classes born of research and consideration for Japanese culture.

The most offensive thing about it is that the only reason we got a reskin of the Dragon Warrior is because even CMS got an "exclusive," too. If they didn't, well, we probably wouldn't have either. That Jett was born out of pity for us being the only version not getting a culturally tailored exclusive...

feelsbadman.jpg
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Baklava Wrote:Or you could play the slime class.

I would prefer that over Jett. At least it would be interesting and original.
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F'uck Hayato, I want my Kanna! :3

Hayato is a big ksing whore.

anondesu9000 Wrote:So let's compare summer 2012 content between our version and the top two eastern ones.

KMS gets Kaiser and Angelic Buster.

JMS gets Hayato and Kanna.

GMS gets Jett, a Corsair with useless Brawler skills who's put to shame by the Japanese exclusives.

Suffice it to say, when it comes to Korea's lack of knowledge about America's history, culture and what kind of content we enjoy, I mad..

You're my new favorite Southperrian.
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anondesu9000 Wrote:So let's compare summer 2012 content between our version and the top two eastern ones.

KMS gets Kaiser and Angelic Buster.

JMS gets Hayato and Kanna.

GMS gets Jett, a Corsair with useless Brawler skills who's put to shame by the Japanese exclusives.

Suffice it to say, when it comes to Korea's lack of knowledge about America's history, culture and what kind of content we enjoy, I mad..

I think they referred to cowboy bepob as a reference. Rolleyes
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Question: Does Hayato have a link-skill? Haven't read about that anywhere
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Satellite Wrote:Question: Does Hayato have a link-skill? Haven't read about that anywhere

Yep. +10 to all stats and +5 weapon attack.

I'm betting Kanna's will be the same, but with magic attack. I guess we'll see on the 16th of August.
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Link Wrote:Yep. +10 to all stats and +5 weapon attack.

I'm betting Kanna's will be the same, but with magic attack. I guess we'll see on the 16th of August.

I'm jumping on the Kanna boat. countmein.jpg
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This is how I envisioned DB's to be played when they were released. Always hated Maple's "spam a single attack to kill stuff" mentality..
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0shikuru Wrote:This is how I envisioned DB's to be played when they were released. Always hated Maple's "spam a single attack to kill stuff" mentality..


Would you prefer wonderking's short cooldown per skill system in maple?
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anondesu9000 Wrote:Suffice it to say, when it comes to Korea's lack of knowledge about America's history, culture and what kind of content we enjoy, I mad..

You're implying they just make content randomly on their own without consulting the particular localized version in any way, then say ''Hey, we made this, it's your exclusive now''. Not how it works.

Also, don't list Kaiser or Buster when they aren't even exclusive classes; we'll get them eventually (Likely next year).
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案山子 Wrote:You're implying they just make content randomly on their own without consulting the particular localized version in any way, then say ''Hey, we made this, it's your exclusive now''. Not how it works.

Also, don't list Kaiser or Buster when they aren't even exclusive classes; we'll get them eventually (Likely next year).

I've done enough bashing of NexAM for a lifetime. It's time to spread the blame around. I'll go back to verbally crappin' on them later.

As for what I was listing, it was just content that came out this summer. I forgot Luminous, though. But nobody cares about Luminous.

Anyway, Kaiser and Buster are technically Korean exclusives right now, and they'll remain that way for months until they get exported to other versions. So while KMS players are rollin' idols, and JMS players are unsheathing their katanas (if you know what I mean), we just got some pew pew IN SPACE. I was simply drawing that contrast to illustrate how Bucc'd it feels we got.

But you're right, NexAM really dropped the ball. Although it makes one wonder, since they're the second least profitable version, do they even have any corporate clout to be telling the Korean coders what kind of content they want? If so, and if all they wanted was some half-assed reskin, then it would signify their complete and utter lack of interest in maintaining a worthwhile game. But it seems far more likely that the head honchos overseas made them settle for Jett, because even NexAM can't be as dumb as to think GMS players wouldn't recognize Jett for the crap it really is.

EVEN NEXAM HAS TO HAVE WANTED BETTER THAN THAT!

Also, America has a bad rap in the east, so I can't help but think that also played a role in our getting a hand-me-down "exclusive" instead of a real one.
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Their main attacking skill gets a 30% FA that is AOE. First AOE FA in maplestory?

Oh, and they get a nerfed version of Kaiser's giga slasher for bossing.
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