Member
Posts: 143
Threads: 16
Joined: 2009-07
I saw this in the list of known issues and was wondering if anybody had noticed this and knew exactly/to an extent exactly what the effects on us are. My phantom is 16x now and have really just been training so I'm not sure what this bug entails.
Posting Freak
Posts: 12,084
Threads: 135
Joined: 2011-02
Gender: Male
Sexual Orientation: Straight
Country Flag: panama
IGN: ShinkuDragon
HoukaPhoenix
BoshokuRaven
Server: Scania
Level: 152
Job: Batman
Guild: IDissOrtis
they deal absolutely zero damage.
Posting Freak
Posts: 4,835
Threads: 174
Joined: 2008-10
Gender: Male
Sexual Orientation: Straight
Country Flag: england
Guild: LegacyReborn
Guild Alliance: Atlas
Yeah, they're actually a hindrance if anything. The numbers show up but they don't actually deal any damage, and if the last hit on a mob is a Carte Noir attack the mob loses aggro and just walks away as if nothing happened.
Member
Posts: 143
Threads: 16
Joined: 2009-07
Holy balls no wonder Dojo was taking ages with my range
Posting Freak
Posts: 9,625
Threads: 523
Joined: 2008-09
This was an issue in JMS as well. I wonder...
Was that glitch in KMS at all?
Member
Posts: 143
Threads: 16
Joined: 2009-07
God I hope so I just want this to get fixed... How long did it take in JMS?
Posting Freak
Posts: 9,625
Threads: 523
Joined: 2008-09
Um... Two version ups, but one version up was two weeks before the most recent update.
Senior Member
Posts: 436
Threads: 35
Joined: 2010-09
Noticed this too halfway through 3rd job or so... Kind of annoying because it lowers your DPS by a significant amount when you're at 4th job and using meleeCane.
Member
Posts: 143
Threads: 16
Joined: 2009-07
So what, odds are phantoms are stuck with nearly half damage for likely 2-6 more weeks?