Posting Freak
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CarrionCrow Wrote:Bucc and Thunder Breaker gives totally and utterly worthless card bonuses. They increase your damage based on your characters lvl, so a lvl 200 bucc would not even add 1k extra damage per hit.
+1k to your damage range regardless of potential is usually pretty good of a boost.
Posting Freak
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Takebacker Wrote:+1k to your damage range regardless of potential is usually pretty good of a boost.
We're not even sure if that's the case, though. It shows up in your range yet apparently it doesn't factor in for Venom damage, so it might not even have any effect on your range. This post and the ones past it.
Posting Freak
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[MENTION=5537]Locked[/MENTION]; I'm asking a favor if you could be so kind to help me.
Right now we're training a Phantom but we've ran into some bumps. We're at an impasse with what skill to train with. We didn't realize Nexon had screwed up Phantom and Carte Blanc/Noir doesn't do anything.
We don't know if Ultimate Drive, Paralyze, or CL is the best way to clear the mobs. I don't know how Carte Blanc/Noir would affect each skill.
Let's say it's SH and we can be hitting 6-10 mobs at any given time.
What's better: Ultimate Drive, Paralyze, or CL? Without Carte Noir/Blanc and Judgment.
Posting Freak
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[MENTION=8857]Sephie[/MENTION];
These numbers assume max.
Ultimate Drive hits 11.11 hits a second at 1440%/s to 6 mobs.
Chain Lightning hits 10 times a second at 2000%/s to 5 mobs.
Paralyze hits 6.66 times a second at 1600%/s to 8 mobs.
Up to you what you use based on those numbers.
Posting Freak
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Can you play a phantom as you would a shadower? I was going to delete my low lv bandit to make room for a phantom.
Posting Freak
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Chameleonic Wrote:Can you play a phantom as you would a shadower? I was going to delete my low lv bandit to make room for a phantom. No. Sure, you could steal only Bandit skills, but that would not be the same thing at all.
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Got a couple more Shadower questions:
I heard Shadow Partner double-applies some buffs. For example, if you have +15% damage, you take your regular hit, multiply by 1.15 (your regular hit), then take 0.70 of that (Shadow Partner), then apply 1.15 damage AGAIN. Is this true? If so, what stacks and what doesn't?
Does anyone know what's up with Midnight Carnival's crit numbers? I only have 18% crit on my shadower but a great deal of the time it seems like MC will do half crits, and all my crit damage will be the same number. I'll try to get a SS if needed, but I'm sure this is happening to other people.
Posting Freak
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Aflac Wrote:Got a couple more Shadower questions:
I heard Shadow Partner double-applies some buffs. For example, if you have +15% damage, you take your regular hit, multiply by 1.15 (your regular hit), then take 0.70 of that (Shadow Partner), then apply 1.15 damage AGAIN. Is this true? If so, what stacks and what doesn't?
Does anyone know what's up with Midnight Carnival's crit numbers? I only have 18% crit on my shadower but a great deal of the time it seems like MC will do half crits, and all my crit damage will be the same number. I'll try to get a SS if needed, but I'm sure this is happening to other people.
I think shadow partner USED to do that, but they nerfed it because something about balance.
I know % damage used to work on Dual Blade mirror image, but I know it got nerfed somewhere down the road and Dual blades went apeshit over it cause their damage got a HUGE nerf. In conclusion, probably not going to be affected by boosts.
IDK about the second one.
Posting Freak
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Aflac Wrote:Got a couple more Shadower questions:
I heard Shadow Partner double-applies some buffs. For example, if you have +15% damage, you take your regular hit, multiply by 1.15 (your regular hit), then take 0.70 of that (Shadow Partner), then apply 1.15 damage AGAIN. Is this true? If so, what stacks and what doesn't?
Does anyone know what's up with Midnight Carnival's crit numbers? I only have 18% crit on my shadower but a great deal of the time it seems like MC will do half crits, and all my crit damage will be the same number. I'll try to get a SS if needed, but I'm sure this is happening to other people.
1) It has a hard cap of 70% at max. There seems to be an exception with Character Cards, but only with the ones that add flat damage and not a percentage.
2) Well, I doubt it's critting more than it should. But the same/similar crit damage is some glitch that pops up if you have PDR or something. I think [MENTION=5537]Locked[/MENTION]; said something about it, although I'm not too sure.
Posting Freak
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Locked Wrote:[MENTION=8857]Sephie[/MENTION];
These numbers assume max.
Ultimate Drive hits 11.11 hits a second at 1440%/s to 6 mobs.
Chain Lightning hits 10 times a second at 2000%/s to 5 mobs.
Paralyze hits 6.66 times a second at 1600%/s to 8 mobs.
Up to you what you use based on those numbers.
Our guildie managed to be the first lvl200 in Broa and it was the result of hard work and the use of your guide.
Thanks for your help and making a helpful guide  .
Posting Freak
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Does anyone know if Purge Area/Frailty Curse works on bosses and/or Theme Dungeon places (LHC, SH, Monster Park, etc) in kMS? I initially thought it'd be like a Threaten/Slow combo that worked on bosses, but since it doesn't, it seems like a waste of 30 SP (not that you have anything else better to max anyway, but just curious).
Posting Freak
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Aggravate Wrote:Does anyone know if Purge Area/Frailty Curse works on bosses and/or Theme Dungeon places (LHC, SH, Monster Park, etc) in kMS? I initially thought it'd be like a Threaten/Slow combo that worked on bosses, but since it doesn't, it seems like a waste of 30 SP (not that you have anything else better to max anyway, but just curious).
According to my NL friend, Purge Area doesn't work on boss-tagged monsters.
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What's Tempest's speed? Or hits per second?
Posting Freak
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Neothisis Wrote:What's Tempest's speed? Or hits per second?
180ms.
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Posting Freak
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MrTouchnGo Wrote:According to my NL friend, Purge Area doesn't work on boss-tagged monsters.
Then what's the freaking point of even having that skill? It seems to be a skill that would be most useful on stationary bosses. I don't care even if they just nerf it to half effectiveness on bosses, as long as it still works...
Posting Freak
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MrTouchnGo Wrote:According to my NL friend, Purge Area doesn't work on boss-tagged monsters.
proof?
Posting Freak
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Locked Wrote:proof?
The little star symbol mobs get when they are affected does not show up on boss monsters, I just tested.
Posting Freak
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CarrionCrow Wrote:The little star symbol mobs get when they are affected does not show up on boss monsters, I just tested.
What a worthless skill.
Posting Freak
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Thanks for opening my world. I will now be maxing MW first. Thanks!
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