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CWKPQ Glitched Once Again.
#1
According to some members at Basil, it seems that the Sigils at CWKPQ cannot be activated by any means.

Here are some threads on Basil:
http://www.basilmarket.com/forum/2439275
http://www.basilmarket.com/forum/2439424
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#2
Yup. Guess that's confirmed then Rolleyes
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#3
MrTouchnGo Wrote:Yup. Guess that's confirmed then Rolleyes

You think it may have something to do with skills being able to hit reactor items?
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#4
Welp, it's not like CWKPQ was much fun anymore with the bosses being so easy.
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#5
How nice, and just when permanent pendant slots are on sale, too...
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#6
Arrol Wrote:You think it may have something to do with skills being able to hit reactor items?

I have no idea, to be honest.

Kalemora Wrote:Welp, it's not like CWKPQ was much fun anymore with the bosses being so easy.

I was actually looking forward to soloing them with my newly OP skills. Frown
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#7
SaptaZapta Wrote:How nice, and just when permanent pendant slots are on sale, too...

superprepared!
[Image: TjCYu.jpg]


(to spend 13 bucks for 300 more hp and 10 matk... or to not. Hmm.)
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#8
Nexon Policy: GOTTA BREAK SOMETHING IF WE FIX SOMETHING.
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#9
Something tells me they were going to add Jetts skills so they can activate the sigils, but looks like someone forgot to save.
inb4itdoesntgetaknowalgedinnextweeksbugreport
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#10
Arrol Wrote:You think it may have something to do with skills being able to hit reactor items?

OmegazeroGA Wrote:Something tells me they were going to add Jetts skills so they can activate the sigils, but looks like someone forgot to save.

I think [MENTION=6070]Arrol[/MENTION]; got it right.
Since all reactors now respond to all skills as if they were regular attack, whatever special scripts GMS has for those sigils now think you are using regular attack.
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#11
oops it broke
inb4 they leave it alone like last time

:c
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